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腐敗の召喚士
死体
モンスターカテゴリー: 人型
血の膿疱を生成する
膿の害獣を召喚する
腐食領域を生成する
このアイテムを右クリックしてこの死体を生成する。
Conjuror of Rot
腐敗の召喚士 FaridunWarlockMid /8
名前全ての説明を表示
DropLevel 68
BaseType Conjuror of Rot
BaseType 腐敗の召喚士
Class 死体
FlagsAlwaysAllocate
TypeMetadata/Items/ItemisedCorpses/FaridunWarlockMid
IconArt/2DItems/Currency/Azmeri/FaridunWarlock
ReferenceCommunity Wiki
keyval
Base.base_level1
Base.tagdefault
Base.description_textItemDescriptionItemisedCorpse
client.RenderItem
Usable.use_typeUsable
Usable.actionspawn_itemised_corpse
腐敗の召喚士
人型
MonsterResistanceIconChaos
Conjuror of Rot
SpectreY
Spectre OverrideMetadata/Monsters/FaridunLeague/FaridunWarlock/FaridunWarlockSpectre
Tagsキャスター, human, humanoid, not_dex, not_str, ranged, red_blood, slow_movement
Packs
  • 腐敗の召喚士, 膿の害獣, 蘇生された死者
  • 腐敗の召喚士, アファルドのシールドベアラー, アファルドのブレードダンサー
  • ライフ
    100%
    Energy Shield From Life
    40%
    Ailment Threshold
    100%
    耐性
    MonsterResistanceIconFire0 MonsterResistanceIconCold0 MonsterResistanceIconLightning0 MonsterResistanceIconChaos40
    Damage
    120%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 60
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    経験値
    100%
    Model Size
    100%
    Type
    FaridunWarlock
    Metadata
    FaridunWarlock_
    レベル
    68
    ライフ
    6,433
    アーマー
    28,790
    回避力
    4,739
    エナジーシールド
    2,451
    Damage
    448
    スペルダメージ
    448
    命中
    580
    Attack Time
    1.5
    経験値
    10,255
    Minion Life
    1,395
    Minion Energy Shield
    532
    Minion Damage
    358
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    Phys Convert Ele
    240%
    SSMFaridunWarlockBloodLocust
    Spell, Multicastable, Triggerable
    キャストタイム: 1 秒
    alternate minion [679]
    minion dies when parent deleted [1]
    minion dies when parent dies [1]
    monster no drops or experience [1]
    number of monsters to summon [2]
    summon specific monsters radius +% [-75]
    summoned monsters are minions [1]
    SOFaridunWarlockPustule
    Triggerable, Spell
    キャストタイム: 1 秒
    GSFaridunWarlockPustuleExplosion
    Spell, Triggerable
    クリティカル率: 5%
    キャストタイム: 1 秒
    651.4から977の物理ダメージを与える
    is area damage [1]
    GTFaridunWarlockPustules
    Triggerable, Spell
    キャストタイム: 1 秒
    クールダウン時間: 10 秒
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-40]
    GSFaridunWarlockMeteorImpact
    Spell, Triggerable
    クリティカル率: 5%
    キャストタイム: 1 秒
    685.3から1028の物理ダメージを与える
    ヒット時に50%の確率で毒を付与する
    is area damage [1]
    GTFaridunWarlockMeteorSpawn
    Triggerable, Spell
    キャストタイム: 1 秒
    クールダウン時間: 8 秒
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-60]
    CGEFaridunWarlockSwarmGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    キャストタイム: 1 秒
    クールダウン時間: 15 秒
    毎秒191.7の基礎混沌ダメージを与える
    基礎持続時間は5
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-5]
    ground caustic art variation [23]
    is area damage [1]
    spell maximum action distance +% [-40]
    MPSFaridunWarlockBloodSpray
    Spell, Projectile, ProjectilesFromUser, Triggerable
    クリティカル率: 5%
    キャストタイム: 1 秒
    341.4から512の物理ダメージを与える
    3個の投射物を放つ
    投射物は2.5mの最大飛距離を持つ
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    distribute projectiles over contact points [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [284]
    projectile uses contact position [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FaridunLeague/FaridunWarlock/FaridunWarlock_"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        name = "Conjuror of Rot",
        life = 1,
        energyShield = 0.4,
        damage = 1.2,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 60,
        accuracy = 1,
        skillList = {
            "SSMFaridunWarlockBloodLocust",
            "MPSFaridunWarlockBloodSpray",
            "CGEFaridunWarlockSwarmGround",
            "GSFaridunWarlockMeteorImpact",
            "SOFaridunWarlockPustule",
            "GTFaridunWarlockMeteorSpawn",
            "GTFaridunWarlockPustules",
            "GSFaridunWarlockPustuleExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMFaridunWarlockBloodLocust"] = {
        name = "SSMFaridunWarlockBloodLocust",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "minion_dies_when_parent_dies",
            "minion_dies_when_parent_deleted",
        },
        levels = {
            [1] = {2, 679, -75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSFaridunWarlockBloodSpray"] = {
        name = "MPSFaridunWarlockBloodSpray",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "projectile_maximum_range_override",
            "base_number_of_projectiles",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 284, 25, 3, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEFaridunWarlockSwarmGround"] = {
        name = "CGEFaridunWarlockSwarmGround",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_caustic_art_variation",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
        },
        levels = {
            [1] = {2, -5, 5000, 23, -40, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunWarlockMeteorImpact"] = {
        name = "GSFaridunWarlockMeteorImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_chance_to_poison_on_hit_%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOFaridunWarlockPustule"] = {
        name = "SOFaridunWarlockPustule",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTFaridunWarlockMeteorSpawn"] = {
        name = "GTFaridunWarlockMeteorSpawn",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTFaridunWarlockPustules"] = {
        name = "GTFaridunWarlockPustules",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunWarlockPustuleExplosion"] = {
        name = "GSFaridunWarlockPustuleExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    腐敗の召喚士
    人型
    MonsterResistanceIconChaos
    Conjuror of Rot
    SpectreY
    Tagsキャスター, human, humanoid, not_dex, not_str, ranged, red_blood, slow_movement
    ライフ
    100%
    Energy Shield From Life
    40%
    Ailment Threshold
    100%
    耐性
    MonsterResistanceIconFire0 MonsterResistanceIconCold0 MonsterResistanceIconLightning0 MonsterResistanceIconChaos40
    Damage
    120%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 60
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    経験値
    100%
    Model Size
    100%
    Type
    FaridunWarlock
    Metadata
    FaridunWarlockSpectre
    レベル
    68
    ライフ
    6,433
    アーマー
    28,790
    回避力
    4,739
    エナジーシールド
    2,451
    Damage
    448
    スペルダメージ
    448
    命中
    580
    Attack Time
    1.5
    経験値
    10,255
    Minion Life
    1,395
    Minion Energy Shield
    532
    Minion Damage
    358
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    Phys Convert Ele
    240%
    SSMFaridunWarlockBloodLocust
    Spell, Multicastable, Triggerable
    キャストタイム: 1 秒
    alternate minion [679]
    minion dies when parent deleted [1]
    minion dies when parent dies [1]
    monster no drops or experience [1]
    number of monsters to summon [2]
    summon specific monsters radius +% [-75]
    summoned monsters are minions [1]
    SOFaridunWarlockPustule
    Triggerable, Spell
    キャストタイム: 1 秒
    GSFaridunWarlockPustuleExplosion
    Spell, Triggerable
    クリティカル率: 5%
    キャストタイム: 1 秒
    651.4から977の物理ダメージを与える
    is area damage [1]
    GTFaridunWarlockPustules
    Triggerable, Spell
    キャストタイム: 1 秒
    クールダウン時間: 10 秒
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-40]
    GSFaridunWarlockMeteorImpact
    Spell, Triggerable
    クリティカル率: 5%
    キャストタイム: 1 秒
    685.3から1028の物理ダメージを与える
    ヒット時に50%の確率で毒を付与する
    is area damage [1]
    GTFaridunWarlockMeteorSpawn
    Triggerable, Spell
    キャストタイム: 1 秒
    クールダウン時間: 8 秒
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-60]
    CGEFaridunWarlockSwarmGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    キャストタイム: 1 秒
    クールダウン時間: 15 秒
    毎秒191.7の基礎混沌ダメージを与える
    基礎持続時間は5
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-5]
    ground caustic art variation [23]
    is area damage [1]
    spell maximum action distance +% [-40]
    MPSFaridunWarlockBloodSpray
    Spell, Projectile, ProjectilesFromUser, Triggerable
    クリティカル率: 5%
    キャストタイム: 1 秒
    341.4から512の物理ダメージを与える
    3個の投射物を放つ
    投射物は2.5mの最大飛距離を持つ
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    distribute projectiles over contact points [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [284]
    projectile uses contact position [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FaridunLeague/FaridunWarlock/FaridunWarlockSpectre"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        name = "Conjuror of Rot",
        life = 1,
        energyShield = 0.4,
        damage = 1.2,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 60,
        accuracy = 1,
        skillList = {
            "SSMFaridunWarlockBloodLocust",
            "MPSFaridunWarlockBloodSpray",
            "CGEFaridunWarlockSwarmGround",
            "GSFaridunWarlockMeteorImpact",
            "SOFaridunWarlockPustule",
            "GTFaridunWarlockMeteorSpawn",
            "GTFaridunWarlockPustules",
            "GSFaridunWarlockPustuleExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMFaridunWarlockBloodLocust"] = {
        name = "SSMFaridunWarlockBloodLocust",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "minion_dies_when_parent_dies",
            "minion_dies_when_parent_deleted",
        },
        levels = {
            [1] = {2, 679, -75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSFaridunWarlockBloodSpray"] = {
        name = "MPSFaridunWarlockBloodSpray",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "projectile_maximum_range_override",
            "base_number_of_projectiles",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 284, 25, 3, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEFaridunWarlockSwarmGround"] = {
        name = "CGEFaridunWarlockSwarmGround",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_caustic_art_variation",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
        },
        levels = {
            [1] = {2, -5, 5000, 23, -40, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunWarlockMeteorImpact"] = {
        name = "GSFaridunWarlockMeteorImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_chance_to_poison_on_hit_%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOFaridunWarlockPustule"] = {
        name = "SOFaridunWarlockPustule",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTFaridunWarlockMeteorSpawn"] = {
        name = "GTFaridunWarlockMeteorSpawn",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTFaridunWarlockPustules"] = {
        name = "GTFaridunWarlockPustules",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunWarlockPustuleExplosion"] = {
        name = "GSFaridunWarlockPustuleExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    腐敗の召喚士
    人型
    MonsterResistanceIconChaos
    Conjuror of Rot
    SpectreY
    Tagsキャスター, human, humanoid, not_dex, not_str, ranged, red_blood, slow_movement
    ライフ
    204%
    Energy Shield From Life
    40%
    Ailment Threshold
    204%
    耐性
    MonsterResistanceIconFire0 MonsterResistanceIconCold0 MonsterResistanceIconLightning0 MonsterResistanceIconChaos40
    Damage
    204%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 60
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    経験値
    170%
    Model Size
    100%
    Type
    FaridunWarlockCorpse
    Metadata
    FaridunWarlockMid_
    レベル
    68
    ライフ
    13,124
    アーマー
    28,790
    回避力
    4,739
    エナジーシールド
    5,000
    Damage
    762
    スペルダメージ
    762
    命中
    580
    Attack Time
    1.5
    経験値
    17,434
    Minion Life
    2,847
    Minion Energy Shield
    1,084
    Minion Damage
    609
    Ailment Threshold
    13,124
    Chill
    41
    Shock
    41
    Brittle
    235
    Scorch
    41
    Sap
    115
    Phys Convert Ele
    240%
    SSMFaridunWarlockBloodLocust
    Spell, Multicastable, Triggerable
    キャストタイム: 1 秒
    alternate minion [679]
    minion dies when parent deleted [1]
    minion dies when parent dies [1]
    monster no drops or experience [1]
    number of monsters to summon [2]
    summon specific monsters radius +% [-75]
    summoned monsters are minions [1]
    SOFaridunWarlockPustule
    Triggerable, Spell
    キャストタイム: 1 秒
    GSFaridunWarlockPustuleExplosion
    Spell, Triggerable
    クリティカル率: 5%
    キャストタイム: 1 秒
    651.4から977の物理ダメージを与える
    is area damage [1]
    GTFaridunWarlockPustules
    Triggerable, Spell
    キャストタイム: 1 秒
    クールダウン時間: 10 秒
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-40]
    CGEFaridunWarlockSwarmGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    キャストタイム: 1 秒
    クールダウン時間: 15 秒
    毎秒191.7の基礎混沌ダメージを与える
    基礎持続時間は5
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-5]
    ground caustic art variation [23]
    is area damage [1]
    spell maximum action distance +% [-40]
    MPSFaridunWarlockBloodSpray
    Spell, Projectile, ProjectilesFromUser, Triggerable
    クリティカル率: 5%
    キャストタイム: 1 秒
    341.4から512の物理ダメージを与える
    3個の投射物を放つ
    投射物は2.5mの最大飛距離を持つ
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    distribute projectiles over contact points [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [284]
    projectile uses contact position [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FaridunLeague/FaridunWarlock/FaridunWarlockMid_"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        name = "Conjuror of Rot",
        life = 2.04,
        energyShield = 0.4,
        damage = 2.04,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 60,
        accuracy = 1,
        skillList = {
            "SSMFaridunWarlockBloodLocust",
            "MPSFaridunWarlockBloodSpray",
            "CGEFaridunWarlockSwarmGround",
            "SOFaridunWarlockPustule",
            "GTFaridunWarlockPustules",
            "GSFaridunWarlockPustuleExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMFaridunWarlockBloodLocust"] = {
        name = "SSMFaridunWarlockBloodLocust",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "minion_dies_when_parent_dies",
            "minion_dies_when_parent_deleted",
        },
        levels = {
            [1] = {2, 679, -75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSFaridunWarlockBloodSpray"] = {
        name = "MPSFaridunWarlockBloodSpray",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "projectile_maximum_range_override",
            "base_number_of_projectiles",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 284, 25, 3, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEFaridunWarlockSwarmGround"] = {
        name = "CGEFaridunWarlockSwarmGround",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_caustic_art_variation",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
        },
        levels = {
            [1] = {2, -5, 5000, 23, -40, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOFaridunWarlockPustule"] = {
        name = "SOFaridunWarlockPustule",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTFaridunWarlockPustules"] = {
        name = "GTFaridunWarlockPustules",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunWarlockPustuleExplosion"] = {
        name = "GSFaridunWarlockPustuleExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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