Brutus, Señor encarcelador
DemonioÁrea: La prisión superior
monster dropped item rarity +% [4500]
monster slain experience +% [250]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [250]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Brutus, Lord Incarcerator
| Spectre | |
|---|---|
| Area | La prisión superior |
| Tags | demon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, melee, not_int, physical_affinity, red_blood |
Vida
720%
Armadura
+50%
Evasión
+20%
Ailment Threshold
720%
Resistencia
Damage
350%
Precisión
130%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 11
Attack Time
1.65 Second
Damage Spread
±15%
Experiencia
200%
Model Size
120%
Type
Brute
Metadata
BossBrute
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
9
Vida
504
Armadura
149
Evasión
281
Damage
37
Daño de hechizos
37
Precisión
48
Attack Time
1.65
Experiencia
282
Minion Life
230
Minion Damage
34
Ailment Threshold
504
Chill
2
Shock
2
Brittle
9
Scorch
2
Sap
4
Phys Convert Ele
0%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BrutusHook
Attack, Triggerable
Base Damage: 32—43
Probabilidad de golpe crítico: 5%
Attack Time: 1.65 seg
Tiempo de recarga: 6 seg
Inflige un 35% menos de daño
Duración de sangrado reducida un 90%
Velocidad de ataque reducida un 15%
150% más de daño con sangrado
main hand bleed on hit [1]
track which enemies hit index [20]
BrutusGroundSlam
Attack
Base Damage: 32—43
Probabilidad de golpe crítico: 5%
Attack Time: 1.65 seg
Tiempo de recarga: 6 seg
Inflige un 120% más de daño
Umbral de aturdimiento de los enemigos reducido un 50%
20% menos velocidad de ataque
is area damage [1]
BrutusMeleeAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 32—43
Probabilidad de golpe crítico: 5%
Daño de ataque: 120%
Daño de ataque: 120%
Attack Time: 1.65 seg
Derriba a tus enemigos con un golpe poderoso.
Inflige un 20% más de daño de ataque
12% más velocidad de ataque
EmptyActionAttackBrutusMultiSlam
Attack
Base Damage: 32—43
Probabilidad de golpe crítico: 5%
Attack Time: 1.65 seg
Tiempo de recarga: 7.5 seg
25% menos velocidad de ataque
action attack or cast time uses animation length [1]
BrutusMultiSlamImpact
Triggerable, Attack
Base Damage: 32—43
Probabilidad de golpe crítico: 5%
Attack Time: 1.65 seg
Inflige un 30% más de daño
active skill area of effect radius +% final [40]
cannot stun [1]
is area damage [1]
BrutusSpikedGround
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 10 seg
La duración base es de 4.5 segundos
active skill area of effect radius +% final [40]
cannot stun [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
secondary maximum base physical damage [10.71]
secondary minimum base physical damage [8.032]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossLight"
Stats
{
set_monster_delay_item_drops_millis = 900
}
Actor
{
main_hand_unarmed_type = "One_Hand_Mace"
slow_animations_go_to_idle = false
}
Life
{
corpse_usable = false
}
StateMachine
{
define_shared_state = "aggro; dialogue_lines;"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Brute/BossBrute"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Brutus, Lord Incarcerator",
life = 7.2,
damage = 3.5,
damageSpread = 0.15,
attackTime = 1.65,
attackRange = 11,
accuracy = 1.3,
skillList = {
"BrutusMeleeAttack",
"BrutusHook",
"BrutusSpikedGround",
"BrutusGroundSlam",
"EmptyActionAttackBrutusMultiSlam",
"BrutusMultiSlamImpact",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusMeleeAttack"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
},
levels = {
[1] = {12, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {12, levelRequirement = 43, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusHook"] = {
name = "BrutusHook",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_speed_+%",
"active_skill_damage_+%_final",
"track_which_enemies_hit_index",
"base_bleed_duration_+%",
"active_skill_bleeding_damage_+%_final",
"main_hand_bleed_on_hit",
},
levels = {
[1] = {-15, -35, 20, -90, 150, levelRequirement = 10, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusSpikedGround"] = {
name = "BrutusSpikedGround",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"secondary_minimum_base_physical_damage",
"secondary_maximum_base_physical_damage",
"base_skill_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {1.7999999523163, 2.4000000953674, 4500, 40, -30, levelRequirement = 9, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 3000, 20, -30, levelRequirement = 43, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 3000, 40, -30, levelRequirement = 57, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[4] = {0.60000002384186, 1, 4500, 40, -30, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusGroundSlam"] = {
name = "BrutusGroundSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_damage_+%_final",
"base_stun_threshold_reduction_+%",
"is_area_damage",
},
levels = {
[1] = {-20, 120, 50, levelRequirement = 9, statInterpolation = {1}, cost = { }, },
[2] = {-20, 120, 50, levelRequirement = 43, statInterpolation = {1}, cost = { }, },
[3] = {-20, 120, 50, levelRequirement = 57, statInterpolation = {1}, cost = { }, },
[4] = {-46, -30, 120, 50, levelRequirement = 66, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionAttackBrutusMultiSlam"] = {
name = "EmptyActionAttackBrutusMultiSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusMultiSlamImpact"] = {
name = "BrutusMultiSlamImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {30, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {30, 40, levelRequirement = 68, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [4500]
monster slain experience +% [250]
| Family | MonsterActBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
cannot be taunted when taunted ms [0]
| Family | TauntImmunityDuration |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
| Family | BossHealOnPlayerDeath |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
heal_on_nearby_death
Radio: 120
heal aura owner % max life on death [0]
Brutus, Señor encarcelador
Demoniomonster dropped item rarity +% [4500]
monster slain experience +% [250]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [250]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Brutus, Lord Incarcerator
| Spectre | |
|---|---|
| Tags | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
Vida
720%
Armadura
+50%
Evasión
+20%
Ailment Threshold
720%
Resistencia
Damage
350%
Precisión
130%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 11
Attack Time
1.65 Second
Damage Spread
±15%
Experiencia
200%
Model Size
120%
Type
Brute
Metadata
BossBruteStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
46,320
Armadura
43,185
Evasión
5,687
Damage
1,307
Daño de hechizos
1,307
Precisión
667
Attack Time
1.65
Experiencia
20,510
Minion Life
10,047
Minion Damage
1,044
Ailment Threshold
46,320
Chill
146
Shock
146
Brittle
829
Scorch
146
Sap
405
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BrutusHook
Attack, Triggerable
Base Damage: 1111—1504
Probabilidad de golpe crítico: 5%
Attack Time: 1.65 seg
Tiempo de recarga: 6 seg
Inflige un 35% menos de daño
Duración de sangrado reducida un 90%
Velocidad de ataque reducida un 15%
150% más de daño con sangrado
main hand bleed on hit [1]
track which enemies hit index [20]
BrutusSpikedGround
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 10 seg
La duración base es de 4.5 segundos
active skill area of effect radius +% final [40]
cannot stun [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
secondary maximum base physical damage [514.4]
secondary minimum base physical damage [308.6]
BrutusGroundSlam
Attack
Base Damage: 1111—1504
Probabilidad de golpe crítico: 5%
Attack Time: 1.65 seg
Tiempo de recarga: 6 seg
Inflige un 120% más de daño
Umbral de aturdimiento de los enemigos reducido un 50%
46% menos velocidad de ataque
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
BrutusMeleeAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1111—1504
Probabilidad de golpe crítico: 5%
Attack Time: 1.65 seg
Derriba a tus enemigos con un golpe poderoso.
12% más velocidad de ataque
EmptyActionAttackBrutusMultiSlam
Attack
Base Damage: 1111—1504
Probabilidad de golpe crítico: 5%
Attack Time: 1.65 seg
Tiempo de recarga: 7.5 seg
25% menos velocidad de ataque
action attack or cast time uses animation length [1]
BrutusMultiSlamImpact
Triggerable, Attack
Base Damage: 1111—1504
Probabilidad de golpe crítico: 5%
Attack Time: 1.65 seg
Inflige un 30% más de daño
active skill area of effect radius +% final [40]
cannot stun [1]
is area damage [1]
GTBrutusStandaloneCageFall
Triggerable, Spell
Tiempo de lanzamiento: 0.833 seg
Tiempo de recarga: 24 seg
SOBrutusCageSpawner
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
GABrutusStandaloneCageImpact
Triggerable, Attack
Base Damage: 1111—1504
Probabilidad de golpe crítico: 5%
Attack Time: 1.65 seg
is area damage [1]
secondary maximum base physical damage [272.2]
secondary minimum base physical damage [181.5]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMonster"
Actor
{
main_hand_unarmed_type = "One_Hand_Mace"
slow_animations_go_to_idle = false
}
Life
{
corpse_usable = false
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Brute/BossBruteStandalone"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Brutus, Lord Incarcerator",
life = 7.2,
damage = 3.5,
damageSpread = 0.15,
attackTime = 1.65,
attackRange = 11,
accuracy = 1.3,
skillList = {
"BrutusMeleeAttack",
"BrutusHook",
"BrutusSpikedGround",
"BrutusGroundSlam",
"GABrutusStandaloneCageImpact",
"EmptyActionAttackBrutusMultiSlam",
"BrutusMultiSlamImpact",
"SOBrutusCageSpawner",
"GTBrutusStandaloneCageFall",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusMeleeAttack"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
},
levels = {
[1] = {12, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {12, levelRequirement = 43, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusHook"] = {
name = "BrutusHook",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_speed_+%",
"active_skill_damage_+%_final",
"track_which_enemies_hit_index",
"base_bleed_duration_+%",
"active_skill_bleeding_damage_+%_final",
"main_hand_bleed_on_hit",
},
levels = {
[1] = {-15, -35, 20, -90, 150, levelRequirement = 10, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusSpikedGround"] = {
name = "BrutusSpikedGround",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"secondary_minimum_base_physical_damage",
"secondary_maximum_base_physical_damage",
"base_skill_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {1.7999999523163, 2.4000000953674, 4500, 40, -30, levelRequirement = 9, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 3000, 20, -30, levelRequirement = 43, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 3000, 40, -30, levelRequirement = 57, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[4] = {0.60000002384186, 1, 4500, 40, -30, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusGroundSlam"] = {
name = "BrutusGroundSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_damage_+%_final",
"base_stun_threshold_reduction_+%",
"is_area_damage",
},
levels = {
[1] = {-20, 120, 50, levelRequirement = 9, statInterpolation = {1}, cost = { }, },
[2] = {-20, 120, 50, levelRequirement = 43, statInterpolation = {1}, cost = { }, },
[3] = {-20, 120, 50, levelRequirement = 57, statInterpolation = {1}, cost = { }, },
[4] = {-46, -30, 120, 50, levelRequirement = 66, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GABrutusStandaloneCageImpact"] = {
name = "GABrutusStandaloneCageImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"secondary_minimum_base_physical_damage",
"secondary_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionAttackBrutusMultiSlam"] = {
name = "EmptyActionAttackBrutusMultiSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusMultiSlamImpact"] = {
name = "BrutusMultiSlamImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {30, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {30, 40, levelRequirement = 68, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOBrutusCageSpawner"] = {
name = "SOBrutusCageSpawner",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTBrutusStandaloneCageFall"] = {
name = "GTBrutusStandaloneCageFall",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.833,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [4500]
monster slain experience +% [250]
| Family | MonsterActBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
cannot be taunted when taunted ms [0]
| Family | TauntImmunityDuration |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
Brutus, Señor encarcelador
Demoniomonster dropped item rarity +% [4500]
monster slain experience +% [250]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [250]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Brutus, Lord Incarcerator
| Spectre | |
|---|---|
| Tags | demon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, melee, not_int, physical_affinity, red_blood |
Vida
720%
Armadura
+50%
Evasión
+20%
Ailment Threshold
720%
Resistencia
Damage
350%
Precisión
130%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 11
Attack Time
1.65 Second
Damage Spread
±15%
Experiencia
200%
Model Size
120%
Type
Brute
Metadata
BossBruteGAUNTLET
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
46,320
Armadura
43,185
Evasión
5,687
Damage
1,307
Daño de hechizos
1,307
Precisión
667
Attack Time
1.65
Experiencia
20,510
Minion Life
10,047
Minion Damage
1,044
Ailment Threshold
46,320
Chill
146
Shock
146
Brittle
829
Scorch
146
Sap
405
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BrutusHook
Attack, Triggerable
Base Damage: 1111—1504
Probabilidad de golpe crítico: 5%
Attack Time: 1.65 seg
Tiempo de recarga: 6 seg
Inflige un 35% menos de daño
Duración de sangrado reducida un 90%
Velocidad de ataque reducida un 15%
150% más de daño con sangrado
main hand bleed on hit [1]
track which enemies hit index [20]
BrutusGroundSlam
Attack
Base Damage: 1111—1504
Probabilidad de golpe crítico: 5%
Attack Time: 1.65 seg
Tiempo de recarga: 6 seg
Inflige un 120% más de daño
Umbral de aturdimiento de los enemigos reducido un 50%
46% menos velocidad de ataque
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
BrutusMeleeAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1111—1504
Probabilidad de golpe crítico: 5%
Attack Time: 1.65 seg
Derriba a tus enemigos con un golpe poderoso.
12% más velocidad de ataque
EmptyActionAttackBrutusMultiSlam
Attack
Base Damage: 1111—1504
Probabilidad de golpe crítico: 5%
Attack Time: 1.65 seg
Tiempo de recarga: 7.5 seg
25% menos velocidad de ataque
action attack or cast time uses animation length [1]
BrutusMultiSlamImpact
Triggerable, Attack
Base Damage: 1111—1504
Probabilidad de golpe crítico: 5%
Attack Time: 1.65 seg
Inflige un 30% más de daño
active skill area of effect radius +% final [40]
cannot stun [1]
is area damage [1]
BrutusSpikedGround
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 10 seg
La duración base es de 4.5 segundos
active skill area of effect radius +% final [40]
cannot stun [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
secondary maximum base physical damage [514.4]
secondary minimum base physical damage [308.6]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Brute/BossBruteGAUNTLET"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Brutus, Lord Incarcerator",
life = 7.2,
damage = 3.5,
damageSpread = 0.15,
attackTime = 1.65,
attackRange = 11,
accuracy = 1.3,
skillList = {
"BrutusMeleeAttack",
"BrutusHook",
"BrutusSpikedGround",
"BrutusGroundSlam",
"EmptyActionAttackBrutusMultiSlam",
"BrutusMultiSlamImpact",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusMeleeAttack"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
},
levels = {
[1] = {12, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {12, levelRequirement = 43, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusHook"] = {
name = "BrutusHook",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_speed_+%",
"active_skill_damage_+%_final",
"track_which_enemies_hit_index",
"base_bleed_duration_+%",
"active_skill_bleeding_damage_+%_final",
"main_hand_bleed_on_hit",
},
levels = {
[1] = {-15, -35, 20, -90, 150, levelRequirement = 10, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusSpikedGround"] = {
name = "BrutusSpikedGround",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"secondary_minimum_base_physical_damage",
"secondary_maximum_base_physical_damage",
"base_skill_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {1.7999999523163, 2.4000000953674, 4500, 40, -30, levelRequirement = 9, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 3000, 20, -30, levelRequirement = 43, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 3000, 40, -30, levelRequirement = 57, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[4] = {0.60000002384186, 1, 4500, 40, -30, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusGroundSlam"] = {
name = "BrutusGroundSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_damage_+%_final",
"base_stun_threshold_reduction_+%",
"is_area_damage",
},
levels = {
[1] = {-20, 120, 50, levelRequirement = 9, statInterpolation = {1}, cost = { }, },
[2] = {-20, 120, 50, levelRequirement = 43, statInterpolation = {1}, cost = { }, },
[3] = {-20, 120, 50, levelRequirement = 57, statInterpolation = {1}, cost = { }, },
[4] = {-46, -30, 120, 50, levelRequirement = 66, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionAttackBrutusMultiSlam"] = {
name = "EmptyActionAttackBrutusMultiSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusMultiSlamImpact"] = {
name = "BrutusMultiSlamImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {30, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {30, 40, levelRequirement = 68, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [4500]
monster slain experience +% [250]
| Family | MonsterActBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
cannot be taunted when taunted ms [0]
| Family | TauntImmunityDuration |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
| Family | BossHealOnPlayerDeath |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
heal_on_nearby_death
Radio: 120
heal aura owner % max life on death [0]
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















