Изувер, старший тюремщик
Демон
Область: Тюремные помещения
Монстры дают повышенный на 250% опыт
4500% увеличение редкости выпадающих предметов
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
4500% увеличение редкости выпадающих предметов
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
Brutus, Lord Incarcerator
Spectre | N |
---|---|
Area | Тюремные помещения |
Tags | demon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, melee, not_int, physical_affinity, red_blood |
Здоровье
720%
Броня
+50%
Уклонение
+20%
Ailment Threshold
720%
Сопротивление
40 40 40 25
Damage
350%
Точность
130%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 11
Attack Time
1.65 Second
Damage Spread
±15%
Опыт
200%
Model Size
120%
Type
Brute
Metadata
BossBrute
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
9
Здоровье
504
Броня
149
Уклонение
281
Энергетический щит
0
Damage
37
Урон от чар
37
Точность
27
Attack Time
1.65
Опыт
282
Ailment Threshold
504
Chill
2
Shock
2
Brittle
9
Scorch
2
Sap
4
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BrutusHook
Attack, Triggerable
Base Damage: 32–43
Шанс критического удара: 5%
Attack Time: 1.65 сек.
Перезарядка: 6 сек.
Наносит на 35% меньше урона
90% уменьшение длительности кровотечения
15% снижение скорости атаки
На +150% больше урона от кровотечения
main hand bleed on hit [1]
track which enemies hit index [20]
90% уменьшение длительности кровотечения
15% снижение скорости атаки
На +150% больше урона от кровотечения
main hand bleed on hit [1]
track which enemies hit index [20]
BrutusGroundSlam
Attack
Base Damage: 32–43
Шанс критического удара: 5%
Attack Time: 1.65 сек.
Перезарядка: 6 сек.
Наносит на 120% больше урона
50% снижение порога оглушения врагов
Скорость атаки на 20% меньше
is area damage [1]
50% снижение порога оглушения врагов
Скорость атаки на 20% меньше
is area damage [1]
BrutusMeleeAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 32–43
Шанс критического удара: 5%
Урон от атаки: 120%
Урон от атаки: 120%
Attack Time: 1.65 сек.
Герой наносит обычный удар.
Наносит на 20% больше урона атаками
Скорость атаки на 12% больше
Скорость атаки на 12% больше
EmptyActionAttackBrutusMultiSlam
Attack
Base Damage: 32–43
Шанс критического удара: 5%
Attack Time: 1.65 сек.
Перезарядка: 7.5 сек.
Скорость атаки на 25% меньше
BrutusMultiSlamImpact
Triggerable, Attack
Base Damage: 32–43
Шанс критического удара: 5%
Attack Time: 1.65 сек.
Ваши удары не могут оглушать врагов
Наносит на 30% больше урона
active skill area of effect radius +% final [40]
is area damage [1]
Наносит на 30% больше урона
active skill area of effect radius +% final [40]
is area damage [1]
BrutusSpikedGround
Spell, Triggerable
Время применения: 1 сек.
Перезарядка: 10 сек.
Наносит от 8.032 до 10.71 физического урона
Ваши удары не могут оглушать врагов
Базовая длительность - 4.5 секунд(-ы)
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Ваши удары не могут оглушать врагов
Базовая длительность - 4.5 секунд(-ы)
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" Stats { set_monster_delay_item_drops_millis = 900 } Actor { main_hand_unarmed_type = "One_Hand_Mace" slow_animations_go_to_idle = false } Life { corpse_usable = false } StateMachine { define_shared_state = "aggro; dialogue_lines;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" Life { on_death = "FadeOutMusic( 500 ); PlayGlobalAudio( Audio/Music/Act1_Brutus/Brute_Resolve.ogg, 1500 ); DisableProximityTrigger();" on_spawned_dead = "DisableProximityTrigger();" } ProximityTrigger { condition = "players" radius = 90 on_triggered = "PlayTextAudio( BrutusIntroRandom , Metadata/NPC/Act1/Brutus, 0);" } Animated { on_event_attach_epk_for_multislam = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act1/brute/multislam.epk );" on_event_remove_epk_for_multislam = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act1/brute/multislam.epk );" on_spellcast_chain_out = " IfState( dialogue_lines, 1, { PlayTextAudio( BrutusChainRandom , Metadata/NPC/Act1/Brutus, 0); } ); " } Monster { preload_object_type = "BruteDeath" } Functions { CreateLightOn = " AddAttached( Metadata/Effects/Spells/monsters_effects/brute_light/light.ao,); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/brute_light/light.ao, idle ); " TurnLightOn = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/brute_light/light.ao, fade_in ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/brute_light/light.ao, idle ); " CreateLightOff = " AddAttached( Metadata/Effects/Spells/monsters_effects/brute_light/light.ao, ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/brute_light/light.ao, full_off ); " TurnLightOff = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/brute_light/light.ao, fade_out ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/brute_light/light.ao, full_off ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Brute/BossBrute"] = { name = "Brutus, Lord Incarcerator", life = 7.2, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3.5, damageSpread = 0.15, attackTime = 1.65, attackRange = 11, accuracy = 1.3, skillList = { "BrutusMeleeAttack", "BrutusHook", "BrutusSpikedGround", "BrutusGroundSlam", "EmptyActionAttackBrutusMultiSlam", "BrutusMultiSlamImpact", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BrutusMeleeAttack"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", }, levels = { [1] = {12, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {12, levelRequirement = 43, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusHook"] = { name = "BrutusHook", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_speed_+%", "active_skill_damage_+%_final", "track_which_enemies_hit_index", "base_bleed_duration_+%", "active_skill_bleeding_damage_+%_final", "main_hand_bleed_on_hit", }, levels = { [1] = {-15, -35, 20, -90, 150, levelRequirement = 10, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusSpikedGround"] = { name = "BrutusSpikedGround", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_physical_damage", "secondary_maximum_base_physical_damage", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {1.7999999523163, 2.4000000953674, 4500, 40, -30, levelRequirement = 9, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 3000, 20, -30, levelRequirement = 43, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 3000, 40, -30, levelRequirement = 57, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.60000002384186, 1, 4500, 40, -30, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusGroundSlam"] = { name = "BrutusGroundSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "base_stun_threshold_reduction_+%", "is_area_damage", }, levels = { [1] = {-20, 120, 50, levelRequirement = 9, statInterpolation = {1}, cost = { }, }, [2] = {-20, 120, 50, levelRequirement = 43, statInterpolation = {1}, cost = { }, }, [3] = {-20, 120, 50, levelRequirement = 57, statInterpolation = {1}, cost = { }, }, [4] = {-46, -30, 120, 50, levelRequirement = 66, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackBrutusMultiSlam"] = { name = "EmptyActionAttackBrutusMultiSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", }, levels = { [1] = {-25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusMultiSlamImpact"] = { name = "BrutusMultiSlamImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {30, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {30, 40, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, }
Монстры дают повышенный на 250% опыт
4500% увеличение редкости выпадающих предметов
Id | MonsterQuestBossAct1_ |
---|---|
Family | MonsterActBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be taunted when taunted ms [0]
Id | TauntImmunityDurationActBoss |
---|---|
Family | TauntImmunityDuration |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeath |
---|---|
Family | BossHealOnPlayerDeath |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
heal_on_nearby_death
Радиус: 120
heal aura owner % max life on death [0]
Изувер, старший тюремщик
Демон
Монстры дают повышенный на 250% опыт
4500% увеличение редкости выпадающих предметов
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
4500% увеличение редкости выпадающих предметов
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Brutus, Lord Incarcerator
Spectre | N |
---|---|
Tags | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
Здоровье
720%
Броня
+50%
Уклонение
+20%
Ailment Threshold
720%
Сопротивление
40 40 40 25
Damage
350%
Точность
130%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 11
Attack Time
1.65 Second
Damage Spread
±15%
Опыт
200%
Model Size
120%
Type
Brute
Metadata
BossBruteStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
46,320
Броня
43,185
Уклонение
5,687
Энергетический щит
0
Damage
1,307
Урон от чар
1,307
Точность
377
Attack Time
1.65
Опыт
20,510
Ailment Threshold
46,320
Chill
146
Shock
146
Brittle
829
Scorch
146
Sap
405
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BrutusHook
Attack, Triggerable
Base Damage: 1111–1504
Шанс критического удара: 5%
Attack Time: 1.65 сек.
Перезарядка: 6 сек.
Наносит на 35% меньше урона
90% уменьшение длительности кровотечения
15% снижение скорости атаки
На +150% больше урона от кровотечения
main hand bleed on hit [1]
track which enemies hit index [20]
90% уменьшение длительности кровотечения
15% снижение скорости атаки
На +150% больше урона от кровотечения
main hand bleed on hit [1]
track which enemies hit index [20]
BrutusSpikedGround
Spell, Triggerable
Время применения: 1 сек.
Перезарядка: 10 сек.
Наносит от 74.53 до 124.2 физического урона
Ваши удары не могут оглушать врагов
Базовая длительность - 4.5 секунд(-ы)
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Ваши удары не могут оглушать врагов
Базовая длительность - 4.5 секунд(-ы)
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
BrutusGroundSlam
Attack
Base Damage: 1111–1504
Шанс критического удара: 5%
Attack Time: 1.65 сек.
Перезарядка: 6 сек.
Наносит на 120% больше урона
50% снижение порога оглушения врагов
Скорость атаки на 46% меньше
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
50% снижение порога оглушения врагов
Скорость атаки на 46% меньше
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
BrutusMeleeAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 1111–1504
Шанс критического удара: 5%
Attack Time: 1.65 сек.
Герой наносит обычный удар.
Скорость атаки на 12% больше
EmptyActionAttackBrutusMultiSlam
Attack
Base Damage: 1111–1504
Шанс критического удара: 5%
Attack Time: 1.65 сек.
Перезарядка: 7.5 сек.
Скорость атаки на 25% меньше
BrutusMultiSlamImpact
Triggerable, Attack
Base Damage: 1111–1504
Шанс критического удара: 5%
Attack Time: 1.65 сек.
Ваши удары не могут оглушать врагов
Наносит на 30% больше урона
active skill area of effect radius +% final [40]
is area damage [1]
Наносит на 30% больше урона
active skill area of effect radius +% final [40]
is area damage [1]
GTBrutusStandaloneCageFall
Triggerable, Spell
Время применения: 0.833 сек.
Перезарядка: 24 сек.
SOBrutusCageSpawner
Triggerable, Spell
Время применения: 1 сек.
GABrutusStandaloneCageImpact
Triggerable, Attack
Base Damage: 1111–1504
Шанс критического удара: 5%
Attack Time: 1.65 сек.
Наносит от 43.83 до 65.75 физического урона
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Actor { main_hand_unarmed_type = "One_Hand_Mace" slow_animations_go_to_idle = false } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Animated { on_event_attach_epk_for_multislam = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act1/brute/multislam.epk );" on_event_remove_epk_for_multislam = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act1/brute/multislam.epk );" } Monster { preload_object_type = "BruteDeath" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Brute/BossBruteStandalone"] = { name = "Brutus, Lord Incarcerator", life = 7.2, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3.5, damageSpread = 0.15, attackTime = 1.65, attackRange = 11, accuracy = 1.3, skillList = { "BrutusMeleeAttack", "BrutusHook", "BrutusSpikedGround", "BrutusGroundSlam", "GABrutusStandaloneCageImpact", "EmptyActionAttackBrutusMultiSlam", "BrutusMultiSlamImpact", "SOBrutusCageSpawner", "GTBrutusStandaloneCageFall", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BrutusMeleeAttack"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", }, levels = { [1] = {12, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {12, levelRequirement = 43, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusHook"] = { name = "BrutusHook", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_speed_+%", "active_skill_damage_+%_final", "track_which_enemies_hit_index", "base_bleed_duration_+%", "active_skill_bleeding_damage_+%_final", "main_hand_bleed_on_hit", }, levels = { [1] = {-15, -35, 20, -90, 150, levelRequirement = 10, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusSpikedGround"] = { name = "BrutusSpikedGround", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_physical_damage", "secondary_maximum_base_physical_damage", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {1.7999999523163, 2.4000000953674, 4500, 40, -30, levelRequirement = 9, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 3000, 20, -30, levelRequirement = 43, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 3000, 40, -30, levelRequirement = 57, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.60000002384186, 1, 4500, 40, -30, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusGroundSlam"] = { name = "BrutusGroundSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "base_stun_threshold_reduction_+%", "is_area_damage", }, levels = { [1] = {-20, 120, 50, levelRequirement = 9, statInterpolation = {1}, cost = { }, }, [2] = {-20, 120, 50, levelRequirement = 43, statInterpolation = {1}, cost = { }, }, [3] = {-20, 120, 50, levelRequirement = 57, statInterpolation = {1}, cost = { }, }, [4] = {-46, -30, 120, 50, levelRequirement = 66, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABrutusStandaloneCageImpact"] = { name = "GABrutusStandaloneCageImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_physical_damage", "secondary_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackBrutusMultiSlam"] = { name = "EmptyActionAttackBrutusMultiSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", }, levels = { [1] = {-25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusMultiSlamImpact"] = { name = "BrutusMultiSlamImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {30, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {30, 40, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOBrutusCageSpawner"] = { name = "SOBrutusCageSpawner", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBrutusStandaloneCageFall"] = { name = "GTBrutusStandaloneCageFall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.833, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Монстры дают повышенный на 250% опыт
4500% увеличение редкости выпадающих предметов
Id | MonsterQuestBossAct2 |
---|---|
Family | MonsterActBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be taunted when taunted ms [0]
Id | TauntImmunityDurationActBoss |
---|---|
Family | TauntImmunityDuration |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Brutus, Lord Incarcerator
Демон
Монстры дают повышенный на 250% опыт
4500% увеличение редкости выпадающих предметов
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
4500% увеличение редкости выпадающих предметов
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
Spectre | N |
---|---|
Tags | demon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, melee, not_int, physical_affinity, red_blood |
Здоровье
720%
Броня
+50%
Уклонение
+20%
Ailment Threshold
720%
Сопротивление
40 40 40 25
Damage
350%
Точность
130%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 11
Attack Time
1.65 Second
Damage Spread
±15%
Опыт
200%
Model Size
120%
Type
Brute
Metadata
BossBruteGAUNTLET
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
46,320
Броня
43,185
Уклонение
5,687
Энергетический щит
0
Damage
1,307
Урон от чар
1,307
Точность
377
Attack Time
1.65
Опыт
20,510
Ailment Threshold
46,320
Chill
146
Shock
146
Brittle
829
Scorch
146
Sap
405
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BrutusHook
Attack, Triggerable
Base Damage: 1111–1504
Шанс критического удара: 5%
Attack Time: 1.65 сек.
Перезарядка: 6 сек.
Наносит на 35% меньше урона
90% уменьшение длительности кровотечения
15% снижение скорости атаки
На +150% больше урона от кровотечения
main hand bleed on hit [1]
track which enemies hit index [20]
90% уменьшение длительности кровотечения
15% снижение скорости атаки
На +150% больше урона от кровотечения
main hand bleed on hit [1]
track which enemies hit index [20]
BrutusGroundSlam
Attack
Base Damage: 1111–1504
Шанс критического удара: 5%
Attack Time: 1.65 сек.
Перезарядка: 6 сек.
Наносит на 120% больше урона
50% снижение порога оглушения врагов
Скорость атаки на 46% меньше
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
50% снижение порога оглушения врагов
Скорость атаки на 46% меньше
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
BrutusMeleeAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 1111–1504
Шанс критического удара: 5%
Attack Time: 1.65 сек.
Герой наносит обычный удар.
Скорость атаки на 12% больше
EmptyActionAttackBrutusMultiSlam
Attack
Base Damage: 1111–1504
Шанс критического удара: 5%
Attack Time: 1.65 сек.
Перезарядка: 7.5 сек.
Скорость атаки на 25% меньше
BrutusMultiSlamImpact
Triggerable, Attack
Base Damage: 1111–1504
Шанс критического удара: 5%
Attack Time: 1.65 сек.
Ваши удары не могут оглушать врагов
Наносит на 30% больше урона
active skill area of effect radius +% final [40]
is area damage [1]
Наносит на 30% больше урона
active skill area of effect radius +% final [40]
is area damage [1]
BrutusSpikedGround
Spell, Triggerable
Время применения: 1 сек.
Перезарядка: 10 сек.
Наносит от 74.53 до 124.2 физического урона
Ваши удары не могут оглушать врагов
Базовая длительность - 4.5 секунд(-ы)
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Ваши удары не могут оглушать врагов
Базовая длительность - 4.5 секунд(-ы)
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/Brute/BossBruteGAUNTLET"] = { name = "Brutus, Lord Incarcerator", life = 7.2, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3.5, damageSpread = 0.15, attackTime = 1.65, attackRange = 11, accuracy = 1.3, skillList = { "BrutusMeleeAttack", "BrutusHook", "BrutusSpikedGround", "BrutusGroundSlam", "EmptyActionAttackBrutusMultiSlam", "BrutusMultiSlamImpact", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BrutusMeleeAttack"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", }, levels = { [1] = {12, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {12, levelRequirement = 43, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusHook"] = { name = "BrutusHook", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_speed_+%", "active_skill_damage_+%_final", "track_which_enemies_hit_index", "base_bleed_duration_+%", "active_skill_bleeding_damage_+%_final", "main_hand_bleed_on_hit", }, levels = { [1] = {-15, -35, 20, -90, 150, levelRequirement = 10, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusSpikedGround"] = { name = "BrutusSpikedGround", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_physical_damage", "secondary_maximum_base_physical_damage", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {1.7999999523163, 2.4000000953674, 4500, 40, -30, levelRequirement = 9, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 3000, 20, -30, levelRequirement = 43, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 3000, 40, -30, levelRequirement = 57, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.60000002384186, 1, 4500, 40, -30, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusGroundSlam"] = { name = "BrutusGroundSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "base_stun_threshold_reduction_+%", "is_area_damage", }, levels = { [1] = {-20, 120, 50, levelRequirement = 9, statInterpolation = {1}, cost = { }, }, [2] = {-20, 120, 50, levelRequirement = 43, statInterpolation = {1}, cost = { }, }, [3] = {-20, 120, 50, levelRequirement = 57, statInterpolation = {1}, cost = { }, }, [4] = {-46, -30, 120, 50, levelRequirement = 66, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackBrutusMultiSlam"] = { name = "EmptyActionAttackBrutusMultiSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", }, levels = { [1] = {-25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusMultiSlamImpact"] = { name = "BrutusMultiSlamImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {30, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {30, 40, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, }
Монстры дают повышенный на 250% опыт
4500% увеличение редкости выпадающих предметов
Id | MonsterQuestBossAct1_ |
---|---|
Family | MonsterActBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be taunted when taunted ms [0]
Id | TauntImmunityDurationActBoss |
---|---|
Family | TauntImmunityDuration |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeath |
---|---|
Family | BossHealOnPlayerDeath |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
heal_on_nearby_death
Радиус: 120
heal aura owner % max life on death [0]