MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
アファルドの司令官、リダン
人型
MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning MonsterResistanceIconChaos
ドロップするアイテムのレアリティが15000%増加する
モンスターの付与する経験値が100%増加する
アクションスピードは基礎値の50%よりも低く修正されることがない
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ノックバックを受けることがない
Ridan, Afarud Commander
SpectreN
Tagsキャスター, fast_movement, flesh_armour, has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon
Packs
  • アファルドの司令官、リダン, アファルドのシールドベアラー, アファルドのブレードダンサー
  • ライフ
    1100%
    アーマー
    +80%
    Ailment Threshold
    1100%
    耐性
    MonsterResistanceIconFire40 MonsterResistanceIconCold40 MonsterResistanceIconLightning40 MonsterResistanceIconChaos25
    Damage
    200%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    4 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    経験値
    200%
    Model Size
    100%
    Type
    FaridunWildBoss
    Metadata
    FaridunWildBoss
    レベル
    68
    ライフ
    1,532,810
    アーマー
    51,822
    回避力
    4,739
    Damage
    851
    スペルダメージ
    1,270
    命中
    580
    Attack Time
    1.005
    経験値
    112,805
    Minion Life
    332,480
    Minion Damage
    680
    Ailment Threshold
    965,670
    Chill
    3,053
    Shock
    3,053
    Brittle
    17,275
    Scorch
    3,053
    Sap
    8,436
    Phys Convert Ele
    240%
    DTTFaridunMiniBossLeapSlam
    Spell, Movement
    キャストタイム: 1 秒
    クールダウン時間: 5 秒
    action attack or cast time uses animation length [1]
    leap slam minimum distance [25]
    spell maximum action distance +% [-40]
    GAFaridunMiniBossLeapSlamImpact
    Triggerable, Attack
    Base Damage: 1351—2027
    クリティカル率: 5%
    アタックダメージ: 155%
    アタックダメージ: 155%
    Attack Time: 1.5 秒
    アタックダメージが55%上昇する
    ヒット時に常に毒を付与する
    is area damage [1]
    CGEFaridunMiniBossLeapSlamGroundEffect
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    キャストタイム: 1 秒
    毎秒216.5の基礎混沌ダメージを与える
    基礎持続時間は5
    active skill area of effect radius +% final [25]
    ground caustic art variation [24]
    is area damage [1]
    MeleeAtAnimationSpeedChaos
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 1351—2027
    クリティカル率: 5%
    Attack Time: 1.5 秒
    強力な一撃で敵を打ち倒す。
    物理ダメージの25%を混沌ダメージに変換する
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    MeleeFardiunMiniBossSingleSweep
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 1351—2027
    クリティカル率: 5%
    アタックダメージ: 135%
    アタックダメージ: 135%
    Attack Time: 1.5 秒
    強力な一撃で敵を打ち倒す。
    アタックダメージが35%上昇する
    action attack or cast time uses animation length [1]
    attack maximum action distance + [20]
    is area damage [1]
    iconbasicattack
    MPWFaridunMinibossFleshProjectile
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 1351—2027
    クリティカル率: 5%
    アタックダメージ: 50%
    アタックダメージ: 50%
    Attack Time: 1.5 秒
    投射物は全ての対象を貫通する
    アタックダメージが50%低下する
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [185]
    projectile ballistic angle from reference event [1]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    projectiles not offset [1]
    spell maximum action distance +% [-50]
    MeleeFaridunMiniBossTripleSweep
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 1351—2027
    クリティカル率: 5%
    アタックダメージ: 155%
    アタックダメージ: 155%
    Attack Time: 1.5 秒
    クールダウン時間: 8 秒
    強力な一撃で敵を打ち倒す。
    アタックダメージが55%上昇する
    action attack or cast time uses animation length [1]
    attack maximum action distance + [45]
    is area damage [1]
    iconbasicattack
    DTTFaridunMiniBossLeapSunder
    Spell, Movement
    キャストタイム: 1 秒
    クールダウン時間: 5 秒
    action attack or cast time uses animation length [1]
    leap slam minimum distance [15]
    spell maximum action distance +% [-60]
    GAFaridunMiniBossLeapSunderImpact
    Triggerable, Attack
    Base Damage: 1351—2027
    クリティカル率: 5%
    アタックダメージ: 115%
    アタックダメージ: 115%
    Attack Time: 1.5 秒
    アタックダメージが15%上昇する
    ヒット時に常に毒を付与する
    is area damage [1]
    GAFaridunMinibossFleshProjectileImpact
    Triggerable, Attack
    Base Damage: 1351—2027
    クリティカル率: 5%
    アタックダメージ: 80%
    アタックダメージ: 80%
    Attack Time: 1.5 秒
    アタックダメージが20%低下する
    is area damage [1]
    EAAFaridunWildbossFling
    Attack
    Base Damage: 1351—2027
    クリティカル率: 5%
    Attack Time: 1.5 秒
    クールダウン時間: 5 秒
    action attack or cast time uses animation length [1]
    attack maximum action distance + [60]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FaridunLeague/FaridunWildBoss/FaridunWildBoss"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Ridan, Afarud Commander",
        life = 11,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedChaos",
            "CGEFaridunMiniBossLeapSlamGroundEffect",
            "EAAFaridunWildbossFling",
            "DTTFaridunMiniBossLeapSlam",
            "DTTFaridunMiniBossLeapSunder",
            "GAFaridunMiniBossLeapSlamImpact",
            "GAFaridunMiniBossLeapSunderImpact",
            "MeleeFardiunMiniBossSingleSweep",
            "MeleeFaridunMiniBossTripleSweep",
            "MPWFaridunMinibossFleshProjectile",
            "GAFaridunMinibossFleshProjectileImpact",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedChaos"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_chaos",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEFaridunMiniBossLeapSlamGroundEffect"] = {
        name = "CGEFaridunMiniBossLeapSlamGroundEffect",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_caustic_art_variation",
            "is_area_damage",
        },
        levels = {
            [1] = {1.5, 25, 5000, 24, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAFaridunWildbossFling"] = {
        name = "EAAFaridunWildbossFling",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTFaridunMiniBossLeapSlam"] = {
        name = "DTTFaridunMiniBossLeapSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {25, -40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTFaridunMiniBossLeapSunder"] = {
        name = "DTTFaridunMiniBossLeapSunder",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {15, -60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAFaridunMiniBossLeapSlamImpact"] = {
        name = "GAFaridunMiniBossLeapSlamImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chance_to_poison_on_hit_%",
            "is_area_damage",
        },
        levels = {
            [1] = {100, baseMultiplier = 1.55, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAFaridunMiniBossLeapSunderImpact"] = {
        name = "GAFaridunMiniBossLeapSunderImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chance_to_poison_on_hit_%",
            "is_area_damage",
        },
        levels = {
            [1] = {100, baseMultiplier = 1.15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeFardiunMiniBossSingleSweep"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {20, baseMultiplier = 1.35, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeFaridunMiniBossTripleSweep"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {45, baseMultiplier = 1.55, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWFaridunMinibossFleshProjectile"] = {
        name = "MPWFaridunMinibossFleshProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "projectiles_not_offset",
            "projectile_ballistic_angle_from_reference_event",
            "always_pierce",
        },
        levels = {
            [1] = {185, -50, baseMultiplier = 0.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAFaridunMinibossFleshProjectileImpact"] = {
        name = "GAFaridunMinibossFleshProjectileImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 0.8, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    ドロップするアイテムのレアリティが15000%増加する
    モンスターの付与する経験値が100%増加する
    FamilyMonsterMapBoss
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster slain experience +% 100 — 100 Global Unscalable Value
  • monster dropped item rarity +% 15000 — 15000 Global Unscalable Value
  • アクションスピードは基礎値の50%よりも低く修正されることがない
    FamilyCannotBeSlowedBelowValue
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value -50 — -50 Global Unscalable Value
  • Craft Tagsスピード
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 — 1 Global Unscalable Value
  • cannot be stunned for ms after stun finished 2000 — 2000 Global Unscalable Value
  • ノックバックを受けることがない
    FamilyImmuneToKnockback
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be knocked back 1 — 1 Global Unscalable Value
  • アファルドの司令官、リダン Text Audio /39
    名前
    貴様の妨害もここまでだ!
    MirageExecutioner_Aggro_Random
    貴様の妨害もここまでだ!
    MirageExecutioner_Aggro_2
    アファルドは勝利する!
    MirageExecutioner_Aggro_3
    アファルドは勝利する!
    MirageExecutioner_Aggro_4
    サレシュには貴様の魂が見えている!
    MirageExecutioner_Aggro_5
    サレシュには貴様の魂が見えている!
    MirageExecutioner_Aggro_6
    サレシュよ、我が魂を捧げる!
    MirageExecutioner_Death_Random
    サレシュよ、我が魂を捧げる!
    MirageExecutioner_Death_2
    サレシュよ、我が魂を捧げる!
    MirageExecutioner_Death_3
    サレシュのために!
    MirageExecutioner_Death_4
    サレシュのために!
    MirageExecutioner_Death_5
    血に溺れよ!
    MirageExecutioner_Fling_Random
    血に溺れよ!
    MirageExecutioner_Fling_2
    血に溺れよ!
    MirageExecutioner_Fling_3
    血に溺れよ!
    MirageExecutioner_Fling_4
    気まぐれだ!
    MirageExecutioner_Fling_5
    気まぐれだ!
    MirageExecutioner_Fling_6
    気まぐれだ!
    MirageExecutioner_Fling_7
    貰った!
    MirageExecutioner_LeapSlam_Random
    貰った!
    MirageExecutioner_LeapSlam_2
    貰った!
    MirageExecutioner_LeapSlam_3
    砂漠が手招いている!
    MirageExecutioner_LeapSlam_4
    砂漠が手招いている!
    MirageExecutioner_LeapSlam_5
    砂漠が手招いている!
    MirageExecutioner_LeapSlam_6
    終わった。
    MirageExecutioner_PlayerDies_Random
    終わった。
    MirageExecutioner_PlayerDies_2
    終わった。
    MirageExecutioner_PlayerDies_3
    サレシュのために!
    MirageExecutioner_PlayerDies_4
    サレシュのために!
    MirageExecutioner_PlayerDies_5
    サレシュのために!
    MirageExecutioner_PlayerDies_6
    慈悲はない!
    MirageExecutioner_SingleSweep_Random
    慈悲はない!
    MirageExecutioner_SingleSweep_2
    慈悲はない!
    MirageExecutioner_SingleSweep_3
    死ぬがいい!
    MirageExecutioner_SingleSweep_4
    死ぬがいい!
    MirageExecutioner_SingleSweep_5
    死ぬがいい!
    MirageExecutioner_SingleSweep_6
    貴様は!ここで!死ぬ!
    MirageExecutioner_TripleSweep_Random
    貴様は!ここで!死ぬ!
    MirageExecutioner_TripleSweep_2
    貴様は!ここで!死ぬ!
    MirageExecutioner_TripleSweep_3
    Edit

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