아파루드 방패운반자
인간형
Afarud Shieldbearer
| Spectre | Y |
|---|---|
| Spectre Override | Metadata/Monsters/FaridunLeague/FaridunHumanShieldSpectre |
| Tags | fast_movement, flesh_armour, human, humanoid, melee, not_int, red_blood |
| Packs |
생명력
169%
방어도
+50%
회피
+20%
Ailment Threshold
169%
저항
Damage
156%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 20
Attack Time
0 Second
Damage Spread
±20%
경험치
130%
Model Size
100%
Type
FaridunHumanShield
Metadata
FaridunHumanShield
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
10,872
방어도
43,185
회피
5,687
Damage
583
주문 피해
583
정확도
580
Attack Time
0
경험치
13,332
Minion Life
2,358
Minion Damage
465
Ailment Threshold
10,872
Chill
34
Shock
34
Brittle
194
Scorch
34
Sap
95
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedMaim
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 466—699
치명타 확률: 5%
강력한 일격으로 적들을 쓰러트립니다.
명중 시 힘줄 절단
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FaridunLeague/FaridunHumanShield"] = {
fireResist = 20,
coldResist = 20,
lightningResist = 20,
chaosResist = 0,
name = "Afarud Shieldbearer",
life = 1.69,
damage = 1.56,
damageSpread = 0.2,
attackTime = 0,
attackRange = 20,
accuracy = 1,
weaponType1 = "Two Hand Axe",
skillList = {
"MeleeAtAnimationSpeedMaim",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedMaim"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"global_maim_on_hit",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
아파루드 방패운반자
인간형
Afarud Shieldbearer
| Spectre | Y |
|---|---|
| Tags | fast_movement, flesh_armour, human, humanoid, melee, not_int, red_blood |
생명력
169%
방어도
+50%
회피
+20%
Ailment Threshold
169%
저항
Damage
156%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 20
Attack Time
0 Second
Damage Spread
±20%
경험치
130%
Model Size
100%
Type
FaridunHumanShield
Metadata
FaridunHumanShieldSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
10,872
방어도
43,185
회피
5,687
Damage
583
주문 피해
583
정확도
580
Attack Time
0
경험치
13,332
Minion Life
2,358
Minion Damage
465
Ailment Threshold
10,872
Chill
34
Shock
34
Brittle
194
Scorch
34
Sap
95
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedMaim
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 466—699
치명타 확률: 5%
강력한 일격으로 적들을 쓰러트립니다.
명중 시 힘줄 절단
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FaridunLeague/FaridunHumanShieldSpectre"] = {
fireResist = 20,
coldResist = 20,
lightningResist = 20,
chaosResist = 0,
name = "Afarud Shieldbearer",
life = 1.69,
damage = 1.56,
damageSpread = 0.2,
attackTime = 0,
attackRange = 20,
accuracy = 1,
weaponType1 = "Two Hand Axe",
skillList = {
"MeleeAtAnimationSpeedMaim",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedMaim"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"global_maim_on_hit",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
아파루드 방패운반자
인간형
Afarud Shieldbearer
| Spectre | Y |
|---|---|
| Spectre Override | Metadata/Monsters/FaridunLeague/FaridunHumanShieldSpectre |
| Tags | fast_movement, flesh_armour, human, humanoid, melee, not_int, red_blood |
생명력
169%
방어도
+50%
회피
+20%
Ailment Threshold
169%
저항
Damage
156%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 20
Attack Time
0 Second
Damage Spread
±20%
경험치
130%
Model Size
100%
Type
FaridunHumanShield
Metadata
FaridunHumanShieldLegion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
10,872
방어도
43,185
회피
5,687
Damage
583
주문 피해
583
정확도
580
Attack Time
0
경험치
13,332
Minion Life
2,358
Minion Damage
465
Ailment Threshold
10,872
Chill
34
Shock
34
Brittle
194
Scorch
34
Sap
95
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedMaim
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 466—699
치명타 확률: 5%
강력한 일격으로 적들을 쓰러트립니다.
명중 시 힘줄 절단
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FaridunLeague/FaridunHumanShieldLegion"] = {
fireResist = 20,
coldResist = 20,
lightningResist = 20,
chaosResist = 0,
name = "Afarud Shieldbearer",
life = 1.69,
damage = 1.56,
damageSpread = 0.2,
attackTime = 0,
attackRange = 20,
accuracy = 1,
weaponType1 = "Two Hand Axe",
skillList = {
"MeleeAtAnimationSpeedMaim",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedMaim"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"global_maim_on_hit",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
아파루드 방패운반자
인간형
Afarud Shieldbearer
| Spectre | Y |
|---|---|
| Spectre Override | Metadata/Monsters/FaridunLeague/FaridunHumanShieldSpectre |
| Tags | fast_movement, flesh_armour, human, humanoid, melee, not_int, red_blood |
생명력
169%
방어도
+50%
회피
+20%
Ailment Threshold
169%
저항
Damage
156%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 20
Attack Time
0 Second
Damage Spread
±20%
경험치
130%
Model Size
100%
Type
FaridunHumanShield
Metadata
FaridunHumanShieldSettlers
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
10,872
방어도
43,185
회피
5,687
Damage
583
주문 피해
583
정확도
580
Attack Time
0
경험치
13,332
Minion Life
2,358
Minion Damage
465
Ailment Threshold
10,872
Chill
34
Shock
34
Brittle
194
Scorch
34
Sap
95
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedMaim
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 466—699
치명타 확률: 5%
강력한 일격으로 적들을 쓰러트립니다.
명중 시 힘줄 절단
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FaridunLeague/FaridunHumanShieldSettlers"] = {
fireResist = 20,
coldResist = 20,
lightningResist = 20,
chaosResist = 0,
name = "Afarud Shieldbearer",
life = 1.69,
damage = 1.56,
damageSpread = 0.2,
attackTime = 0,
attackRange = 20,
accuracy = 1,
weaponType1 = "Two Hand Axe",
skillList = {
"MeleeAtAnimationSpeedMaim",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedMaim"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"global_maim_on_hit",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.