復甦密骸
不死
monster casts spark text [1]
增加 35% 施放速度
monster no map drops [1]
增加 35% 施放速度
monster no map drops [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Reanimated Skeleton
幽魂 | Y |
---|---|
標籤 | bone_armour, bones, 法術, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_fast_movement |
生命
130%
生命轉為護盾
100%
異常狀態臨界值
130%
抗性
37 37 37 0
傷害
65%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 46
攻擊間隔
1.605 秒
傷害分佈
±20%
經驗值
130%
Model Size
100%
類型
IntMissionSkeletonCasterLightning
Metadata
IntMissionSkeletonCasterLightning6
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
8,363
護甲
28,790
閃避
4,739
能量護盾
6,127
傷害
243
法術傷害
243
命中
290
攻擊間隔
1.605
經驗值
13,332
異常狀態臨界值
8,363
冰緩
26
感電
26
易碎
150
焦灼
26
殘喘
73
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
SkeletonProjectileLightning
法術, 傷害, 法術可重複, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1.95 秒
造成 677 至 2020 閃電傷害
33% 機率感電敵人
base is projectile [1]
spell maximum action distance +% [-60]
33% 機率感電敵人
base is projectile [1]
spell maximum action distance +% [-60]
MonsterSpark
法術, 投射物, 玩家投射物, 傷害, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射
電球
暴擊率: 5%
附加傷害效用: 70%
施放時間: 0.65 秒
施放出多顆變幻莫測的電球,這些電球將會隨機移動直到撞到敵人或是自然消失。
造成 482.7 至 1448 閃電傷害
+2 秒基礎持續時間
發射 1 個額外投射物
增加 25% 投射物速度
base is projectile [1]
+2 秒基礎持續時間
發射 1 個額外投射物
增加 25% 投射物速度
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/SkeletonCaster"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/SkeletonCaster" Actor { on_start_Revive = " AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_light.ao, R_Weapon ); AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_light.ao, L_Weapon ); " } Life { on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/IntMissionSkeletonCasterLightning6"] = { name = "Reanimated Skeleton", life = 1.3, energyShield = 1, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 0.65, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "SkeletonProjectileLightning", "MonsterSpark", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileLightning"] = { name = "SkeletonProjectileLightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.95, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "base_chance_to_shock_%", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, -60, 33, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.5, 1.5, -60, 33, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, }, [3] = {1.1699999570847, 3.4900000095367, -60, 33, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterSpark"] = { name = "Spark", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "number_of_additional_projectiles", "base_projectile_speed_+%", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, 2000, 1, 25, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.5, 1.5, 2000, 1, 25, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.5, 1.5, 2000, 1, 25, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.5, 1.5, 2000, 1, 25, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.5, 1.5, 2000, 1, 25, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.5, 1.5, 2000, 1, 25, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.5, 1.5, 2000, 1, 25, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [8] = {1.1000000238419, 3.2999999523163, 2000, 1, 25, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
monster casts spark text [1]
Id | MonsterCastsSparkText |
---|---|
Family | MonsterCastsSparkText |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
增加 35% 施放速度
Id | MonsterImplicitFastCast1 |
---|---|
Family | IncreasedCastSpeed |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster speed |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |