無盡飢餓

無盡飢餓
鈷藍珠寶
珠寶
僅限: 2
範圍: 中 (1200)
召喚物增加 (6–8)% 範圍效果
若範圍內含 40 點智慧,喚醒幽魂擊殺時有 50% 機率獲得噬魂者,持續 20 秒
(具有噬魂者效果時,吸收附近死亡生物的靈魂,每有一個靈魂即提高 5% 攻擊和施放速度。若未繼續吸收靈魂,則每 0.5 秒失去 1 個靈魂。最多消耗45個靈魂)
奔走、覓食、成長,
殺戮、侵占,
卻得不到滿足。
放置到一個天賦樹的珠寶插槽中以產生效果。右鍵點擊以移出插槽。
Unending Hunger
無盡飢餓 Attr /9
名字顯示物品素質
市集市集
關鍵字擊殺, 施放速度, 召喚物, 幽魂, 噬魂者, 近期
IconArt/2DItems/Jewels/SpectreJewel
Icon
Release Version精髓
BaseType鈷藍珠寶
技能喚醒幽魂
噬魂者
Divination Card想要
Referencepoe.ninja, Community Wiki
召喚物增加 (6–8)% 範圍效果
FamilyMinionAreaOfEffect
DomainsJewel (10)
GenerationType傳奇 (3)
Req. level1
Stats
  • minion skill area of effect +% Min: 6 Max: 8 全域
  • Craft Tagsminion
    若範圍內含 40 點智慧,喚醒幽魂擊殺時有 50% 機率獲得噬魂者,持續 20 秒
    local jewel effect base radius [1200]
    FamilyPassiveJewelGrantsRadius
    DomainsJewel (10)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • local jewel effect base radius Min: 1200 Max: 1200 地區
  • local unique jewel spectres gain soul eater on kill % chance with 50 int in radius Min: 50 Max: 50 地區
  • Craft Tagsminion
    FamilyLocalItemLimit
    DomainsJewel (10)
    GenerationType傳奇 (3)
    Req. level1
    Patchnotes /5
    Title描述
    20210121 版本 3.13.0
  • 殘暴熱情跟無盡飢餓交換位置。
  • 無盡飢餓:現在偷取時攻擊速度加快 20%。
  • 20191218 版本 3.9.0
  • 無盡飢餓現在使你不再受到流血影響(而不是免疫)。
  • 20190614 3.7.0
  • 無盡飢餓:現在你偷取時不會被眩暈。
  • 20180306 版本 3.2.0
  • 無盡飢餓:不再有生命回滿時不會取消生命偷取效果。現在在偷取時免疫流血。
  • 20160421 版本 2.2.2
  • 修正生命立即偷取搭配天賦「無盡飢餓」時會造成傷害的異常。
  • { "w": 1, "h": 1, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvSmV3ZWxzL1NwZWN0cmVKZXdlbCIsInciOjEsImgiOjEsInNjYWxlIjoxfV0/4e2d72df55/SpectreJewel.png", "league": "Affliction", "name": "Unending Hunger", "typeLine": "Cobalt Jewel", "baseType": "Cobalt Jewel", "rarity": "Unique", "ilvl": 40, "properties": [ { "name": "Limited to", "values": [ [ "2", 0 ] ], "displayMode": 0 }, { "name": "Radius", "values": [ [ "Medium", 0 ] ], "displayMode": 0, "type": 25 } ], "explicitMods": [ "Minions have 7% increased Area of Effect", "With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 20 seconds on Kill" ], "descrText": "Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.", "flavourText": [ "They roamed, they fed, they grew,\r", "Killing as they went,\r", "Conquer though they may,\r", "Their hearts will never be content." ], "frameType": 3, "extended": { "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3811191316", "min": 6, "max": 8 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2390273715", "min": 50, "max": 50 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": null } ] }, "hashes": { "explicit": [ [ "explicit.stat_3811191316", [ 0 ] ], [ "explicit.stat_2390273715", [ 1 ] ] ] }, "text": "Item Class: Jewels
    Rarity: Unique
    Unending Hunger
    Cobalt Jewel
    --------
    Limited to: 2
    Radius: Medium
    --------
    Item Level: 40
    --------
    Minions have 7% increased Area of Effect
    With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 20 seconds on Kill
    --------
    They roamed, they fed, they grew,
    Killing as they went,
    Conquer though they may,
    Their hearts will never be content.
    --------
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    --------
    Note: ~b/o 15 chaos
    " } }
    Acquisition /1 ⍟
    來源IngredientOffer
    想要無盡飢餓
    不朽 /1 ⍟
    名字Version不朽
    無盡飢餓
    2.6.0增加 (5-8)% 範圍技能的半徑
    若範圍內配置了 50 點智慧,幽魂擊殺時 20% 機率獲得 30 秒噬魂效果

    Community Wiki

    Edit

    Unending Hunger

    Modifiers

    Unending Hunger gives Raised Spectres a 50% chance to gain Soul Eater for 20 seconds on Kill.

    Version history

    VersionChanges
    3.9.0
  • Unending Hunger now grants 20 seconds of Soul Eater to your Spectre on kill (from 30 seconds).
  • 2.6.0
  • Now grants spectres a 50% chance to gain Soul Eater on kill (up from 20)
  • Now limited to 2.
  • Intelligence requirement in radius reduced to 40.
  • No longer requires intelligence in radius to be allocated.
  • 2.4.0
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.