DeepwaterCursedTreasureMirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Unaufhörliche Gefahr
Ihr erleidet physischen Schaden, sobald Ihr eine Bewegungsfertigkeit verwendet.
%_of_life_to_take_as_damage_on_using_a_movement_skill
%_of_energy_shield_to_take_as_damage_on_using_a_movement_skill
Endless Hazard
Attribute /3

aura_damage_on_movement_skill_use

NameVollständige Beschreibung zeigen
BuffGroupsID37
IsBuffDefinition1
BuffMergeModesID3
Code% of life to take as damage on using a movement skill
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
Code% of energy shield to take as damage on using a movement skill
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
Unaufhörliche Gefahr
Konstrukt
damage taken +% from arrow traps final [-100]
Monster gewähren bei Tötung keine Fläschchenfüllungen
Gegner erleiden bei Nutzung von Bewegungsfertigkeiten Schaden
cant touch this [1]
cant possess this [1]
Endless Hazard
Spectre
AreaPrüfung des schneidenden Leids, Prüfung des lodernden Zorns, Prüfung der wirbelnden Furcht, Prüfung der durchbohrenden Wahrheit, Prüfung des stechenden Zweifels, Prüfung der schleichenden Pein
Tagsconstruct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour
Leben
200%
Rüstung
+100%
Ailment Threshold
200%
Widerstand
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
LabyrinthMonsterTotem
Metadata
LabyrinthPopUpTotemDamageTakenOnMovementSkillUse
Stufe
75
Leben
26,987
Rüstung
99,730
Ausweichwert
6,029
Damage
567
Zauberschaden
567
Genauigkeit
762
Attack Time
1.5
Erfahrung
11,804
Minion Life
5,508
Minion Damage
464
Ailment Threshold
26,987
Chill
85
Shock
85
Brittle
483
Scorch
85
Sap
236
Phys Convert Ele
275%
ReviveAfterDuration
Spell, Triggerable
Zauberzeit: 1 Sek.
Basisdauer beträgt 6 Sekunden
100% Chance, diesen Zauber bei Tod auszulösen
SummonDaemonAtLocators
Erweckt Dämonen in bestimmten Bereichen, die die Bewegungsfähigkeiten des Spielers einschränken.
summoned monsters are minions [1]
IllusionaryWolf

Object Type

version 2
extends "Metadata/Monsters/PopupTrap/popup"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/LabyrinthPopUpTotemDamageTakenOnMovementSkillUse"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Endless Hazard",
    life = 2,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "ReviveAfterDuration",
        "SummonDaemonAtLocators",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ReviveAfterDuration"] = {
    name = "ReviveAfterDuration",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "cast_on_death_%",
    },
    levels = {
        [1] = {6000, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonDaemonAtLocators"] = {
    name = "SummonDaemonAtLocators",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Spawns daemons in specific locations to restrict player movement skills",
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.05,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
damage taken +% from arrow traps final [-100]
FamilyLabyrinthTrapDamage
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • damage taken +% from arrow traps final -100 — -100 Global
  • Monster gewähren bei Tötung keine Fläschchenfüllungen
    FamilyMonsterSlainNoFlaskCharges
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster grants no flask charges 1 — 1 Global — Nicht skalierbarer Wert
  • Craft Tagsflask
    Gegner erleiden bei Nutzung von Bewegungsfertigkeiten Schaden
    FamilyTotemHasMovementSkillDamageAuraText
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster has movement skill damage aura text 1 — 1 Global — Nicht skalierbarer Wert
  • cant touch this [1]
    FamilyCantTouchThis
    DomainsMonster (3)
    GenerationTypeQual (Torment) (7)
    Req. level1
    Stats
  • cant touch this 1 — 1 Global — Nicht skalierbarer Wert
  • cant possess this [1]
    FamilyCantPossessThis
    DomainsMonster (3)
    GenerationTypeQual (Torment) (7)
    Req. level1
    Stats
  • cant possess this 1 — 1 Global — Nicht skalierbarer Wert
  • Unaufhörliche Gefahr
    Konstrukt
    damage taken +% from arrow traps final [-100]
    Monster gewähren bei Tötung keine Fläschchenfüllungen
    Gegner erleiden bei Nutzung von Bewegungsfertigkeiten Schaden
    67% verringerter erlittener Schaden
    cant touch this [1]
    cant possess this [1]
    Endless Hazard
    Spectre
    Tagsconstruct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour
    Packs
  • Unaufhörlicher Schmerz, Unaufhörliche Gefahr, Endlose Trägheit, Unaufhörlicher Schmerz, Unaufhörliche Gefahr, Endlose Trägheit
  • Leben
    400%
    Rüstung
    +100%
    Ailment Threshold
    400%
    Widerstand
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    100%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Erfahrung
    100%
    Model Size
    100%
    Type
    LabyrinthMonsterTotemUberMap
    Metadata
    LabyrinthPopUpTotemDamageTakenOnMovementSkillUseUberMap
    Stufe
    68
    Leben
    25,733
    Rüstung
    57,580
    Ausweichwert
    4,739
    Damage
    374
    Zauberschaden
    374
    Genauigkeit
    580
    Attack Time
    1.5
    Erfahrung
    10,255
    Minion Life
    5,582
    Minion Damage
    298
    Ailment Threshold
    25,733
    Chill
    81
    Shock
    81
    Brittle
    460
    Scorch
    81
    Sap
    225
    Phys Convert Ele
    240%
    ReviveAfterDuration
    Spell, Triggerable
    Zauberzeit: 1 Sek.
    Basisdauer beträgt 6 Sekunden
    100% Chance, diesen Zauber bei Tod auszulösen
    SummonPopUpTrapDamageOnMovementSkillDaemonSelf
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Zauberzeit: 1 Sek.
    alternate minion [132]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-90]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/PopupTrap/popup"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/LabyrinthPopUpTotemDamageTakenOnMovementSkillUseUberMap"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Endless Hazard",
        life = 4,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "SummonPopUpTrapDamageOnMovementSkillDaemonSelf",
            "ReviveAfterDuration",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonPopUpTrapDamageOnMovementSkillDaemonSelf"] = {
        name = "SummonPopUpTrapDamageOnMovementSkillDaemonSelf",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {132, 1, -90, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ReviveAfterDuration"] = {
        name = "ReviveAfterDuration",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "cast_on_death_%",
        },
        levels = {
            [1] = {6000, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    damage taken +% from arrow traps final [-100]
    FamilyLabyrinthTrapDamage
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • damage taken +% from arrow traps final -100 — -100 Global
  • Monster gewähren bei Tötung keine Fläschchenfüllungen
    FamilyMonsterSlainNoFlaskCharges
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster grants no flask charges 1 — 1 Global — Nicht skalierbarer Wert
  • Craft Tagsflask
    Gegner erleiden bei Nutzung von Bewegungsfertigkeiten Schaden
    FamilyTotemHasMovementSkillDamageAuraText
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster has movement skill damage aura text 1 — 1 Global — Nicht skalierbarer Wert
  • 67% verringerter erlittener Schaden
    FamilyDamageTaken
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base damage taken +% -67 — -67 Global
  • cant touch this [1]
    FamilyCantTouchThis
    DomainsMonster (3)
    GenerationTypeQual (Torment) (7)
    Req. level1
    Stats
  • cant touch this 1 — 1 Global — Nicht skalierbarer Wert
  • cant possess this [1]
    FamilyCantPossessThis
    DomainsMonster (3)
    GenerationTypeQual (Torment) (7)
    Req. level1
    Stats
  • cant possess this 1 — 1 Global — Nicht skalierbarer Wert
  • Unaufhörliche Gefahr
    Konstrukt
    damage taken +% from arrow traps final [-100]
    Monster gewähren bei Tötung keine Fläschchenfüllungen
    level [0]
    Gegner erleiden bei Nutzung von Bewegungsfertigkeiten Schaden
    cant touch this [1]
    cant possess this [1]
    Endless Hazard
    Spectre
    AreaPrüfung des schneidenden Leids, Prüfung des lodernden Zorns, Prüfung der wirbelnden Furcht, Prüfung der durchbohrenden Wahrheit
    Tagsconstruct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour
    Leben
    200%
    Rüstung
    +100%
    Ailment Threshold
    200%
    Widerstand
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    100%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Erfahrung
    100%
    Model Size
    100%
    Type
    LabyrinthMonsterTotem
    Metadata
    LabyrinthPopUpTotemDamageTakenOnMovementSkillUseProximityShield
    Stufe
    75
    Leben
    26,987
    Rüstung
    99,730
    Ausweichwert
    6,029
    Damage
    567
    Zauberschaden
    567
    Genauigkeit
    762
    Attack Time
    1.5
    Erfahrung
    11,804
    Minion Life
    5,508
    Minion Damage
    464
    Ailment Threshold
    26,987
    Chill
    85
    Shock
    85
    Brittle
    483
    Scorch
    85
    Sap
    236
    Phys Convert Ele
    275%
    ReviveAfterDuration
    Spell, Triggerable
    Zauberzeit: 1 Sek.
    Basisdauer beträgt 6 Sekunden
    100% Chance, diesen Zauber bei Tod auszulösen
    SummonDaemonAtLocators
    Erweckt Dämonen in bestimmten Bereichen, die die Bewegungsfähigkeiten des Spielers einschränken.
    summoned monsters are minions [1]
    IllusionaryWolf

    Object Type

    version 2
    extends "Metadata/Monsters/PopupTrap/popup"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/LabyrinthPopUpTotemDamageTakenOnMovementSkillUseProximityShield"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Endless Hazard",
        life = 2,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "ReviveAfterDuration",
            "SummonDaemonAtLocators",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ReviveAfterDuration"] = {
        name = "ReviveAfterDuration",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "cast_on_death_%",
        },
        levels = {
            [1] = {6000, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonDaemonAtLocators"] = {
        name = "SummonDaemonAtLocators",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Spawns daemons in specific locations to restrict player movement skills",
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.05,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "summoned_monsters_are_minions",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    damage taken +% from arrow traps final [-100]
    FamilyLabyrinthTrapDamage
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • damage taken +% from arrow traps final -100 — -100 Global
  • Monster gewähren bei Tötung keine Fläschchenfüllungen
    FamilyMonsterSlainNoFlaskCharges
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster grants no flask charges 1 — 1 Global — Nicht skalierbarer Wert
  • Craft Tagsflask
    level [0]
    NameAnnäherungsschild
    FamilyMonsterNemesis
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • level 0 — 0 Global
  • Gegner erleiden bei Nutzung von Bewegungsfertigkeiten Schaden
    FamilyTotemHasMovementSkillDamageAuraText
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster has movement skill damage aura text 1 — 1 Global — Nicht skalierbarer Wert
  • cant touch this [1]
    FamilyCantTouchThis
    DomainsMonster (3)
    GenerationTypeQual (Torment) (7)
    Req. level1
    Stats
  • cant touch this 1 — 1 Global — Nicht skalierbarer Wert
  • cant possess this [1]
    FamilyCantPossessThis
    DomainsMonster (3)
    GenerationTypeQual (Torment) (7)
    Req. level1
    Stats
  • cant possess this 1 — 1 Global — Nicht skalierbarer Wert
  • Unaufhörliche Gefahr
    Konstrukt
    damage taken +% from arrow traps final [-100]
    Monster gewähren bei Tötung keine Fläschchenfüllungen
    level [0]
    Gegner erleiden bei Nutzung von Bewegungsfertigkeiten Schaden
    67% verringerter erlittener Schaden
    cant touch this [1]
    cant possess this [1]
    Endless Hazard
    Spectre
    Tagsconstruct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour
    Packs
  • Unaufhörlicher Schmerz, Unaufhörliche Gefahr, Endlose Trägheit, Unaufhörlicher Schmerz, Unaufhörliche Gefahr, Endlose Trägheit
  • Leben
    400%
    Rüstung
    +100%
    Ailment Threshold
    400%
    Widerstand
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    100%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Erfahrung
    100%
    Model Size
    100%
    Type
    LabyrinthMonsterTotemUberMap
    Metadata
    LabyrinthPopUpTotemDamageTakenOnMovementSkillUseProximityShieldUberMap
    Stufe
    68
    Leben
    25,733
    Rüstung
    57,580
    Ausweichwert
    4,739
    Damage
    374
    Zauberschaden
    374
    Genauigkeit
    580
    Attack Time
    1.5
    Erfahrung
    10,255
    Minion Life
    5,582
    Minion Damage
    298
    Ailment Threshold
    25,733
    Chill
    81
    Shock
    81
    Brittle
    460
    Scorch
    81
    Sap
    225
    Phys Convert Ele
    240%
    ReviveAfterDuration
    Spell, Triggerable
    Zauberzeit: 1 Sek.
    Basisdauer beträgt 6 Sekunden
    100% Chance, diesen Zauber bei Tod auszulösen
    SummonPopUpTrapDamageOnMovementSkillDaemonSelf
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Zauberzeit: 1 Sek.
    alternate minion [132]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-90]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/PopupTrap/popup"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/LabyrinthPopUpTotemDamageTakenOnMovementSkillUseProximityShieldUberMap"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Endless Hazard",
        life = 4,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "SummonPopUpTrapDamageOnMovementSkillDaemonSelf",
            "ReviveAfterDuration",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonPopUpTrapDamageOnMovementSkillDaemonSelf"] = {
        name = "SummonPopUpTrapDamageOnMovementSkillDaemonSelf",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {132, 1, -90, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ReviveAfterDuration"] = {
        name = "ReviveAfterDuration",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "cast_on_death_%",
        },
        levels = {
            [1] = {6000, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    damage taken +% from arrow traps final [-100]
    FamilyLabyrinthTrapDamage
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • damage taken +% from arrow traps final -100 — -100 Global
  • Monster gewähren bei Tötung keine Fläschchenfüllungen
    FamilyMonsterSlainNoFlaskCharges
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster grants no flask charges 1 — 1 Global — Nicht skalierbarer Wert
  • Craft Tagsflask
    level [0]
    NameAnnäherungsschild
    FamilyMonsterNemesis
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • level 0 — 0 Global
  • Gegner erleiden bei Nutzung von Bewegungsfertigkeiten Schaden
    FamilyTotemHasMovementSkillDamageAuraText
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster has movement skill damage aura text 1 — 1 Global — Nicht skalierbarer Wert
  • 67% verringerter erlittener Schaden
    FamilyDamageTaken
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base damage taken +% -67 — -67 Global
  • cant touch this [1]
    FamilyCantTouchThis
    DomainsMonster (3)
    GenerationTypeQual (Torment) (7)
    Req. level1
    Stats
  • cant touch this 1 — 1 Global — Nicht skalierbarer Wert
  • cant possess this [1]
    FamilyCantPossessThis
    DomainsMonster (3)
    GenerationTypeQual (Torment) (7)
    Req. level1
    Stats
  • cant possess this 1 — 1 Global — Nicht skalierbarer Wert
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.