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Призыватель гнили
Труп
Категория монстра: Гуманоид
Создаёт кровавые пустулы
Призывает ихорозных вредителей
Создаёт едкую землю
Щёлкните ПКМ по этому предмету, чтобы создать этот труп.
Conjuror of Rot
Призыватель гнили FaridunWarlockMid /8
ИмяПоказывать полное описание
DropLevel 68
BaseType Conjuror of Rot
BaseType Призыватель гнили
Class Трупы
FlagsAlwaysAllocate
TypeMetadata/Items/ItemisedCorpses/FaridunWarlockMid
IconArt/2DItems/Currency/Azmeri/FaridunWarlock
ReferenceCommunity Wiki
keyval
Base.base_level1
Base.tagdefault
Base.description_textItemDescriptionItemisedCorpse
client.RenderItem
Usable.use_typeUsable
Usable.actionspawn_itemised_corpse
Призыватель гнили
Гуманоид
MonsterResistanceIconChaos
Conjuror of Rot
SpectreY
Spectre OverrideMetadata/Monsters/FaridunLeague/FaridunWarlock/FaridunWarlockSpectre
TagsЧародейский, human, humanoid, not_dex, not_str, ranged, red_blood, slow_movement
Packs
  • Призыватель гнили, Ихорозный вредитель, Собранный мертвец
  • Призыватель гнили, Афарудский щитоносец, Афарудская танцующая с клинками
  • Здоровье
    100%
    Energy Shield From Life
    40%
    Ailment Threshold
    100%
    Сопротивление
    MonsterResistanceIconFire0 MonsterResistanceIconCold0 MonsterResistanceIconLightning0 MonsterResistanceIconChaos40
    Damage
    120%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 60
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    FaridunWarlock
    Metadata
    FaridunWarlock_
    Уровень
    68
    Здоровье
    6,433
    Броня
    28,790
    Уклонение
    4,739
    Энергетический щит
    2,451
    Damage
    448
    Урон от чар
    448
    Точность
    580
    Attack Time
    1.5
    Опыт
    10,255
    Minion Life
    1,395
    Minion Energy Shield
    532
    Minion Damage
    358
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    Phys Convert Ele
    240%
    SSMFaridunWarlockBloodLocust
    Spell, Multicastable, Triggerable
    Время применения: 1 сек.
    alternate minion [679]
    minion dies when parent deleted [1]
    minion dies when parent dies [1]
    monster no drops or experience [1]
    number of monsters to summon [2]
    summon specific monsters radius +% [-75]
    summoned monsters are minions [1]
    SOFaridunWarlockPustule
    Triggerable, Spell
    Время применения: 1 сек.
    GSFaridunWarlockPustuleExplosion
    Spell, Triggerable
    Шанс критического удара: 5%
    Время применения: 1 сек.
    Наносит от 651.4 до 977 физического урона
    is area damage [1]
    GTFaridunWarlockPustules
    Triggerable, Spell
    Время применения: 1 сек.
    Перезарядка: 10 сек.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-40]
    GSFaridunWarlockMeteorImpact
    Spell, Triggerable
    Шанс критического удара: 5%
    Время применения: 1 сек.
    Наносит от 685.3 до 1028 физического урона
    50% шанс отравить при нанесении удара
    is area damage [1]
    GTFaridunWarlockMeteorSpawn
    Triggerable, Spell
    Время применения: 1 сек.
    Перезарядка: 8 сек.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-60]
    CGEFaridunWarlockSwarmGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Время применения: 1 сек.
    Перезарядка: 15 сек.
    Наносит 191.7 базового урона хаосом в секунду
    Базовая длительность - 5 секунд(-ы)
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-5]
    ground caustic art variation [23]
    is area damage [1]
    spell maximum action distance +% [-40]
    MPSFaridunWarlockBloodSpray
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Шанс критического удара: 5%
    Время применения: 1 сек.
    Наносит от 341.4 до 512 физического урона
    Выпускает снарядов: 3
    Дальность полета снарядов ограничена 2.5 м
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    distribute projectiles over contact points [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [284]
    projectile uses contact position [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FaridunLeague/FaridunWarlock/FaridunWarlock_"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        name = "Conjuror of Rot",
        life = 1,
        energyShield = 0.4,
        damage = 1.2,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 60,
        accuracy = 1,
        skillList = {
            "SSMFaridunWarlockBloodLocust",
            "MPSFaridunWarlockBloodSpray",
            "CGEFaridunWarlockSwarmGround",
            "GSFaridunWarlockMeteorImpact",
            "SOFaridunWarlockPustule",
            "GTFaridunWarlockMeteorSpawn",
            "GTFaridunWarlockPustules",
            "GSFaridunWarlockPustuleExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMFaridunWarlockBloodLocust"] = {
        name = "SSMFaridunWarlockBloodLocust",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "minion_dies_when_parent_dies",
            "minion_dies_when_parent_deleted",
        },
        levels = {
            [1] = {2, 679, -75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSFaridunWarlockBloodSpray"] = {
        name = "MPSFaridunWarlockBloodSpray",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "projectile_maximum_range_override",
            "base_number_of_projectiles",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 284, 25, 3, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEFaridunWarlockSwarmGround"] = {
        name = "CGEFaridunWarlockSwarmGround",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_caustic_art_variation",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
        },
        levels = {
            [1] = {2, -5, 5000, 23, -40, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunWarlockMeteorImpact"] = {
        name = "GSFaridunWarlockMeteorImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_chance_to_poison_on_hit_%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOFaridunWarlockPustule"] = {
        name = "SOFaridunWarlockPustule",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTFaridunWarlockMeteorSpawn"] = {
        name = "GTFaridunWarlockMeteorSpawn",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTFaridunWarlockPustules"] = {
        name = "GTFaridunWarlockPustules",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunWarlockPustuleExplosion"] = {
        name = "GSFaridunWarlockPustuleExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Призыватель гнили
    Гуманоид
    MonsterResistanceIconChaos
    Conjuror of Rot
    SpectreY
    TagsЧародейский, human, humanoid, not_dex, not_str, ranged, red_blood, slow_movement
    Здоровье
    100%
    Energy Shield From Life
    40%
    Ailment Threshold
    100%
    Сопротивление
    MonsterResistanceIconFire0 MonsterResistanceIconCold0 MonsterResistanceIconLightning0 MonsterResistanceIconChaos40
    Damage
    120%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 60
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    FaridunWarlock
    Metadata
    FaridunWarlockSpectre
    Уровень
    68
    Здоровье
    6,433
    Броня
    28,790
    Уклонение
    4,739
    Энергетический щит
    2,451
    Damage
    448
    Урон от чар
    448
    Точность
    580
    Attack Time
    1.5
    Опыт
    10,255
    Minion Life
    1,395
    Minion Energy Shield
    532
    Minion Damage
    358
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    Phys Convert Ele
    240%
    SSMFaridunWarlockBloodLocust
    Spell, Multicastable, Triggerable
    Время применения: 1 сек.
    alternate minion [679]
    minion dies when parent deleted [1]
    minion dies when parent dies [1]
    monster no drops or experience [1]
    number of monsters to summon [2]
    summon specific monsters radius +% [-75]
    summoned monsters are minions [1]
    SOFaridunWarlockPustule
    Triggerable, Spell
    Время применения: 1 сек.
    GSFaridunWarlockPustuleExplosion
    Spell, Triggerable
    Шанс критического удара: 5%
    Время применения: 1 сек.
    Наносит от 651.4 до 977 физического урона
    is area damage [1]
    GTFaridunWarlockPustules
    Triggerable, Spell
    Время применения: 1 сек.
    Перезарядка: 10 сек.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-40]
    GSFaridunWarlockMeteorImpact
    Spell, Triggerable
    Шанс критического удара: 5%
    Время применения: 1 сек.
    Наносит от 685.3 до 1028 физического урона
    50% шанс отравить при нанесении удара
    is area damage [1]
    GTFaridunWarlockMeteorSpawn
    Triggerable, Spell
    Время применения: 1 сек.
    Перезарядка: 8 сек.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-60]
    CGEFaridunWarlockSwarmGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Время применения: 1 сек.
    Перезарядка: 15 сек.
    Наносит 191.7 базового урона хаосом в секунду
    Базовая длительность - 5 секунд(-ы)
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-5]
    ground caustic art variation [23]
    is area damage [1]
    spell maximum action distance +% [-40]
    MPSFaridunWarlockBloodSpray
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Шанс критического удара: 5%
    Время применения: 1 сек.
    Наносит от 341.4 до 512 физического урона
    Выпускает снарядов: 3
    Дальность полета снарядов ограничена 2.5 м
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    distribute projectiles over contact points [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [284]
    projectile uses contact position [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FaridunLeague/FaridunWarlock/FaridunWarlockSpectre"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        name = "Conjuror of Rot",
        life = 1,
        energyShield = 0.4,
        damage = 1.2,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 60,
        accuracy = 1,
        skillList = {
            "SSMFaridunWarlockBloodLocust",
            "MPSFaridunWarlockBloodSpray",
            "CGEFaridunWarlockSwarmGround",
            "GSFaridunWarlockMeteorImpact",
            "SOFaridunWarlockPustule",
            "GTFaridunWarlockMeteorSpawn",
            "GTFaridunWarlockPustules",
            "GSFaridunWarlockPustuleExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMFaridunWarlockBloodLocust"] = {
        name = "SSMFaridunWarlockBloodLocust",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "minion_dies_when_parent_dies",
            "minion_dies_when_parent_deleted",
        },
        levels = {
            [1] = {2, 679, -75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSFaridunWarlockBloodSpray"] = {
        name = "MPSFaridunWarlockBloodSpray",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "projectile_maximum_range_override",
            "base_number_of_projectiles",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 284, 25, 3, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEFaridunWarlockSwarmGround"] = {
        name = "CGEFaridunWarlockSwarmGround",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_caustic_art_variation",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
        },
        levels = {
            [1] = {2, -5, 5000, 23, -40, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunWarlockMeteorImpact"] = {
        name = "GSFaridunWarlockMeteorImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_chance_to_poison_on_hit_%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOFaridunWarlockPustule"] = {
        name = "SOFaridunWarlockPustule",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTFaridunWarlockMeteorSpawn"] = {
        name = "GTFaridunWarlockMeteorSpawn",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTFaridunWarlockPustules"] = {
        name = "GTFaridunWarlockPustules",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunWarlockPustuleExplosion"] = {
        name = "GSFaridunWarlockPustuleExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Призыватель гнили
    Гуманоид
    MonsterResistanceIconChaos
    Conjuror of Rot
    SpectreY
    TagsЧародейский, human, humanoid, not_dex, not_str, ranged, red_blood, slow_movement
    Здоровье
    204%
    Energy Shield From Life
    40%
    Ailment Threshold
    204%
    Сопротивление
    MonsterResistanceIconFire0 MonsterResistanceIconCold0 MonsterResistanceIconLightning0 MonsterResistanceIconChaos40
    Damage
    204%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 60
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Опыт
    170%
    Model Size
    100%
    Type
    FaridunWarlockCorpse
    Metadata
    FaridunWarlockMid_
    Уровень
    68
    Здоровье
    13,124
    Броня
    28,790
    Уклонение
    4,739
    Энергетический щит
    5,000
    Damage
    762
    Урон от чар
    762
    Точность
    580
    Attack Time
    1.5
    Опыт
    17,434
    Minion Life
    2,847
    Minion Energy Shield
    1,084
    Minion Damage
    609
    Ailment Threshold
    13,124
    Chill
    41
    Shock
    41
    Brittle
    235
    Scorch
    41
    Sap
    115
    Phys Convert Ele
    240%
    SSMFaridunWarlockBloodLocust
    Spell, Multicastable, Triggerable
    Время применения: 1 сек.
    alternate minion [679]
    minion dies when parent deleted [1]
    minion dies when parent dies [1]
    monster no drops or experience [1]
    number of monsters to summon [2]
    summon specific monsters radius +% [-75]
    summoned monsters are minions [1]
    SOFaridunWarlockPustule
    Triggerable, Spell
    Время применения: 1 сек.
    GSFaridunWarlockPustuleExplosion
    Spell, Triggerable
    Шанс критического удара: 5%
    Время применения: 1 сек.
    Наносит от 651.4 до 977 физического урона
    is area damage [1]
    GTFaridunWarlockPustules
    Triggerable, Spell
    Время применения: 1 сек.
    Перезарядка: 10 сек.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-40]
    CGEFaridunWarlockSwarmGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Время применения: 1 сек.
    Перезарядка: 15 сек.
    Наносит 191.7 базового урона хаосом в секунду
    Базовая длительность - 5 секунд(-ы)
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-5]
    ground caustic art variation [23]
    is area damage [1]
    spell maximum action distance +% [-40]
    MPSFaridunWarlockBloodSpray
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Шанс критического удара: 5%
    Время применения: 1 сек.
    Наносит от 341.4 до 512 физического урона
    Выпускает снарядов: 3
    Дальность полета снарядов ограничена 2.5 м
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    distribute projectiles over contact points [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [284]
    projectile uses contact position [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FaridunLeague/FaridunWarlock/FaridunWarlockMid_"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        name = "Conjuror of Rot",
        life = 2.04,
        energyShield = 0.4,
        damage = 2.04,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 60,
        accuracy = 1,
        skillList = {
            "SSMFaridunWarlockBloodLocust",
            "MPSFaridunWarlockBloodSpray",
            "CGEFaridunWarlockSwarmGround",
            "SOFaridunWarlockPustule",
            "GTFaridunWarlockPustules",
            "GSFaridunWarlockPustuleExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMFaridunWarlockBloodLocust"] = {
        name = "SSMFaridunWarlockBloodLocust",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "minion_dies_when_parent_dies",
            "minion_dies_when_parent_deleted",
        },
        levels = {
            [1] = {2, 679, -75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSFaridunWarlockBloodSpray"] = {
        name = "MPSFaridunWarlockBloodSpray",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "projectile_maximum_range_override",
            "base_number_of_projectiles",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 284, 25, 3, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEFaridunWarlockSwarmGround"] = {
        name = "CGEFaridunWarlockSwarmGround",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_caustic_art_variation",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
        },
        levels = {
            [1] = {2, -5, 5000, 23, -40, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOFaridunWarlockPustule"] = {
        name = "SOFaridunWarlockPustule",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTFaridunWarlockPustules"] = {
        name = "GTFaridunWarlockPustules",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunWarlockPustuleExplosion"] = {
        name = "GSFaridunWarlockPustuleExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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