Risco Infinito
Você sofre Dano Físico sempre que usar uma habilidade de movimento
%_of_life_to_take_as_damage_on_using_a_movement_skill
%_of_energy_shield_to_take_as_damage_on_using_a_movement_skill
Endless Hazard
Attribute /6
aura_damage_on_movement_skill_use
| Nome | Exibir Descrições Completas |
|---|---|
| Cost | iLvl 1: Normal: 3x |
| Acronym | Ignite |
| Id | Fireball |
| BuffGroupsID | 31 |
| IsBuffDefinition | 1 |
| BuffMergeModesID | 3 |
| Code | % of life to take as damage on using a movement skill |
|---|---|
| IsPublic | 1 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 1 |
| Code | % of energy shield to take as damage on using a movement skill |
|---|---|
| IsPublic | 1 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 1 |
Perigo Sem Fim
Construtodamage taken +% from arrow traps final [-100]
Monstros não concedem Cargas de Frascos quando Mortos
Inimigos recebem Dano ao utilizar habilidades de Movimento
Monstros não concedem Cargas de Frascos quando Mortos
Inimigos recebem Dano ao utilizar habilidades de Movimento
cant touch this [1]
cant possess this [1]
cant possess this [1]
Endless Hazard
| Spectre | N |
|---|---|
| Tags | construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
Vida
200%
Armadura
+100%
Ailment Threshold
200%
Resistência
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
LabyrinthMonsterTotem
Metadata
LabyrinthPopUpTotemDamageTakenOnMovementSkillUse
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
12,867
Armadura
57,580
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1.5
Experiência
10,255
Minion Life
2,791
Minion Damage
298
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ReviveAfterDuration
Spell, Triggerable
Tempo de Conjuração: 1 seg
Duração base é de 6 segundos
100% de chance de Ativar esta Magia ao Morrer
SummonDaemonAtLocators
Cria demônios em locais específicos para restringir as habilidades de movimento do jogador.
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/PopupTrap/popup"
Object Type Codes
version 2
extends "Metadata/Monsters/PopupTrap/popup"
Life
{
on_death = "RemoveEffects(); DetachAll();"
on_spawned_alive = "AddAttached( Metadata/Effects/Spells/totems/damagetakenonmovement/damagetakenonmovementtotem.ao, );"
}
Animated
{
on_emerge = "AddAttached( Metadata/Effects/Spells/totems/damagetakenonmovement/damagetakenonmovementtotem.ao, );"
}
Render
{
preload_buff_visual = "monster_aura_damage_on_movement_skill_use"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/LabyrinthPopUpTotemDamageTakenOnMovementSkillUse"] = {
name = "Endless Hazard",
life = 2,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"ReviveAfterDuration",
"SummonDaemonAtLocators",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["ReviveAfterDuration"] = {
name = "ReviveAfterDuration",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"cast_on_death_%",
},
levels = {
[1] = {6000, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SummonDaemonAtLocators"] = {
name = "SummonDaemonAtLocators",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Spawns daemons in specific locations to restrict player movement skills",
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.05,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"summoned_monsters_are_minions",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
damage taken +% from arrow traps final [-100]
| Family | LabyrinthTrapDamage |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
Monstros não concedem Cargas de Frascos quando Mortos
| Family | MonsterSlainNoFlaskCharges |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | flask |
Inimigos recebem Dano ao utilizar habilidades de Movimento
| Family | TotemHasMovementSkillDamageAuraText |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
cant touch this [1]
| Family | CantTouchThis |
|---|---|
| Domains | monstro (3) |
| GenerationType | Torment (7) |
| Req. level | 1 |
| Stats |
cant possess this [1]
| Family | CantPossessThis |
|---|---|
| Domains | monstro (3) |
| GenerationType | Torment (7) |
| Req. level | 1 |
| Stats |
Risco Infindável
ConstrutoHabilidades de Retaliação têm 100% de chance de Empurrar
Monstros não concedem Cargas de Frascos quando Mortos
Inimigos recebem Dano ao utilizar habilidades de Movimento
Monstros Penetram 15% da Resistência a Gelo
Monstros não concedem Cargas de Frascos quando Mortos
Inimigos recebem Dano ao utilizar habilidades de Movimento
Monstros Penetram 15% da Resistência a Gelo
Dano aumentado em 2% por Carga de Poder com Acertos contra Inimigos com Vida Cheia
Dano com Acertos aumentado em 2% por Carga de Poder contra Inimigos em Vida Baixa
Dano com Acertos aumentado em 2% por Carga de Poder contra Inimigos em Vida Baixa
Endless Hazard
| Spectre | N |
|---|---|
| Tags | construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
| Packs |
Vida
400%
Armadura
+100%
Ailment Threshold
400%
Resistência
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
LabyrinthMonsterTotemUberMap
Metadata
LabyrinthPopUpTotemDamageTakenOnMovementSkillUseUberMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
25,733
Armadura
57,580
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1.5
Experiência
10,255
Minion Life
5,582
Minion Damage
298
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ReviveAfterDuration
Spell, Triggerable
Tempo de Conjuração: 1 seg
Duração base é de 6 segundos
100% de chance de Ativar esta Magia ao Morrer
SummonPopUpTrapDamageOnMovementSkillDaemonSelf
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tempo de Conjuração: 1 seg
alternate minion [132]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/PopupTrap/popup"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/LabyrinthPopUpTotemDamageTakenOnMovementSkillUseUberMap"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Endless Hazard",
life = 4,
damage = 1,
damageSpread = 0,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"SummonPopUpTrapDamageOnMovementSkillDaemonSelf",
"ReviveAfterDuration",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SummonPopUpTrapDamageOnMovementSkillDaemonSelf"] = {
name = "SummonPopUpTrapDamageOnMovementSkillDaemonSelf",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"minion_dies_when_parent_dies",
},
levels = {
[1] = {132, 1, -90, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ReviveAfterDuration"] = {
name = "ReviveAfterDuration",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"cast_on_death_%",
},
levels = {
[1] = {6000, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
damage taken +% from arrow traps final [-100]
| Family | LabyrinthTrapDamage |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
Monstros não concedem Cargas de Frascos quando Mortos
| Family | MonsterSlainNoFlaskCharges |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | flask |
Inimigos recebem Dano ao utilizar habilidades de Movimento
| Family | TotemHasMovementSkillDamageAuraText |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
Dano recebido reduzido em 67%
| Family | DamageTaken |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
cant touch this [1]
| Family | CantTouchThis |
|---|---|
| Domains | monstro (3) |
| GenerationType | Torment (7) |
| Req. level | 1 |
| Stats |
cant possess this [1]
| Family | CantPossessThis |
|---|---|
| Domains | monstro (3) |
| GenerationType | Torment (7) |
| Req. level | 1 |
| Stats |
Perigo Sem Fim
Construtodamage taken +% from arrow traps final [-100]
Monstros não concedem Cargas de Frascos quando Mortos
level [0]
Inimigos recebem Dano ao utilizar habilidades de Movimento
Monstros não concedem Cargas de Frascos quando Mortos
level [0]
Inimigos recebem Dano ao utilizar habilidades de Movimento
cant touch this [1]
cant possess this [1]
cant possess this [1]
Endless Hazard
| Spectre | N |
|---|---|
| Tags | construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
Vida
200%
Armadura
+100%
Ailment Threshold
200%
Resistência
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
LabyrinthMonsterTotem
Metadata
LabyrinthPopUpTotemDamageTakenOnMovementSkillUseProximityShield
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
12,867
Armadura
57,580
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1.5
Experiência
10,255
Minion Life
2,791
Minion Damage
298
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ReviveAfterDuration
Spell, Triggerable
Tempo de Conjuração: 1 seg
Duração base é de 6 segundos
100% de chance de Ativar esta Magia ao Morrer
SummonDaemonAtLocators
Cria demônios em locais específicos para restringir as habilidades de movimento do jogador.
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/PopupTrap/popup"
Object Type Codes
version 2
extends "Metadata/Monsters/PopupTrap/popup"
Life
{
on_death = "RemoveEffects(); DetachAll();"
on_spawned_alive = "AddAttached( Metadata/Effects/Spells/totems/damagetakenonmovement/damagetakenonmovementtotem.ao, );"
}
Animated
{
on_emerge = "AddAttached( Metadata/Effects/Spells/totems/damagetakenonmovement/damagetakenonmovementtotem.ao, );"
}
Render
{
preload_buff_visual = "monster_aura_damage_on_movement_skill_use"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/LabyrinthPopUpTotemDamageTakenOnMovementSkillUseProximityShield"] = {
name = "Endless Hazard",
life = 2,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"ReviveAfterDuration",
"SummonDaemonAtLocators",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["ReviveAfterDuration"] = {
name = "ReviveAfterDuration",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"cast_on_death_%",
},
levels = {
[1] = {6000, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SummonDaemonAtLocators"] = {
name = "SummonDaemonAtLocators",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Spawns daemons in specific locations to restrict player movement skills",
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.05,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"summoned_monsters_are_minions",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
damage taken +% from arrow traps final [-100]
| Family | LabyrinthTrapDamage |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
Monstros não concedem Cargas de Frascos quando Mortos
| Family | MonsterSlainNoFlaskCharges |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | flask |
level [0]
| Name | Escudo de Proximidade |
|---|---|
| Family | MonsterNemesis |
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
Inimigos recebem Dano ao utilizar habilidades de Movimento
| Family | TotemHasMovementSkillDamageAuraText |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
cant touch this [1]
| Family | CantTouchThis |
|---|---|
| Domains | monstro (3) |
| GenerationType | Torment (7) |
| Req. level | 1 |
| Stats |
cant possess this [1]
| Family | CantPossessThis |
|---|---|
| Domains | monstro (3) |
| GenerationType | Torment (7) |
| Req. level | 1 |
| Stats |
Risco Infindável
ConstrutoHabilidades de Retaliação têm 100% de chance de Empurrar
Monstros não concedem Cargas de Frascos quando Mortos
Seus Acertos empre Incendeiam
Duração do Incêndio em Inimigos aumentada em 25%
Todo Dano pode Incendiar
additional fire resistance against damage over time % [30]
ignite damage +% [100]
Inimigos recebem Dano ao utilizar habilidades de Movimento
Monstros Penetram 15% da Resistência a Gelo
Monstros não concedem Cargas de Frascos quando Mortos
Seus Acertos empre Incendeiam
Duração do Incêndio em Inimigos aumentada em 25%
Todo Dano pode Incendiar
additional fire resistance against damage over time % [30]
ignite damage +% [100]
Inimigos recebem Dano ao utilizar habilidades de Movimento
Monstros Penetram 15% da Resistência a Gelo
Dano aumentado em 2% por Carga de Poder com Acertos contra Inimigos com Vida Cheia
Dano com Acertos aumentado em 2% por Carga de Poder contra Inimigos em Vida Baixa
Dano com Acertos aumentado em 2% por Carga de Poder contra Inimigos em Vida Baixa
Endless Hazard
| Spectre | N |
|---|---|
| Tags | construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
| Packs |
Vida
400%
Armadura
+100%
Ailment Threshold
400%
Resistência
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
LabyrinthMonsterTotemUberMap
Metadata
LabyrinthPopUpTotemDamageTakenOnMovementSkillUseProximityShieldUberMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
25,733
Armadura
57,580
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1.5
Experiência
10,255
Minion Life
5,582
Minion Damage
298
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ReviveAfterDuration
Spell, Triggerable
Tempo de Conjuração: 1 seg
Duração base é de 6 segundos
100% de chance de Ativar esta Magia ao Morrer
SummonPopUpTrapDamageOnMovementSkillDaemonSelf
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tempo de Conjuração: 1 seg
alternate minion [132]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/PopupTrap/popup"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/LabyrinthPopUpTotemDamageTakenOnMovementSkillUseProximityShieldUberMap"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Endless Hazard",
life = 4,
damage = 1,
damageSpread = 0,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"SummonPopUpTrapDamageOnMovementSkillDaemonSelf",
"ReviveAfterDuration",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SummonPopUpTrapDamageOnMovementSkillDaemonSelf"] = {
name = "SummonPopUpTrapDamageOnMovementSkillDaemonSelf",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"minion_dies_when_parent_dies",
},
levels = {
[1] = {132, 1, -90, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ReviveAfterDuration"] = {
name = "ReviveAfterDuration",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"cast_on_death_%",
},
levels = {
[1] = {6000, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
damage taken +% from arrow traps final [-100]
| Family | LabyrinthTrapDamage |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
Monstros não concedem Cargas de Frascos quando Mortos
| Family | MonsterSlainNoFlaskCharges |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | flask |
level [0]
| Name | Escudo de Proximidade |
|---|---|
| Family | MonsterNemesis |
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
Inimigos recebem Dano ao utilizar habilidades de Movimento
| Family | TotemHasMovementSkillDamageAuraText |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
Dano recebido reduzido em 67%
| Family | DamageTaken |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
cant touch this [1]
| Family | CantTouchThis |
|---|---|
| Domains | monstro (3) |
| GenerationType | Torment (7) |
| Req. level | 1 |
| Stats |
cant possess this [1]
| Family | CantPossessThis |
|---|---|
| Domains | monstro (3) |
| GenerationType | Torment (7) |
| Req. level | 1 |
| Stats |
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.