Bazur
Demon
Area: Tower Map
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Area | Tower Map |
Tags | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, lightning_affinity, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, shavronne_monster_map, transform_boss_area, unholy_trio_monster_map |
Life
400%
Armour
+100%
Ailment Threshold
400%
Resistance
40
40
40
25
Damage
220%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 11
Attack Time
1.2 Second
Damage Spread
±20%
Experience
200%
Model Size
120%
Type
BruteTowerMap
Metadata
BruteTowerMap_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
76
Life
2,289,127
Armour
53,896
Evasion
6,235
Energy Shield
0
Damage
1,505
Spell Damage
2,247
Accuracy
0
Attack Time
0.804
Experience
132,044
Ailment Threshold
1,167,455
Chill
3,691
Shock
3,691
Brittle
20,885
Scorch
3,691
Sap
10,199
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BrutusMultiSlamMap
Attack
Base Damage: 2391–3586
Critical Strike Chance: 5%
Attack Damage: 180%
Attack Damage: 140%
Attack Time: 1.2 sec
Cooldown Time: 10 sec
Deals 40% more Attack Damage
75% less Attack Speed
active skill area of effect radius +% final [100]
ground slam cone angle override [30]
is area damage [1]
75% less Attack Speed
active skill area of effect radius +% final [100]
ground slam cone angle override [30]
is area damage [1]
BrutusLightningMultiSlamMap
Attack
Base Damage: 2391–3586
Critical Strike Chance: 5%
Attack Damage: 180%
Attack Damage: 140%
Attack Time: 1.2 sec
Cooldown Time: 10 sec
Deals 40% more Attack Damage
Gain 100% of Physical Damage as Extra Lightning Damage
75% less Attack Speed
active skill area of effect radius +% final [100]
ground slam cone angle override [30]
is area damage [1]
Gain 100% of Physical Damage as Extra Lightning Damage
75% less Attack Speed
active skill area of effect radius +% final [100]
ground slam cone angle override [30]
is area damage [1]
BruteTowerMeleeAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 2391–3586
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Damage: 150%
Attack Time: 1.2 sec
Strike your foes down with a powerful blow.
Deals 50% more Attack Damage
BrutusWallHook
Attack
Base Damage: 2391–3586
Critical Strike Chance: 5%
Attack Damage: 165%
Attack Damage: 165%
Attack Time: 1.2 sec
Cooldown Time: 10 sec
Deals 65% more Attack Damage
BruteTowerMeleeAttackEmpowered
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 2391–3586
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Damage: 150%
Attack Time: 1.2 sec
Strike your foes down with a powerful blow.
60% of Physical Damage Converted to Lightning Damage
Deals 50% more Attack Damage
Deals 100% more Damage
Deals 50% more Attack Damage
Deals 100% more Damage
BrutusWallHookEmpowered
Attack
Base Damage: 2391–3586
Critical Strike Chance: 5%
Attack Damage: 165%
Attack Damage: 165%
Attack Time: 1.2 sec
Cooldown Time: 10 sec
60% of Physical Damage Converted to Lightning Damage
Deals 65% more Attack Damage
Deals 100% more Damage
Deals 65% more Attack Damage
Deals 100% more Damage
BrutusLevitationSlam
Attack
Base Damage: 2391–3586
Critical Strike Chance: 5%
Attack Damage: 165%
Attack Time: 1.2 sec
Cooldown Time: 15 sec
60% of Physical Damage Converted to Lightning Damage
Deals 65% more Attack Damage
Deals 150% more Damage
is area damage [1]
Deals 65% more Attack Damage
Deals 150% more Damage
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Mace" basic_action = "ShavronnePossess" basic_action = "Emerge" } Transitionable { } Life { corpse_usable = false } Animated { on_end_cradle_emerge = "ChangeStance( default );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { has_light = true } Monster { preload_object_type = "BruteDeath" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Brute/BruteTowerMap_"] = { name = "Bazur", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.2, damageSpread = 0.2, attackTime = 1.2, attackRange = 11, accuracy = 1, skillList = { "BruteTowerMeleeAttack", "BruteTowerMeleeAttackEmpowered", "BrutusWallHook", "BrutusWallHookEmpowered", "BrutusLevitationSlam", "BrutusMultiSlamMap", "BrutusLightningMultiSlamMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BruteTowerMeleeAttack"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BruteTowerMeleeAttackEmpowered"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_lightning", "active_skill_damage_+%_final", }, levels = { [1] = {60, 100, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusWallHook"] = { name = "BrutusWallHook", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusWallHookEmpowered"] = { name = "BrutusWallHookEmpowered", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", }, levels = { [1] = {100, 60, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusLevitationSlam"] = { name = "BrutusLevitationSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {150, 60, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusMultiSlamMap"] = { name = "BrutusMultiSlamMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "ground_slam_cone_angle_override", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-75, 30, 100, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusLightningMultiSlamMap"] = { name = "BrutusLightningMultiSlamMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "ground_slam_cone_angle_override", "physical_damage_%_to_add_as_lightning", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-75, 30, 100, 100, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Bazur
Demon
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Tags | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss |
Life
400%
Armour
+100%
Ailment Threshold
400%
Resistance
40
40
40
25
Damage
220%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 11
Attack Time
1.2 Second
Damage Spread
±20%
Experience
200%
Model Size
120%
Type
BruteTowerMap
Metadata
BruteTowerMap_Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
557,385
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
936
Spell Damage
1,397
Accuracy
0
Attack Time
0.804
Experience
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BrutusMultiSlamMap
Attack
Base Damage: 1486–2230
Critical Strike Chance: 5%
Attack Damage: 180%
Attack Damage: 140%
Attack Time: 1.2 sec
Cooldown Time: 10 sec
Deals 40% more Attack Damage
75% less Attack Speed
active skill area of effect radius +% final [100]
ground slam cone angle override [30]
is area damage [1]
75% less Attack Speed
active skill area of effect radius +% final [100]
ground slam cone angle override [30]
is area damage [1]
BrutusLightningMultiSlamMap
Attack
Base Damage: 1486–2230
Critical Strike Chance: 5%
Attack Damage: 180%
Attack Damage: 140%
Attack Time: 1.2 sec
Cooldown Time: 10 sec
Deals 40% more Attack Damage
Gain 100% of Physical Damage as Extra Lightning Damage
75% less Attack Speed
active skill area of effect radius +% final [100]
ground slam cone angle override [30]
is area damage [1]
Gain 100% of Physical Damage as Extra Lightning Damage
75% less Attack Speed
active skill area of effect radius +% final [100]
ground slam cone angle override [30]
is area damage [1]
BruteTowerMeleeAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1486–2230
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Damage: 150%
Attack Time: 1.2 sec
Strike your foes down with a powerful blow.
Deals 50% more Attack Damage
BrutusWallHook
Attack
Base Damage: 1486–2230
Critical Strike Chance: 5%
Attack Damage: 165%
Attack Damage: 165%
Attack Time: 1.2 sec
Cooldown Time: 10 sec
Deals 65% more Attack Damage
BruteTowerMeleeAttackEmpowered
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1486–2230
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Damage: 150%
Attack Time: 1.2 sec
Strike your foes down with a powerful blow.
60% of Physical Damage Converted to Lightning Damage
Deals 50% more Attack Damage
Deals 100% more Damage
Deals 50% more Attack Damage
Deals 100% more Damage
BrutusWallHookEmpowered
Attack
Base Damage: 1486–2230
Critical Strike Chance: 5%
Attack Damage: 165%
Attack Damage: 165%
Attack Time: 1.2 sec
Cooldown Time: 10 sec
60% of Physical Damage Converted to Lightning Damage
Deals 65% more Attack Damage
Deals 100% more Damage
Deals 65% more Attack Damage
Deals 100% more Damage
BrutusLevitationSlam
Attack
Base Damage: 1486–2230
Critical Strike Chance: 5%
Attack Damage: 165%
Attack Time: 1.2 sec
Cooldown Time: 15 sec
60% of Physical Damage Converted to Lightning Damage
Deals 65% more Attack Damage
Deals 150% more Damage
is area damage [1]
Deals 65% more Attack Damage
Deals 150% more Damage
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Actor { main_hand_unarmed_type = "One_Hand_Mace" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Render { has_light = true } Monster { preload_object_type = "BruteDeath" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Brute/BruteTowerMap_Standalone"] = { name = "Bazur", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.2, damageSpread = 0.2, attackTime = 1.2, attackRange = 11, accuracy = 1, skillList = { "BruteTowerMeleeAttack", "BruteTowerMeleeAttackEmpowered", "BrutusWallHook", "BrutusWallHookEmpowered", "BrutusLevitationSlam", "BrutusMultiSlamMap", "BrutusLightningMultiSlamMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BruteTowerMeleeAttack"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BruteTowerMeleeAttackEmpowered"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_lightning", "active_skill_damage_+%_final", }, levels = { [1] = {60, 100, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusWallHook"] = { name = "BrutusWallHook", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusWallHookEmpowered"] = { name = "BrutusWallHookEmpowered", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", }, levels = { [1] = {100, 60, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusLevitationSlam"] = { name = "BrutusLevitationSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {150, 60, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusMultiSlamMap"] = { name = "BrutusMultiSlamMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "ground_slam_cone_angle_override", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-75, 30, 100, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusLightningMultiSlamMap"] = { name = "BrutusLightningMultiSlamMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "ground_slam_cone_angle_override", "physical_damage_%_to_add_as_lightning", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-75, 30, 100, 100, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Bazur
Demon
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss |
Life
400%
Armour
+100%
Ailment Threshold
400%
Resistance
40
40
40
25
Damage
160%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 11
Attack Time
1.2 Second
Damage Spread
±20%
Experience
200%
Model Size
120%
Type
BruteTowerMapSentinel
Metadata
BruteTowerMap_Sentinel
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
557,385
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
681
Spell Damage
1,016
Accuracy
0
Attack Time
0.804
Experience
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BrutusMultiSlamMap
Attack
Base Damage: 1081–1622
Critical Strike Chance: 5%
Attack Damage: 180%
Attack Damage: 140%
Attack Time: 1.2 sec
Cooldown Time: 10 sec
Deals 40% more Attack Damage
75% less Attack Speed
active skill area of effect radius +% final [100]
ground slam cone angle override [30]
is area damage [1]
75% less Attack Speed
active skill area of effect radius +% final [100]
ground slam cone angle override [30]
is area damage [1]
BrutusLightningMultiSlamMap
Attack
Base Damage: 1081–1622
Critical Strike Chance: 5%
Attack Damage: 180%
Attack Damage: 140%
Attack Time: 1.2 sec
Cooldown Time: 10 sec
Deals 40% more Attack Damage
Gain 100% of Physical Damage as Extra Lightning Damage
75% less Attack Speed
active skill area of effect radius +% final [100]
ground slam cone angle override [30]
is area damage [1]
Gain 100% of Physical Damage as Extra Lightning Damage
75% less Attack Speed
active skill area of effect radius +% final [100]
ground slam cone angle override [30]
is area damage [1]
BruteTowerMeleeAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1081–1622
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Damage: 150%
Attack Time: 1.2 sec
Strike your foes down with a powerful blow.
Deals 50% more Attack Damage
BrutusWallHook
Attack
Base Damage: 1081–1622
Critical Strike Chance: 5%
Attack Damage: 165%
Attack Damage: 165%
Attack Time: 1.2 sec
Cooldown Time: 10 sec
Deals 65% more Attack Damage
BruteTowerMeleeAttackEmpowered
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1081–1622
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Damage: 150%
Attack Time: 1.2 sec
Strike your foes down with a powerful blow.
60% of Physical Damage Converted to Lightning Damage
Deals 50% more Attack Damage
Deals 100% more Damage
Deals 50% more Attack Damage
Deals 100% more Damage
BrutusWallHookEmpowered
Attack
Base Damage: 1081–1622
Critical Strike Chance: 5%
Attack Damage: 165%
Attack Damage: 165%
Attack Time: 1.2 sec
Cooldown Time: 10 sec
60% of Physical Damage Converted to Lightning Damage
Deals 65% more Attack Damage
Deals 100% more Damage
Deals 65% more Attack Damage
Deals 100% more Damage
BrutusLevitationSlam
Attack
Base Damage: 1081–1622
Critical Strike Chance: 5%
Attack Damage: 165%
Attack Time: 1.2 sec
Cooldown Time: 15 sec
60% of Physical Damage Converted to Lightning Damage
Deals 65% more Attack Damage
Deals 150% more Damage
is area damage [1]
Deals 65% more Attack Damage
Deals 150% more Damage
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Brute/BruteTowerMap_Standalone"
Object Type Codes
version 2 extends "Metadata/Monsters/Brute/BruteTowerMap_Standalone"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Brute/BruteTowerMap_Sentinel"] = { name = "Bazur", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.6, damageSpread = 0.2, attackTime = 1.2, attackRange = 11, accuracy = 1, skillList = { "BruteTowerMeleeAttack", "BruteTowerMeleeAttackEmpowered", "BrutusWallHook", "BrutusWallHookEmpowered", "BrutusLevitationSlam", "BrutusMultiSlamMap", "BrutusLightningMultiSlamMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BruteTowerMeleeAttack"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BruteTowerMeleeAttackEmpowered"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_lightning", "active_skill_damage_+%_final", }, levels = { [1] = {60, 100, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusWallHook"] = { name = "BrutusWallHook", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusWallHookEmpowered"] = { name = "BrutusWallHookEmpowered", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", }, levels = { [1] = {100, 60, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusLevitationSlam"] = { name = "BrutusLevitationSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {150, 60, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusMultiSlamMap"] = { name = "BrutusMultiSlamMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "ground_slam_cone_angle_override", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-75, 30, 100, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusLightningMultiSlamMap"] = { name = "BrutusLightningMultiSlamMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "ground_slam_cone_angle_override", "physical_damage_%_to_add_as_lightning", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-75, 30, 100, 100, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Bazur
Demon
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Tags | demon, elder_map_boss, flesh_armour, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood |
Life
400%
Armour
+100%
Ailment Threshold
400%
Resistance
40
40
40
25
Damage
220%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 11
Attack Time
1.2 Second
Damage Spread
±20%
Experience
200%
Model Size
120%
Type
BruteTowerMap
Metadata
BruteTowerMapElder
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
Object Type Codes
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone" Render { has_light = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Brute/BruteTowerMapElder"] = { name = "Bazur", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.2, damageSpread = 0.2, attackTime = 1.2, attackRange = 11, accuracy = 1, skillList = { }, modList = { }, }
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.