Brutus, Seigneur carcéral
DémonZone : La Prison, niv. supérieur
monster dropped item rarity +% [4500]
monster slain experience +% [250]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [250]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Brutus, Lord Incarcerator
| Spectre | |
|---|---|
| Area | La Prison, niv. supérieur |
| Tags | demon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, melee, not_int, physical_affinity, red_blood |
Vie
720%
Armure
+50%
Évasion
+20%
Ailment Threshold
720%
Résistance
Damage
350%
Précision
130%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 11
Attack Time
1.65 Second
Damage Spread
±15%
Expérience
200%
Model Size
120%
Type
Brute
Metadata
BossBrute
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
9
Vie
504
Armure
149
Score d'Évasion
281
Damage
37
Dégâts des sorts
37
Précision
48
Attack Time
1.65
Expérience
282
Minion Life
230
Minion Damage
34
Ailment Threshold
504
Chill
2
Shock
2
Brittle
9
Scorch
2
Sap
4
Phys Convert Ele
0%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BrutusHook
Attack, Triggerable
Base Damage: 32—43
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Temps de recharge: 6 sec.
35% de Perte de Dégâts
90% de Réduction de la Durée du Saignement
15% de Réduction de la Vitesse d'attaque
150% Davantage de Dégâts avec le Saignement
main hand bleed on hit [1]
track which enemies hit index [20]
BrutusGroundSlam
Attack
Base Damage: 32—43
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Temps de recharge: 6 sec.
120% Davantage de Dégâts
50% de Réduction du Seuil d'Étourdissement de l'Ennemi
20% de Perte de Vitesse d'attaque
is area damage [1]
BrutusMeleeAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 32—43
Chances de coup critique: 5%
Dégâts d'Attaque: 120%
Dégâts d'Attaque: 120%
Attack Time: 1.65 sec.
Frappez vos ennemis d'un coup puissant.
20% Davantage de Dégâts d'Attaque
12% Davantage de Vitesse d'attaque
EmptyActionAttackBrutusMultiSlam
Attack
Base Damage: 32—43
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Temps de recharge: 7.5 sec.
25% de Perte de Vitesse d'attaque
action attack or cast time uses animation length [1]
BrutusMultiSlamImpact
Triggerable, Attack
Base Damage: 32—43
Chances de coup critique: 5%
Attack Time: 1.65 sec.
30% Davantage de Dégâts
active skill area of effect radius +% final [40]
cannot stun [1]
is area damage [1]
BrutusSpikedGround
Spell, Triggerable
Temps d'incantation: 1 sec.
Temps de recharge: 10 sec.
La Durée de base est de 4.5 secondes
active skill area of effect radius +% final [40]
cannot stun [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
secondary maximum base physical damage [10.71]
secondary minimum base physical damage [8.032]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossLight"
Stats
{
set_monster_delay_item_drops_millis = 900
}
Actor
{
main_hand_unarmed_type = "One_Hand_Mace"
slow_animations_go_to_idle = false
}
Life
{
corpse_usable = false
}
StateMachine
{
define_shared_state = "aggro; dialogue_lines;"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Brute/BossBrute"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Brutus, Lord Incarcerator",
life = 7.2,
damage = 3.5,
damageSpread = 0.15,
attackTime = 1.65,
attackRange = 11,
accuracy = 1.3,
skillList = {
"BrutusMeleeAttack",
"BrutusHook",
"BrutusSpikedGround",
"BrutusGroundSlam",
"EmptyActionAttackBrutusMultiSlam",
"BrutusMultiSlamImpact",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusMeleeAttack"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
},
levels = {
[1] = {12, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {12, levelRequirement = 43, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusHook"] = {
name = "BrutusHook",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_speed_+%",
"active_skill_damage_+%_final",
"track_which_enemies_hit_index",
"base_bleed_duration_+%",
"active_skill_bleeding_damage_+%_final",
"main_hand_bleed_on_hit",
},
levels = {
[1] = {-15, -35, 20, -90, 150, levelRequirement = 10, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusSpikedGround"] = {
name = "BrutusSpikedGround",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"secondary_minimum_base_physical_damage",
"secondary_maximum_base_physical_damage",
"base_skill_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {1.7999999523163, 2.4000000953674, 4500, 40, -30, levelRequirement = 9, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 3000, 20, -30, levelRequirement = 43, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 3000, 40, -30, levelRequirement = 57, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[4] = {0.60000002384186, 1, 4500, 40, -30, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusGroundSlam"] = {
name = "BrutusGroundSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_damage_+%_final",
"base_stun_threshold_reduction_+%",
"is_area_damage",
},
levels = {
[1] = {-20, 120, 50, levelRequirement = 9, statInterpolation = {1}, cost = { }, },
[2] = {-20, 120, 50, levelRequirement = 43, statInterpolation = {1}, cost = { }, },
[3] = {-20, 120, 50, levelRequirement = 57, statInterpolation = {1}, cost = { }, },
[4] = {-46, -30, 120, 50, levelRequirement = 66, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionAttackBrutusMultiSlam"] = {
name = "EmptyActionAttackBrutusMultiSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusMultiSlamImpact"] = {
name = "BrutusMultiSlamImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {30, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {30, 40, levelRequirement = 68, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [4500]
monster slain experience +% [250]
| Family | MonsterActBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be taunted when taunted ms [0]
| Family | TauntImmunityDuration |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
| Family | BossHealOnPlayerDeath |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
heal_on_nearby_death
Rayon: 120
heal aura owner % max life on death [0]
Brutus, Seigneur carcéral
Démonmonster dropped item rarity +% [4500]
monster slain experience +% [250]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [250]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Brutus, Lord Incarcerator
| Spectre | |
|---|---|
| Tags | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
Vie
720%
Armure
+50%
Évasion
+20%
Ailment Threshold
720%
Résistance
Damage
350%
Précision
130%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 11
Attack Time
1.65 Second
Damage Spread
±15%
Expérience
200%
Model Size
120%
Type
Brute
Metadata
BossBruteStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
46,320
Armure
43,185
Score d'Évasion
5,687
Damage
1,307
Dégâts des sorts
1,307
Précision
667
Attack Time
1.65
Expérience
20,510
Minion Life
10,047
Minion Damage
1,044
Ailment Threshold
46,320
Chill
146
Shock
146
Brittle
829
Scorch
146
Sap
405
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BrutusHook
Attack, Triggerable
Base Damage: 1111—1504
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Temps de recharge: 6 sec.
35% de Perte de Dégâts
90% de Réduction de la Durée du Saignement
15% de Réduction de la Vitesse d'attaque
150% Davantage de Dégâts avec le Saignement
main hand bleed on hit [1]
track which enemies hit index [20]
BrutusSpikedGround
Spell, Triggerable
Temps d'incantation: 1 sec.
Temps de recharge: 10 sec.
La Durée de base est de 4.5 secondes
active skill area of effect radius +% final [40]
cannot stun [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
secondary maximum base physical damage [514.4]
secondary minimum base physical damage [308.6]
BrutusGroundSlam
Attack
Base Damage: 1111—1504
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Temps de recharge: 6 sec.
120% Davantage de Dégâts
50% de Réduction du Seuil d'Étourdissement de l'Ennemi
46% de Perte de Vitesse d'attaque
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
BrutusMeleeAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1111—1504
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Frappez vos ennemis d'un coup puissant.
12% Davantage de Vitesse d'attaque
EmptyActionAttackBrutusMultiSlam
Attack
Base Damage: 1111—1504
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Temps de recharge: 7.5 sec.
25% de Perte de Vitesse d'attaque
action attack or cast time uses animation length [1]
BrutusMultiSlamImpact
Triggerable, Attack
Base Damage: 1111—1504
Chances de coup critique: 5%
Attack Time: 1.65 sec.
30% Davantage de Dégâts
active skill area of effect radius +% final [40]
cannot stun [1]
is area damage [1]
GTBrutusStandaloneCageFall
Triggerable, Spell
Temps d'incantation: 0.833 sec.
Temps de recharge: 24 sec.
SOBrutusCageSpawner
Triggerable, Spell
Temps d'incantation: 1 sec.
GABrutusStandaloneCageImpact
Triggerable, Attack
Base Damage: 1111—1504
Chances de coup critique: 5%
Attack Time: 1.65 sec.
is area damage [1]
secondary maximum base physical damage [272.2]
secondary minimum base physical damage [181.5]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMonster"
Actor
{
main_hand_unarmed_type = "One_Hand_Mace"
slow_animations_go_to_idle = false
}
Life
{
corpse_usable = false
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Brute/BossBruteStandalone"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Brutus, Lord Incarcerator",
life = 7.2,
damage = 3.5,
damageSpread = 0.15,
attackTime = 1.65,
attackRange = 11,
accuracy = 1.3,
skillList = {
"BrutusMeleeAttack",
"BrutusHook",
"BrutusSpikedGround",
"BrutusGroundSlam",
"GABrutusStandaloneCageImpact",
"EmptyActionAttackBrutusMultiSlam",
"BrutusMultiSlamImpact",
"SOBrutusCageSpawner",
"GTBrutusStandaloneCageFall",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusMeleeAttack"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
},
levels = {
[1] = {12, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {12, levelRequirement = 43, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusHook"] = {
name = "BrutusHook",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_speed_+%",
"active_skill_damage_+%_final",
"track_which_enemies_hit_index",
"base_bleed_duration_+%",
"active_skill_bleeding_damage_+%_final",
"main_hand_bleed_on_hit",
},
levels = {
[1] = {-15, -35, 20, -90, 150, levelRequirement = 10, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusSpikedGround"] = {
name = "BrutusSpikedGround",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"secondary_minimum_base_physical_damage",
"secondary_maximum_base_physical_damage",
"base_skill_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {1.7999999523163, 2.4000000953674, 4500, 40, -30, levelRequirement = 9, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 3000, 20, -30, levelRequirement = 43, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 3000, 40, -30, levelRequirement = 57, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[4] = {0.60000002384186, 1, 4500, 40, -30, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusGroundSlam"] = {
name = "BrutusGroundSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_damage_+%_final",
"base_stun_threshold_reduction_+%",
"is_area_damage",
},
levels = {
[1] = {-20, 120, 50, levelRequirement = 9, statInterpolation = {1}, cost = { }, },
[2] = {-20, 120, 50, levelRequirement = 43, statInterpolation = {1}, cost = { }, },
[3] = {-20, 120, 50, levelRequirement = 57, statInterpolation = {1}, cost = { }, },
[4] = {-46, -30, 120, 50, levelRequirement = 66, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GABrutusStandaloneCageImpact"] = {
name = "GABrutusStandaloneCageImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"secondary_minimum_base_physical_damage",
"secondary_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionAttackBrutusMultiSlam"] = {
name = "EmptyActionAttackBrutusMultiSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusMultiSlamImpact"] = {
name = "BrutusMultiSlamImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {30, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {30, 40, levelRequirement = 68, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOBrutusCageSpawner"] = {
name = "SOBrutusCageSpawner",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTBrutusStandaloneCageFall"] = {
name = "GTBrutusStandaloneCageFall",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.833,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [4500]
monster slain experience +% [250]
| Family | MonsterActBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be taunted when taunted ms [0]
| Family | TauntImmunityDuration |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Brutus, Seigneur carcéral
Démonmonster dropped item rarity +% [4500]
monster slain experience +% [250]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [250]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Brutus, Lord Incarcerator
| Spectre | |
|---|---|
| Tags | demon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, melee, not_int, physical_affinity, red_blood |
Vie
720%
Armure
+50%
Évasion
+20%
Ailment Threshold
720%
Résistance
Damage
350%
Précision
130%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 11
Attack Time
1.65 Second
Damage Spread
±15%
Expérience
200%
Model Size
120%
Type
Brute
Metadata
BossBruteGAUNTLET
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
46,320
Armure
43,185
Score d'Évasion
5,687
Damage
1,307
Dégâts des sorts
1,307
Précision
667
Attack Time
1.65
Expérience
20,510
Minion Life
10,047
Minion Damage
1,044
Ailment Threshold
46,320
Chill
146
Shock
146
Brittle
829
Scorch
146
Sap
405
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BrutusHook
Attack, Triggerable
Base Damage: 1111—1504
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Temps de recharge: 6 sec.
35% de Perte de Dégâts
90% de Réduction de la Durée du Saignement
15% de Réduction de la Vitesse d'attaque
150% Davantage de Dégâts avec le Saignement
main hand bleed on hit [1]
track which enemies hit index [20]
BrutusGroundSlam
Attack
Base Damage: 1111—1504
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Temps de recharge: 6 sec.
120% Davantage de Dégâts
50% de Réduction du Seuil d'Étourdissement de l'Ennemi
46% de Perte de Vitesse d'attaque
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
BrutusMeleeAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1111—1504
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Frappez vos ennemis d'un coup puissant.
12% Davantage de Vitesse d'attaque
EmptyActionAttackBrutusMultiSlam
Attack
Base Damage: 1111—1504
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Temps de recharge: 7.5 sec.
25% de Perte de Vitesse d'attaque
action attack or cast time uses animation length [1]
BrutusMultiSlamImpact
Triggerable, Attack
Base Damage: 1111—1504
Chances de coup critique: 5%
Attack Time: 1.65 sec.
30% Davantage de Dégâts
active skill area of effect radius +% final [40]
cannot stun [1]
is area damage [1]
BrutusSpikedGround
Spell, Triggerable
Temps d'incantation: 1 sec.
Temps de recharge: 10 sec.
La Durée de base est de 4.5 secondes
active skill area of effect radius +% final [40]
cannot stun [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
secondary maximum base physical damage [514.4]
secondary minimum base physical damage [308.6]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Brute/BossBruteGAUNTLET"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Brutus, Lord Incarcerator",
life = 7.2,
damage = 3.5,
damageSpread = 0.15,
attackTime = 1.65,
attackRange = 11,
accuracy = 1.3,
skillList = {
"BrutusMeleeAttack",
"BrutusHook",
"BrutusSpikedGround",
"BrutusGroundSlam",
"EmptyActionAttackBrutusMultiSlam",
"BrutusMultiSlamImpact",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusMeleeAttack"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
},
levels = {
[1] = {12, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {12, levelRequirement = 43, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusHook"] = {
name = "BrutusHook",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_speed_+%",
"active_skill_damage_+%_final",
"track_which_enemies_hit_index",
"base_bleed_duration_+%",
"active_skill_bleeding_damage_+%_final",
"main_hand_bleed_on_hit",
},
levels = {
[1] = {-15, -35, 20, -90, 150, levelRequirement = 10, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusSpikedGround"] = {
name = "BrutusSpikedGround",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"secondary_minimum_base_physical_damage",
"secondary_maximum_base_physical_damage",
"base_skill_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {1.7999999523163, 2.4000000953674, 4500, 40, -30, levelRequirement = 9, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 3000, 20, -30, levelRequirement = 43, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 3000, 40, -30, levelRequirement = 57, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[4] = {0.60000002384186, 1, 4500, 40, -30, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusGroundSlam"] = {
name = "BrutusGroundSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_damage_+%_final",
"base_stun_threshold_reduction_+%",
"is_area_damage",
},
levels = {
[1] = {-20, 120, 50, levelRequirement = 9, statInterpolation = {1}, cost = { }, },
[2] = {-20, 120, 50, levelRequirement = 43, statInterpolation = {1}, cost = { }, },
[3] = {-20, 120, 50, levelRequirement = 57, statInterpolation = {1}, cost = { }, },
[4] = {-46, -30, 120, 50, levelRequirement = 66, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionAttackBrutusMultiSlam"] = {
name = "EmptyActionAttackBrutusMultiSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusMultiSlamImpact"] = {
name = "BrutusMultiSlamImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {30, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {30, 40, levelRequirement = 68, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [4500]
monster slain experience +% [250]
| Family | MonsterActBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be taunted when taunted ms [0]
| Family | TauntImmunityDuration |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
| Family | BossHealOnPlayerDeath |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
heal_on_nearby_death
Rayon: 120
heal aura owner % max life on death [0]
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















