アファルドのブレードダンサー
人型
Afarud Bladedancer
| Spectre | Y |
|---|---|
| Spectre Override | Metadata/Monsters/FaridunLeague/FaridunHumanDaggersSpectre |
| Tags | fast_movement, flesh_armour, human, humanoid, melee, not_int, not_str, red_blood |
| Packs |
ライフ
104%
回避力
+50%
Ailment Threshold
104%
耐性
Damage
115%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
5 ~ 7
Attack Time
0 Second
Damage Spread
±20%
経験値
115%
Model Size
100%
Type
FaridunHumanDaggers
Metadata
FaridunHumanDaggers__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
6,691
アーマー
28,790
回避力
7,109
Damage
430
スペルダメージ
430
命中
580
Attack Time
0
経験値
11,793
Minion Life
1,451
Minion Damage
343
Ailment Threshold
6,691
Chill
21
Shock
21
Brittle
120
Scorch
21
Sap
58
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBleedChance
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 344—515
クリティカル率: 5%
アタックダメージ: 60%
アタックダメージ: 60%
強力な一撃で敵を打ち倒す。
アタックダメージが40%低下する
出血ダメージが20%上昇する
10%の確率で出血を付与する
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTFaridunDaggerChase
Spell, Movement
キャストタイム: 1 秒
クールダウン時間: 4 秒
action attack or cast time uses animation length [1]
leap slam minimum distance [45]
spell maximum action distance +% [-30]
walk emerge extra distance [-5]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FaridunLeague/FaridunHumanDaggers__"] = {
fireResist = 20,
coldResist = 20,
lightningResist = 20,
chaosResist = 0,
name = "Afarud Bladedancer",
life = 1.04,
damage = 1.15,
damageSpread = 0.2,
attackTime = 0,
attackRange = 7,
accuracy = 1,
weaponType1 = "Dagger",
skillList = {
"MeleeAtAnimationSpeedBleedChance",
"DTTFaridunDaggerChase",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBleedChance"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"bleed_on_hit_with_attacks_%",
"active_skill_bleeding_damage_+%_final",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {10, 20, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {2, 2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTFaridunDaggerChase"] = {
name = "DTTFaridunDaggerChase",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"walk_emerge_extra_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {45, -30, -5, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
アファルドのブレードダンサー
人型
Afarud Bladedancer
| Spectre | Y |
|---|---|
| Tags | fast_movement, flesh_armour, human, humanoid, melee, not_int, not_str, red_blood |
ライフ
104%
回避力
+50%
Ailment Threshold
104%
耐性
Damage
115%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
5 ~ 7
Attack Time
0 Second
Damage Spread
±20%
経験値
115%
Model Size
100%
Type
FaridunHumanDaggers
Metadata
FaridunHumanDaggersSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
6,691
アーマー
28,790
回避力
7,109
Damage
430
スペルダメージ
430
命中
580
Attack Time
0
経験値
11,793
Minion Life
1,451
Minion Damage
343
Ailment Threshold
6,691
Chill
21
Shock
21
Brittle
120
Scorch
21
Sap
58
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBleedChance
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 344—515
クリティカル率: 5%
アタックダメージ: 60%
アタックダメージ: 60%
強力な一撃で敵を打ち倒す。
アタックダメージが40%低下する
出血ダメージが20%上昇する
10%の確率で出血を付与する
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTFaridunDaggerChase
Spell, Movement
キャストタイム: 1 秒
クールダウン時間: 4 秒
action attack or cast time uses animation length [1]
leap slam minimum distance [45]
spell maximum action distance +% [-30]
walk emerge extra distance [-5]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FaridunLeague/FaridunHumanDaggersSpectre"] = {
fireResist = 20,
coldResist = 20,
lightningResist = 20,
chaosResist = 0,
name = "Afarud Bladedancer",
life = 1.04,
damage = 1.15,
damageSpread = 0.2,
attackTime = 0,
attackRange = 7,
accuracy = 1,
weaponType1 = "Dagger",
skillList = {
"MeleeAtAnimationSpeedBleedChance",
"DTTFaridunDaggerChase",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBleedChance"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"bleed_on_hit_with_attacks_%",
"active_skill_bleeding_damage_+%_final",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {10, 20, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {2, 2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTFaridunDaggerChase"] = {
name = "DTTFaridunDaggerChase",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"walk_emerge_extra_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {45, -30, -5, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
アファルドのブレードダンサー
人型
Afarud Bladedancer
| Spectre | Y |
|---|---|
| Spectre Override | Metadata/Monsters/FaridunLeague/FaridunHumanDaggersSpectre |
| Tags | fast_movement, flesh_armour, human, humanoid, melee, not_int, not_str, red_blood |
ライフ
104%
回避力
+50%
Ailment Threshold
104%
耐性
Damage
115%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
5 ~ 7
Attack Time
0 Second
Damage Spread
±20%
経験値
115%
Model Size
100%
Type
FaridunHumanDaggers
Metadata
FaridunHumanDaggersLegion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
6,691
アーマー
28,790
回避力
7,109
Damage
430
スペルダメージ
430
命中
580
Attack Time
0
経験値
11,793
Minion Life
1,451
Minion Damage
343
Ailment Threshold
6,691
Chill
21
Shock
21
Brittle
120
Scorch
21
Sap
58
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBleedChance
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 344—515
クリティカル率: 5%
アタックダメージ: 60%
アタックダメージ: 60%
強力な一撃で敵を打ち倒す。
アタックダメージが40%低下する
出血ダメージが20%上昇する
10%の確率で出血を付与する
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTFaridunDaggerChase
Spell, Movement
キャストタイム: 1 秒
クールダウン時間: 4 秒
action attack or cast time uses animation length [1]
leap slam minimum distance [45]
spell maximum action distance +% [-30]
walk emerge extra distance [-5]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FaridunLeague/FaridunHumanDaggersLegion"] = {
fireResist = 20,
coldResist = 20,
lightningResist = 20,
chaosResist = 0,
name = "Afarud Bladedancer",
life = 1.04,
damage = 1.15,
damageSpread = 0.2,
attackTime = 0,
attackRange = 7,
accuracy = 1,
weaponType1 = "Dagger",
skillList = {
"MeleeAtAnimationSpeedBleedChance",
"DTTFaridunDaggerChase",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBleedChance"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"bleed_on_hit_with_attacks_%",
"active_skill_bleeding_damage_+%_final",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {10, 20, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {2, 2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTFaridunDaggerChase"] = {
name = "DTTFaridunDaggerChase",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"walk_emerge_extra_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {45, -30, -5, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
アファルドのブレードダンサー
人型
Afarud Bladedancer
| Spectre | Y |
|---|---|
| Spectre Override | Metadata/Monsters/FaridunLeague/FaridunHumanDaggersSpectre |
| Tags | fast_movement, flesh_armour, human, humanoid, melee, not_int, not_str, red_blood |
ライフ
104%
回避力
+50%
Ailment Threshold
104%
耐性
Damage
115%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
5 ~ 7
Attack Time
0 Second
Damage Spread
±20%
経験値
115%
Model Size
100%
Type
FaridunHumanDaggers
Metadata
FaridunHumanDaggersSettlers
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
6,691
アーマー
28,790
回避力
7,109
Damage
430
スペルダメージ
430
命中
580
Attack Time
0
経験値
11,793
Minion Life
1,451
Minion Damage
343
Ailment Threshold
6,691
Chill
21
Shock
21
Brittle
120
Scorch
21
Sap
58
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBleedChance
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 344—515
クリティカル率: 5%
アタックダメージ: 60%
アタックダメージ: 60%
強力な一撃で敵を打ち倒す。
アタックダメージが40%低下する
出血ダメージが20%上昇する
10%の確率で出血を付与する
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTFaridunDaggerChase
Spell, Movement
キャストタイム: 1 秒
クールダウン時間: 4 秒
action attack or cast time uses animation length [1]
leap slam minimum distance [45]
spell maximum action distance +% [-30]
walk emerge extra distance [-5]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FaridunLeague/FaridunHumanDaggersSettlers"] = {
fireResist = 20,
coldResist = 20,
lightningResist = 20,
chaosResist = 0,
name = "Afarud Bladedancer",
life = 1.04,
damage = 1.15,
damageSpread = 0.2,
attackTime = 0,
attackRange = 7,
accuracy = 1,
weaponType1 = "Dagger",
skillList = {
"MeleeAtAnimationSpeedBleedChance",
"DTTFaridunDaggerChase",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBleedChance"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"bleed_on_hit_with_attacks_%",
"active_skill_bleeding_damage_+%_final",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {10, 20, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {2, 2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTFaridunDaggerChase"] = {
name = "DTTFaridunDaggerChase",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"walk_emerge_extra_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {45, -30, -5, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.