アファルドのシールドベアラー
人型
Afarud Shieldbearer
| Spectre | Y |
|---|---|
| Spectre Override | Metadata/Monsters/FaridunLeague/FaridunHumanShieldSpectre |
| Tags | fast_movement, flesh_armour, human, humanoid, melee, not_int, red_blood |
| Packs |
ライフ
169%
アーマー
+50%
回避力
+20%
Ailment Threshold
169%
耐性
Damage
156%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 20
Attack Time
0 Second
Damage Spread
±20%
経験値
130%
Model Size
100%
Type
FaridunHumanShield
Metadata
FaridunHumanShield
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
10,872
アーマー
43,185
回避力
5,687
Damage
583
スペルダメージ
583
命中
580
Attack Time
0
経験値
13,332
Minion Life
2,358
Minion Damage
465
Ailment Threshold
10,872
Chill
34
Shock
34
Brittle
194
Scorch
34
Sap
95
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedMaim
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 466—699
クリティカル率: 5%
強力な一撃で敵を打ち倒す。
ヒット時に重傷を与える
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FaridunLeague/FaridunHumanShield"] = {
fireResist = 20,
coldResist = 20,
lightningResist = 20,
chaosResist = 0,
name = "Afarud Shieldbearer",
life = 1.69,
damage = 1.56,
damageSpread = 0.2,
attackTime = 0,
attackRange = 20,
accuracy = 1,
weaponType1 = "Two Hand Axe",
skillList = {
"MeleeAtAnimationSpeedMaim",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedMaim"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"global_maim_on_hit",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
アファルドのシールドベアラー
人型
Afarud Shieldbearer
| Spectre | Y |
|---|---|
| Tags | fast_movement, flesh_armour, human, humanoid, melee, not_int, red_blood |
ライフ
169%
アーマー
+50%
回避力
+20%
Ailment Threshold
169%
耐性
Damage
156%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 20
Attack Time
0 Second
Damage Spread
±20%
経験値
130%
Model Size
100%
Type
FaridunHumanShield
Metadata
FaridunHumanShieldSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
10,872
アーマー
43,185
回避力
5,687
Damage
583
スペルダメージ
583
命中
580
Attack Time
0
経験値
13,332
Minion Life
2,358
Minion Damage
465
Ailment Threshold
10,872
Chill
34
Shock
34
Brittle
194
Scorch
34
Sap
95
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedMaim
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 466—699
クリティカル率: 5%
強力な一撃で敵を打ち倒す。
ヒット時に重傷を与える
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FaridunLeague/FaridunHumanShieldSpectre"] = {
fireResist = 20,
coldResist = 20,
lightningResist = 20,
chaosResist = 0,
name = "Afarud Shieldbearer",
life = 1.69,
damage = 1.56,
damageSpread = 0.2,
attackTime = 0,
attackRange = 20,
accuracy = 1,
weaponType1 = "Two Hand Axe",
skillList = {
"MeleeAtAnimationSpeedMaim",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedMaim"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"global_maim_on_hit",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
アファルドのシールドベアラー
人型
Afarud Shieldbearer
| Spectre | Y |
|---|---|
| Spectre Override | Metadata/Monsters/FaridunLeague/FaridunHumanShieldSpectre |
| Tags | fast_movement, flesh_armour, human, humanoid, melee, not_int, red_blood |
ライフ
169%
アーマー
+50%
回避力
+20%
Ailment Threshold
169%
耐性
Damage
156%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 20
Attack Time
0 Second
Damage Spread
±20%
経験値
130%
Model Size
100%
Type
FaridunHumanShield
Metadata
FaridunHumanShieldLegion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
10,872
アーマー
43,185
回避力
5,687
Damage
583
スペルダメージ
583
命中
580
Attack Time
0
経験値
13,332
Minion Life
2,358
Minion Damage
465
Ailment Threshold
10,872
Chill
34
Shock
34
Brittle
194
Scorch
34
Sap
95
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedMaim
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 466—699
クリティカル率: 5%
強力な一撃で敵を打ち倒す。
ヒット時に重傷を与える
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FaridunLeague/FaridunHumanShieldLegion"] = {
fireResist = 20,
coldResist = 20,
lightningResist = 20,
chaosResist = 0,
name = "Afarud Shieldbearer",
life = 1.69,
damage = 1.56,
damageSpread = 0.2,
attackTime = 0,
attackRange = 20,
accuracy = 1,
weaponType1 = "Two Hand Axe",
skillList = {
"MeleeAtAnimationSpeedMaim",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedMaim"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"global_maim_on_hit",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
アファルドのブレードダンサー
人型
Afarud Shieldbearer
| Spectre | Y |
|---|---|
| Spectre Override | Metadata/Monsters/FaridunLeague/FaridunHumanShieldSpectre |
| Tags | fast_movement, flesh_armour, human, humanoid, melee, not_int, red_blood |
ライフ
169%
アーマー
+50%
回避力
+20%
Ailment Threshold
169%
耐性
Damage
156%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 20
Attack Time
0 Second
Damage Spread
±20%
経験値
130%
Model Size
100%
Type
FaridunHumanShield
Metadata
FaridunHumanShieldSettlers
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
10,872
アーマー
43,185
回避力
5,687
Damage
583
スペルダメージ
583
命中
580
Attack Time
0
経験値
13,332
Minion Life
2,358
Minion Damage
465
Ailment Threshold
10,872
Chill
34
Shock
34
Brittle
194
Scorch
34
Sap
95
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedMaim
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 466—699
クリティカル率: 5%
強力な一撃で敵を打ち倒す。
ヒット時に重傷を与える
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FaridunLeague/FaridunHumanShieldSettlers"] = {
fireResist = 20,
coldResist = 20,
lightningResist = 20,
chaosResist = 0,
name = "Afarud Shieldbearer",
life = 1.69,
damage = 1.56,
damageSpread = 0.2,
attackTime = 0,
attackRange = 20,
accuracy = 1,
weaponType1 = "Two Hand Axe",
skillList = {
"MeleeAtAnimationSpeedMaim",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedMaim"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"global_maim_on_hit",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.