Creador de ciénagas
Demonio
Los monstruos otorgan la experiencia aumentada un 13100%
La rareza de los objetos arrojados está aumentada un %
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Maker of Mires
SpectreN
AreaUna noche de terror
Tagsbrute_boss, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood, transform_boss_area, unique_map_boss
Vida
9000%
Armadura
+50%
Evasión
+20%
Ailment Threshold
1950%
Resistencia
40 40 40 25
Damage
300%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 11
Attack Time
1.2 Second
Damage Spread
±20%
Experiencia
300%
Model Size
120%
Type
UniqueMapBrute
Metadata
BossBruteUniqueMap
Nivel
71
Vida
18,604,109
Armadura
54,710
Evasión
6,312
Escudo de energía
0
Damage
1,528
Daño de hechizos
2,281
Precisión
326
Attack Time
0.804
Experiencia
180,659
Ailment Threshold
2,297,607
Chill
7,265
Shock
7,265
Brittle
41,102
Scorch
7,265
Sap
20,072
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 2427–3640
Probabilidad de golpe crítico: 5%
Attack Time: 1.2 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
BrutusHook
Attack, Triggerable
Base Damage: 2427–3640
Probabilidad de golpe crítico: 5%
Attack Time: 1.2 seg
Tiempo de recarga: 6 seg
Inflige un 35% menos de daño
Duración de sangrado reducida un 90%
Velocidad de ataque reducida un 15%
+150% más de daño con sangrado
main hand bleed on hit [1]
track which enemies hit index [20]
TarGroundSlam
Attack
Base Damage: 2427–3640
Probabilidad de golpe crítico: 5%
Attack Time: 1.2 seg
Tiempo de recarga: 8 seg
Inflige un 100% más de daño
La duración secundaria base es de 12 segundos
Velocidad de movimiento reducida un 50%
Aturde a los enemigos
35% menos Velocidad de Ataque
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
BrutusUniqueMapCloneStrike
Attack, MeleeSingleTarget, Melee, Duration, Vaal, Physical, NeverExertable
Golpe doble vaal
Base Damage: 2427–3640
Probabilidad de golpe crítico: 5%
Attack Time: 1.2 seg
Tiempo de recarga: 10 seg
Ejecuta dos ataques rápidos con un arma cuerpo a cuerpo e invoca a un doble tuyo durante un tiempo para que ataque continuamente a los monstruos de la misma forma.
La duración base es de 6 segundos
Máximo de dobles que puedes invocar: 1
alternate minion [14]
minion dies when parent dies [1]
number of monsters to summon [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "One_Hand_Mace"
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Animated
{
	
}

Monster
{
	preload_object_type = "BruteDeath"
}

Life
{
	on_death = "DisableSoundParameterDistance();"
}

SoundParameterDistance
{
parameter = "MusicVolume"
distance_start = 0.0
distance_end = 40.0
value_start = 40.0
value_end = 0.0
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Brute/BossBruteUniqueMap"] = {
    name = "Maker of Mires",
    life = 90,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 3,
    damageSpread = 0.2,
    attackTime = 1.2,
    attackRange = 11,
    accuracy = 1,
    skillList = {
        "Melee",
        "BrutusHook",
        "TarGroundSlam",
        "BrutusUniqueMapCloneStrike",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutusHook"] = {
    name = "BrutusHook",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_speed_+%",
        "active_skill_damage_+%_final",
        "track_which_enemies_hit_index",
        "base_bleed_duration_+%",
        "active_skill_bleeding_damage_+%_final",
        "main_hand_bleed_on_hit",
    },
    levels = {
        [1] = {-15, -35, 20, -90, 150, levelRequirement = 10, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TarGroundSlam"] = {
    name = "TarGroundSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_secondary_skill_effect_duration",
        "base_movement_velocity_+%",
        "is_area_damage",
        "always_stun",
    },
    levels = {
        [1] = {100, -35, -30, 12000, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutusUniqueMapCloneStrike"] = {
    name = "Vaal Double Strike",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Performs two fast strikes with a melee weapon, and summons your double for a duration to continuously attack monsters in this fashion.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.Duration] = true,
        [SkillType.Vaal] = true,
        [SkillType.Physical] = true,
        [SkillType.NeverExertable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "number_of_monsters_to_summon",
        "alternate_minion",
        "maximum_number_of_summoned_doubles",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {6000, 1, 14, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Los monstruos otorgan la experiencia aumentada un 13100%
La rareza de los objetos arrojados está aumentada un %
IdMonsterHallowedGroundBoss
FamilyMonsterMapBoss
Domainsmonstruo (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster slain experience +% Min: 13100 Max: 13100 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Creador de ciénagas
    Demonio
    Maker of Mires
    SpectreN
    Tagsdemon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, is_clone, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood
    Vida
    9000%
    Armadura
    +50%
    Evasión
    +20%
    Ailment Threshold
    1950%
    Resistencia
    40 40 40 25
    Damage
    300%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 11
    Attack Time
    1.2 Second
    Damage Spread
    ±20%
    Experiencia
    300%
    Model Size
    120%
    Type
    UniqueMapBrute
    Metadata
    BossBruteUniqueMapClone
    Nivel
    68
    Vida
    579,002
    Armadura
    43,185
    Evasión
    5,687
    Escudo de energía
    0
    Damage
    1,121
    Daño de hechizos
    1,121
    Precisión
    290
    Attack Time
    1.2
    Experiencia
    30,765
    Ailment Threshold
    125,450
    Chill
    397
    Shock
    397
    Brittle
    2,244
    Scorch
    397
    Sap
    1,096
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 897–1345
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.2 seg
    Derriba a tus enemigos con un golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    BrutusHook
    Attack, Triggerable
    Base Damage: 897–1345
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.2 seg
    Tiempo de recarga: 6 seg
    Inflige un 35% menos de daño
    Duración de sangrado reducida un 90%
    Velocidad de ataque reducida un 15%
    +150% más de daño con sangrado
    main hand bleed on hit [1]
    track which enemies hit index [20]
    TarGroundSlam
    Attack
    Base Damage: 897–1345
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.2 seg
    Tiempo de recarga: 8 seg
    Inflige un 100% más de daño
    La duración secundaria base es de 12 segundos
    Velocidad de movimiento reducida un 50%
    Aturde a los enemigos
    35% menos Velocidad de Ataque
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]

    Object Type

    version 2
    extends "Metadata/Monsters/Brute/UniqueMapKole"
    
    DiesAfterTime
    {
    	
    }
    
    Stats
    {
    	set_minion_dies_when_parent_dies = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Brute/UniqueMapKole"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Brute/BossBruteUniqueMapClone"] = {
        name = "Maker of Mires",
        life = 90,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 3,
        damageSpread = 0.2,
        attackTime = 1.2,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "Melee",
            "BrutusHook",
            "TarGroundSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BrutusHook"] = {
        name = "BrutusHook",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_speed_+%",
            "active_skill_damage_+%_final",
            "track_which_enemies_hit_index",
            "base_bleed_duration_+%",
            "active_skill_bleeding_damage_+%_final",
            "main_hand_bleed_on_hit",
        },
        levels = {
            [1] = {-15, -35, 20, -90, 150, levelRequirement = 10, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TarGroundSlam"] = {
        name = "TarGroundSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "active_skill_attack_speed_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_secondary_skill_effect_duration",
            "base_movement_velocity_+%",
            "is_area_damage",
            "always_stun",
        },
        levels = {
            [1] = {100, -35, -30, 12000, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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