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Creador de ciénagas
Demonio
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
monster dropped item rarity +% [0]
monster slain experience +% [13100]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Maker of Mires
Spectre
AreaUna noche de terror, Una noche de terror
Tagsbrute_boss, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood, transform_boss_area, unique_map_boss
Vida
9000%
Armadura
+50%
Evasión
+20%
Ailment Threshold
1950%
Resistencia
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
300%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 11
Attack Time
1.2 Second
Damage Spread
±20%
Experiencia
300%
Model Size
120%
Type
UniqueMapBrute
Metadata
BossBruteUniqueMap
Nivel
73
Vida
35,553,514
Armadura
63,992
Evasión
6,760
Damage
1,721
Daño de hechizos
2,568
Precisión
704
Attack Time
0.804
Experiencia
187,902
Minion Life
7,380,719
Minion Damage
1,398
Ailment Threshold
4,236,794
Chill
13,397
Shock
13,397
Brittle
75,792
Scorch
13,397
Sap
37,013
Phys Convert Ele
265%
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 27334099
Probabilidad de golpe crítico: 5%
Attack Time: 1.2 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
BrutusHook
Attack, Triggerable
Base Damage: 27334099
Probabilidad de golpe crítico: 5%
Attack Time: 1.2 seg
Tiempo de recarga: 6 seg
Inflige un 35% menos de daño
Duración de sangrado reducida un 90%
Velocidad de ataque reducida un 15%
150% más de daño con sangrado
main hand bleed on hit [1]
track which enemies hit index [20]
TarGroundSlam
Attack
Base Damage: 27334099
Probabilidad de golpe crítico: 5%
Attack Time: 1.2 seg
Tiempo de recarga: 8 seg
Inflige un 100% más de daño
La duración secundaria base es de 12 segundos
Velocidad de movimiento reducida un 50%
Aturde a los enemigos
35% menos velocidad de ataque
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
BrutusUniqueMapCloneStrike
Attack, MeleeSingleTarget, Melee, Duration, Vaal, Physical, NeverExertable
Golpe doble vaal
Base Damage: 27334099
Probabilidad de golpe crítico: 5%
Attack Time: 1.2 seg
Tiempo de recarga: 10 seg
Ejecuta dos ataques rápidos con un arma cuerpo a cuerpo e invoca a un doble tuyo durante un tiempo para que ataque continuamente a los monstruos de la misma forma.
La duración base es de 6 segundos
Máximo de dobles que puedes invocar: 1
alternate minion [14]
minion dies when parent dies [1]
number of monsters to summon [1]
icondoubleswing

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "One_Hand_Mace"
}

Life
{
	corpse_usable = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Brute/BossBruteUniqueMap"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Maker of Mires",
    life = 90,
    damage = 3,
    damageSpread = 0.2,
    attackTime = 1.2,
    attackRange = 11,
    accuracy = 1,
    skillList = {
        "Melee",
        "BrutusHook",
        "TarGroundSlam",
        "BrutusUniqueMapCloneStrike",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutusHook"] = {
    name = "BrutusHook",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_speed_+%",
        "active_skill_damage_+%_final",
        "track_which_enemies_hit_index",
        "base_bleed_duration_+%",
        "active_skill_bleeding_damage_+%_final",
        "main_hand_bleed_on_hit",
    },
    levels = {
        [1] = {-15, -35, 20, -90, 150, levelRequirement = 10, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TarGroundSlam"] = {
    name = "TarGroundSlam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_secondary_skill_effect_duration",
        "base_movement_velocity_+%",
        "is_area_damage",
        "always_stun",
    },
    levels = {
        [1] = {100, -35, -30, 12000, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutusUniqueMapCloneStrike"] = {
    name = "Vaal Double Strike",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Performs two fast strikes with a melee weapon, and summons your double for a duration to continuously attack monsters in this fashion.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.Duration] = true,
        [SkillType.Vaal] = true,
        [SkillType.Physical] = true,
        [SkillType.NeverExertable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "number_of_monsters_to_summon",
        "alternate_minion",
        "maximum_number_of_summoned_doubles",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {6000, 1, 14, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [0]
monster slain experience +% [13100]
FamilyMonsterMapBoss
Domainsmonstruo (3)
GenerationTypeÚnicos (3)
Req. level1
Stats
  • monster slain experience +% 13100 13100 Global
  • monster dropped item rarity +% 0 0 Global
  • monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valor fijo
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Creador de ciénagas
    Demonio
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    Maker of Mires
    Spectre
    Tagsdemon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, is_clone, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood
    Vida
    9000%
    Armadura
    +50%
    Evasión
    +20%
    Ailment Threshold
    1950%
    Resistencia
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    300%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 11
    Attack Time
    1.2 Second
    Damage Spread
    ±20%
    Experiencia
    300%
    Model Size
    120%
    Type
    UniqueMapBrute
    Metadata
    BossBruteUniqueMapClone
    Nivel
    68
    Vida
    579,002
    Armadura
    43,185
    Evasión
    5,687
    Damage
    1,121
    Daño de hechizos
    1,121
    Precisión
    580
    Attack Time
    1.2
    Experiencia
    30,765
    Minion Life
    125,591
    Minion Damage
    895
    Ailment Threshold
    125,450
    Chill
    397
    Shock
    397
    Brittle
    2,244
    Scorch
    397
    Sap
    1,096
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 8971345
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.2 seg
    Derriba a tus enemigos con un golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    BrutusHook
    Attack, Triggerable
    Base Damage: 8971345
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.2 seg
    Tiempo de recarga: 6 seg
    Inflige un 35% menos de daño
    Duración de sangrado reducida un 90%
    Velocidad de ataque reducida un 15%
    150% más de daño con sangrado
    main hand bleed on hit [1]
    track which enemies hit index [20]
    TarGroundSlam
    Attack
    Base Damage: 8971345
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.2 seg
    Tiempo de recarga: 8 seg
    Inflige un 100% más de daño
    La duración secundaria base es de 12 segundos
    Velocidad de movimiento reducida un 50%
    Aturde a los enemigos
    35% menos velocidad de ataque
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]

    Object Type

    version 2
    extends "Metadata/Monsters/Brute/UniqueMapKole"
    
    DiesAfterTime
    {
    	
    }
    
    Stats
    {
    	set_minion_dies_when_parent_dies = 1
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Brute/BossBruteUniqueMapClone"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Maker of Mires",
        life = 90,
        damage = 3,
        damageSpread = 0.2,
        attackTime = 1.2,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "Melee",
            "BrutusHook",
            "TarGroundSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BrutusHook"] = {
        name = "BrutusHook",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_speed_+%",
            "active_skill_damage_+%_final",
            "track_which_enemies_hit_index",
            "base_bleed_duration_+%",
            "active_skill_bleeding_damage_+%_final",
            "main_hand_bleed_on_hit",
        },
        levels = {
            [1] = {-15, -35, 20, -90, 150, levelRequirement = 10, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TarGroundSlam"] = {
        name = "TarGroundSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "active_skill_attack_speed_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_secondary_skill_effect_duration",
            "base_movement_velocity_+%",
            "is_area_damage",
            "always_stun",
        },
        levels = {
            [1] = {100, -35, -30, 12000, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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