Grandmasters: Iluvatar /147
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
1초마다 생명력의 10% 재생
cyclone extra distance [10]
level90
local extra max charges14
block while dual wielding %15
damage +%10
spell damage +%12
local physical damage +%92
local minimum added physical damage8
local maximum added physical damage14
attack speed +%61
local attack speed +%30
wand attack speed +%8
accuracy rating +%72
wand accuracy rating +%15
base critical strike multiplier +57
maximum physical damage reduction %90
base evasion rating117
evasion rating +%25
base maximum life120
maximum life +%29
base life regeneration rate per minute120
base maximum mana60
maximum mana +%31
mana regeneration rate per minute %105
mana regeneration rate +%113
base maximum energy shield59
maximum energy shield +%127
energy shield recharge rate per minute %1200
energy shield recharge rate +%30
base resist all elements %89
resist all elements % per endurance charge4
base item found rarity +%145
projectiles pierce 1 additional target per 10 stat value50
base projectile speed +%20
base movement velocity +%25
max endurance charges3
max frenzy charges3
max power charges5
base cast speed +%14
main hand base weapon attack duration ms645
off hand base weapon attack duration ms645
main hand base maximum attack distance6
off hand base maximum attack distance6
base attack speed +% per frenzy charge4
is player1
life per level12
mana per level6
wand damage +% per power charge6
power charge duration +%18
physical damage reduction % per endurance charge4
physical damage % to add as cold20
charges gained +%20
elemental damage +%20
maximum block %75
projectile damage +%31
base cast speed +% per frenzy charge4
max viper strike orbs4
local socketed gem level +1
max fuse arrow orbs5
critical strike chance +%195
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength53
base intelligence274
base dexterity243
life leech speed +%40
mana leech speed +%10
additional all attributes97
base critical strike multiplier150
local accuracy rating +%36
wand physical damage % to add as lightning30
ignore armour movement penalties20
base actor scale +%48
main hand local physical damage +%48
main hand local minimum added physical damage8
main hand local maximum added physical damage26
main hand local attack speed +%15
main hand local critical strike chance500
main hand local accuracy rating +%18
off hand local physical damage +%44
off hand local minimum added physical damage8
off hand local maximum added physical damage24
off hand local attack speed +%15
off hand local critical strike chance500
off hand local accuracy rating +%18
base reservation +%-20
base aura area of effect +%42
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
keystone ghost reaver1
evasion and physical damage reduction rating +%45
keystone vampirism1
footstep effect variation9
number of equipped uniques10
map spawn two bosses20
global defences +%5
dexterity +%5
strength +%4
intelligence +%5
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
wand damage +%98
wand critical strike chance +%90
wand critical strike multiplier +36
attack damage +%12
base life leech from attack damage permyriad200
base mana leech from attack damage permyriad80
pvp shield damage +% final-15
number of assigned keystones2
object inherent damage +% final per frenzy charge4
base strength and intelligence20
base dexterity and intelligence10
maximum life leech rate % per minute1500
maximum mana leech rate % per minute1200
damage taken +% from skeletons20
damage taken +% from ghosts20
all attributes +%7
damage +% when not on low life40
attack speed while fortified +%10
armour and evasion on low life +%200
status ailments removed at low life1
minion damage taken +% from spike traps final-90
minions have labyrinth trap degen effect +%-90
minion damage taken +% from guillotine traps final-90
non curse aura effect +%38
max talisman degen stacks20
max frost nova stacks20
max charged attack stacks16
base body armour physical damage reduction rating64
current difficulty1
number of equipped items10
permanently intimidate enemies you hit on full life1
armour and evasion +% while fortified30
melee damage +% while fortified58
damage +% final vs non taunt target from ot-10
damage taken when hit +% final per fortification-1
base max fortification20
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