Letargo Interminable
Constructo
damage taken +% from arrow traps final [-100]
Los monstruos no otorgan cargas de frascos al morir
Los Enemigos son afectados por Cadenas Temporales
cant touch this [1]
cant possess this [1]
Unending Lethargy
SpectreN
Tagsconstruct, cursing_monster, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour
Vida
200%
Armadura
+100%
Ailment Threshold
200%
Resistencia
0 0 0 0
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
LabyrinthMonsterTotem
Metadata
LabyrinthPopUpTotemSlow
Nivel
68
Vida
12,867
Armadura
57,580
Evasión
4,739
Escudo de energía
0
Damage
374
Daño de hechizos
374
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
ReviveAfterDuration
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
La duración base es de 6 segundos
100% de probabilidad de que se active este hechizo al morir
PopupTrapTemporalChains
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Cadenas temporales
Tiempo de lanzamiento: 0.5 seg
Maldice a todos los enemigos en un área para disminuir su velocidad de acción y hacer que los otros efectos que tienen expiren más despacio.
La duración base es de 4 segundos
Los enemigos normales y mágicos malditos tienen un 40% menos de velocidad de acción
Los otros efectos sobre los enemigos malditos expiran un 25% más despacio
Esta maldición se lanza como un aura que se aplica a los enemigos cercanos
Los enemigos raros y únicos malditos tienen un 10% menos de velocidad de acción
active skill area of effect radius +% final [56]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	blocking = true
	object_size = 3
	force_placement = true
}

Transitionable
{
	num_states = 3
}

Pathfinding
{
	immobile = true
}

Stats
{
	set_item_drop_slots = 0
	set_cannot_be_converted_or_dominated = 1
	mana_regeneration_rate_per_minute_% = 100
	base_maximum_mana = 100000
	set_monster_no_drops_or_experience = 1
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	set_physical_damage_reduction_%_per_endurance_charge = 5
	set_resist_all_elements_%_per_endurance_charge = 5
	set_immune_vaal_lighting_warp = 1
	immune_to_labyrinth_degen_effect = 1
	immune_to_lava_damage = 1
	damage_taken_+%_from_spike_traps_final = -100
	damage_taken_+%_from_arrow_traps_final = -100
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	corpse_cannot_be_destroyed = 1
	minion_dies_when_parent_dies = 1
	cannot_have_life_leeched_from = 1
	cannot_have_mana_leeched_from = 1
}

Life
{
	corpse_usable = false
}

Actor 
{ 
	basic_action = "Emerge"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/LabyrinthPopUpTotemSlow"] = {
    name = "Unending Lethargy",
    life = 2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "PopupTrapTemporalChains",
        "ReviveAfterDuration",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["PopupTrapTemporalChains"] = {
    name = "Temporal Chains",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cascadable] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.InstantNoRepeatWhenHeld] = true,
        [SkillType.InstantShiftAttackForLeftMouse] = true,
        [SkillType.Hex] = true,
    },
    statDescriptionScope = "curse_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "temporal_chains_action_speed_+%_final",
        "buff_time_passed_+%_other_than_temporal_chains",
        "temporal_chains_action_speed_+%_vs_rare_or_unique_final",
        "active_skill_area_of_effect_radius_+%_final",
        "curse_apply_as_aura",
    },
    levels = {
        [1] = {4000, -40, -25, -10, 56, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ReviveAfterDuration"] = {
    name = "ReviveAfterDuration",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "cast_on_death_%",
    },
    levels = {
        [1] = {6000, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
damage taken +% from arrow traps final [-100]
IdLabyrinthArrowTrapDamageTaken2_
FamilyLabyrinthTrapDamage
Domainsmonstruo (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • damage taken +% from arrow traps final Min: -100 Max: -100 Global
  • Los monstruos no otorgan cargas de frascos al morir
    IdMonsterNoFlaskCharges
    FamilyMonsterSlainNoFlaskCharges
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster grants no flask charges Min: 1 Max: 1 Global
  • Craft Tagsflask
    Los Enemigos son afectados por Cadenas Temporales
    IdTotemHasTemporalChainsAuraText
    FamilyTotemHasTemporalChainsAuraText
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster has temporal chains aura text Min: 1 Max: 1 Global
  • cant touch this [1]
    IdTormentCantTouchThis
    FamilyCantTouchThis
    Domainsmonstruo (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this [1]
    IdTormentCantPossessThis
    FamilyCantPossessThis
    Domainsmonstruo (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant possess this Min: 1 Max: 1 Global
  • Letargo Interminable
    Constructo
    damage taken +% from arrow traps final [-100]
    Los monstruos no otorgan cargas de frascos al morir
    level [0]
    Los Enemigos son afectados por Cadenas Temporales
    cant touch this [1]
    cant possess this [1]
    Unending Lethargy
    SpectreN
    Tagsconstruct, cursing_monster, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour
    Vida
    200%
    Armadura
    +100%
    Ailment Threshold
    200%
    Resistencia
    0 0 0 0
    Damage
    100%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Experiencia
    100%
    Model Size
    100%
    Type
    LabyrinthMonsterTotem
    Metadata
    LabyrinthPopUpTotemSlowProximityShield
    Nivel
    68
    Vida
    12,867
    Armadura
    57,580
    Evasión
    4,739
    Escudo de energía
    0
    Damage
    374
    Daño de hechizos
    374
    Precisión
    290
    Attack Time
    1.5
    Experiencia
    10,255
    Ailment Threshold
    12,867
    Chill
    41
    Shock
    41
    Brittle
    230
    Scorch
    41
    Sap
    112
    ReviveAfterDuration
    Spell, Triggerable
    Tiempo de lanzamiento: 1 seg
    La duración base es de 6 segundos
    100% de probabilidad de que se active este hechizo al morir
    PopupTrapTemporalChains
    Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
    Cadenas temporales
    Tiempo de lanzamiento: 0.5 seg
    Maldice a todos los enemigos en un área para disminuir su velocidad de acción y hacer que los otros efectos que tienen expiren más despacio.
    La duración base es de 4 segundos
    Los enemigos normales y mágicos malditos tienen un 40% menos de velocidad de acción
    Los otros efectos sobre los enemigos malditos expiran un 25% más despacio
    Esta maldición se lanza como un aura que se aplica a los enemigos cercanos
    Los enemigos raros y únicos malditos tienen un 10% menos de velocidad de acción
    active skill area of effect radius +% final [56]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	blocking = true
    	object_size = 3
    	force_placement = true
    }
    
    Transitionable
    {
    	num_states = 3
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	set_item_drop_slots = 0
    	set_cannot_be_converted_or_dominated = 1
    	mana_regeneration_rate_per_minute_% = 100
    	base_maximum_mana = 100000
    	set_monster_no_drops_or_experience = 1
    	set_max_frenzy_charges = 0
    	set_max_power_charges = 0
    	set_physical_damage_reduction_%_per_endurance_charge = 5
    	set_resist_all_elements_%_per_endurance_charge = 5
    	set_immune_vaal_lighting_warp = 1
    	immune_to_labyrinth_degen_effect = 1
    	immune_to_lava_damage = 1
    	damage_taken_+%_from_spike_traps_final = -100
    	damage_taken_+%_from_arrow_traps_final = -100
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	corpse_cannot_be_destroyed = 1
    	minion_dies_when_parent_dies = 1
    	cannot_have_life_leeched_from = 1
    	cannot_have_mana_leeched_from = 1
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Actor 
    { 
    	basic_action = "Emerge"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/LabyrinthPopUpTotemSlowProximityShield"] = {
        name = "Unending Lethargy",
        life = 2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "PopupTrapTemporalChains",
            "ReviveAfterDuration",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PopupTrapTemporalChains"] = {
        name = "Temporal Chains",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cascadable] = true,
            [SkillType.AppliesCurse] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.InstantNoRepeatWhenHeld] = true,
            [SkillType.InstantShiftAttackForLeftMouse] = true,
            [SkillType.Hex] = true,
        },
        statDescriptionScope = "curse_skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "temporal_chains_action_speed_+%_final",
            "buff_time_passed_+%_other_than_temporal_chains",
            "temporal_chains_action_speed_+%_vs_rare_or_unique_final",
            "active_skill_area_of_effect_radius_+%_final",
            "curse_apply_as_aura",
        },
        levels = {
            [1] = {4000, -40, -25, -10, 56, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ReviveAfterDuration"] = {
        name = "ReviveAfterDuration",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "cast_on_death_%",
        },
        levels = {
            [1] = {6000, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    damage taken +% from arrow traps final [-100]
    IdLabyrinthArrowTrapDamageTaken2_
    FamilyLabyrinthTrapDamage
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • damage taken +% from arrow traps final Min: -100 Max: -100 Global
  • Los monstruos no otorgan cargas de frascos al morir
    IdMonsterNoFlaskCharges
    FamilyMonsterSlainNoFlaskCharges
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster grants no flask charges Min: 1 Max: 1 Global
  • Craft Tagsflask
    level [0]
    IdPopUpTotemProximityShield
    NameEscudo de proximidad
    FamilyMonsterNemesis
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • level Min: 0 Max: 0 Global
  • Los Enemigos son afectados por Cadenas Temporales
    IdTotemHasTemporalChainsAuraText
    FamilyTotemHasTemporalChainsAuraText
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster has temporal chains aura text Min: 1 Max: 1 Global
  • cant touch this [1]
    IdTormentCantTouchThis
    FamilyCantTouchThis
    Domainsmonstruo (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this [1]
    IdTormentCantPossessThis
    FamilyCantPossessThis
    Domainsmonstruo (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant possess this Min: 1 Max: 1 Global
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.