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아파루드 검의 무희
인간형
MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning
Afarud Bladedancer
SpectreY
Spectre OverrideMetadata/Monsters/FaridunLeague/FaridunHumanDaggersSpectre
Tagsfast_movement, flesh_armour, human, humanoid, melee, not_int, not_str, red_blood
Packs
  • 부식의 요술사, 아파루드 방패운반자, 아파루드 검의 무희
  • 아파루드 지휘관 리단, 아파루드 방패운반자, 아파루드 검의 무희
  • 생명력
    104%
    회피
    +50%
    Ailment Threshold
    104%
    저항
    MonsterResistanceIconFire20 MonsterResistanceIconCold20 MonsterResistanceIconLightning20 MonsterResistanceIconChaos0
    Damage
    115%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    5 ~ 7
    Attack Time
    0 Second
    Damage Spread
    ±20%
    경험치
    115%
    Model Size
    100%
    Type
    FaridunHumanDaggers
    Metadata
    FaridunHumanDaggers__
    레벨
    68
    생명력
    6,691
    방어도
    28,790
    회피
    7,109
    Damage
    430
    주문 피해
    430
    정확도
    580
    Attack Time
    0
    경험치
    11,793
    Minion Life
    1,451
    Minion Damage
    343
    Ailment Threshold
    6,691
    Chill
    21
    Shock
    21
    Brittle
    120
    Scorch
    21
    Sap
    58
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeedBleedChance
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 344—515
    치명타 확률: 5%
    공격 피해: 60%
    공격 피해: 60%
    강력한 일격으로 적들을 쓰러트립니다.
    주는 공격 피해 40% 감폭
    출혈 피해 20% 증폭
    10%의 확률로 출혈 유발
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    DTTFaridunDaggerChase
    Spell, Movement
    시전 속도: 1 초
    재사용 대기시간: 4 초
    action attack or cast time uses animation length [1]
    leap slam minimum distance [45]
    spell maximum action distance +% [-30]
    walk emerge extra distance [-5]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FaridunLeague/FaridunHumanDaggers__"] = {
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        name = "Afarud Bladedancer",
        life = 1.04,
        damage = 1.15,
        damageSpread = 0.2,
        attackTime = 0,
        attackRange = 7,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "MeleeAtAnimationSpeedBleedChance",
            "DTTFaridunDaggerChase",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedBleedChance"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "bleed_on_hit_with_attacks_%",
            "active_skill_bleeding_damage_+%_final",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {10, 20, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {2, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTFaridunDaggerChase"] = {
        name = "DTTFaridunDaggerChase",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
            "walk_emerge_extra_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {45, -30, -5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    아파루드 검의 무희
    인간형
    MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning
    Afarud Bladedancer
    SpectreY
    Tagsfast_movement, flesh_armour, human, humanoid, melee, not_int, not_str, red_blood
    생명력
    104%
    회피
    +50%
    Ailment Threshold
    104%
    저항
    MonsterResistanceIconFire20 MonsterResistanceIconCold20 MonsterResistanceIconLightning20 MonsterResistanceIconChaos0
    Damage
    115%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    5 ~ 7
    Attack Time
    0 Second
    Damage Spread
    ±20%
    경험치
    115%
    Model Size
    100%
    Type
    FaridunHumanDaggers
    Metadata
    FaridunHumanDaggersSpectre
    레벨
    68
    생명력
    6,691
    방어도
    28,790
    회피
    7,109
    Damage
    430
    주문 피해
    430
    정확도
    580
    Attack Time
    0
    경험치
    11,793
    Minion Life
    1,451
    Minion Damage
    343
    Ailment Threshold
    6,691
    Chill
    21
    Shock
    21
    Brittle
    120
    Scorch
    21
    Sap
    58
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeedBleedChance
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 344—515
    치명타 확률: 5%
    공격 피해: 60%
    공격 피해: 60%
    강력한 일격으로 적들을 쓰러트립니다.
    주는 공격 피해 40% 감폭
    출혈 피해 20% 증폭
    10%의 확률로 출혈 유발
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    DTTFaridunDaggerChase
    Spell, Movement
    시전 속도: 1 초
    재사용 대기시간: 4 초
    action attack or cast time uses animation length [1]
    leap slam minimum distance [45]
    spell maximum action distance +% [-30]
    walk emerge extra distance [-5]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FaridunLeague/FaridunHumanDaggersSpectre"] = {
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        name = "Afarud Bladedancer",
        life = 1.04,
        damage = 1.15,
        damageSpread = 0.2,
        attackTime = 0,
        attackRange = 7,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "MeleeAtAnimationSpeedBleedChance",
            "DTTFaridunDaggerChase",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedBleedChance"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "bleed_on_hit_with_attacks_%",
            "active_skill_bleeding_damage_+%_final",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {10, 20, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {2, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTFaridunDaggerChase"] = {
        name = "DTTFaridunDaggerChase",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
            "walk_emerge_extra_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {45, -30, -5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    아파루드 검의 무희
    인간형
    MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning
    Afarud Bladedancer
    SpectreY
    Spectre OverrideMetadata/Monsters/FaridunLeague/FaridunHumanDaggersSpectre
    Tagsfast_movement, flesh_armour, human, humanoid, melee, not_int, not_str, red_blood
    생명력
    104%
    회피
    +50%
    Ailment Threshold
    104%
    저항
    MonsterResistanceIconFire20 MonsterResistanceIconCold20 MonsterResistanceIconLightning20 MonsterResistanceIconChaos0
    Damage
    115%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    5 ~ 7
    Attack Time
    0 Second
    Damage Spread
    ±20%
    경험치
    115%
    Model Size
    100%
    Type
    FaridunHumanDaggers
    Metadata
    FaridunHumanDaggersLegion
    레벨
    68
    생명력
    6,691
    방어도
    28,790
    회피
    7,109
    Damage
    430
    주문 피해
    430
    정확도
    580
    Attack Time
    0
    경험치
    11,793
    Minion Life
    1,451
    Minion Damage
    343
    Ailment Threshold
    6,691
    Chill
    21
    Shock
    21
    Brittle
    120
    Scorch
    21
    Sap
    58
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeedBleedChance
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 344—515
    치명타 확률: 5%
    공격 피해: 60%
    공격 피해: 60%
    강력한 일격으로 적들을 쓰러트립니다.
    주는 공격 피해 40% 감폭
    출혈 피해 20% 증폭
    10%의 확률로 출혈 유발
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    DTTFaridunDaggerChase
    Spell, Movement
    시전 속도: 1 초
    재사용 대기시간: 4 초
    action attack or cast time uses animation length [1]
    leap slam minimum distance [45]
    spell maximum action distance +% [-30]
    walk emerge extra distance [-5]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FaridunLeague/FaridunHumanDaggersLegion"] = {
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        name = "Afarud Bladedancer",
        life = 1.04,
        damage = 1.15,
        damageSpread = 0.2,
        attackTime = 0,
        attackRange = 7,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "MeleeAtAnimationSpeedBleedChance",
            "DTTFaridunDaggerChase",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedBleedChance"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "bleed_on_hit_with_attacks_%",
            "active_skill_bleeding_damage_+%_final",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {10, 20, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {2, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTFaridunDaggerChase"] = {
        name = "DTTFaridunDaggerChase",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
            "walk_emerge_extra_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {45, -30, -5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    아파루드 검의 무희
    인간형
    MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning
    Afarud Bladedancer
    SpectreY
    Spectre OverrideMetadata/Monsters/FaridunLeague/FaridunHumanDaggersSpectre
    Tagsfast_movement, flesh_armour, human, humanoid, melee, not_int, not_str, red_blood
    생명력
    104%
    회피
    +50%
    Ailment Threshold
    104%
    저항
    MonsterResistanceIconFire20 MonsterResistanceIconCold20 MonsterResistanceIconLightning20 MonsterResistanceIconChaos0
    Damage
    115%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    5 ~ 7
    Attack Time
    0 Second
    Damage Spread
    ±20%
    경험치
    115%
    Model Size
    100%
    Type
    FaridunHumanDaggers
    Metadata
    FaridunHumanDaggersSettlers
    레벨
    68
    생명력
    6,691
    방어도
    28,790
    회피
    7,109
    Damage
    430
    주문 피해
    430
    정확도
    580
    Attack Time
    0
    경험치
    11,793
    Minion Life
    1,451
    Minion Damage
    343
    Ailment Threshold
    6,691
    Chill
    21
    Shock
    21
    Brittle
    120
    Scorch
    21
    Sap
    58
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeedBleedChance
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 344—515
    치명타 확률: 5%
    공격 피해: 60%
    공격 피해: 60%
    강력한 일격으로 적들을 쓰러트립니다.
    주는 공격 피해 40% 감폭
    출혈 피해 20% 증폭
    10%의 확률로 출혈 유발
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    DTTFaridunDaggerChase
    Spell, Movement
    시전 속도: 1 초
    재사용 대기시간: 4 초
    action attack or cast time uses animation length [1]
    leap slam minimum distance [45]
    spell maximum action distance +% [-30]
    walk emerge extra distance [-5]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FaridunLeague/FaridunHumanDaggersSettlers"] = {
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        name = "Afarud Bladedancer",
        life = 1.04,
        damage = 1.15,
        damageSpread = 0.2,
        attackTime = 0,
        attackRange = 7,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "MeleeAtAnimationSpeedBleedChance",
            "DTTFaridunDaggerChase",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedBleedChance"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "bleed_on_hit_with_attacks_%",
            "active_skill_bleeding_damage_+%_final",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {10, 20, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {2, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTFaridunDaggerChase"] = {
        name = "DTTFaridunDaggerChase",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
            "walk_emerge_extra_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {45, -30, -5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
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