泥潭之主
恶魔
区域: 魔诅之域
怪物提供的经验值提高 13100%
掉落的物品稀有度提高 %
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
掉落的物品稀有度提高 %
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Maker of Mires
幽魂 | N |
---|---|
地区 | 魔诅之域 |
标签 | brute_boss, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood, transform_boss_area, unique_map_boss |
生命
9000%
护甲
+50%
闪避值
+20%
异常状态临界值
1950%
抗性
40 40 40 25
伤害
300%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 11
攻击间隔
1.2 秒
伤害分布
±20%
经验值
300%
Model Size
120%
类型
UniqueMapBrute
Metadata
BossBruteUniqueMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
71
生命
18,604,109
护甲
54,710
闪避值
6,312
能量护盾
0
伤害
1,528
法术伤害
2,281
命中
326
攻击间隔
0.804
经验值
180,659
异常状态临界值
2,297,607
冰缓
7,265
Shock
7,265
Brittle
41,102
Scorch
7,265
Sap
20,072
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 2427–3640
暴击几率: 5%
攻击间隔: 1.2 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BrutusHook
攻击, 可触发
基本伤害: 2427–3640
暴击几率: 5%
攻击间隔: 1.2 秒
冷却时间: 6 秒
伤害总降 35%
流血持续时间缩短 90%
攻击速度减慢 15%
流血伤害总增 +150%
main hand bleed on hit [1]
track which enemies hit index [20]
流血持续时间缩短 90%
攻击速度减慢 15%
流血伤害总增 +150%
main hand bleed on hit [1]
track which enemies hit index [20]
TarGroundSlam
攻击
基本伤害: 2427–3640
暴击几率: 5%
攻击间隔: 1.2 秒
冷却时间: 8 秒
伤害总增 100%
基础额外效果持续时间 12 秒
移动速度减慢 50%
必定击晕敌人
攻击速度总降 35%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
基础额外效果持续时间 12 秒
移动速度减慢 50%
必定击晕敌人
攻击速度总降 35%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
BrutusUniqueMapCloneStrike
攻击, 近战单一目标, 近战, 持续时间, 瓦尔, 物理, NeverExertable
瓦尔.双重打击
基本伤害: 2427–3640
暴击几率: 5%
攻击间隔: 1.2 秒
冷却时间: 10 秒
使用近战武器发动两次快速打击,召唤出你的影分身持续一段时间,并用相同的方式连续攻击敌人。
基础持续时间为 6 秒
最多召唤 1 个翻倍
alternate minion [14]
minion dies when parent dies [1]
number of monsters to summon [1]
最多召唤 1 个翻倍
alternate minion [14]
minion dies when parent dies [1]
number of monsters to summon [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Mace" } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { } Monster { preload_object_type = "BruteDeath" } Life { on_death = "DisableSoundParameterDistance();" } SoundParameterDistance { parameter = "MusicVolume" distance_start = 0.0 distance_end = 40.0 value_start = 40.0 value_end = 0.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Brute/BossBruteUniqueMap"] = { name = "Maker of Mires", life = 90, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3, damageSpread = 0.2, attackTime = 1.2, attackRange = 11, accuracy = 1, skillList = { "Melee", "BrutusHook", "TarGroundSlam", "BrutusUniqueMapCloneStrike", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusHook"] = { name = "BrutusHook", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_speed_+%", "active_skill_damage_+%_final", "track_which_enemies_hit_index", "base_bleed_duration_+%", "active_skill_bleeding_damage_+%_final", "main_hand_bleed_on_hit", }, levels = { [1] = {-15, -35, 20, -90, 150, levelRequirement = 10, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TarGroundSlam"] = { name = "TarGroundSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_secondary_skill_effect_duration", "base_movement_velocity_+%", "is_area_damage", "always_stun", }, levels = { [1] = {100, -35, -30, 12000, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusUniqueMapCloneStrike"] = { name = "Vaal Double Strike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Performs two fast strikes with a melee weapon, and summons your double for a duration to continuously attack monsters in this fashion.", skillTypes = { [SkillType.Attack] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.Duration] = true, [SkillType.Vaal] = true, [SkillType.Physical] = true, [SkillType.NeverExertable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "number_of_monsters_to_summon", "alternate_minion", "maximum_number_of_summoned_doubles", "minion_dies_when_parent_dies", }, levels = { [1] = {6000, 1, 14, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
怪物提供的经验值提高 13100%
掉落的物品稀有度提高 %
Id | MonsterHallowedGroundBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
泥潭之主
恶魔
Maker of Mires
幽魂 | N |
---|---|
标签 | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, is_clone, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
生命
9000%
护甲
+50%
闪避值
+20%
异常状态临界值
1950%
抗性
40 40 40 25
伤害
300%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 11
攻击间隔
1.2 秒
伤害分布
±20%
经验值
300%
Model Size
120%
类型
UniqueMapBrute
Metadata
BossBruteUniqueMapClone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
579,002
护甲
43,185
闪避值
5,687
能量护盾
0
伤害
1,121
法术伤害
1,121
命中
290
攻击间隔
1.2
经验值
30,765
异常状态临界值
125,450
冰缓
397
Shock
397
Brittle
2,244
Scorch
397
Sap
1,096
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 897–1345
暴击几率: 5%
攻击间隔: 1.2 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BrutusHook
攻击, 可触发
基本伤害: 897–1345
暴击几率: 5%
攻击间隔: 1.2 秒
冷却时间: 6 秒
伤害总降 35%
流血持续时间缩短 90%
攻击速度减慢 15%
流血伤害总增 +150%
main hand bleed on hit [1]
track which enemies hit index [20]
流血持续时间缩短 90%
攻击速度减慢 15%
流血伤害总增 +150%
main hand bleed on hit [1]
track which enemies hit index [20]
TarGroundSlam
攻击
基本伤害: 897–1345
暴击几率: 5%
攻击间隔: 1.2 秒
冷却时间: 8 秒
伤害总增 100%
基础额外效果持续时间 12 秒
移动速度减慢 50%
必定击晕敌人
攻击速度总降 35%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
基础额外效果持续时间 12 秒
移动速度减慢 50%
必定击晕敌人
攻击速度总降 35%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Object Type
version 2 extends "Metadata/Monsters/Brute/UniqueMapKole" DiesAfterTime { } Stats { set_minion_dies_when_parent_dies = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Brute/UniqueMapKole"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Brute/BossBruteUniqueMapClone"] = { name = "Maker of Mires", life = 90, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3, damageSpread = 0.2, attackTime = 1.2, attackRange = 11, accuracy = 1, skillList = { "Melee", "BrutusHook", "TarGroundSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusHook"] = { name = "BrutusHook", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_speed_+%", "active_skill_damage_+%_final", "track_which_enemies_hit_index", "base_bleed_duration_+%", "active_skill_bleeding_damage_+%_final", "main_hand_bleed_on_hit", }, levels = { [1] = {-15, -35, 20, -90, 150, levelRequirement = 10, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TarGroundSlam"] = { name = "TarGroundSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_secondary_skill_effect_duration", "base_movement_velocity_+%", "is_area_damage", "always_stun", }, levels = { [1] = {100, -35, -30, 12000, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }