Grandmasters: ReaverSaw /141
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
흡수로 인한 초당 총 생명력 회복량 최대치 100% 증가
흡수로 인한 초당 총 마나 회복량 최대치 100% 증가
no cost [1]
level86
main hand weapon type10
off hand weapon type13
shield block %27
block while dual wielding %15
shield armour +%110
spell damage +%12
physical damage +%60
local physical damage +%148
attack minimum added physical damage51
attack maximum added physical damage82
local minimum added physical damage10
local maximum added physical damage20
physical claw damage +%36
physical dagger damage +%156
physical sword damage +%36
attack speed +%45
local attack speed +%26
claw attack speed +%8
dagger attack speed +%27
sword attack speed +%8
accuracy rating370
accuracy rating +%20
poison on critical strike with dagger1
base critical strike multiplier +126
critical strike multiplier with dagger +60
life leech from physical attack damage permyriad2
mana leech from physical attack damage permyriad2
base life gained on enemy death5
maximum physical damage reduction %90
base physical damage reduction rating692
local physical damage reduction rating +%110
base evasion rating1509
evasion rating +%68
local evasion rating +%341
base maximum life412
maximum life +%130
base maximum mana111
maximum mana +%20
mana regeneration rate per minute %105
mana regeneration rate +%20
base maximum energy shield206
energy shield recharge rate per minute %2000
base resist all elements %62
resist all elements % per endurance charge4
base fire damage resistance %60
base cold damage resistance %79
base lightning damage resistance %70
base item found rarity +%24
base movement velocity +%47
max endurance charges3
max frenzy charges3
max power charges5
base avoid stun %30
base cast speed +%6
base stun recovery +%15
main hand base weapon attack duration ms625
main hand base maximum attack distance5
main hand quality20
one handed melee physical damage +%56
one handed melee attack speed +%22
local base evasion rating307
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local recharge on crit3
power charge duration +%18
base skill area of effect +%20
physical damage reduction % per endurance charge4
life regeneration rate per minute %60
elemental damage +%20
melee physical damage +%20
maximum block %75
base shield evasion rating1200
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
physical damage taken +%45
critical strike chance +%324
critical strike chance +% per power charge50
local critical strike chance +%23
dagger critical strike chance +%190
accuracy rating per level2
evasion rating per level300
local accuracy rating46
base strength64
additional strength31
base intelligence94
additional intelligence26
base dexterity262
additional dexterity24
additional all attributes36
base critical strike multiplier150
area damage +%12
avoid all elemental status %8
from armour movement speed +%-7
local evasion and energy shield +%134
dual wield or shield block %2
keystone acrobatics1
main hand local physical damage +%148
main hand local minimum added physical damage26
main hand local maximum added physical damage83
main hand local attack speed +%26
main hand local critical strike chance668
main hand local critical strike chance +%23
main hand local accuracy rating46
keystone phase acrobatics1
keystone projectile evasion1
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
extra gore1
evasion and physical damage reduction rating +%24
keystone vampirism1
melee weapon critical strike multiplier +123
melee damage +%12
footstep effect variation3
number of equipped uniques5
additional strength and dexterity19
fire and lightning damage resistance %13
map spawn two bosses20
base spell suppression chance %16
base life leech from physical damage permyriad100
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
item generation can have multiple crafted mods1
melee physical damage +% while holding shield20
damage taken when hit +% final per fortification-1
base max fortification20