反骨熔炎
惡魔
死亡時轉化
Traitorous Incinerator
幽魂 | Y |
---|---|
標籤 | 法術, demon, fire_affinity, flesh_armour, humanoid, is_unarmed, medium_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement, undying |
生命
100%
閃避
+100%
異常狀態臨界值
100%
抗性
75 0 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 7
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
100%
Model Size
115%
類型
Pyromaniac
Metadata
SextantPyromaniacFire
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
6,433
護甲
28,790
閃避
9,478
能量護盾
0
傷害
374
法術傷害
374
命中
290
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
6,433
冰緩
20
感電
20
易碎
115
焦灼
20
殘喘
56
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
PyroFireball
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可齊射, 範圍法術
火球
暴擊率: 6%
施放時間: 0.93 秒
釋放一顆火球朝著目標,爆炸後會傷害附近的敵人。
造成 496.9 至 745.4 火焰傷害
基礎範圍為 0.9 米
base is projectile [1]
spell maximum action distance +% [-50]
基礎範圍為 0.9 米
base is projectile [1]
spell maximum action distance +% [-50]
MonsterFireBomb
法術, 持續時間, 傷害, 地雷技能, 範圍, 造成燃燒, 陷阱, DoT, 火焰, 範圍法術
火焰陷阱
暴擊率: 5%
施放時間: 1 秒
投擲一個陷阱,該陷阱被觸發時會爆炸並對周圍的敵人造成火焰傷害,且該區域的地面會持續燃燒,踩在上面的敵人會持續受到傷害。
陷阱持續 +2.5 秒
每秒造成 614.6 基本火焰傷害
+4.5 秒基礎持續時間
造成 885 至 1328 火焰傷害
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [1]
每秒造成 614.6 基本火焰傷害
+4.5 秒基礎持續時間
造成 885 至 1328 火焰傷害
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { } Animated { } Life { on_death = "DetachAllContainingText( fire );" on_spawned_dead = "DetachAllContainingText( fire );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Pyromaniac/SextantPyromaniacFire"] = { name = "Traitorous Incinerator", life = 1, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 7, accuracy = 1, skillList = { "PyroFireball", "MonsterFireBomb", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["PyroFireball"] = { name = "Fireball", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.93, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, [2] = {1.1200000047684, 1.6799999475479, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterFireBomb"] = { name = "Fire Trap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "base_trap_duration", "base_skill_effect_duration", "trap_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_trap", "is_area_damage", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 1, 2500, 4500, 1, -25, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3}, cost = { }, }, [2] = {0.56000000238419, 0.83999997377396, 1.3999999761581, 2500, 4500, 1, -25, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3}, cost = { }, }, }, }
死亡時轉化
Id | MonsterConvertsOnDeath_ |
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Family | MonsterConvertsOnDeath |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |