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Conjuror of Rot
Corpse
Monster Category: Humanoid
Creates Blood Pustules
Summons Ichorous Pests
Creates Caustic Ground
Right click this item to create this corpse.
Conjuror of Rot FaridunWarlockMid /7
NameShow Full Descriptions
DropLevel 68
BaseType Conjuror of Rot
Class Corpses
FlagsAlwaysAllocate
TypeMetadata/Items/ItemisedCorpses/FaridunWarlockMid
IconArt/2DItems/Currency/Azmeri/FaridunWarlock
ReferenceCommunity Wiki
keyval
Base.base_level1
Base.tagdefault
Base.description_textItemDescriptionItemisedCorpse
client.RenderItem
Usable.use_typeUsable
Usable.actionspawn_itemised_corpse
Conjuror of Rot
Humanoid
MonsterResistanceIconChaos
SpectreY
Spectre OverrideMetadata/Monsters/FaridunLeague/FaridunWarlock/FaridunWarlockSpectre
TagsCaster, human, humanoid, not_dex, not_str, ranged, red_blood, slow_movement
Packs
  • Conjuror of Rot, Ichorous Pest, Reassembled Dead
  • Conjuror of Rot, Afarud Shieldbearer, Afarud Bladedancer
  • Life
    100%
    Energy Shield From Life
    40%
    Ailment Threshold
    100%
    Resistance
    MonsterResistanceIconFire0 MonsterResistanceIconCold0 MonsterResistanceIconLightning0 MonsterResistanceIconChaos40
    Damage
    120%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 60
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Experience
    100%
    Model Size
    100%
    Type
    FaridunWarlock
    Metadata
    FaridunWarlock_
    Level
    68
    Life
    6,433
    Armour
    28,790
    Evasion Rating
    4,739
    Energy Shield
    2,451
    Damage
    448
    Spell Damage
    448
    Accuracy
    580
    Attack Time
    1.5
    Experience
    10,255
    Minion Life
    1,395
    Minion Energy Shield
    532
    Minion Damage
    358
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    Phys Convert Ele
    240%
    SSMFaridunWarlockBloodLocust
    Spell, Multicastable, Triggerable
    Cast Time: 1 sec
    alternate minion [679]
    minion dies when parent deleted [1]
    minion dies when parent dies [1]
    monster no drops or experience [1]
    number of monsters to summon [2]
    summon specific monsters radius +% [-75]
    summoned monsters are minions [1]
    SOFaridunWarlockPustule
    Triggerable, Spell
    Cast Time: 1 sec
    GSFaridunWarlockPustuleExplosion
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Deals 651.4 to 977 Physical Damage
    is area damage [1]
    GTFaridunWarlockPustules
    Triggerable, Spell
    Cast Time: 1 sec
    Cooldown Time: 10 sec
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-40]
    GSFaridunWarlockMeteorImpact
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Deals 685.3 to 1028 Physical Damage
    50% chance to Poison on Hit
    is area damage [1]
    GTFaridunWarlockMeteorSpawn
    Triggerable, Spell
    Cast Time: 1 sec
    Cooldown Time: 8 sec
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-60]
    CGEFaridunWarlockSwarmGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Cast Time: 1 sec
    Cooldown Time: 15 sec
    Deals 191.7 Base Chaos Damage per second
    Base duration is 5 seconds
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-5]
    ground caustic art variation [23]
    is area damage [1]
    spell maximum action distance +% [-40]
    MPSFaridunWarlockBloodSpray
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Deals 341.4 to 512 Physical Damage
    Fires 3 Projectiles
    Projectiles have 2.5 metres maximum range
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    distribute projectiles over contact points [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [284]
    projectile uses contact position [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FaridunLeague/FaridunWarlock/FaridunWarlock_"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        name = "Conjuror of Rot",
        life = 1,
        energyShield = 0.4,
        damage = 1.2,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 60,
        accuracy = 1,
        skillList = {
            "SSMFaridunWarlockBloodLocust",
            "MPSFaridunWarlockBloodSpray",
            "CGEFaridunWarlockSwarmGround",
            "GSFaridunWarlockMeteorImpact",
            "SOFaridunWarlockPustule",
            "GTFaridunWarlockMeteorSpawn",
            "GTFaridunWarlockPustules",
            "GSFaridunWarlockPustuleExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMFaridunWarlockBloodLocust"] = {
        name = "SSMFaridunWarlockBloodLocust",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "minion_dies_when_parent_dies",
            "minion_dies_when_parent_deleted",
        },
        levels = {
            [1] = {2, 679, -75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSFaridunWarlockBloodSpray"] = {
        name = "MPSFaridunWarlockBloodSpray",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "projectile_maximum_range_override",
            "base_number_of_projectiles",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 284, 25, 3, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEFaridunWarlockSwarmGround"] = {
        name = "CGEFaridunWarlockSwarmGround",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_caustic_art_variation",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
        },
        levels = {
            [1] = {2, -5, 5000, 23, -40, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunWarlockMeteorImpact"] = {
        name = "GSFaridunWarlockMeteorImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_chance_to_poison_on_hit_%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOFaridunWarlockPustule"] = {
        name = "SOFaridunWarlockPustule",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTFaridunWarlockMeteorSpawn"] = {
        name = "GTFaridunWarlockMeteorSpawn",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTFaridunWarlockPustules"] = {
        name = "GTFaridunWarlockPustules",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunWarlockPustuleExplosion"] = {
        name = "GSFaridunWarlockPustuleExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Conjuror of Rot
    Humanoid
    MonsterResistanceIconChaos
    SpectreY
    TagsCaster, human, humanoid, not_dex, not_str, ranged, red_blood, slow_movement
    Life
    100%
    Energy Shield From Life
    40%
    Ailment Threshold
    100%
    Resistance
    MonsterResistanceIconFire0 MonsterResistanceIconCold0 MonsterResistanceIconLightning0 MonsterResistanceIconChaos40
    Damage
    120%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 60
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Experience
    100%
    Model Size
    100%
    Type
    FaridunWarlock
    Metadata
    FaridunWarlockSpectre
    Level
    68
    Life
    6,433
    Armour
    28,790
    Evasion Rating
    4,739
    Energy Shield
    2,451
    Damage
    448
    Spell Damage
    448
    Accuracy
    580
    Attack Time
    1.5
    Experience
    10,255
    Minion Life
    1,395
    Minion Energy Shield
    532
    Minion Damage
    358
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    Phys Convert Ele
    240%
    SSMFaridunWarlockBloodLocust
    Spell, Multicastable, Triggerable
    Cast Time: 1 sec
    alternate minion [679]
    minion dies when parent deleted [1]
    minion dies when parent dies [1]
    monster no drops or experience [1]
    number of monsters to summon [2]
    summon specific monsters radius +% [-75]
    summoned monsters are minions [1]
    SOFaridunWarlockPustule
    Triggerable, Spell
    Cast Time: 1 sec
    GSFaridunWarlockPustuleExplosion
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Deals 651.4 to 977 Physical Damage
    is area damage [1]
    GTFaridunWarlockPustules
    Triggerable, Spell
    Cast Time: 1 sec
    Cooldown Time: 10 sec
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-40]
    GSFaridunWarlockMeteorImpact
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Deals 685.3 to 1028 Physical Damage
    50% chance to Poison on Hit
    is area damage [1]
    GTFaridunWarlockMeteorSpawn
    Triggerable, Spell
    Cast Time: 1 sec
    Cooldown Time: 8 sec
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-60]
    CGEFaridunWarlockSwarmGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Cast Time: 1 sec
    Cooldown Time: 15 sec
    Deals 191.7 Base Chaos Damage per second
    Base duration is 5 seconds
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-5]
    ground caustic art variation [23]
    is area damage [1]
    spell maximum action distance +% [-40]
    MPSFaridunWarlockBloodSpray
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Deals 341.4 to 512 Physical Damage
    Fires 3 Projectiles
    Projectiles have 2.5 metres maximum range
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    distribute projectiles over contact points [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [284]
    projectile uses contact position [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FaridunLeague/FaridunWarlock/FaridunWarlockSpectre"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        name = "Conjuror of Rot",
        life = 1,
        energyShield = 0.4,
        damage = 1.2,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 60,
        accuracy = 1,
        skillList = {
            "SSMFaridunWarlockBloodLocust",
            "MPSFaridunWarlockBloodSpray",
            "CGEFaridunWarlockSwarmGround",
            "GSFaridunWarlockMeteorImpact",
            "SOFaridunWarlockPustule",
            "GTFaridunWarlockMeteorSpawn",
            "GTFaridunWarlockPustules",
            "GSFaridunWarlockPustuleExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMFaridunWarlockBloodLocust"] = {
        name = "SSMFaridunWarlockBloodLocust",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "minion_dies_when_parent_dies",
            "minion_dies_when_parent_deleted",
        },
        levels = {
            [1] = {2, 679, -75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSFaridunWarlockBloodSpray"] = {
        name = "MPSFaridunWarlockBloodSpray",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "projectile_maximum_range_override",
            "base_number_of_projectiles",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 284, 25, 3, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEFaridunWarlockSwarmGround"] = {
        name = "CGEFaridunWarlockSwarmGround",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_caustic_art_variation",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
        },
        levels = {
            [1] = {2, -5, 5000, 23, -40, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunWarlockMeteorImpact"] = {
        name = "GSFaridunWarlockMeteorImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_chance_to_poison_on_hit_%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOFaridunWarlockPustule"] = {
        name = "SOFaridunWarlockPustule",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTFaridunWarlockMeteorSpawn"] = {
        name = "GTFaridunWarlockMeteorSpawn",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTFaridunWarlockPustules"] = {
        name = "GTFaridunWarlockPustules",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunWarlockPustuleExplosion"] = {
        name = "GSFaridunWarlockPustuleExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Conjuror of Rot
    Humanoid
    MonsterResistanceIconChaos
    SpectreY
    TagsCaster, human, humanoid, not_dex, not_str, ranged, red_blood, slow_movement
    Life
    204%
    Energy Shield From Life
    40%
    Ailment Threshold
    204%
    Resistance
    MonsterResistanceIconFire0 MonsterResistanceIconCold0 MonsterResistanceIconLightning0 MonsterResistanceIconChaos40
    Damage
    204%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 60
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Experience
    170%
    Model Size
    100%
    Type
    FaridunWarlockCorpse
    Metadata
    FaridunWarlockMid_
    Level
    68
    Life
    13,124
    Armour
    28,790
    Evasion Rating
    4,739
    Energy Shield
    5,000
    Damage
    762
    Spell Damage
    762
    Accuracy
    580
    Attack Time
    1.5
    Experience
    17,434
    Minion Life
    2,847
    Minion Energy Shield
    1,084
    Minion Damage
    609
    Ailment Threshold
    13,124
    Chill
    41
    Shock
    41
    Brittle
    235
    Scorch
    41
    Sap
    115
    Phys Convert Ele
    240%
    SSMFaridunWarlockBloodLocust
    Spell, Multicastable, Triggerable
    Cast Time: 1 sec
    alternate minion [679]
    minion dies when parent deleted [1]
    minion dies when parent dies [1]
    monster no drops or experience [1]
    number of monsters to summon [2]
    summon specific monsters radius +% [-75]
    summoned monsters are minions [1]
    SOFaridunWarlockPustule
    Triggerable, Spell
    Cast Time: 1 sec
    GSFaridunWarlockPustuleExplosion
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Deals 651.4 to 977 Physical Damage
    is area damage [1]
    GTFaridunWarlockPustules
    Triggerable, Spell
    Cast Time: 1 sec
    Cooldown Time: 10 sec
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-40]
    CGEFaridunWarlockSwarmGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Cast Time: 1 sec
    Cooldown Time: 15 sec
    Deals 191.7 Base Chaos Damage per second
    Base duration is 5 seconds
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-5]
    ground caustic art variation [23]
    is area damage [1]
    spell maximum action distance +% [-40]
    MPSFaridunWarlockBloodSpray
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Deals 341.4 to 512 Physical Damage
    Fires 3 Projectiles
    Projectiles have 2.5 metres maximum range
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    distribute projectiles over contact points [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [284]
    projectile uses contact position [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FaridunLeague/FaridunWarlock/FaridunWarlockMid_"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        name = "Conjuror of Rot",
        life = 2.04,
        energyShield = 0.4,
        damage = 2.04,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 60,
        accuracy = 1,
        skillList = {
            "SSMFaridunWarlockBloodLocust",
            "MPSFaridunWarlockBloodSpray",
            "CGEFaridunWarlockSwarmGround",
            "SOFaridunWarlockPustule",
            "GTFaridunWarlockPustules",
            "GSFaridunWarlockPustuleExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMFaridunWarlockBloodLocust"] = {
        name = "SSMFaridunWarlockBloodLocust",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "minion_dies_when_parent_dies",
            "minion_dies_when_parent_deleted",
        },
        levels = {
            [1] = {2, 679, -75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSFaridunWarlockBloodSpray"] = {
        name = "MPSFaridunWarlockBloodSpray",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "projectile_maximum_range_override",
            "base_number_of_projectiles",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 284, 25, 3, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEFaridunWarlockSwarmGround"] = {
        name = "CGEFaridunWarlockSwarmGround",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_caustic_art_variation",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
        },
        levels = {
            [1] = {2, -5, 5000, 23, -40, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOFaridunWarlockPustule"] = {
        name = "SOFaridunWarlockPustule",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTFaridunWarlockPustules"] = {
        name = "GTFaridunWarlockPustules",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunWarlockPustuleExplosion"] = {
        name = "GSFaridunWarlockPustuleExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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