Бесконечная опасность
Вы получаете урон во время использования умения передвижения
%_of_life_to_take_as_damage_on_using_a_movement_skill
%_of_energy_shield_to_take_as_damage_on_using_a_movement_skill
%_of_energy_shield_to_take_as_damage_on_using_a_movement_skill
Endless Hazard
Attribute /4
aura_damage_on_movement_skill_use
Key | Value |
---|---|
Acronym | Ignite |
BuffGroupsID | -1 |
IsBuffDefinition | 1 |
BuffMergeModesID | 3 |
Code | % of life to take as damage on using a movement skill |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | % of energy shield to take as damage on using a movement skill |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Бесконечная опасность
Механизм
damage taken +% from arrow traps final [-100]
Монстры не даруют зарядов флакона при смерти
Враги получают урон при использовании умений передвижения
cant touch this [1]
cant possess this [1]
Монстры не даруют зарядов флакона при смерти
Враги получают урон при использовании умений передвижения
cant touch this [1]
cant possess this [1]
Endless Hazard
Spectre | N |
---|---|
Tags | construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
Здоровье
200%
Броня
+100%
Ailment Threshold
200%
Сопротивление
0 0 0 0
Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
LabyrinthMonsterTotem
Metadata
LabyrinthPopUpTotemDamageTakenOnMovementSkillUse
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
12,867
Броня
57,580
Уклонение
4,739
Энергетический щит
0
Damage
374
Урон от чар
374
Точность
290
Attack Time
1.5
Опыт
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ReviveAfterDuration
Spell, Triggerable
Время применения: 1 сек.
Базовая длительность - 6 секунд(-ы)
100% шанс вызвать срабатывание этих чар при смерти
100% шанс вызвать срабатывание этих чар при смерти
SummonDaemonAtLocators
Spawns daemons in specific locations to restrict player movement skills
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/PopupTrap/popup"
Object Type Codes
version 2 extends "Metadata/Monsters/PopupTrap/popup" Life { on_death = "RemoveEffects(); DetachAll();" on_spawned_alive = "AddAttached( Metadata/Effects/Spells/totems/damagetakenonmovement/damagetakenonmovementtotem.ao,);" } Animated { on_emerge = "AddAttached( Metadata/Effects/Spells/totems/damagetakenonmovement/damagetakenonmovementtotem.ao, );" } Render { preload_buff_visual = "monster_aura_damage_on_movement_skill_use" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/LabyrinthPopUpTotemDamageTakenOnMovementSkillUse"] = { name = "Endless Hazard", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "ReviveAfterDuration", "SummonDaemonAtLocators", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ReviveAfterDuration"] = { name = "ReviveAfterDuration", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "cast_on_death_%", }, levels = { [1] = {6000, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonDaemonAtLocators"] = { name = "SummonDaemonAtLocators", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Spawns daemons in specific locations to restrict player movement skills", skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.05, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "summoned_monsters_are_minions", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
damage taken +% from arrow traps final [-100]
Id | LabyrinthArrowTrapDamageTaken2_ |
---|---|
Family | LabyrinthTrapDamage |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Монстры не даруют зарядов флакона при смерти
Id | MonsterNoFlaskCharges |
---|---|
Family | MonsterSlainNoFlaskCharges |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | flask |
Враги получают урон при использовании умений передвижения
Id | TotemHasMovementSkillDamageAuraText |
---|---|
Family | TotemHasMovementSkillDamageAuraText |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cant touch this [1]
Id | TormentCantTouchThis |
---|---|
Family | CantTouchThis |
Domains | монстр (3) |
GenerationType | Мучение (7) |
Req. level | 1 |
Stats |
cant possess this [1]
Id | TormentCantPossessThis |
---|---|
Family | CantPossessThis |
Domains | монстр (3) |
GenerationType | Мучение (7) |
Req. level | 1 |
Stats |
Бесконечная опасность
Механизм
damage taken +% from arrow traps final [-100]
Монстры не даруют зарядов флакона при смерти
level [0]
Враги получают урон при использовании умений передвижения
cant touch this [1]
cant possess this [1]
Монстры не даруют зарядов флакона при смерти
level [0]
Враги получают урон при использовании умений передвижения
cant touch this [1]
cant possess this [1]
Endless Hazard
Spectre | N |
---|---|
Tags | construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
Здоровье
200%
Броня
+100%
Ailment Threshold
200%
Сопротивление
0 0 0 0
Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
LabyrinthMonsterTotem
Metadata
LabyrinthPopUpTotemDamageTakenOnMovementSkillUseProximityShield
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
12,867
Броня
57,580
Уклонение
4,739
Энергетический щит
0
Damage
374
Урон от чар
374
Точность
290
Attack Time
1.5
Опыт
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ReviveAfterDuration
Spell, Triggerable
Время применения: 1 сек.
Базовая длительность - 6 секунд(-ы)
100% шанс вызвать срабатывание этих чар при смерти
100% шанс вызвать срабатывание этих чар при смерти
SummonDaemonAtLocators
Spawns daemons in specific locations to restrict player movement skills
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/PopupTrap/popup"
Object Type Codes
version 2 extends "Metadata/Monsters/PopupTrap/popup" Life { on_death = "RemoveEffects(); DetachAll();" on_spawned_alive = "AddAttached( Metadata/Effects/Spells/totems/damagetakenonmovement/damagetakenonmovementtotem.ao,);" } Animated { on_emerge = "AddAttached( Metadata/Effects/Spells/totems/damagetakenonmovement/damagetakenonmovementtotem.ao, );" } Render { preload_buff_visual = "monster_aura_damage_on_movement_skill_use" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/LabyrinthPopUpTotemDamageTakenOnMovementSkillUseProximityShield"] = { name = "Endless Hazard", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "ReviveAfterDuration", "SummonDaemonAtLocators", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ReviveAfterDuration"] = { name = "ReviveAfterDuration", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "cast_on_death_%", }, levels = { [1] = {6000, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonDaemonAtLocators"] = { name = "SummonDaemonAtLocators", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Spawns daemons in specific locations to restrict player movement skills", skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.05, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "summoned_monsters_are_minions", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
damage taken +% from arrow traps final [-100]
Id | LabyrinthArrowTrapDamageTaken2_ |
---|---|
Family | LabyrinthTrapDamage |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Монстры не даруют зарядов флакона при смерти
Id | MonsterNoFlaskCharges |
---|---|
Family | MonsterSlainNoFlaskCharges |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | flask |
level [0]
Id | PopUpTotemProximityShield |
---|---|
Name | Защитный купол |
Family | MonsterNemesis |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Враги получают урон при использовании умений передвижения
Id | TotemHasMovementSkillDamageAuraText |
---|---|
Family | TotemHasMovementSkillDamageAuraText |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cant touch this [1]
Id | TormentCantTouchThis |
---|---|
Family | CantTouchThis |
Domains | монстр (3) |
GenerationType | Мучение (7) |
Req. level | 1 |
Stats |
cant possess this [1]
Id | TormentCantPossessThis |
---|---|
Family | CantPossessThis |
Domains | монстр (3) |
GenerationType | Мучение (7) |
Req. level | 1 |
Stats |