Brutus, Seigneur carcéral
Démon
Zone : La Prison, niv. supérieur
250% d'Augmentation de l'Expérience octroyée par les Monstres
4500% d'Augmentation de la Rareté des Objets cédés
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
4500% d'Augmentation de la Rareté des Objets cédés
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
Brutus, Lord Incarcerator
Spectre | N |
---|---|
Area | La Prison, niv. supérieur |
Tags | demon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, melee, not_int, physical_affinity, red_blood |
Vie
720%
Armure
+50%
Évasion
+20%
Ailment Threshold
720%
Résistance
40 40 40 25
Damage
350%
Précision
130%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 11
Attack Time
1.65 Second
Damage Spread
±15%
Expérience
200%
Model Size
120%
Type
Brute
Metadata
BossBrute
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
9
Vie
504
Armure
149
Évasion
281
Bouclier d'énergie
0
Damage
37
Dégâts des sorts
37
Précision
27
Attack Time
1.65
Expérience
282
Ailment Threshold
504
Chill
2
Shock
2
Brittle
9
Scorch
2
Sap
4
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BrutusHook
Attack, Triggerable
Base Damage: 32–43
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Temps de recharge: 6 sec.
35% de Perte de Dégâts
90% de Réduction de la Durée du Saignement
15% de Réduction de la Vitesse d'attaque
+150% Davantage de Dégâts avec le Saignement
main hand bleed on hit [1]
track which enemies hit index [20]
90% de Réduction de la Durée du Saignement
15% de Réduction de la Vitesse d'attaque
+150% Davantage de Dégâts avec le Saignement
main hand bleed on hit [1]
track which enemies hit index [20]
BrutusGroundSlam
Attack
Base Damage: 32–43
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Temps de recharge: 6 sec.
120% Davantage de Dégâts
50% de Réduction du Seuil d'Étourdissement de l'Ennemi
20% de Perte de Vitesse d'attaque
is area damage [1]
50% de Réduction du Seuil d'Étourdissement de l'Ennemi
20% de Perte de Vitesse d'attaque
is area damage [1]
BrutusMeleeAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 32–43
Chances de coup critique: 5%
Dégâts d'Attaque: 120%
Dégâts d'Attaque: 120%
Attack Time: 1.65 sec.
Frappez vos ennemis d'un coup puissant.
20% Davantage de Dégâts d'Attaque
12% Davantage de Vitesse d'attaque
12% Davantage de Vitesse d'attaque
EmptyActionAttackBrutusMultiSlam
Attack
Base Damage: 32–43
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Temps de recharge: 7.5 sec.
25% de Perte de Vitesse d'attaque
BrutusMultiSlamImpact
Triggerable, Attack
Base Damage: 32–43
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Vous ne pouvez pas Étourdir les Ennemis au Toucher
30% Davantage de Dégâts
active skill area of effect radius +% final [40]
is area damage [1]
30% Davantage de Dégâts
active skill area of effect radius +% final [40]
is area damage [1]
BrutusSpikedGround
Spell, Triggerable
Temps d'incantation: 1 sec.
Temps de recharge: 10 sec.
Inflige 8.032 à 10.71 Dégâts physiques
Vous ne pouvez pas Étourdir les Ennemis au Toucher
La Durée de base est de 4.5 secondes
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Vous ne pouvez pas Étourdir les Ennemis au Toucher
La Durée de base est de 4.5 secondes
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" Stats { set_monster_delay_item_drops_millis = 900 } Actor { main_hand_unarmed_type = "One_Hand_Mace" slow_animations_go_to_idle = false } Life { corpse_usable = false } StateMachine { define_shared_state = "aggro; dialogue_lines;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" Life { on_death = "FadeOutMusic( 500 ); PlayGlobalAudio( Audio/Music/Act1_Brutus/Brute_Resolve.ogg, 1500 ); DisableProximityTrigger();" on_spawned_dead = "DisableProximityTrigger();" } ProximityTrigger { condition = "players" radius = 90 on_triggered = "PlayTextAudio( BrutusIntroRandom , Metadata/NPC/Act1/Brutus, 0);" } Animated { on_event_attach_epk_for_multislam = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act1/brute/multislam.epk );" on_event_remove_epk_for_multislam = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act1/brute/multislam.epk );" on_spellcast_chain_out = " IfState( dialogue_lines, 1, { PlayTextAudio( BrutusChainRandom , Metadata/NPC/Act1/Brutus, 0); } ); " } Monster { preload_object_type = "BruteDeath" } Functions { CreateLightOn = " AddAttached( Metadata/Effects/Spells/monsters_effects/brute_light/light.ao,); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/brute_light/light.ao, idle ); " TurnLightOn = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/brute_light/light.ao, fade_in ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/brute_light/light.ao, idle ); " CreateLightOff = " AddAttached( Metadata/Effects/Spells/monsters_effects/brute_light/light.ao, ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/brute_light/light.ao, full_off ); " TurnLightOff = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/brute_light/light.ao, fade_out ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/brute_light/light.ao, full_off ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Brute/BossBrute"] = { name = "Brutus, Lord Incarcerator", life = 7.2, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3.5, damageSpread = 0.15, attackTime = 1.65, attackRange = 11, accuracy = 1.3, skillList = { "BrutusMeleeAttack", "BrutusHook", "BrutusSpikedGround", "BrutusGroundSlam", "EmptyActionAttackBrutusMultiSlam", "BrutusMultiSlamImpact", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BrutusMeleeAttack"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", }, levels = { [1] = {12, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {12, levelRequirement = 43, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusHook"] = { name = "BrutusHook", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_speed_+%", "active_skill_damage_+%_final", "track_which_enemies_hit_index", "base_bleed_duration_+%", "active_skill_bleeding_damage_+%_final", "main_hand_bleed_on_hit", }, levels = { [1] = {-15, -35, 20, -90, 150, levelRequirement = 10, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusSpikedGround"] = { name = "BrutusSpikedGround", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_physical_damage", "secondary_maximum_base_physical_damage", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {1.7999999523163, 2.4000000953674, 4500, 40, -30, levelRequirement = 9, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 3000, 20, -30, levelRequirement = 43, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 3000, 40, -30, levelRequirement = 57, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.60000002384186, 1, 4500, 40, -30, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusGroundSlam"] = { name = "BrutusGroundSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "base_stun_threshold_reduction_+%", "is_area_damage", }, levels = { [1] = {-20, 120, 50, levelRequirement = 9, statInterpolation = {1}, cost = { }, }, [2] = {-20, 120, 50, levelRequirement = 43, statInterpolation = {1}, cost = { }, }, [3] = {-20, 120, 50, levelRequirement = 57, statInterpolation = {1}, cost = { }, }, [4] = {-46, -30, 120, 50, levelRequirement = 66, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackBrutusMultiSlam"] = { name = "EmptyActionAttackBrutusMultiSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", }, levels = { [1] = {-25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusMultiSlamImpact"] = { name = "BrutusMultiSlamImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {30, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {30, 40, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, }
250% d'Augmentation de l'Expérience octroyée par les Monstres
4500% d'Augmentation de la Rareté des Objets cédés
Id | MonsterQuestBossAct1_ |
---|---|
Family | MonsterActBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be taunted when taunted ms [0]
Id | TauntImmunityDurationActBoss |
---|---|
Family | TauntImmunityDuration |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeath |
---|---|
Family | BossHealOnPlayerDeath |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
heal_on_nearby_death
Rayon: 120
heal aura owner % max life on death [0]
Brutus, Seigneur carcéral
Démon
250% d'Augmentation de l'Expérience octroyée par les Monstres
4500% d'Augmentation de la Rareté des Objets cédés
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
4500% d'Augmentation de la Rareté des Objets cédés
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Brutus, Lord Incarcerator
Spectre | N |
---|---|
Tags | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
Vie
720%
Armure
+50%
Évasion
+20%
Ailment Threshold
720%
Résistance
40 40 40 25
Damage
350%
Précision
130%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 11
Attack Time
1.65 Second
Damage Spread
±15%
Expérience
200%
Model Size
120%
Type
Brute
Metadata
BossBruteStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
46,320
Armure
43,185
Évasion
5,687
Bouclier d'énergie
0
Damage
1,307
Dégâts des sorts
1,307
Précision
377
Attack Time
1.65
Expérience
20,510
Ailment Threshold
46,320
Chill
146
Shock
146
Brittle
829
Scorch
146
Sap
405
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BrutusHook
Attack, Triggerable
Base Damage: 1111–1504
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Temps de recharge: 6 sec.
35% de Perte de Dégâts
90% de Réduction de la Durée du Saignement
15% de Réduction de la Vitesse d'attaque
+150% Davantage de Dégâts avec le Saignement
main hand bleed on hit [1]
track which enemies hit index [20]
90% de Réduction de la Durée du Saignement
15% de Réduction de la Vitesse d'attaque
+150% Davantage de Dégâts avec le Saignement
main hand bleed on hit [1]
track which enemies hit index [20]
BrutusSpikedGround
Spell, Triggerable
Temps d'incantation: 1 sec.
Temps de recharge: 10 sec.
Inflige 74.53 à 124.2 Dégâts physiques
Vous ne pouvez pas Étourdir les Ennemis au Toucher
La Durée de base est de 4.5 secondes
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Vous ne pouvez pas Étourdir les Ennemis au Toucher
La Durée de base est de 4.5 secondes
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
BrutusGroundSlam
Attack
Base Damage: 1111–1504
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Temps de recharge: 6 sec.
120% Davantage de Dégâts
50% de Réduction du Seuil d'Étourdissement de l'Ennemi
46% de Perte de Vitesse d'attaque
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
50% de Réduction du Seuil d'Étourdissement de l'Ennemi
46% de Perte de Vitesse d'attaque
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
BrutusMeleeAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1111–1504
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Frappez vos ennemis d'un coup puissant.
12% Davantage de Vitesse d'attaque
EmptyActionAttackBrutusMultiSlam
Attack
Base Damage: 1111–1504
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Temps de recharge: 7.5 sec.
25% de Perte de Vitesse d'attaque
BrutusMultiSlamImpact
Triggerable, Attack
Base Damage: 1111–1504
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Vous ne pouvez pas Étourdir les Ennemis au Toucher
30% Davantage de Dégâts
active skill area of effect radius +% final [40]
is area damage [1]
30% Davantage de Dégâts
active skill area of effect radius +% final [40]
is area damage [1]
GTBrutusStandaloneCageFall
Triggerable, Spell
Temps d'incantation: 0.833 sec.
Temps de recharge: 24 sec.
SOBrutusCageSpawner
Triggerable, Spell
Temps d'incantation: 1 sec.
GABrutusStandaloneCageImpact
Triggerable, Attack
Base Damage: 1111–1504
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Inflige 43.83 à 65.75 Dégâts physiques
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Actor { main_hand_unarmed_type = "One_Hand_Mace" slow_animations_go_to_idle = false } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Animated { on_event_attach_epk_for_multislam = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act1/brute/multislam.epk );" on_event_remove_epk_for_multislam = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act1/brute/multislam.epk );" } Monster { preload_object_type = "BruteDeath" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Brute/BossBruteStandalone"] = { name = "Brutus, Lord Incarcerator", life = 7.2, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3.5, damageSpread = 0.15, attackTime = 1.65, attackRange = 11, accuracy = 1.3, skillList = { "BrutusMeleeAttack", "BrutusHook", "BrutusSpikedGround", "BrutusGroundSlam", "GABrutusStandaloneCageImpact", "EmptyActionAttackBrutusMultiSlam", "BrutusMultiSlamImpact", "SOBrutusCageSpawner", "GTBrutusStandaloneCageFall", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BrutusMeleeAttack"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", }, levels = { [1] = {12, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {12, levelRequirement = 43, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusHook"] = { name = "BrutusHook", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_speed_+%", "active_skill_damage_+%_final", "track_which_enemies_hit_index", "base_bleed_duration_+%", "active_skill_bleeding_damage_+%_final", "main_hand_bleed_on_hit", }, levels = { [1] = {-15, -35, 20, -90, 150, levelRequirement = 10, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusSpikedGround"] = { name = "BrutusSpikedGround", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_physical_damage", "secondary_maximum_base_physical_damage", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {1.7999999523163, 2.4000000953674, 4500, 40, -30, levelRequirement = 9, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 3000, 20, -30, levelRequirement = 43, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 3000, 40, -30, levelRequirement = 57, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.60000002384186, 1, 4500, 40, -30, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusGroundSlam"] = { name = "BrutusGroundSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "base_stun_threshold_reduction_+%", "is_area_damage", }, levels = { [1] = {-20, 120, 50, levelRequirement = 9, statInterpolation = {1}, cost = { }, }, [2] = {-20, 120, 50, levelRequirement = 43, statInterpolation = {1}, cost = { }, }, [3] = {-20, 120, 50, levelRequirement = 57, statInterpolation = {1}, cost = { }, }, [4] = {-46, -30, 120, 50, levelRequirement = 66, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABrutusStandaloneCageImpact"] = { name = "GABrutusStandaloneCageImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_physical_damage", "secondary_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackBrutusMultiSlam"] = { name = "EmptyActionAttackBrutusMultiSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", }, levels = { [1] = {-25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusMultiSlamImpact"] = { name = "BrutusMultiSlamImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {30, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {30, 40, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOBrutusCageSpawner"] = { name = "SOBrutusCageSpawner", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBrutusStandaloneCageFall"] = { name = "GTBrutusStandaloneCageFall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.833, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
250% d'Augmentation de l'Expérience octroyée par les Monstres
4500% d'Augmentation de la Rareté des Objets cédés
Id | MonsterQuestBossAct2 |
---|---|
Family | MonsterActBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be taunted when taunted ms [0]
Id | TauntImmunityDurationActBoss |
---|---|
Family | TauntImmunityDuration |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Brutus, Lord Incarcerator
Démon
250% d'Augmentation de l'Expérience octroyée par les Monstres
4500% d'Augmentation de la Rareté des Objets cédés
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
4500% d'Augmentation de la Rareté des Objets cédés
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
Spectre | N |
---|---|
Tags | demon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, melee, not_int, physical_affinity, red_blood |
Vie
720%
Armure
+50%
Évasion
+20%
Ailment Threshold
720%
Résistance
40 40 40 25
Damage
350%
Précision
130%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 11
Attack Time
1.65 Second
Damage Spread
±15%
Expérience
200%
Model Size
120%
Type
Brute
Metadata
BossBruteGAUNTLET
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
46,320
Armure
43,185
Évasion
5,687
Bouclier d'énergie
0
Damage
1,307
Dégâts des sorts
1,307
Précision
377
Attack Time
1.65
Expérience
20,510
Ailment Threshold
46,320
Chill
146
Shock
146
Brittle
829
Scorch
146
Sap
405
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BrutusHook
Attack, Triggerable
Base Damage: 1111–1504
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Temps de recharge: 6 sec.
35% de Perte de Dégâts
90% de Réduction de la Durée du Saignement
15% de Réduction de la Vitesse d'attaque
+150% Davantage de Dégâts avec le Saignement
main hand bleed on hit [1]
track which enemies hit index [20]
90% de Réduction de la Durée du Saignement
15% de Réduction de la Vitesse d'attaque
+150% Davantage de Dégâts avec le Saignement
main hand bleed on hit [1]
track which enemies hit index [20]
BrutusGroundSlam
Attack
Base Damage: 1111–1504
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Temps de recharge: 6 sec.
120% Davantage de Dégâts
50% de Réduction du Seuil d'Étourdissement de l'Ennemi
46% de Perte de Vitesse d'attaque
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
50% de Réduction du Seuil d'Étourdissement de l'Ennemi
46% de Perte de Vitesse d'attaque
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
BrutusMeleeAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1111–1504
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Frappez vos ennemis d'un coup puissant.
12% Davantage de Vitesse d'attaque
EmptyActionAttackBrutusMultiSlam
Attack
Base Damage: 1111–1504
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Temps de recharge: 7.5 sec.
25% de Perte de Vitesse d'attaque
BrutusMultiSlamImpact
Triggerable, Attack
Base Damage: 1111–1504
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Vous ne pouvez pas Étourdir les Ennemis au Toucher
30% Davantage de Dégâts
active skill area of effect radius +% final [40]
is area damage [1]
30% Davantage de Dégâts
active skill area of effect radius +% final [40]
is area damage [1]
BrutusSpikedGround
Spell, Triggerable
Temps d'incantation: 1 sec.
Temps de recharge: 10 sec.
Inflige 74.53 à 124.2 Dégâts physiques
Vous ne pouvez pas Étourdir les Ennemis au Toucher
La Durée de base est de 4.5 secondes
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Vous ne pouvez pas Étourdir les Ennemis au Toucher
La Durée de base est de 4.5 secondes
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/Brute/BossBruteGAUNTLET"] = { name = "Brutus, Lord Incarcerator", life = 7.2, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3.5, damageSpread = 0.15, attackTime = 1.65, attackRange = 11, accuracy = 1.3, skillList = { "BrutusMeleeAttack", "BrutusHook", "BrutusSpikedGround", "BrutusGroundSlam", "EmptyActionAttackBrutusMultiSlam", "BrutusMultiSlamImpact", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BrutusMeleeAttack"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", }, levels = { [1] = {12, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {12, levelRequirement = 43, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusHook"] = { name = "BrutusHook", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_speed_+%", "active_skill_damage_+%_final", "track_which_enemies_hit_index", "base_bleed_duration_+%", "active_skill_bleeding_damage_+%_final", "main_hand_bleed_on_hit", }, levels = { [1] = {-15, -35, 20, -90, 150, levelRequirement = 10, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusSpikedGround"] = { name = "BrutusSpikedGround", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_physical_damage", "secondary_maximum_base_physical_damage", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {1.7999999523163, 2.4000000953674, 4500, 40, -30, levelRequirement = 9, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 3000, 20, -30, levelRequirement = 43, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 3000, 40, -30, levelRequirement = 57, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.60000002384186, 1, 4500, 40, -30, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusGroundSlam"] = { name = "BrutusGroundSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "base_stun_threshold_reduction_+%", "is_area_damage", }, levels = { [1] = {-20, 120, 50, levelRequirement = 9, statInterpolation = {1}, cost = { }, }, [2] = {-20, 120, 50, levelRequirement = 43, statInterpolation = {1}, cost = { }, }, [3] = {-20, 120, 50, levelRequirement = 57, statInterpolation = {1}, cost = { }, }, [4] = {-46, -30, 120, 50, levelRequirement = 66, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackBrutusMultiSlam"] = { name = "EmptyActionAttackBrutusMultiSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", }, levels = { [1] = {-25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusMultiSlamImpact"] = { name = "BrutusMultiSlamImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {30, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {30, 40, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, }
250% d'Augmentation de l'Expérience octroyée par les Monstres
4500% d'Augmentation de la Rareté des Objets cédés
Id | MonsterQuestBossAct1_ |
---|---|
Family | MonsterActBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be taunted when taunted ms [0]
Id | TauntImmunityDurationActBoss |
---|---|
Family | TauntImmunityDuration |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeath |
---|---|
Family | BossHealOnPlayerDeath |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
heal_on_nearby_death
Rayon: 120
heal aura owner % max life on death [0]