Пророчество Перандусы Буйство
Обработать Кластерный самоцвет Пантеон Древо пассивных умений Fossil Катализаторы Сфера Делириума Скарабей Breachstone Emblem Вневременной самоцвет Гадальные карты
Базур
Карта башни
Bazur

Базур

SpectreN
AreaКарта башни
Modmonster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-33]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
Tagsred_blood, demon, not_dex, not_int
Damage220%
Здоровье400%
Ailment Threshold400%
Шанс критического удара5%
TypeBruteTowerMap
Attack Distance6 ~ 11
Attack Time1.2 Second
Damage Spread20%
Броня+100%
Точность+100%

BrutusMultiSlamMap
Скорость атаки на 75% меньше
ground slam cone angle override [30]
active skill attack damage final permyriad [4000]

is_area_damage ground_slam_retarget_after_contact_point Attack
Перезарядка: 10 Second

BrutusLightningMultiSlamMap
Скорость атаки на 75% меньше
ground slam cone angle override [30]
Дарует 100% от физического урона в виде дополнительного урона от молнии
active skill attack damage final permyriad [4000]

is_area_damage ground_slam_retarget_after_contact_point Attack
Перезарядка: 10 Second

BruteTowerMeleeAttack
iconbasicattack
Атака
Герой наносит обычный удар.
Наносит на 50% больше урона атаками
Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

BrutusWallHook
active skill damage +% final [0]
active skill attack damage final permyriad [6500]

Attack
Перезарядка: 10 Second

BruteTowerMeleeAttackEmpowered
iconbasicattack
Атака
Герой наносит обычный удар.
60% физического урона становится уроном от молнии
Наносит на 100% больше урона
Наносит на 50% больше урона атаками

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

BrutusWallHookEmpowered
active skill damage +% final [100]
skill physical damage % to convert to lightning [60]
active skill attack damage final permyriad [6500]

Attack
Перезарядка: 10 Second

BrutusLevitationSlam
active skill damage +% final [150]
skill physical damage % to convert to lightning [60]
active skill attack damage final permyriad [6500]

is_area_damage
Перезарядка: 15 Second
УровеньИмяОпытDamageAttack TimeAlly LifeБроняУклонениеЭнерг. щитСопротивление огнюСопротивление холодуСопротивление молниямСопротивление хаосу
84Базур575052516.51.230475325308548040404025

BrutusMultiSlamMap
Скорость атаки на 75% меньше
ground slam cone angle override [30]
active skill attack damage final permyriad [4000]

is_area_damage ground_slam_retarget_after_contact_point Attack
Перезарядка: 10 Second

BrutusLightningMultiSlamMap
Скорость атаки на 75% меньше
ground slam cone angle override [30]
Дарует 100% от физического урона в виде дополнительного урона от молнии
active skill attack damage final permyriad [4000]

is_area_damage ground_slam_retarget_after_contact_point Attack
Перезарядка: 10 Second

BruteTowerMeleeAttack
iconbasicattack
Атака
Герой наносит обычный удар.
Наносит на 50% больше урона атаками
Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

BrutusWallHook
active skill damage +% final [0]
active skill attack damage final permyriad [6500]

Attack
Перезарядка: 10 Second

BruteTowerMeleeAttackEmpowered
iconbasicattack
Атака
Герой наносит обычный удар.
60% физического урона становится уроном от молнии
Наносит на 100% больше урона
Наносит на 50% больше урона атаками

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

BrutusWallHookEmpowered
active skill damage +% final [100]
skill physical damage % to convert to lightning [60]
active skill attack damage final permyriad [6500]

Attack
Перезарядка: 10 Second

BrutusLevitationSlam
active skill damage +% final [150]
skill physical damage % to convert to lightning [60]
active skill attack damage final permyriad [6500]

is_area_damage
Перезарядка: 15 Second
УровеньИмяОпытDamageAttack TimeAlly LifeБроняУклонениеЭнерг. щитСопротивление огнюСопротивление холодуСопротивление молниямСопротивление хаосу
82Базур515042244.81.225336288507945040404025

BrutusMultiSlamMap
Скорость атаки на 75% меньше
ground slam cone angle override [30]
active skill attack damage final permyriad [4000]

is_area_damage ground_slam_retarget_after_contact_point Attack
Перезарядка: 10 Second

BrutusLightningMultiSlamMap
Скорость атаки на 75% меньше
ground slam cone angle override [30]
Дарует 100% от физического урона в виде дополнительного урона от молнии
active skill attack damage final permyriad [4000]

is_area_damage ground_slam_retarget_after_contact_point Attack
Перезарядка: 10 Second

BruteTowerMeleeAttack
iconbasicattack
Атака
Герой наносит обычный удар.
Наносит на 50% больше урона атаками
Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

BrutusWallHook
active skill damage +% final [0]
active skill attack damage final permyriad [6500]

Attack
Перезарядка: 10 Second

BruteTowerMeleeAttackEmpowered
iconbasicattack
Атака
Герой наносит обычный удар.
60% физического урона становится уроном от молнии
Наносит на 100% больше урона
Наносит на 50% больше урона атаками

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

BrutusWallHookEmpowered
active skill damage +% final [100]
skill physical damage % to convert to lightning [60]
active skill attack damage final permyriad [6500]

Attack
Перезарядка: 10 Second

BrutusLevitationSlam
active skill damage +% final [150]
skill physical damage % to convert to lightning [60]
active skill attack damage final permyriad [6500]

is_area_damage
Перезарядка: 15 Second
УровеньИмяОпытDamageAttack TimeAlly LifeБроняУклонениеЭнерг. щитСопротивление огнюСопротивление холодуСопротивление молниямСопротивление хаосу
78Базур398541782.31.217072226566852040404025

BrutusMultiSlamMap
Скорость атаки на 75% меньше
ground slam cone angle override [30]
active skill attack damage final permyriad [4000]

is_area_damage ground_slam_retarget_after_contact_point Attack
Перезарядка: 10 Second

BrutusLightningMultiSlamMap
Скорость атаки на 75% меньше
ground slam cone angle override [30]
Дарует 100% от физического урона в виде дополнительного урона от молнии
active skill attack damage final permyriad [4000]

is_area_damage ground_slam_retarget_after_contact_point Attack
Перезарядка: 10 Second

BruteTowerMeleeAttack
iconbasicattack
Атака
Герой наносит обычный удар.
Наносит на 50% больше урона атаками
Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

BrutusWallHook
active skill damage +% final [0]
active skill attack damage final permyriad [6500]

Attack
Перезарядка: 10 Second

BruteTowerMeleeAttackEmpowered
iconbasicattack
Атака
Герой наносит обычный удар.
60% физического урона становится уроном от молнии
Наносит на 100% больше урона
Наносит на 50% больше урона атаками

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

BrutusWallHookEmpowered
active skill damage +% final [100]
skill physical damage % to convert to lightning [60]
active skill attack damage final permyriad [6500]

Attack
Перезарядка: 10 Second

BrutusLevitationSlam
active skill damage +% final [150]
skill physical damage % to convert to lightning [60]
active skill attack damage final permyriad [6500]

is_area_damage
Перезарядка: 15 Second
УровеньИмяОпытDamageAttack TimeAlly LifeБроняУклонениеЭнерг. щитСопротивление огнюСопротивление холодуСопротивление молниямСопротивление хаосу
76Базур357721586.11.214370200606358040404025
#Both Phases (Shared)
Melee BruteTowerMeleeAttack90OnlyLastTarget TargetNear IHaveNoEmpoweredBrutusBuff TargetIsPlayer
Melee BruteTowerMeleeAttack30OnlyLastTarget IHaveNoEmpoweredBrutusBuff TargetIsPlayer
Melee BruteTowerMeleeAttack3IHaveNoEmpoweredBrutusBuff
Melee BruteTowerMeleeAttackEmpowered90OnlyLastTarget TargetNear IHaveEmpoweredBrutusBuff TargetIsPlayer
Melee BruteTowerMeleeAttackEmpowered30OnlyLastTarget IHaveEmpoweredBrutusBuff TargetIsPlayer
Melee BruteTowerMeleeAttackEmpowered3IHaveEmpoweredBrutusBuff
BrutusWallHook BrutusWallHook200TargetNotNear ShiftAttack NotOnFullLife IHaveNoEmpoweredBrutusBuff TargetIsPlayer
BrutusWallHook BrutusWallHookEmpowered200TargetNotNear ShiftAttack NotOnFullLife IHaveEmpoweredBrutusBuff TargetIsPlayer
BrutusGroundSlamBrutusMultiSlamMap300 OnLessThan90PercentLife IHaveNoEmpoweredBrutusBuff TargetIsPlayer
BrutusGroundSlamBrutusLightningMultiSlamMap300 OnLessThan90PercentLife IHaveEmpoweredBrutusBuff TargetIsPlayer
BrutusLevitationSlam300OnLessThanPercentLife=40 TargetIsPlayer TargetNotMediumNear IHaveEmpoweredBrutusBuff TerrainWalkableXUnitsPastTarget=9

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "One_Hand_Mace"
	basic_action = "ShavronnePossess"
	basic_action = "Emerge"
}

Transitionable
{
}

Life
{
	corpse_usable = false
}

Animated
{
	on_end_cradle_emerge = "ChangeStance( default );"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	has_light = true
}

Monster
{
	preload_object_type = "BruteDeath"
}
Сопротивление огнюСопротивление холодуСопротивление молниямСопротивление хаосу
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Brute/BruteTowerMap_"] = {
    name = "Bazur",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.2,
    damageSpread = 0.2,
    attackTime = 1.2,
    attackRange = 11,
    accuracy = 1,
    skillList = {
        "BruteTowerMeleeAttack",
        "BruteTowerMeleeAttackEmpowered",
        "BrutusWallHook",
        "BrutusWallHookEmpowered",
        "BrutusLevitationSlam",
        "BrutusMultiSlamMap",
        "BrutusLightningMultiSlamMap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BruteTowerMeleeAttack"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BruteTowerMeleeAttackEmpowered"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_damage_+%_final",
    },
    levels = {
        [1] = {60, 100, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutusWallHook"] = {
    name = "BrutusWallHook",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
    },
    levels = {
        [1] = {0, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutusWallHookEmpowered"] = {
    name = "BrutusWallHookEmpowered",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_lightning",
    },
    levels = {
        [1] = {100, 60, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutusLevitationSlam"] = {
    name = "BrutusLevitationSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 4,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {150, 60, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutusMultiSlamMap"] = {
    name = "BrutusMultiSlamMap",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "ground_slam_cone_angle_override",
        "is_area_damage",
        "ground_slam_retarget_after_contact_point",
    },
    levels = {
        [1] = {-75, 30, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutusLightningMultiSlamMap"] = {
    name = "BrutusLightningMultiSlamMap",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "ground_slam_cone_angle_override",
        "physical_damage_%_to_add_as_lightning",
        "is_area_damage",
        "ground_slam_retarget_after_contact_point",
    },
    levels = {
        [1] = {-75, 30, 100, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
SpectreN
Area
Modmonster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-33]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
Tagsred_blood, demon, not_dex, not_int
Damage220%
Здоровье400%
Ailment Threshold400%
Шанс критического удара5%
TypeBruteTowerMap
Attack Distance6 ~ 11
Attack Time1.2 Second
Damage Spread20%
Броня+100%
Точность+100%

BrutusMultiSlamMap
Скорость атаки на 75% меньше
ground slam cone angle override [30]
active skill attack damage final permyriad [4000]

is_area_damage ground_slam_retarget_after_contact_point Attack
Перезарядка: 10 Second

BrutusLightningMultiSlamMap
Скорость атаки на 75% меньше
ground slam cone angle override [30]
Дарует 100% от физического урона в виде дополнительного урона от молнии
active skill attack damage final permyriad [4000]

is_area_damage ground_slam_retarget_after_contact_point Attack
Перезарядка: 10 Second

BruteTowerMeleeAttack
iconbasicattack
Атака
Герой наносит обычный удар.
Наносит на 50% больше урона атаками
Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

BrutusWallHook
active skill damage +% final [0]
active skill attack damage final permyriad [6500]

Attack
Перезарядка: 10 Second

BruteTowerMeleeAttackEmpowered
iconbasicattack
Атака
Герой наносит обычный удар.
60% физического урона становится уроном от молнии
Наносит на 100% больше урона
Наносит на 50% больше урона атаками

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

BrutusWallHookEmpowered
active skill damage +% final [100]
skill physical damage % to convert to lightning [60]
active skill attack damage final permyriad [6500]

Attack
Перезарядка: 10 Second

BrutusLevitationSlam
active skill damage +% final [150]
skill physical damage % to convert to lightning [60]
active skill attack damage final permyriad [6500]

is_area_damage
Перезарядка: 15 Second
УровеньИмяОпытDamageAttack TimeAlly LifeБроняУклонениеЭнерг. щитСопротивление огнюСопротивление холодуСопротивление молниямСопротивление хаосу
84Базур575052516.51.230475325308548040404025

BrutusMultiSlamMap
Скорость атаки на 75% меньше
ground slam cone angle override [30]
active skill attack damage final permyriad [4000]

is_area_damage ground_slam_retarget_after_contact_point Attack
Перезарядка: 10 Second

BrutusLightningMultiSlamMap
Скорость атаки на 75% меньше
ground slam cone angle override [30]
Дарует 100% от физического урона в виде дополнительного урона от молнии
active skill attack damage final permyriad [4000]

is_area_damage ground_slam_retarget_after_contact_point Attack
Перезарядка: 10 Second

BruteTowerMeleeAttack
iconbasicattack
Атака
Герой наносит обычный удар.
Наносит на 50% больше урона атаками
Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

BrutusWallHook
active skill damage +% final [0]
active skill attack damage final permyriad [6500]

Attack
Перезарядка: 10 Second

BruteTowerMeleeAttackEmpowered
iconbasicattack
Атака
Герой наносит обычный удар.
60% физического урона становится уроном от молнии
Наносит на 100% больше урона
Наносит на 50% больше урона атаками

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

BrutusWallHookEmpowered
active skill damage +% final [100]
skill physical damage % to convert to lightning [60]
active skill attack damage final permyriad [6500]

Attack
Перезарядка: 10 Second

BrutusLevitationSlam
active skill damage +% final [150]
skill physical damage % to convert to lightning [60]
active skill attack damage final permyriad [6500]

is_area_damage
Перезарядка: 15 Second
УровеньИмяОпытDamageAttack TimeAlly LifeБроняУклонениеЭнерг. щитСопротивление огнюСопротивление холодуСопротивление молниямСопротивление хаосу
82Базур515042244.81.225336288507945040404025

BrutusMultiSlamMap
Скорость атаки на 75% меньше
ground slam cone angle override [30]
active skill attack damage final permyriad [4000]

is_area_damage ground_slam_retarget_after_contact_point Attack
Перезарядка: 10 Second

BrutusLightningMultiSlamMap
Скорость атаки на 75% меньше
ground slam cone angle override [30]
Дарует 100% от физического урона в виде дополнительного урона от молнии
active skill attack damage final permyriad [4000]

is_area_damage ground_slam_retarget_after_contact_point Attack
Перезарядка: 10 Second

BruteTowerMeleeAttack
iconbasicattack
Атака
Герой наносит обычный удар.
Наносит на 50% больше урона атаками
Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

BrutusWallHook
active skill damage +% final [0]
active skill attack damage final permyriad [6500]

Attack
Перезарядка: 10 Second

BruteTowerMeleeAttackEmpowered
iconbasicattack
Атака
Герой наносит обычный удар.
60% физического урона становится уроном от молнии
Наносит на 100% больше урона
Наносит на 50% больше урона атаками

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

BrutusWallHookEmpowered
active skill damage +% final [100]
skill physical damage % to convert to lightning [60]
active skill attack damage final permyriad [6500]

Attack
Перезарядка: 10 Second

BrutusLevitationSlam
active skill damage +% final [150]
skill physical damage % to convert to lightning [60]
active skill attack damage final permyriad [6500]

is_area_damage
Перезарядка: 15 Second
УровеньИмяОпытDamageAttack TimeAlly LifeБроняУклонениеЭнерг. щитСопротивление огнюСопротивление холодуСопротивление молниямСопротивление хаосу
78Базур398541782.31.217072226566852040404025

BrutusMultiSlamMap
Скорость атаки на 75% меньше
ground slam cone angle override [30]
active skill attack damage final permyriad [4000]

is_area_damage ground_slam_retarget_after_contact_point Attack
Перезарядка: 10 Second

BrutusLightningMultiSlamMap
Скорость атаки на 75% меньше
ground slam cone angle override [30]
Дарует 100% от физического урона в виде дополнительного урона от молнии
active skill attack damage final permyriad [4000]

is_area_damage ground_slam_retarget_after_contact_point Attack
Перезарядка: 10 Second

BruteTowerMeleeAttack
iconbasicattack
Атака
Герой наносит обычный удар.
Наносит на 50% больше урона атаками
Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

BrutusWallHook
active skill damage +% final [0]
active skill attack damage final permyriad [6500]

Attack
Перезарядка: 10 Second

BruteTowerMeleeAttackEmpowered
iconbasicattack
Атака
Герой наносит обычный удар.
60% физического урона становится уроном от молнии
Наносит на 100% больше урона
Наносит на 50% больше урона атаками

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

BrutusWallHookEmpowered
active skill damage +% final [100]
skill physical damage % to convert to lightning [60]
active skill attack damage final permyriad [6500]

Attack
Перезарядка: 10 Second

BrutusLevitationSlam
active skill damage +% final [150]
skill physical damage % to convert to lightning [60]
active skill attack damage final permyriad [6500]

is_area_damage
Перезарядка: 15 Second
УровеньИмяОпытDamageAttack TimeAlly LifeБроняУклонениеЭнерг. щитСопротивление огнюСопротивление холодуСопротивление молниямСопротивление хаосу
73Базур296091329.51.210863166965676040404025

BrutusMultiSlamMap
Скорость атаки на 75% меньше
ground slam cone angle override [30]
active skill attack damage final permyriad [4000]

is_area_damage ground_slam_retarget_after_contact_point Attack
Перезарядка: 10 Second

BrutusLightningMultiSlamMap
Скорость атаки на 75% меньше
ground slam cone angle override [30]
Дарует 100% от физического урона в виде дополнительного урона от молнии
active skill attack damage final permyriad [4000]

is_area_damage ground_slam_retarget_after_contact_point Attack
Перезарядка: 10 Second

BruteTowerMeleeAttack
iconbasicattack
Атака
Герой наносит обычный удар.
Наносит на 50% больше урона атаками
Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

BrutusWallHook
active skill damage +% final [0]
active skill attack damage final permyriad [6500]

Attack
Перезарядка: 10 Second

BruteTowerMeleeAttackEmpowered
iconbasicattack
Атака
Герой наносит обычный удар.
60% физического урона становится уроном от молнии
Наносит на 100% больше урона
Наносит на 50% больше урона атаками

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

BrutusWallHookEmpowered
active skill damage +% final [100]
skill physical damage % to convert to lightning [60]
active skill attack damage final permyriad [6500]

Attack
Перезарядка: 10 Second

BrutusLevitationSlam
active skill damage +% final [150]
skill physical damage % to convert to lightning [60]
active skill attack damage final permyriad [6500]

is_area_damage
Перезарядка: 15 Second
УровеньИмяОпытDamageAttack TimeAlly LifeБроняУклонениеЭнерг. щитСопротивление огнюСопротивление холодуСопротивление молниямСопротивление хаосу
68Базур21536986.21.26888122544681040404025
#Both Phases (Shared)
Melee BruteTowerMeleeAttack90OnlyLastTarget TargetNear IHaveNoEmpoweredBrutusBuff TargetIsPlayer
Melee BruteTowerMeleeAttack30OnlyLastTarget IHaveNoEmpoweredBrutusBuff TargetIsPlayer
Melee BruteTowerMeleeAttack3IHaveNoEmpoweredBrutusBuff
Melee BruteTowerMeleeAttackEmpowered90OnlyLastTarget TargetNear IHaveEmpoweredBrutusBuff TargetIsPlayer
Melee BruteTowerMeleeAttackEmpowered30OnlyLastTarget IHaveEmpoweredBrutusBuff TargetIsPlayer
Melee BruteTowerMeleeAttackEmpowered3IHaveEmpoweredBrutusBuff
BrutusWallHook BrutusWallHook200TargetNotNear ShiftAttack NotOnFullLife IHaveNoEmpoweredBrutusBuff TargetIsPlayer
BrutusWallHook BrutusWallHookEmpowered200TargetNotNear ShiftAttack NotOnFullLife IHaveEmpoweredBrutusBuff TargetIsPlayer
BrutusGroundSlamBrutusMultiSlamMap300 OnLessThan90PercentLife IHaveNoEmpoweredBrutusBuff TargetIsPlayer
BrutusGroundSlamBrutusLightningMultiSlamMap300 OnLessThan90PercentLife IHaveEmpoweredBrutusBuff TargetIsPlayer
BrutusLevitationSlam300OnLessThanPercentLife=40 TargetIsPlayer TargetNotMediumNear IHaveEmpoweredBrutusBuff TerrainWalkableXUnitsPastTarget=9

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"

Actor
{
	main_hand_unarmed_type = "One_Hand_Mace"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"

Render
{
	has_light = true
}

Monster
{
	preload_object_type = "BruteDeath"
}
Сопротивление огнюСопротивление холодуСопротивление молниямСопротивление хаосу
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Brute/BruteTowerMap_Standalone"] = {
    name = "Bazur",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.2,
    damageSpread = 0.2,
    attackTime = 1.2,
    attackRange = 11,
    accuracy = 1,
    skillList = {
        "BruteTowerMeleeAttack",
        "BruteTowerMeleeAttackEmpowered",
        "BrutusWallHook",
        "BrutusWallHookEmpowered",
        "BrutusLevitationSlam",
        "BrutusMultiSlamMap",
        "BrutusLightningMultiSlamMap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BruteTowerMeleeAttack"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BruteTowerMeleeAttackEmpowered"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_damage_+%_final",
    },
    levels = {
        [1] = {60, 100, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutusWallHook"] = {
    name = "BrutusWallHook",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
    },
    levels = {
        [1] = {0, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutusWallHookEmpowered"] = {
    name = "BrutusWallHookEmpowered",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_lightning",
    },
    levels = {
        [1] = {100, 60, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutusLevitationSlam"] = {
    name = "BrutusLevitationSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 4,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {150, 60, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutusMultiSlamMap"] = {
    name = "BrutusMultiSlamMap",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "ground_slam_cone_angle_override",
        "is_area_damage",
        "ground_slam_retarget_after_contact_point",
    },
    levels = {
        [1] = {-75, 30, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutusLightningMultiSlamMap"] = {
    name = "BrutusLightningMultiSlamMap",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "ground_slam_cone_angle_override",
        "physical_damage_%_to_add_as_lightning",
        "is_area_damage",
        "ground_slam_retarget_after_contact_point",
    },
    levels = {
        [1] = {-75, 30, 100, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
SpectreN
Area
Modmonster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-33]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
Tagsred_blood, demon, not_dex, not_int
Damage220%
Здоровье400%
Ailment Threshold400%
Шанс критического удара5%
TypeBruteTowerMap
Attack Distance6 ~ 11
Attack Time1.2 Second
Damage Spread20%
Броня+100%
Точность+100%
Сопротивление огнюСопротивление холодуСопротивление молниямСопротивление хаосу
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Brute/BruteTowerMapElder"] = {
    name = "Bazur",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.2,
    damageSpread = 0.2,
    attackTime = 1.2,
    attackRange = 11,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}