Базур
Демон
Область: Карта башни
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Bazur
Spectre | N |
---|---|
Area | Карта башни |
Tags | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, lightning_affinity, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, shavronne_monster_map, transform_boss_area, unholy_trio_monster_map |
Здоровье
400%
Броня
+100%
Ailment Threshold
400%
Сопротивление
40 40 40 25
Damage
220%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 11
Attack Time
1.2 Second
Damage Spread
±20%
Опыт
200%
Model Size
120%
Type
BruteTowerMap
Metadata
BruteTowerMap_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
76
Здоровье
2,289,127
Броня
107,792
Уклонение
6,235
Энергетический щит
0
Damage
1,505
Урон от чар
2,247
Точность
396
Attack Time
0.804
Опыт
132,044
Ailment Threshold
1,167,455
Chill
3,691
Shock
3,691
Brittle
20,885
Scorch
3,691
Sap
10,199
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BrutusMultiSlamMap
Attack
Base Damage: 2391–3586
Шанс критического удара: 5%
Урон от атаки: 180%
Урон от атаки: 140%
Attack Time: 1.2 сек.
Перезарядка: 10 сек.
Наносит на 40% больше урона атаками
Скорость атаки на 75% меньше
active skill area of effect radius +% final [100]
ground slam cone angle override [30]
is area damage [1]
Скорость атаки на 75% меньше
active skill area of effect radius +% final [100]
ground slam cone angle override [30]
is area damage [1]
BrutusLightningMultiSlamMap
Attack
Base Damage: 2391–3586
Шанс критического удара: 5%
Урон от атаки: 180%
Урон от атаки: 140%
Attack Time: 1.2 сек.
Перезарядка: 10 сек.
Наносит на 40% больше урона атаками
Дарует 100% от физического урона в виде дополнительного урона от молнии
Скорость атаки на 75% меньше
active skill area of effect radius +% final [100]
ground slam cone angle override [30]
is area damage [1]
Дарует 100% от физического урона в виде дополнительного урона от молнии
Скорость атаки на 75% меньше
active skill area of effect radius +% final [100]
ground slam cone angle override [30]
is area damage [1]
BruteTowerMeleeAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 2391–3586
Шанс критического удара: 5%
Урон от атаки: 150%
Урон от атаки: 150%
Attack Time: 1.2 сек.
Герой наносит обычный удар.
Наносит на 50% больше урона атаками
BrutusWallHook
Attack
Base Damage: 2391–3586
Шанс критического удара: 5%
Урон от атаки: 165%
Урон от атаки: 165%
Attack Time: 1.2 сек.
Перезарядка: 10 сек.
Наносит на 65% больше урона атаками
BruteTowerMeleeAttackEmpowered
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 2391–3586
Шанс критического удара: 5%
Урон от атаки: 150%
Урон от атаки: 150%
Attack Time: 1.2 сек.
Герой наносит обычный удар.
60% физического урона становится уроном от молнии
Наносит на 50% больше урона атаками
Наносит на 100% больше урона
Наносит на 50% больше урона атаками
Наносит на 100% больше урона
BrutusWallHookEmpowered
Attack
Base Damage: 2391–3586
Шанс критического удара: 5%
Урон от атаки: 165%
Урон от атаки: 165%
Attack Time: 1.2 сек.
Перезарядка: 10 сек.
60% физического урона становится уроном от молнии
Наносит на 65% больше урона атаками
Наносит на 100% больше урона
Наносит на 65% больше урона атаками
Наносит на 100% больше урона
BrutusLevitationSlam
Attack
Base Damage: 2391–3586
Шанс критического удара: 5%
Урон от атаки: 165%
Attack Time: 1.2 сек.
Перезарядка: 15 сек.
60% физического урона становится уроном от молнии
Наносит на 65% больше урона атаками
Наносит на 150% больше урона
is area damage [1]
Наносит на 65% больше урона атаками
Наносит на 150% больше урона
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Mace" basic_action = "ShavronnePossess" basic_action = "Emerge" } Transitionable { } Life { corpse_usable = false } Animated { on_end_cradle_emerge = "ChangeStance( default );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { has_light = true } Monster { preload_object_type = "BruteDeath" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Brute/BruteTowerMap_"] = { name = "Bazur", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.2, damageSpread = 0.2, attackTime = 1.2, attackRange = 11, accuracy = 1, skillList = { "BruteTowerMeleeAttack", "BruteTowerMeleeAttackEmpowered", "BrutusWallHook", "BrutusWallHookEmpowered", "BrutusLevitationSlam", "BrutusMultiSlamMap", "BrutusLightningMultiSlamMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BruteTowerMeleeAttack"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BruteTowerMeleeAttackEmpowered"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_lightning", "active_skill_damage_+%_final", }, levels = { [1] = {60, 100, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusWallHook"] = { name = "BrutusWallHook", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusWallHookEmpowered"] = { name = "BrutusWallHookEmpowered", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", }, levels = { [1] = {100, 60, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusLevitationSlam"] = { name = "BrutusLevitationSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {150, 60, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusMultiSlamMap"] = { name = "BrutusMultiSlamMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "ground_slam_cone_angle_override", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-75, 30, 100, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusLightningMultiSlamMap"] = { name = "BrutusLightningMultiSlamMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "ground_slam_cone_angle_override", "physical_damage_%_to_add_as_lightning", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-75, 30, 100, 100, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Базур
Демон
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Bazur
Spectre | N |
---|---|
Tags | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss |
Здоровье
400%
Броня
+100%
Ailment Threshold
400%
Сопротивление
40 40 40 25
Damage
220%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 11
Attack Time
1.2 Second
Damage Spread
±20%
Опыт
200%
Model Size
120%
Type
BruteTowerMap
Metadata
BruteTowerMap_Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
557,385
Броня
57,580
Уклонение
4,739
Энергетический щит
0
Damage
936
Урон от чар
1,397
Точность
290
Attack Time
0.804
Опыт
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BrutusMultiSlamMap
Attack
Base Damage: 1486–2230
Шанс критического удара: 5%
Урон от атаки: 180%
Урон от атаки: 140%
Attack Time: 1.2 сек.
Перезарядка: 10 сек.
Наносит на 40% больше урона атаками
Скорость атаки на 75% меньше
active skill area of effect radius +% final [100]
ground slam cone angle override [30]
is area damage [1]
Скорость атаки на 75% меньше
active skill area of effect radius +% final [100]
ground slam cone angle override [30]
is area damage [1]
BrutusLightningMultiSlamMap
Attack
Base Damage: 1486–2230
Шанс критического удара: 5%
Урон от атаки: 180%
Урон от атаки: 140%
Attack Time: 1.2 сек.
Перезарядка: 10 сек.
Наносит на 40% больше урона атаками
Дарует 100% от физического урона в виде дополнительного урона от молнии
Скорость атаки на 75% меньше
active skill area of effect radius +% final [100]
ground slam cone angle override [30]
is area damage [1]
Дарует 100% от физического урона в виде дополнительного урона от молнии
Скорость атаки на 75% меньше
active skill area of effect radius +% final [100]
ground slam cone angle override [30]
is area damage [1]
BruteTowerMeleeAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 1486–2230
Шанс критического удара: 5%
Урон от атаки: 150%
Урон от атаки: 150%
Attack Time: 1.2 сек.
Герой наносит обычный удар.
Наносит на 50% больше урона атаками
BrutusWallHook
Attack
Base Damage: 1486–2230
Шанс критического удара: 5%
Урон от атаки: 165%
Урон от атаки: 165%
Attack Time: 1.2 сек.
Перезарядка: 10 сек.
Наносит на 65% больше урона атаками
BruteTowerMeleeAttackEmpowered
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 1486–2230
Шанс критического удара: 5%
Урон от атаки: 150%
Урон от атаки: 150%
Attack Time: 1.2 сек.
Герой наносит обычный удар.
60% физического урона становится уроном от молнии
Наносит на 50% больше урона атаками
Наносит на 100% больше урона
Наносит на 50% больше урона атаками
Наносит на 100% больше урона
BrutusWallHookEmpowered
Attack
Base Damage: 1486–2230
Шанс критического удара: 5%
Урон от атаки: 165%
Урон от атаки: 165%
Attack Time: 1.2 сек.
Перезарядка: 10 сек.
60% физического урона становится уроном от молнии
Наносит на 65% больше урона атаками
Наносит на 100% больше урона
Наносит на 65% больше урона атаками
Наносит на 100% больше урона
BrutusLevitationSlam
Attack
Base Damage: 1486–2230
Шанс критического удара: 5%
Урон от атаки: 165%
Attack Time: 1.2 сек.
Перезарядка: 15 сек.
60% физического урона становится уроном от молнии
Наносит на 65% больше урона атаками
Наносит на 150% больше урона
is area damage [1]
Наносит на 65% больше урона атаками
Наносит на 150% больше урона
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Actor { main_hand_unarmed_type = "One_Hand_Mace" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Render { has_light = true } Monster { preload_object_type = "BruteDeath" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Brute/BruteTowerMap_Standalone"] = { name = "Bazur", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.2, damageSpread = 0.2, attackTime = 1.2, attackRange = 11, accuracy = 1, skillList = { "BruteTowerMeleeAttack", "BruteTowerMeleeAttackEmpowered", "BrutusWallHook", "BrutusWallHookEmpowered", "BrutusLevitationSlam", "BrutusMultiSlamMap", "BrutusLightningMultiSlamMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BruteTowerMeleeAttack"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BruteTowerMeleeAttackEmpowered"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_lightning", "active_skill_damage_+%_final", }, levels = { [1] = {60, 100, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusWallHook"] = { name = "BrutusWallHook", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusWallHookEmpowered"] = { name = "BrutusWallHookEmpowered", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", }, levels = { [1] = {100, 60, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusLevitationSlam"] = { name = "BrutusLevitationSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {150, 60, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusMultiSlamMap"] = { name = "BrutusMultiSlamMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "ground_slam_cone_angle_override", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-75, 30, 100, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusLightningMultiSlamMap"] = { name = "BrutusLightningMultiSlamMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "ground_slam_cone_angle_override", "physical_damage_%_to_add_as_lightning", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-75, 30, 100, 100, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Базур
Демон
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Bazur
Spectre | N |
---|---|
Tags | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss |
Здоровье
400%
Броня
+100%
Ailment Threshold
400%
Сопротивление
40 40 40 25
Damage
160%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 11
Attack Time
1.2 Second
Damage Spread
±20%
Опыт
200%
Model Size
120%
Type
BruteTowerMapSentinel
Metadata
BruteTowerMap_Sentinel
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
557,385
Броня
57,580
Уклонение
4,739
Энергетический щит
0
Damage
681
Урон от чар
1,016
Точность
290
Attack Time
0.804
Опыт
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BrutusMultiSlamMap
Attack
Base Damage: 1081–1622
Шанс критического удара: 5%
Урон от атаки: 180%
Урон от атаки: 140%
Attack Time: 1.2 сек.
Перезарядка: 10 сек.
Наносит на 40% больше урона атаками
Скорость атаки на 75% меньше
active skill area of effect radius +% final [100]
ground slam cone angle override [30]
is area damage [1]
Скорость атаки на 75% меньше
active skill area of effect radius +% final [100]
ground slam cone angle override [30]
is area damage [1]
BrutusLightningMultiSlamMap
Attack
Base Damage: 1081–1622
Шанс критического удара: 5%
Урон от атаки: 180%
Урон от атаки: 140%
Attack Time: 1.2 сек.
Перезарядка: 10 сек.
Наносит на 40% больше урона атаками
Дарует 100% от физического урона в виде дополнительного урона от молнии
Скорость атаки на 75% меньше
active skill area of effect radius +% final [100]
ground slam cone angle override [30]
is area damage [1]
Дарует 100% от физического урона в виде дополнительного урона от молнии
Скорость атаки на 75% меньше
active skill area of effect radius +% final [100]
ground slam cone angle override [30]
is area damage [1]
BruteTowerMeleeAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 1081–1622
Шанс критического удара: 5%
Урон от атаки: 150%
Урон от атаки: 150%
Attack Time: 1.2 сек.
Герой наносит обычный удар.
Наносит на 50% больше урона атаками
BrutusWallHook
Attack
Base Damage: 1081–1622
Шанс критического удара: 5%
Урон от атаки: 165%
Урон от атаки: 165%
Attack Time: 1.2 сек.
Перезарядка: 10 сек.
Наносит на 65% больше урона атаками
BruteTowerMeleeAttackEmpowered
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 1081–1622
Шанс критического удара: 5%
Урон от атаки: 150%
Урон от атаки: 150%
Attack Time: 1.2 сек.
Герой наносит обычный удар.
60% физического урона становится уроном от молнии
Наносит на 50% больше урона атаками
Наносит на 100% больше урона
Наносит на 50% больше урона атаками
Наносит на 100% больше урона
BrutusWallHookEmpowered
Attack
Base Damage: 1081–1622
Шанс критического удара: 5%
Урон от атаки: 165%
Урон от атаки: 165%
Attack Time: 1.2 сек.
Перезарядка: 10 сек.
60% физического урона становится уроном от молнии
Наносит на 65% больше урона атаками
Наносит на 100% больше урона
Наносит на 65% больше урона атаками
Наносит на 100% больше урона
BrutusLevitationSlam
Attack
Base Damage: 1081–1622
Шанс критического удара: 5%
Урон от атаки: 165%
Attack Time: 1.2 сек.
Перезарядка: 15 сек.
60% физического урона становится уроном от молнии
Наносит на 65% больше урона атаками
Наносит на 150% больше урона
is area damage [1]
Наносит на 65% больше урона атаками
Наносит на 150% больше урона
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Brute/BruteTowerMap_Standalone"
Object Type Codes
version 2 extends "Metadata/Monsters/Brute/BruteTowerMap_Standalone"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Brute/BruteTowerMap_Sentinel"] = { name = "Bazur", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.6, damageSpread = 0.2, attackTime = 1.2, attackRange = 11, accuracy = 1, skillList = { "BruteTowerMeleeAttack", "BruteTowerMeleeAttackEmpowered", "BrutusWallHook", "BrutusWallHookEmpowered", "BrutusLevitationSlam", "BrutusMultiSlamMap", "BrutusLightningMultiSlamMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BruteTowerMeleeAttack"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BruteTowerMeleeAttackEmpowered"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_lightning", "active_skill_damage_+%_final", }, levels = { [1] = {60, 100, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusWallHook"] = { name = "BrutusWallHook", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusWallHookEmpowered"] = { name = "BrutusWallHookEmpowered", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", }, levels = { [1] = {100, 60, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusLevitationSlam"] = { name = "BrutusLevitationSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {150, 60, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusMultiSlamMap"] = { name = "BrutusMultiSlamMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "ground_slam_cone_angle_override", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-75, 30, 100, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusLightningMultiSlamMap"] = { name = "BrutusLightningMultiSlamMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "ground_slam_cone_angle_override", "physical_damage_%_to_add_as_lightning", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-75, 30, 100, 100, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Базур
Демон
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Bazur
Spectre | N |
---|---|
Tags | demon, elder_map_boss, flesh_armour, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood |
Здоровье
400%
Броня
+100%
Ailment Threshold
400%
Сопротивление
40 40 40 25
Damage
220%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 11
Attack Time
1.2 Second
Damage Spread
±20%
Опыт
200%
Model Size
120%
Type
BruteTowerMap
Metadata
BruteTowerMapElder
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
Object Type Codes
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone" Render { has_light = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Brute/BruteTowerMapElder"] = { name = "Bazur", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.2, damageSpread = 0.2, attackTime = 1.2, attackRange = 11, accuracy = 1, skillList = { }, modList = { }, }
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |