บรูตัส จ้าวแห่งการจองจำ
ปีศาจด่าน: เรือนจำชั้นบน
monster dropped item rarity +% [4500]
monster slain experience +% [250]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [250]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Brutus, Lord Incarcerator
| Spectre | |
|---|---|
| Area | เรือนจำชั้นบน |
| Tags | demon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, melee, not_int, physical_affinity, red_blood |
พลังชีวิต
720%
ค่าเกราะ
+50%
การหลบหลีก
+20%
Ailment Threshold
720%
ค่าต้านทาน
Damage
350%
ความแม่นยำ
130%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 11
Attack Time
1.65 Second
Damage Spread
±15%
ค่าประสบการณ์
200%
Model Size
120%
Type
Brute
Metadata
BossBrute
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
9
พลังชีวิต
504
ค่าเกราะ
149
อัตราการหลบหลีก
281
Damage
37
ความเสียหายเวท
37
ความแม่นยำ
48
Attack Time
1.65
ค่าประสบการณ์
282
Minion Life
230
Minion Damage
34
Ailment Threshold
504
Chill
2
Shock
2
Brittle
9
Scorch
2
Sap
4
Phys Convert Ele
0%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BrutusHook
Attack, Triggerable
Base Damage: 32—43
โอกาสคริติคอล: 5%
Attack Time: 1.65 วินาที
คูลดาวน์: 6 วินาที
สร้างความเสียหาย ลดลง อีก 35%
ลดระยะเวลาของสถานะ เลือดไหล 90%
ลดความเร็วในการโจมตี 15%
เพิ่มความเสียหาย เลือดไหล อีก 150%
main hand bleed on hit [1]
track which enemies hit index [20]
BrutusGroundSlam
Attack
Base Damage: 32—43
โอกาสคริติคอล: 5%
Attack Time: 1.65 วินาที
คูลดาวน์: 6 วินาที
สร้างความเสียหาย เพิ่มขึ้น อีก 120%
ลดความยากในการติดสถานะ สตัน ของศัตรู 50%
ลดความเร็วในการโจมตี อีก 20%
is area damage [1]
BrutusMeleeAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 32—43
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 120%
ความเสียหายโจมตี: 120%
Attack Time: 1.65 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 20%
เพิ่มความเร็วในการโจมตี อีก 12%
EmptyActionAttackBrutusMultiSlam
Attack
Base Damage: 32—43
โอกาสคริติคอล: 5%
Attack Time: 1.65 วินาที
คูลดาวน์: 7.5 วินาที
ลดความเร็วในการโจมตี อีก 25%
action attack or cast time uses animation length [1]
BrutusMultiSlamImpact
Triggerable, Attack
Base Damage: 32—43
โอกาสคริติคอล: 5%
Attack Time: 1.65 วินาที
สร้างความเสียหาย เพิ่มขึ้น อีก 30%
active skill area of effect radius +% final [40]
cannot stun [1]
is area damage [1]
BrutusSpikedGround
Spell, Triggerable
เวลาร่าย: 1 วินาที
คูลดาวน์: 10 วินาที
ระยะเวลาพื้นฐาน 4.5 วินาที
active skill area of effect radius +% final [40]
cannot stun [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
secondary maximum base physical damage [10.71]
secondary minimum base physical damage [8.032]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossLight"
Stats
{
set_monster_delay_item_drops_millis = 900
}
Actor
{
main_hand_unarmed_type = "One_Hand_Mace"
slow_animations_go_to_idle = false
}
Life
{
corpse_usable = false
}
StateMachine
{
define_shared_state = "aggro; dialogue_lines;"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Brute/BossBrute"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Brutus, Lord Incarcerator",
life = 7.2,
damage = 3.5,
damageSpread = 0.15,
attackTime = 1.65,
attackRange = 11,
accuracy = 1.3,
skillList = {
"BrutusMeleeAttack",
"BrutusHook",
"BrutusSpikedGround",
"BrutusGroundSlam",
"EmptyActionAttackBrutusMultiSlam",
"BrutusMultiSlamImpact",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusMeleeAttack"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
},
levels = {
[1] = {12, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {12, levelRequirement = 43, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusHook"] = {
name = "BrutusHook",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_speed_+%",
"active_skill_damage_+%_final",
"track_which_enemies_hit_index",
"base_bleed_duration_+%",
"active_skill_bleeding_damage_+%_final",
"main_hand_bleed_on_hit",
},
levels = {
[1] = {-15, -35, 20, -90, 150, levelRequirement = 10, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusSpikedGround"] = {
name = "BrutusSpikedGround",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"secondary_minimum_base_physical_damage",
"secondary_maximum_base_physical_damage",
"base_skill_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {1.7999999523163, 2.4000000953674, 4500, 40, -30, levelRequirement = 9, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 3000, 20, -30, levelRequirement = 43, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 3000, 40, -30, levelRequirement = 57, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[4] = {0.60000002384186, 1, 4500, 40, -30, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusGroundSlam"] = {
name = "BrutusGroundSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_damage_+%_final",
"base_stun_threshold_reduction_+%",
"is_area_damage",
},
levels = {
[1] = {-20, 120, 50, levelRequirement = 9, statInterpolation = {1}, cost = { }, },
[2] = {-20, 120, 50, levelRequirement = 43, statInterpolation = {1}, cost = { }, },
[3] = {-20, 120, 50, levelRequirement = 57, statInterpolation = {1}, cost = { }, },
[4] = {-46, -30, 120, 50, levelRequirement = 66, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionAttackBrutusMultiSlam"] = {
name = "EmptyActionAttackBrutusMultiSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusMultiSlamImpact"] = {
name = "BrutusMultiSlamImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {30, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {30, 40, levelRequirement = 68, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [4500]
monster slain experience +% [250]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
cannot be taunted when taunted ms [0]
| Family | TauntImmunityDuration |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
| Family | BossHealOnPlayerDeath |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
heal_on_nearby_death
รัศมี: 120
heal aura owner % max life on death [0]
บรูตัส จ้าวแห่งการจองจำ
ปีศาจmonster dropped item rarity +% [4500]
monster slain experience +% [250]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [250]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Brutus, Lord Incarcerator
| Spectre | |
|---|---|
| Tags | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
พลังชีวิต
720%
ค่าเกราะ
+50%
การหลบหลีก
+20%
Ailment Threshold
720%
ค่าต้านทาน
Damage
350%
ความแม่นยำ
130%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 11
Attack Time
1.65 Second
Damage Spread
±15%
ค่าประสบการณ์
200%
Model Size
120%
Type
Brute
Metadata
BossBruteStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
46,320
ค่าเกราะ
43,185
อัตราการหลบหลีก
5,687
Damage
1,307
ความเสียหายเวท
1,307
ความแม่นยำ
667
Attack Time
1.65
ค่าประสบการณ์
20,510
Minion Life
10,047
Minion Damage
1,044
Ailment Threshold
46,320
Chill
146
Shock
146
Brittle
829
Scorch
146
Sap
405
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BrutusHook
Attack, Triggerable
Base Damage: 1111—1504
โอกาสคริติคอล: 5%
Attack Time: 1.65 วินาที
คูลดาวน์: 6 วินาที
สร้างความเสียหาย ลดลง อีก 35%
ลดระยะเวลาของสถานะ เลือดไหล 90%
ลดความเร็วในการโจมตี 15%
เพิ่มความเสียหาย เลือดไหล อีก 150%
main hand bleed on hit [1]
track which enemies hit index [20]
BrutusSpikedGround
Spell, Triggerable
เวลาร่าย: 1 วินาที
คูลดาวน์: 10 วินาที
ระยะเวลาพื้นฐาน 4.5 วินาที
active skill area of effect radius +% final [40]
cannot stun [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
secondary maximum base physical damage [514.4]
secondary minimum base physical damage [308.6]
BrutusGroundSlam
Attack
Base Damage: 1111—1504
โอกาสคริติคอล: 5%
Attack Time: 1.65 วินาที
คูลดาวน์: 6 วินาที
สร้างความเสียหาย เพิ่มขึ้น อีก 120%
ลดความยากในการติดสถานะ สตัน ของศัตรู 50%
ลดความเร็วในการโจมตี อีก 46%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
BrutusMeleeAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 1111—1504
โอกาสคริติคอล: 5%
Attack Time: 1.65 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
เพิ่มความเร็วในการโจมตี อีก 12%
EmptyActionAttackBrutusMultiSlam
Attack
Base Damage: 1111—1504
โอกาสคริติคอล: 5%
Attack Time: 1.65 วินาที
คูลดาวน์: 7.5 วินาที
ลดความเร็วในการโจมตี อีก 25%
action attack or cast time uses animation length [1]
BrutusMultiSlamImpact
Triggerable, Attack
Base Damage: 1111—1504
โอกาสคริติคอล: 5%
Attack Time: 1.65 วินาที
สร้างความเสียหาย เพิ่มขึ้น อีก 30%
active skill area of effect radius +% final [40]
cannot stun [1]
is area damage [1]
GTBrutusStandaloneCageFall
Triggerable, Spell
เวลาร่าย: 0.833 วินาที
คูลดาวน์: 24 วินาที
SOBrutusCageSpawner
Triggerable, Spell
เวลาร่าย: 1 วินาที
GABrutusStandaloneCageImpact
Triggerable, Attack
Base Damage: 1111—1504
โอกาสคริติคอล: 5%
Attack Time: 1.65 วินาที
is area damage [1]
secondary maximum base physical damage [272.2]
secondary minimum base physical damage [181.5]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMonster"
Actor
{
main_hand_unarmed_type = "One_Hand_Mace"
slow_animations_go_to_idle = false
}
Life
{
corpse_usable = false
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Brute/BossBruteStandalone"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Brutus, Lord Incarcerator",
life = 7.2,
damage = 3.5,
damageSpread = 0.15,
attackTime = 1.65,
attackRange = 11,
accuracy = 1.3,
skillList = {
"BrutusMeleeAttack",
"BrutusHook",
"BrutusSpikedGround",
"BrutusGroundSlam",
"GABrutusStandaloneCageImpact",
"EmptyActionAttackBrutusMultiSlam",
"BrutusMultiSlamImpact",
"SOBrutusCageSpawner",
"GTBrutusStandaloneCageFall",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusMeleeAttack"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
},
levels = {
[1] = {12, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {12, levelRequirement = 43, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusHook"] = {
name = "BrutusHook",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_speed_+%",
"active_skill_damage_+%_final",
"track_which_enemies_hit_index",
"base_bleed_duration_+%",
"active_skill_bleeding_damage_+%_final",
"main_hand_bleed_on_hit",
},
levels = {
[1] = {-15, -35, 20, -90, 150, levelRequirement = 10, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusSpikedGround"] = {
name = "BrutusSpikedGround",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"secondary_minimum_base_physical_damage",
"secondary_maximum_base_physical_damage",
"base_skill_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {1.7999999523163, 2.4000000953674, 4500, 40, -30, levelRequirement = 9, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 3000, 20, -30, levelRequirement = 43, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 3000, 40, -30, levelRequirement = 57, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[4] = {0.60000002384186, 1, 4500, 40, -30, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusGroundSlam"] = {
name = "BrutusGroundSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_damage_+%_final",
"base_stun_threshold_reduction_+%",
"is_area_damage",
},
levels = {
[1] = {-20, 120, 50, levelRequirement = 9, statInterpolation = {1}, cost = { }, },
[2] = {-20, 120, 50, levelRequirement = 43, statInterpolation = {1}, cost = { }, },
[3] = {-20, 120, 50, levelRequirement = 57, statInterpolation = {1}, cost = { }, },
[4] = {-46, -30, 120, 50, levelRequirement = 66, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GABrutusStandaloneCageImpact"] = {
name = "GABrutusStandaloneCageImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"secondary_minimum_base_physical_damage",
"secondary_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionAttackBrutusMultiSlam"] = {
name = "EmptyActionAttackBrutusMultiSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusMultiSlamImpact"] = {
name = "BrutusMultiSlamImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {30, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {30, 40, levelRequirement = 68, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOBrutusCageSpawner"] = {
name = "SOBrutusCageSpawner",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTBrutusStandaloneCageFall"] = {
name = "GTBrutusStandaloneCageFall",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.833,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [4500]
monster slain experience +% [250]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
cannot be taunted when taunted ms [0]
| Family | TauntImmunityDuration |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
บรูตัส จ้าวแห่งการจองจำ
ปีศาจmonster dropped item rarity +% [4500]
monster slain experience +% [250]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [250]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Brutus, Lord Incarcerator
| Spectre | |
|---|---|
| Tags | demon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, melee, not_int, physical_affinity, red_blood |
พลังชีวิต
720%
ค่าเกราะ
+50%
การหลบหลีก
+20%
Ailment Threshold
720%
ค่าต้านทาน
Damage
350%
ความแม่นยำ
130%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 11
Attack Time
1.65 Second
Damage Spread
±15%
ค่าประสบการณ์
200%
Model Size
120%
Type
Brute
Metadata
BossBruteGAUNTLET
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
46,320
ค่าเกราะ
43,185
อัตราการหลบหลีก
5,687
Damage
1,307
ความเสียหายเวท
1,307
ความแม่นยำ
667
Attack Time
1.65
ค่าประสบการณ์
20,510
Minion Life
10,047
Minion Damage
1,044
Ailment Threshold
46,320
Chill
146
Shock
146
Brittle
829
Scorch
146
Sap
405
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BrutusHook
Attack, Triggerable
Base Damage: 1111—1504
โอกาสคริติคอล: 5%
Attack Time: 1.65 วินาที
คูลดาวน์: 6 วินาที
สร้างความเสียหาย ลดลง อีก 35%
ลดระยะเวลาของสถานะ เลือดไหล 90%
ลดความเร็วในการโจมตี 15%
เพิ่มความเสียหาย เลือดไหล อีก 150%
main hand bleed on hit [1]
track which enemies hit index [20]
BrutusGroundSlam
Attack
Base Damage: 1111—1504
โอกาสคริติคอล: 5%
Attack Time: 1.65 วินาที
คูลดาวน์: 6 วินาที
สร้างความเสียหาย เพิ่มขึ้น อีก 120%
ลดความยากในการติดสถานะ สตัน ของศัตรู 50%
ลดความเร็วในการโจมตี อีก 46%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
BrutusMeleeAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 1111—1504
โอกาสคริติคอล: 5%
Attack Time: 1.65 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
เพิ่มความเร็วในการโจมตี อีก 12%
EmptyActionAttackBrutusMultiSlam
Attack
Base Damage: 1111—1504
โอกาสคริติคอล: 5%
Attack Time: 1.65 วินาที
คูลดาวน์: 7.5 วินาที
ลดความเร็วในการโจมตี อีก 25%
action attack or cast time uses animation length [1]
BrutusMultiSlamImpact
Triggerable, Attack
Base Damage: 1111—1504
โอกาสคริติคอล: 5%
Attack Time: 1.65 วินาที
สร้างความเสียหาย เพิ่มขึ้น อีก 30%
active skill area of effect radius +% final [40]
cannot stun [1]
is area damage [1]
BrutusSpikedGround
Spell, Triggerable
เวลาร่าย: 1 วินาที
คูลดาวน์: 10 วินาที
ระยะเวลาพื้นฐาน 4.5 วินาที
active skill area of effect radius +% final [40]
cannot stun [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
secondary maximum base physical damage [514.4]
secondary minimum base physical damage [308.6]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Brute/BossBruteGAUNTLET"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Brutus, Lord Incarcerator",
life = 7.2,
damage = 3.5,
damageSpread = 0.15,
attackTime = 1.65,
attackRange = 11,
accuracy = 1.3,
skillList = {
"BrutusMeleeAttack",
"BrutusHook",
"BrutusSpikedGround",
"BrutusGroundSlam",
"EmptyActionAttackBrutusMultiSlam",
"BrutusMultiSlamImpact",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusMeleeAttack"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
},
levels = {
[1] = {12, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {12, levelRequirement = 43, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusHook"] = {
name = "BrutusHook",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_speed_+%",
"active_skill_damage_+%_final",
"track_which_enemies_hit_index",
"base_bleed_duration_+%",
"active_skill_bleeding_damage_+%_final",
"main_hand_bleed_on_hit",
},
levels = {
[1] = {-15, -35, 20, -90, 150, levelRequirement = 10, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusSpikedGround"] = {
name = "BrutusSpikedGround",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"secondary_minimum_base_physical_damage",
"secondary_maximum_base_physical_damage",
"base_skill_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {1.7999999523163, 2.4000000953674, 4500, 40, -30, levelRequirement = 9, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 3000, 20, -30, levelRequirement = 43, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 3000, 40, -30, levelRequirement = 57, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[4] = {0.60000002384186, 1, 4500, 40, -30, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusGroundSlam"] = {
name = "BrutusGroundSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_damage_+%_final",
"base_stun_threshold_reduction_+%",
"is_area_damage",
},
levels = {
[1] = {-20, 120, 50, levelRequirement = 9, statInterpolation = {1}, cost = { }, },
[2] = {-20, 120, 50, levelRequirement = 43, statInterpolation = {1}, cost = { }, },
[3] = {-20, 120, 50, levelRequirement = 57, statInterpolation = {1}, cost = { }, },
[4] = {-46, -30, 120, 50, levelRequirement = 66, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionAttackBrutusMultiSlam"] = {
name = "EmptyActionAttackBrutusMultiSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusMultiSlamImpact"] = {
name = "BrutusMultiSlamImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {30, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {30, 40, levelRequirement = 68, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [4500]
monster slain experience +% [250]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
cannot be taunted when taunted ms [0]
| Family | TauntImmunityDuration |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
| Family | BossHealOnPlayerDeath |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
heal_on_nearby_death
รัศมี: 120
heal aura owner % max life on death [0]
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















