Peligro Interminable
Recibes daño físico cuando usas una habilidad de movimiento
%_of_life_to_take_as_damage_on_using_a_movement_skill
%_of_energy_shield_to_take_as_damage_on_using_a_movement_skill
Endless Hazard
Attribute /6
aura_damage_on_movement_skill_use
| Nombre | Mostrar descripciones completas |
|---|---|
| Cost | iLvl 1: Normal: 3x |
| Acronym | Ignite |
| Id | Fireball |
| BuffGroupsID | 31 |
| IsBuffDefinition | 1 |
| BuffMergeModesID | 3 |
| Code | % of life to take as damage on using a movement skill |
|---|---|
| IsPublic | 1 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 1 |
| Code | % of energy shield to take as damage on using a movement skill |
|---|---|
| IsPublic | 1 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 1 |
Peligro Interminable
Constructodamage taken +% from arrow traps final [-100]
Los monstruos no otorgan cargas de frascos al morir
Los enemigos reciben daño cuando usan habilidades de movimiento
Los monstruos no otorgan cargas de frascos al morir
Los enemigos reciben daño cuando usan habilidades de movimiento
cant touch this [1]
cant possess this [1]
cant possess this [1]
Endless Hazard
| Spectre | N |
|---|---|
| Tags | construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
Vida
200%
Armadura
+100%
Ailment Threshold
200%
Resistencia
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
LabyrinthMonsterTotem
Metadata
LabyrinthPopUpTotemDamageTakenOnMovementSkillUse
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
12,867
Armadura
57,580
Evasión
4,739
Damage
374
Daño de hechizos
374
Precisión
580
Attack Time
1.5
Experiencia
10,255
Minion Life
2,791
Minion Damage
298
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ReviveAfterDuration
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
La duración base es de 6 segundos
100% de probabilidad de que se active este hechizo al morir
SummonDaemonAtLocators
Invoca demonios en lugares específicos para restringir las habilidades de movimiento del personaje
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/PopupTrap/popup"
Object Type Codes
version 2
extends "Metadata/Monsters/PopupTrap/popup"
Life
{
on_death = "RemoveEffects(); DetachAll();"
on_spawned_alive = "AddAttached( Metadata/Effects/Spells/totems/damagetakenonmovement/damagetakenonmovementtotem.ao, );"
}
Animated
{
on_emerge = "AddAttached( Metadata/Effects/Spells/totems/damagetakenonmovement/damagetakenonmovementtotem.ao, );"
}
Render
{
preload_buff_visual = "monster_aura_damage_on_movement_skill_use"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/LabyrinthPopUpTotemDamageTakenOnMovementSkillUse"] = {
name = "Endless Hazard",
life = 2,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"ReviveAfterDuration",
"SummonDaemonAtLocators",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["ReviveAfterDuration"] = {
name = "ReviveAfterDuration",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"cast_on_death_%",
},
levels = {
[1] = {6000, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SummonDaemonAtLocators"] = {
name = "SummonDaemonAtLocators",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Spawns daemons in specific locations to restrict player movement skills",
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.05,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"summoned_monsters_are_minions",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
damage taken +% from arrow traps final [-100]
| Family | LabyrinthTrapDamage |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Los monstruos no otorgan cargas de frascos al morir
| Family | MonsterSlainNoFlaskCharges |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | flask |
Los enemigos reciben daño cuando usan habilidades de movimiento
| Family | TotemHasMovementSkillDamageAuraText |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
cant touch this [1]
| Family | CantTouchThis |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Torment (7) |
| Req. level | 1 |
| Stats |
cant possess this [1]
| Family | CantPossessThis |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Torment (7) |
| Req. level | 1 |
| Stats |
Peligro Interminable
ConstructoLas habilidades de represalia tienen un 100% de probabilidad de empujar
Los monstruos no otorgan cargas de frascos al morir
Los enemigos reciben daño cuando usan habilidades de movimiento
Los monstruos penetran el 15% de la resistencia al hielo
Los monstruos no otorgan cargas de frascos al morir
Los enemigos reciben daño cuando usan habilidades de movimiento
Los monstruos penetran el 15% de la resistencia al hielo
Daño con golpes contra enemigos con la vida llena aumentado un 2% por cada carga de poder
Daño con golpes contra enemigos con la vida baja aumentado un 2% por cada carga de poder
Daño con golpes contra enemigos con la vida baja aumentado un 2% por cada carga de poder
Endless Hazard
| Spectre | N |
|---|---|
| Tags | construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
| Packs |
Vida
400%
Armadura
+100%
Ailment Threshold
400%
Resistencia
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
LabyrinthMonsterTotemUberMap
Metadata
LabyrinthPopUpTotemDamageTakenOnMovementSkillUseUberMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
25,733
Armadura
57,580
Evasión
4,739
Damage
374
Daño de hechizos
374
Precisión
580
Attack Time
1.5
Experiencia
10,255
Minion Life
5,582
Minion Damage
298
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ReviveAfterDuration
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
La duración base es de 6 segundos
100% de probabilidad de que se active este hechizo al morir
SummonPopUpTrapDamageOnMovementSkillDaemonSelf
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tiempo de lanzamiento: 1 seg
alternate minion [132]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/PopupTrap/popup"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/LabyrinthPopUpTotemDamageTakenOnMovementSkillUseUberMap"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Endless Hazard",
life = 4,
damage = 1,
damageSpread = 0,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"SummonPopUpTrapDamageOnMovementSkillDaemonSelf",
"ReviveAfterDuration",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SummonPopUpTrapDamageOnMovementSkillDaemonSelf"] = {
name = "SummonPopUpTrapDamageOnMovementSkillDaemonSelf",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"minion_dies_when_parent_dies",
},
levels = {
[1] = {132, 1, -90, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ReviveAfterDuration"] = {
name = "ReviveAfterDuration",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"cast_on_death_%",
},
levels = {
[1] = {6000, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
damage taken +% from arrow traps final [-100]
| Family | LabyrinthTrapDamage |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Los monstruos no otorgan cargas de frascos al morir
| Family | MonsterSlainNoFlaskCharges |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | flask |
Los enemigos reciben daño cuando usan habilidades de movimiento
| Family | TotemHasMovementSkillDamageAuraText |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Daño recibido reducido un 67%
| Family | DamageTaken |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
cant touch this [1]
| Family | CantTouchThis |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Torment (7) |
| Req. level | 1 |
| Stats |
cant possess this [1]
| Family | CantPossessThis |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Torment (7) |
| Req. level | 1 |
| Stats |
Peligro Interminable
Constructodamage taken +% from arrow traps final [-100]
Los monstruos no otorgan cargas de frascos al morir
level [0]
Los enemigos reciben daño cuando usan habilidades de movimiento
Los monstruos no otorgan cargas de frascos al morir
level [0]
Los enemigos reciben daño cuando usan habilidades de movimiento
cant touch this [1]
cant possess this [1]
cant possess this [1]
Endless Hazard
| Spectre | N |
|---|---|
| Tags | construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
Vida
200%
Armadura
+100%
Ailment Threshold
200%
Resistencia
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
LabyrinthMonsterTotem
Metadata
LabyrinthPopUpTotemDamageTakenOnMovementSkillUseProximityShield
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
12,867
Armadura
57,580
Evasión
4,739
Damage
374
Daño de hechizos
374
Precisión
580
Attack Time
1.5
Experiencia
10,255
Minion Life
2,791
Minion Damage
298
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ReviveAfterDuration
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
La duración base es de 6 segundos
100% de probabilidad de que se active este hechizo al morir
SummonDaemonAtLocators
Invoca demonios en lugares específicos para restringir las habilidades de movimiento del personaje
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/PopupTrap/popup"
Object Type Codes
version 2
extends "Metadata/Monsters/PopupTrap/popup"
Life
{
on_death = "RemoveEffects(); DetachAll();"
on_spawned_alive = "AddAttached( Metadata/Effects/Spells/totems/damagetakenonmovement/damagetakenonmovementtotem.ao, );"
}
Animated
{
on_emerge = "AddAttached( Metadata/Effects/Spells/totems/damagetakenonmovement/damagetakenonmovementtotem.ao, );"
}
Render
{
preload_buff_visual = "monster_aura_damage_on_movement_skill_use"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/LabyrinthPopUpTotemDamageTakenOnMovementSkillUseProximityShield"] = {
name = "Endless Hazard",
life = 2,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"ReviveAfterDuration",
"SummonDaemonAtLocators",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["ReviveAfterDuration"] = {
name = "ReviveAfterDuration",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"cast_on_death_%",
},
levels = {
[1] = {6000, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SummonDaemonAtLocators"] = {
name = "SummonDaemonAtLocators",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Spawns daemons in specific locations to restrict player movement skills",
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.05,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"summoned_monsters_are_minions",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
damage taken +% from arrow traps final [-100]
| Family | LabyrinthTrapDamage |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Los monstruos no otorgan cargas de frascos al morir
| Family | MonsterSlainNoFlaskCharges |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | flask |
level [0]
| Name | Escudo de proximidad |
|---|---|
| Family | MonsterNemesis |
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Los enemigos reciben daño cuando usan habilidades de movimiento
| Family | TotemHasMovementSkillDamageAuraText |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
cant touch this [1]
| Family | CantTouchThis |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Torment (7) |
| Req. level | 1 |
| Stats |
cant possess this [1]
| Family | CantPossessThis |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Torment (7) |
| Req. level | 1 |
| Stats |
Peligro Interminable
ConstructoLas habilidades de represalia tienen un 100% de probabilidad de empujar
Los monstruos no otorgan cargas de frascos al morir
Tus golpes siempre queman
Duración de la quemadura en los enemigos aumentada un 25%
Todo el daño puede quemar
additional fire resistance against damage over time % [30]
ignite damage +% [100]
Los enemigos reciben daño cuando usan habilidades de movimiento
Los monstruos penetran el 15% de la resistencia al hielo
Los monstruos no otorgan cargas de frascos al morir
Tus golpes siempre queman
Duración de la quemadura en los enemigos aumentada un 25%
Todo el daño puede quemar
additional fire resistance against damage over time % [30]
ignite damage +% [100]
Los enemigos reciben daño cuando usan habilidades de movimiento
Los monstruos penetran el 15% de la resistencia al hielo
Daño con golpes contra enemigos con la vida llena aumentado un 2% por cada carga de poder
Daño con golpes contra enemigos con la vida baja aumentado un 2% por cada carga de poder
Daño con golpes contra enemigos con la vida baja aumentado un 2% por cada carga de poder
Endless Hazard
| Spectre | N |
|---|---|
| Tags | construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
| Packs |
Vida
400%
Armadura
+100%
Ailment Threshold
400%
Resistencia
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
LabyrinthMonsterTotemUberMap
Metadata
LabyrinthPopUpTotemDamageTakenOnMovementSkillUseProximityShieldUberMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
25,733
Armadura
57,580
Evasión
4,739
Damage
374
Daño de hechizos
374
Precisión
580
Attack Time
1.5
Experiencia
10,255
Minion Life
5,582
Minion Damage
298
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ReviveAfterDuration
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
La duración base es de 6 segundos
100% de probabilidad de que se active este hechizo al morir
SummonPopUpTrapDamageOnMovementSkillDaemonSelf
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tiempo de lanzamiento: 1 seg
alternate minion [132]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/PopupTrap/popup"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/LabyrinthPopUpTotemDamageTakenOnMovementSkillUseProximityShieldUberMap"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Endless Hazard",
life = 4,
damage = 1,
damageSpread = 0,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"SummonPopUpTrapDamageOnMovementSkillDaemonSelf",
"ReviveAfterDuration",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SummonPopUpTrapDamageOnMovementSkillDaemonSelf"] = {
name = "SummonPopUpTrapDamageOnMovementSkillDaemonSelf",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"minion_dies_when_parent_dies",
},
levels = {
[1] = {132, 1, -90, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ReviveAfterDuration"] = {
name = "ReviveAfterDuration",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"cast_on_death_%",
},
levels = {
[1] = {6000, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
damage taken +% from arrow traps final [-100]
| Family | LabyrinthTrapDamage |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Los monstruos no otorgan cargas de frascos al morir
| Family | MonsterSlainNoFlaskCharges |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | flask |
level [0]
| Name | Escudo de proximidad |
|---|---|
| Family | MonsterNemesis |
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Los enemigos reciben daño cuando usan habilidades de movimiento
| Family | TotemHasMovementSkillDamageAuraText |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Daño recibido reducido un 67%
| Family | DamageTaken |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
cant touch this [1]
| Family | CantTouchThis |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Torment (7) |
| Req. level | 1 |
| Stats |
cant possess this [1]
| Family | CantPossessThis |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Torment (7) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.