밤의 태생 남하림 고유 /1 ⍟
힘 및 민첩 +(16–24)
지능 +(30–50)
시전 속도 (10–15)% 증가
효과 범위 (10–15)% 증가
플레이어가 저주한 적의 저주 지속시간이 25% 경과하면 해당 적이 이동 방해를 받음
플레이어의 저주의 지속시간이 50% 경과하면 저주 효과 25% 증가
플레이어가 저주한 적의 저주 지속시간이 75% 경과하면 해당 적이 받는 피해 35% 증가
("이동 방해"가 이동 속도를 30% 감소시킵니다.)
밤의 태생 남하림
야수
떨어지는 아이템 희귀도 15000% 증가
몬스터가 주는 경험치 100% 증가
동작 속도가 기본 수치 70% 밑으로 내려가지 않음
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
밀려날 수 없음
기절할 수 없음
not affected by action speed modifiers [1]
차원 능력
stance movement speed +% final [100]
suppress phasing visual [1]
Namharim, Born of Night
SpectreN
Tagsanimal_claw_weapon, beast, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, unusable_corpse
생명력
400%
회피
+100%
Ailment Threshold
400%
저항
40 40 40 25
Damage
170%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 16
Attack Time
1.995 Second
Damage Spread
±20%
경험치
200%
Model Size
100%
Type
HarvestBossCat
Metadata
HarvestCatBoss
레벨
68
생명력
557,385
방어구
28,790
회피
9,478
에너지 보호막
0
Damage
723
주문 피해
1,080
정확도
290
Attack Time
1.33665
경험치
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
MeleeWithDirectionalKnockback
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 1149–1723
치명타 확률: 5%
공격 피해: 75%
Attack Time: 1.995 초
강력한 일격으로 적들을 쓰러트립니다.
명중 시 적을 밀어냄
주는 공격 피해 25% 감폭
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
EASHarvestEmerge
Spell
시전 속도: 1 초
HarvestCatBossStealthAttack
Attack
Base Damage: 1149–1723
치명타 확률: 5%
Attack Time: 1.995 초
재사용 대기시간: 0.2 초
main hand base maximum attack distance [15]
HarvestCatBossStealthAttackGA
Triggerable, Attack
Base Damage: 1149–1723
치명타 확률: 5%
Attack Time: 1.995 초
명중 시 적을 밀어냄
밀어내기 방향 반전
출혈 유발
명중 시 힘줄 절단
is area damage [1]
HarvestCatBossStealthAttack2
Attack
Base Damage: 1149–1723
치명타 확률: 5%
Attack Time: 1.995 초
재사용 대기시간: 0.2 초
main hand base maximum attack distance [15]
HarvestCatBossVineTrapSO
Triggerable, Spell
시전 속도: 0.5 초
재사용 대기시간: 16 초
HarvestCatBossProwl
재사용 대기시간: 10 초
벽 길이 +7미터
leap slam minimum distance [20]
tornado movement velocity +% [200]
HarvestCatBossProwlSpike
Triggerable, Attack
Base Damage: 1149–1723
치명타 확률: 5%
공격 피해: 150%
Attack Time: 1.995 초
주는 공격 피해 50% 증폭
명중 시 항상 중독 유발
중독 지속시간 100% 증가
is area damage [1]
HarvestCatBossProwlSpikeGT
Triggerable, Spell
시전 속도: 1 초
HarvestCatBossVines
Triggerable, Spell
시전 속도: 1 초
GAHarvestCatStunner
Triggerable, Attack
Base Damage: 1149–1723
치명타 확률: 5%
공격 피해: 10%
Attack Time: 1.995 초
주는 공격 피해 90% 감폭
적에게 적용되는 기절 지속시간 200% 증가
적을 기절시킴

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/HarvestBossBase"

Actor
{
	actor = "Metadata/Monsters/LeagueHarvest/Green/CatBoss.act"
	basic_action = "ChangeToStance3Immediate"

	on_start_HarvestCatBossProwl = "SetAnimatedTurnDuration( 0.1 );"
	on_end_HarvestCatBossProwl = "ResetAnimatedTurnDuration();"
}

StateMachine
{
	define_shared_state = "no_render;"
	on_state_no_render_0 = "MakeCollidable();"
	on_state_no_render_1 = "RemoveCollidability();"
}

Stats
{
	damage_hit_effect_index = 3
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/HarvestBossBase"

StateMachine
{
	on_or_create_state_no_render_0 = "EnableRendering();"
	on_or_create_state_no_render_1 = "DisableRendering();"
	create_state_no_render_1 = "RemoveCollidability();"
}

Animated
{
	on_storm_end_01 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_cat.ao );"

	on_event_cloak_for_stealth_start_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_start.epk );"

	on_event_cloak_for_stealth_attack_01 =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadein.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadeout.epk );
	"
}

Actor
{
	on_start_EmptyActionAttack = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadein.epk );"
	on_start_EmptyActionAttack2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_end.epk );"
	on_end_EmptyActionAttack = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadeout.epk );"
	on_end_EmptyActionAttack2 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_end.epk );"
	on_end_ChangeToStance3Immediate = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_start.epk );"
	on_event_camo_for_SpawnObject = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/perimeter_phase_stealth.epk );"
	on_end_HarvestCatBossProwl = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/perimeter_phase_stealth.epk );"

	//Abruptly Exitting Stealth
	on_change_to_default =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadeout.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadein.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_start.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_end.epk );
	"
}

Life
{
	on_death =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadeout.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadein.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_start.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_end.epk );
		death_vines = AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_cat.ao,  );
		death_vines.PlayAnimation( werecat_death_01 );
	"

	on_spawned_dead =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_cat.ao,  );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_cat.ao, werecat_death_01 );
		GoToAttachedAnimationEnd( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_cat.ao );
	"
}

Functions
{
	CreateLightOn =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, spine_2_jntBnd );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, idle_on );
	"

	TurnLightOn =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, off );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, idle_off );
	"

	CreateLightOff =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, spine_2_jntBnd );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, idle_off );
	"

	TurnLightOff =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, on );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, idle_on );
	"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/wave_pulse_cat.ao"
	preload_misc_beam = "HarvestCatBossVineTrapBeam"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Green/HarvestCatBoss"] = {
    name = "Namharim, Born of Night",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.7,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 16,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "MeleeWithDirectionalKnockback",
        "GAHarvestCatStunner",
        "EASHarvestEmerge",
        "HarvestCatBossVines",
        "HarvestCatBossStealthAttack",
        "HarvestCatBossStealthAttack2",
        "HarvestCatBossStealthAttackGA",
        "HarvestCatBossVineTrapSO",
        "HarvestCatBossProwl",
        "HarvestCatBossProwlSpike",
        "HarvestCatBossProwlSpikeGT",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeWithDirectionalKnockback"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestCatStunner"] = {
    name = "GAHarvestCatStunner",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_stun_duration_+%",
        "always_stun",
    },
    levels = {
        [1] = {200, baseMultiplier = 0.1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossVines"] = {
    name = "HarvestCatBossVines",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossStealthAttack"] = {
    name = "HarvestCatBossStealthAttack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "main_hand_base_maximum_attack_distance",
    },
    levels = {
        [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossStealthAttack2"] = {
    name = "HarvestCatBossStealthAttack2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "main_hand_base_maximum_attack_distance",
    },
    levels = {
        [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossStealthAttackGA"] = {
    name = "HarvestCatBossStealthAttackGA",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
        "enemy_knockback_direction_is_reversed",
        "global_maim_on_hit",
        "global_bleed_on_hit",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossVineTrapSO"] = {
    name = "HarvestCatBossVineTrapSO",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossProwl"] = {
    name = "HarvestCatBossProwl",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "wall_maximum_length",
        "leap_slam_minimum_distance",
        "tornado_movement_velocity_+%",
    },
    levels = {
        [1] = {70, 20, 200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossProwlSpike"] = {
    name = "HarvestCatBossProwlSpike",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chance_to_poison_on_hit_%",
        "base_poison_duration_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {100, 100, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossProwlSpikeGT"] = {
    name = "HarvestCatBossProwlSpikeGT",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
떨어지는 아이템 희귀도 15000% 증가
몬스터가 주는 경험치 100% 증가
IdMonsterMapBoss
FamilyMonsterMapBoss
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • 동작 속도가 기본 수치 70% 밑으로 내려가지 않음
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -30 Max: -30 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • IdNothing
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    밀려날 수 없음
    기절할 수 없음
    not affected by action speed modifiers [1]
    IdStanceHarvestBossVinePhase
    FamilyStance
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 100 Max: 100 Global
  • cannot be knocked back Min: 1 Max: 1 Global
  • not affected by action speed modifiers Min: 1 Max: 1 Global
  • 차원 능력
    stance movement speed +% final [100]
    suppress phasing visual [1]
    IdStanceHarvestCatBossStealth
    FamilyStance
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 Global
  • suppress phasing visual Min: 1 Max: 1 Global
  • stance movement speed +% final Min: 100 Max: 100 Global
  • Craft Tagsspeed
    Edit

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