Danger sans fin
Vous subissez des Dégâts physiques lorsque vous utilisez une Aptitude de déplacement.
%_of_life_to_take_as_damage_on_using_a_movement_skill
%_of_energy_shield_to_take_as_damage_on_using_a_movement_skill
Endless Hazard
Attribute /4

aura_damage_on_movement_skill_use

KeyValue
AcronymIgnite
BuffGroupsID-1
IsBuffDefinition1
BuffMergeModesID3
Code% of life to take as damage on using a movement skill
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Code% of energy shield to take as damage on using a movement skill
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Danger infini
Fabrication
damage taken +% from arrow traps final [-100]
Les Monstres n'octroient pas de charges de Flacon lorsqu'ils sont Tués
Les Ennemis subissent des Dégâts en utilisant des Aptitudes de déplacement
cant touch this [1]
cant possess this [1]
Endless Hazard
SpectreN
Tagsconstruct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour
Vie
200%
Armure
+100%
Ailment Threshold
200%
Résistance
0 0 0 0
Damage
100%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Expérience
100%
Model Size
100%
Type
LabyrinthMonsterTotem
Metadata
LabyrinthPopUpTotemDamageTakenOnMovementSkillUse
Niveau
68
Vie
12,867
Armure
57,580
Évasion
4,739
Bouclier d'énergie
0
Damage
374
Dégâts des sorts
374
Précision
290
Attack Time
1.5
Expérience
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
ReviveAfterDuration
Spell, Triggerable
Temps d'incantation: 1 sec.
La Durée de base est de 6 secondes
100% de chances de déclencher ce Sort en Mourant
SummonDaemonAtLocators
Fait apparaître des Démons à des emplacements spécifiques afin de restreindre les aptitudes de déplacement du joueur.
summoned monsters are minions [1]

Object Type

version 2
extends "Metadata/Monsters/PopupTrap/popup"

Object Type Codes

version 2
extends "Metadata/Monsters/PopupTrap/popup"

Life
{
	on_death = "RemoveEffects(); DetachAll();"
	on_spawned_alive = "AddAttached( Metadata/Effects/Spells/totems/damagetakenonmovement/damagetakenonmovementtotem.ao,  );"
}

Animated
{
	on_emerge = "AddAttached( Metadata/Effects/Spells/totems/damagetakenonmovement/damagetakenonmovementtotem.ao,  );"
}

Render
{
	preload_buff_visual = "monster_aura_damage_on_movement_skill_use"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/LabyrinthPopUpTotemDamageTakenOnMovementSkillUse"] = {
    name = "Endless Hazard",
    life = 2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "ReviveAfterDuration",
        "SummonDaemonAtLocators",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ReviveAfterDuration"] = {
    name = "ReviveAfterDuration",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "cast_on_death_%",
    },
    levels = {
        [1] = {6000, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonDaemonAtLocators"] = {
    name = "SummonDaemonAtLocators",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Spawns daemons in specific locations to restrict player movement skills",
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.05,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
damage taken +% from arrow traps final [-100]
IdLabyrinthArrowTrapDamageTaken2_
FamilyLabyrinthTrapDamage
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • damage taken +% from arrow traps final Min: -100 Max: -100 Global
  • Les Monstres n'octroient pas de charges de Flacon lorsqu'ils sont Tués
    IdMonsterNoFlaskCharges
    FamilyMonsterSlainNoFlaskCharges
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster grants no flask charges Min: 1 Max: 1 Global
  • Craft Tagsflask
    Les Ennemis subissent des Dégâts en utilisant des Aptitudes de déplacement
    IdTotemHasMovementSkillDamageAuraText
    FamilyTotemHasMovementSkillDamageAuraText
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster has movement skill damage aura text Min: 1 Max: 1 Global
  • cant touch this [1]
    IdTormentCantTouchThis
    FamilyCantTouchThis
    Domainsmonstre (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this [1]
    IdTormentCantPossessThis
    FamilyCantPossessThis
    Domainsmonstre (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant possess this Min: 1 Max: 1 Global
  • Danger infini
    Fabrication
    damage taken +% from arrow traps final [-100]
    Les Monstres n'octroient pas de charges de Flacon lorsqu'ils sont Tués
    level [0]
    Les Ennemis subissent des Dégâts en utilisant des Aptitudes de déplacement
    cant touch this [1]
    cant possess this [1]
    Endless Hazard
    SpectreN
    Tagsconstruct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour
    Vie
    200%
    Armure
    +100%
    Ailment Threshold
    200%
    Résistance
    0 0 0 0
    Damage
    100%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Expérience
    100%
    Model Size
    100%
    Type
    LabyrinthMonsterTotem
    Metadata
    LabyrinthPopUpTotemDamageTakenOnMovementSkillUseProximityShield
    Niveau
    68
    Vie
    12,867
    Armure
    57,580
    Évasion
    4,739
    Bouclier d'énergie
    0
    Damage
    374
    Dégâts des sorts
    374
    Précision
    290
    Attack Time
    1.5
    Expérience
    10,255
    Ailment Threshold
    12,867
    Chill
    41
    Shock
    41
    Brittle
    230
    Scorch
    41
    Sap
    112
    ReviveAfterDuration
    Spell, Triggerable
    Temps d'incantation: 1 sec.
    La Durée de base est de 6 secondes
    100% de chances de déclencher ce Sort en Mourant
    SummonDaemonAtLocators
    Fait apparaître des Démons à des emplacements spécifiques afin de restreindre les aptitudes de déplacement du joueur.
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/PopupTrap/popup"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/PopupTrap/popup"
    
    Life
    {
    	on_death = "RemoveEffects(); DetachAll();"
    	on_spawned_alive = "AddAttached( Metadata/Effects/Spells/totems/damagetakenonmovement/damagetakenonmovementtotem.ao,  );"
    }
    
    Animated
    {
    	on_emerge = "AddAttached( Metadata/Effects/Spells/totems/damagetakenonmovement/damagetakenonmovementtotem.ao,  );"
    }
    
    Render
    {
    	preload_buff_visual = "monster_aura_damage_on_movement_skill_use"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/LabyrinthPopUpTotemDamageTakenOnMovementSkillUseProximityShield"] = {
        name = "Endless Hazard",
        life = 2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "ReviveAfterDuration",
            "SummonDaemonAtLocators",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ReviveAfterDuration"] = {
        name = "ReviveAfterDuration",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "cast_on_death_%",
        },
        levels = {
            [1] = {6000, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonDaemonAtLocators"] = {
        name = "SummonDaemonAtLocators",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Spawns daemons in specific locations to restrict player movement skills",
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.05,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "summoned_monsters_are_minions",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    damage taken +% from arrow traps final [-100]
    IdLabyrinthArrowTrapDamageTaken2_
    FamilyLabyrinthTrapDamage
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • damage taken +% from arrow traps final Min: -100 Max: -100 Global
  • Les Monstres n'octroient pas de charges de Flacon lorsqu'ils sont Tués
    IdMonsterNoFlaskCharges
    FamilyMonsterSlainNoFlaskCharges
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster grants no flask charges Min: 1 Max: 1 Global
  • Craft Tagsflask
    level [0]
    IdPopUpTotemProximityShield
    NameBouclier de proximité
    FamilyMonsterNemesis
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • level Min: 0 Max: 0 Global
  • Les Ennemis subissent des Dégâts en utilisant des Aptitudes de déplacement
    IdTotemHasMovementSkillDamageAuraText
    FamilyTotemHasMovementSkillDamageAuraText
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster has movement skill damage aura text Min: 1 Max: 1 Global
  • cant touch this [1]
    IdTormentCantTouchThis
    FamilyCantTouchThis
    Domainsmonstre (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this [1]
    IdTormentCantPossessThis
    FamilyCantPossessThis
    Domainsmonstre (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant possess this Min: 1 Max: 1 Global
  • Edit

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