Peligro Interminable
Recibes daño físico cuando usas una habilidad de movimiento
%_of_life_to_take_as_damage_on_using_a_movement_skill
%_of_energy_shield_to_take_as_damage_on_using_a_movement_skill
Endless Hazard
Attribute /4
aura_damage_on_movement_skill_use
Key | Value |
---|---|
Acronym | Ignite |
BuffGroupsID | -1 |
IsBuffDefinition | 1 |
BuffMergeModesID | 3 |
Code | % of life to take as damage on using a movement skill |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | % of energy shield to take as damage on using a movement skill |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Peligro Interminable
Constructo
damage taken +% from arrow traps final [-100]
Los monstruos no otorgan cargas de frascos al morir
Los Enemigos reciben Daño cuando usan Habilidades de Movimiento
Los monstruos no otorgan cargas de frascos al morir
Los Enemigos reciben Daño cuando usan Habilidades de Movimiento
cant touch this [1]
cant possess this [1]
cant possess this [1]
Endless Hazard
Spectre | N |
---|---|
Tags | construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
Vida
200%
Armadura
+100%
Ailment Threshold
200%
Resistencia
0 0 0 0
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
LabyrinthMonsterTotem
Metadata
LabyrinthPopUpTotemDamageTakenOnMovementSkillUse
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
12,867
Armadura
57,580
Evasión
4,739
Escudo de energía
0
Damage
374
Daño de hechizos
374
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ReviveAfterDuration
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
La duración base es de 6 segundos
100% de probabilidad de que se active este hechizo al morir
100% de probabilidad de que se active este hechizo al morir
SummonDaemonAtLocators
Invoca demonios en lugares específicos para restringir las habilidades de movimiento del personaje
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/PopupTrap/popup"
Object Type Codes
version 2 extends "Metadata/Monsters/PopupTrap/popup" Life { on_death = "RemoveEffects(); DetachAll();" on_spawned_alive = "AddAttached( Metadata/Effects/Spells/totems/damagetakenonmovement/damagetakenonmovementtotem.ao,);" } Animated { on_emerge = "AddAttached( Metadata/Effects/Spells/totems/damagetakenonmovement/damagetakenonmovementtotem.ao, );" } Render { preload_buff_visual = "monster_aura_damage_on_movement_skill_use" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/LabyrinthPopUpTotemDamageTakenOnMovementSkillUse"] = { name = "Endless Hazard", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "ReviveAfterDuration", "SummonDaemonAtLocators", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ReviveAfterDuration"] = { name = "ReviveAfterDuration", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "cast_on_death_%", }, levels = { [1] = {6000, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonDaemonAtLocators"] = { name = "SummonDaemonAtLocators", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Spawns daemons in specific locations to restrict player movement skills", skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.05, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "summoned_monsters_are_minions", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
damage taken +% from arrow traps final [-100]
Id | LabyrinthArrowTrapDamageTaken2_ |
---|---|
Family | LabyrinthTrapDamage |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Los monstruos no otorgan cargas de frascos al morir
Id | MonsterNoFlaskCharges |
---|---|
Family | MonsterSlainNoFlaskCharges |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | flask |
Los Enemigos reciben Daño cuando usan Habilidades de Movimiento
Id | TotemHasMovementSkillDamageAuraText |
---|---|
Family | TotemHasMovementSkillDamageAuraText |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cant touch this [1]
Id | TormentCantTouchThis |
---|---|
Family | CantTouchThis |
Domains | monstruo (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
cant possess this [1]
Id | TormentCantPossessThis |
---|---|
Family | CantPossessThis |
Domains | monstruo (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
Peligro Interminable
Constructo
damage taken +% from arrow traps final [-100]
Los monstruos no otorgan cargas de frascos al morir
level [0]
Los Enemigos reciben Daño cuando usan Habilidades de Movimiento
Los monstruos no otorgan cargas de frascos al morir
level [0]
Los Enemigos reciben Daño cuando usan Habilidades de Movimiento
cant touch this [1]
cant possess this [1]
cant possess this [1]
Endless Hazard
Spectre | N |
---|---|
Tags | construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
Vida
200%
Armadura
+100%
Ailment Threshold
200%
Resistencia
0 0 0 0
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
LabyrinthMonsterTotem
Metadata
LabyrinthPopUpTotemDamageTakenOnMovementSkillUseProximityShield
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
12,867
Armadura
57,580
Evasión
4,739
Escudo de energía
0
Damage
374
Daño de hechizos
374
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ReviveAfterDuration
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
La duración base es de 6 segundos
100% de probabilidad de que se active este hechizo al morir
100% de probabilidad de que se active este hechizo al morir
SummonDaemonAtLocators
Invoca demonios en lugares específicos para restringir las habilidades de movimiento del personaje
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/PopupTrap/popup"
Object Type Codes
version 2 extends "Metadata/Monsters/PopupTrap/popup" Life { on_death = "RemoveEffects(); DetachAll();" on_spawned_alive = "AddAttached( Metadata/Effects/Spells/totems/damagetakenonmovement/damagetakenonmovementtotem.ao,);" } Animated { on_emerge = "AddAttached( Metadata/Effects/Spells/totems/damagetakenonmovement/damagetakenonmovementtotem.ao, );" } Render { preload_buff_visual = "monster_aura_damage_on_movement_skill_use" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/LabyrinthPopUpTotemDamageTakenOnMovementSkillUseProximityShield"] = { name = "Endless Hazard", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "ReviveAfterDuration", "SummonDaemonAtLocators", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ReviveAfterDuration"] = { name = "ReviveAfterDuration", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "cast_on_death_%", }, levels = { [1] = {6000, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonDaemonAtLocators"] = { name = "SummonDaemonAtLocators", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Spawns daemons in specific locations to restrict player movement skills", skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.05, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "summoned_monsters_are_minions", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
damage taken +% from arrow traps final [-100]
Id | LabyrinthArrowTrapDamageTaken2_ |
---|---|
Family | LabyrinthTrapDamage |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Los monstruos no otorgan cargas de frascos al morir
Id | MonsterNoFlaskCharges |
---|---|
Family | MonsterSlainNoFlaskCharges |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | flask |
level [0]
Id | PopUpTotemProximityShield |
---|---|
Name | Escudo de proximidad |
Family | MonsterNemesis |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Los Enemigos reciben Daño cuando usan Habilidades de Movimiento
Id | TotemHasMovementSkillDamageAuraText |
---|---|
Family | TotemHasMovementSkillDamageAuraText |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cant touch this [1]
Id | TormentCantTouchThis |
---|---|
Family | CantTouchThis |
Domains | monstruo (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
cant possess this [1]
Id | TormentCantPossessThis |
---|---|
Family | CantPossessThis |
Domains | monstruo (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |