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Douleur sans fin
Vous avez une Augmentation des Dégâts subis, quelle qu'en soit la provenance.
base_damage_taken_+%
Endless Pain
Attribute /4

aura_increased_damage_taken

NomDescriptions détaillées
CostiLvl 1: Normal: 3xCurrencyUpgradeToMagicOrbe de transmutation · Magique: 4xCurrencyRerollMagicOrbe d'altération · Rare: 3xCurrencyRerollRareOrbe du chaos · Unique: 8xCurrencyRerollRareOrbe du chaos
BuffGroupsID37
IsBuffDefinition1
BuffMergeModesID3
Codebase damage taken +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
Douleur infinie
Fabrication
damage taken +% from arrow traps final [-100]
Les Monstres n'octroient pas de charges de Flacon lorsqu'ils sont Tués
Les Ennemis ont une Augmentation des Dégâts subis
cant touch this [1]
cant possess this [1]
Endless Pain
Spectre
Tagsaura_bearer, construct, extra_extra_small_height, immobile, is_unarmed, large_model, not_dex, not_int, plate_armour
Vie
200%
Armure
+100%
Ailment Threshold
200%
Résistance
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
100%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Expérience
100%
Model Size
100%
Type
LabyrinthMonsterTotem
Metadata
IncaPopUpTotemIncreasedDamageTaken
Niveau
68
Vie
12,867
Armure
57,580
Score d'Évasion
4,739
Damage
374
Dégâts des sorts
374
Précision
580
Attack Time
1.5
Expérience
10,255
Minion Life
2,791
Minion Damage
298
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
Phys Convert Ele
240%
ReviveAfterDuration
Spell, Triggerable
Temps d'incantation: 1 sec.
La Durée de base est de 6 secondes
100% de chances de déclencher ce Sort en Mourant
AuraIncreasedDamageTaken
Aura, Area, Spell, AreaSpell, HasReservation
Aura d'Augmentation des Dégâts subis
Temps d'incantation: 1 sec.
Les Ennemis affectés par cette aura subissent des dégâts augmentés de la part de toutes les sources.
10% d'Augmentation de la Zone d'effet des Auras
50% d'Augmentation des Dégâts subis
IllusionaryWolf

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	blocking = true
	object_size = 3
	force_placement = true
}

Transitionable
{
	num_states = 3
}

Pathfinding
{
	immobile = true
}

Stats
{
	set_item_drop_slots = 0
	set_cannot_be_converted_or_dominated = 1
	mana_regeneration_rate_per_minute_% = 100
	base_maximum_mana = 100000
	set_monster_no_drops_or_experience = 1
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	set_physical_damage_reduction_%_per_endurance_charge = 5
	set_resist_all_elements_%_per_endurance_charge = 5
	set_immune_vaal_lighting_warp = 1
	immune_to_labyrinth_degen_effect = 1
	immune_to_lava_damage = 1
	damage_taken_+%_from_spike_traps_final = -100
	damage_taken_+%_from_arrow_traps_final = -100
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	corpse_cannot_be_destroyed = 1
	minion_dies_when_parent_dies = 1
	cannot_have_life_leeched_from = 1
	cannot_have_mana_leeched_from = 1
}

Life
{
	corpse_usable = false
}

Actor 
{ 
	basic_action = "Emerge"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/IncaPopUpTotemIncreasedDamageTaken"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Endless Pain",
    life = 2,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "ReviveAfterDuration",
        "AuraIncreasedDamageTaken",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ReviveAfterDuration"] = {
    name = "ReviveAfterDuration",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "cast_on_death_%",
    },
    levels = {
        [1] = {6000, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AuraIncreasedDamageTaken"] = {
    name = "Increased Damage Taken Aura",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Enemies affected by this aura will take increased damage from all sources",
    skillTypes = {
        [SkillType.Aura] = true,
        [SkillType.Area] = true,
        [SkillType.Spell] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.HasReservation] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        aura = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_damage_taken_+%",
        "base_aura_area_of_effect_+%",
    },
    levels = {
        [1] = {50, 10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
damage taken +% from arrow traps final [-100]
FamilyLabyrinthTrapDamage
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • damage taken +% from arrow traps final -100 -100 Global
  • Les Monstres n'octroient pas de charges de Flacon lorsqu'ils sont Tués
    FamilyMonsterSlainNoFlaskCharges
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster grants no flask charges 1 1 Global — Valeur fixe
  • Craft Tagsflask
    Les Ennemis ont une Augmentation des Dégâts subis
    FamilyTotemHasDamageAuraText
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster has damage taken aura text 1 1 Global — Valeur fixe
  • cant touch this [1]
    FamilyCantTouchThis
    Domainsmonstre (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant touch this 1 1 Global — Valeur fixe
  • cant possess this [1]
    FamilyCantPossessThis
    Domainsmonstre (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant possess this 1 1 Global — Valeur fixe
  • Douleur infinie
    Fabrication
    damage taken +% from arrow traps final [-100]
    Les Monstres n'octroient pas de charges de Flacon lorsqu'ils sont Tués
    Les Ennemis ont une Augmentation des Dégâts subis
    cant touch this [1]
    cant possess this [1]
    Endless Pain
    Spectre
    Tagsaura_bearer, construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour
    Vie
    200%
    Armure
    +100%
    Ailment Threshold
    200%
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    100%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Expérience
    100%
    Model Size
    100%
    Type
    LabyrinthMonsterTotem
    Metadata
    LabyrinthPopUpTotemIncreasedDamageTaken
    Niveau
    68
    Vie
    12,867
    Armure
    57,580
    Score d'Évasion
    4,739
    Damage
    374
    Dégâts des sorts
    374
    Précision
    580
    Attack Time
    1.5
    Expérience
    10,255
    Minion Life
    2,791
    Minion Damage
    298
    Ailment Threshold
    12,867
    Chill
    41
    Shock
    41
    Brittle
    230
    Scorch
    41
    Sap
    112
    Phys Convert Ele
    240%
    ReviveAfterDuration
    Spell, Triggerable
    Temps d'incantation: 1 sec.
    La Durée de base est de 6 secondes
    100% de chances de déclencher ce Sort en Mourant
    AuraIncreasedDamageTaken
    Aura, Area, Spell, AreaSpell, HasReservation
    Aura d'Augmentation des Dégâts subis
    Temps d'incantation: 1 sec.
    Les Ennemis affectés par cette aura subissent des dégâts augmentés de la part de toutes les sources.
    10% d'Augmentation de la Zone d'effet des Auras
    50% d'Augmentation des Dégâts subis
    IllusionaryWolf

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	blocking = true
    	object_size = 3
    	force_placement = true
    }
    
    Transitionable
    {
    	num_states = 3
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	set_item_drop_slots = 0
    	set_cannot_be_converted_or_dominated = 1
    	mana_regeneration_rate_per_minute_% = 100
    	base_maximum_mana = 100000
    	set_monster_no_drops_or_experience = 1
    	set_max_frenzy_charges = 0
    	set_max_power_charges = 0
    	set_physical_damage_reduction_%_per_endurance_charge = 5
    	set_resist_all_elements_%_per_endurance_charge = 5
    	set_immune_vaal_lighting_warp = 1
    	immune_to_labyrinth_degen_effect = 1
    	immune_to_lava_damage = 1
    	damage_taken_+%_from_spike_traps_final = -100
    	damage_taken_+%_from_arrow_traps_final = -100
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	corpse_cannot_be_destroyed = 1
    	minion_dies_when_parent_dies = 1
    	cannot_have_life_leeched_from = 1
    	cannot_have_mana_leeched_from = 1
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Actor 
    { 
    	basic_action = "Emerge"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/LabyrinthPopUpTotemIncreasedDamageTaken"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Endless Pain",
        life = 2,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "ReviveAfterDuration",
            "AuraIncreasedDamageTaken",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ReviveAfterDuration"] = {
        name = "ReviveAfterDuration",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "cast_on_death_%",
        },
        levels = {
            [1] = {6000, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AuraIncreasedDamageTaken"] = {
        name = "Increased Damage Taken Aura",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Enemies affected by this aura will take increased damage from all sources",
        skillTypes = {
            [SkillType.Aura] = true,
            [SkillType.Area] = true,
            [SkillType.Spell] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.HasReservation] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            aura = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_damage_taken_+%",
            "base_aura_area_of_effect_+%",
        },
        levels = {
            [1] = {50, 10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    damage taken +% from arrow traps final [-100]
    FamilyLabyrinthTrapDamage
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • damage taken +% from arrow traps final -100 -100 Global
  • Les Monstres n'octroient pas de charges de Flacon lorsqu'ils sont Tués
    FamilyMonsterSlainNoFlaskCharges
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster grants no flask charges 1 1 Global — Valeur fixe
  • Craft Tagsflask
    Les Ennemis ont une Augmentation des Dégâts subis
    FamilyTotemHasDamageAuraText
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster has damage taken aura text 1 1 Global — Valeur fixe
  • cant touch this [1]
    FamilyCantTouchThis
    Domainsmonstre (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant touch this 1 1 Global — Valeur fixe
  • cant possess this [1]
    FamilyCantPossessThis
    Domainsmonstre (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant possess this 1 1 Global — Valeur fixe
  • Douleur infinie
    Fabrication
    damage taken +% from arrow traps final [-100]
    Les Monstres n'octroient pas de charges de Flacon lorsqu'ils sont Tués
    Les Ennemis ont une Augmentation des Dégâts subis
    67% de Réduction des Dégâts subis
    cant touch this [1]
    cant possess this [1]
    Endless Pain
    Spectre
    Tagsaura_bearer, construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour
    Packs
  • Douleur infinie, Danger infini, Léthargie perpétuelle, Douleur infinie, Danger infini, Léthargie perpétuelle
  • Vie
    400%
    Armure
    +100%
    Ailment Threshold
    400%
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    100%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Expérience
    100%
    Model Size
    100%
    Type
    LabyrinthMonsterTotemUberMap
    Metadata
    LabyrinthPopUpTotemIncreasedDamageTakenUberMap
    Niveau
    68
    Vie
    25,733
    Armure
    57,580
    Score d'Évasion
    4,739
    Damage
    374
    Dégâts des sorts
    374
    Précision
    580
    Attack Time
    1.5
    Expérience
    10,255
    Minion Life
    5,582
    Minion Damage
    298
    Ailment Threshold
    25,733
    Chill
    81
    Shock
    81
    Brittle
    460
    Scorch
    81
    Sap
    225
    Phys Convert Ele
    240%
    ReviveAfterDuration
    Spell, Triggerable
    Temps d'incantation: 1 sec.
    La Durée de base est de 6 secondes
    100% de chances de déclencher ce Sort en Mourant
    AuraIncreasedDamageTaken
    Aura, Area, Spell, AreaSpell, HasReservation
    Aura d'Augmentation des Dégâts subis
    Temps d'incantation: 1 sec.
    Les Ennemis affectés par cette aura subissent des dégâts augmentés de la part de toutes les sources.
    10% d'Augmentation de la Zone d'effet des Auras
    50% d'Augmentation des Dégâts subis
    IllusionaryWolf

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	blocking = true
    	object_size = 3
    	force_placement = true
    }
    
    Transitionable
    {
    	num_states = 3
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	set_item_drop_slots = 0
    	set_cannot_be_converted_or_dominated = 1
    	mana_regeneration_rate_per_minute_% = 100
    	base_maximum_mana = 100000
    	set_monster_no_drops_or_experience = 1
    	set_max_frenzy_charges = 0
    	set_max_power_charges = 0
    	set_physical_damage_reduction_%_per_endurance_charge = 5
    	set_resist_all_elements_%_per_endurance_charge = 5
    	set_immune_vaal_lighting_warp = 1
    	immune_to_labyrinth_degen_effect = 1
    	immune_to_lava_damage = 1
    	damage_taken_+%_from_spike_traps_final = -100
    	damage_taken_+%_from_arrow_traps_final = -100
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	corpse_cannot_be_destroyed = 1
    	minion_dies_when_parent_dies = 1
    	cannot_have_life_leeched_from = 1
    	cannot_have_mana_leeched_from = 1
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Actor 
    { 
    	basic_action = "Emerge"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/LabyrinthPopUpTotemIncreasedDamageTakenUberMap"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Endless Pain",
        life = 4,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "ReviveAfterDuration",
            "AuraIncreasedDamageTaken",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ReviveAfterDuration"] = {
        name = "ReviveAfterDuration",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "cast_on_death_%",
        },
        levels = {
            [1] = {6000, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AuraIncreasedDamageTaken"] = {
        name = "Increased Damage Taken Aura",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Enemies affected by this aura will take increased damage from all sources",
        skillTypes = {
            [SkillType.Aura] = true,
            [SkillType.Area] = true,
            [SkillType.Spell] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.HasReservation] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            aura = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_damage_taken_+%",
            "base_aura_area_of_effect_+%",
        },
        levels = {
            [1] = {50, 10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    damage taken +% from arrow traps final [-100]
    FamilyLabyrinthTrapDamage
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • damage taken +% from arrow traps final -100 -100 Global
  • Les Monstres n'octroient pas de charges de Flacon lorsqu'ils sont Tués
    FamilyMonsterSlainNoFlaskCharges
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster grants no flask charges 1 1 Global — Valeur fixe
  • Craft Tagsflask
    Les Ennemis ont une Augmentation des Dégâts subis
    FamilyTotemHasDamageAuraText
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster has damage taken aura text 1 1 Global — Valeur fixe
  • 67% de Réduction des Dégâts subis
    FamilyDamageTaken
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base damage taken +% -67 -67 Global
  • cant touch this [1]
    FamilyCantTouchThis
    Domainsmonstre (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant touch this 1 1 Global — Valeur fixe
  • cant possess this [1]
    FamilyCantPossessThis
    Domainsmonstre (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant possess this 1 1 Global — Valeur fixe
  • Douleur infinie
    Fabrication
    damage taken +% from arrow traps final [-100]
    Les Monstres n'octroient pas de charges de Flacon lorsqu'ils sont Tués
    level [0]
    Les Ennemis ont une Augmentation des Dégâts subis
    cant touch this [1]
    cant possess this [1]
    Endless Pain
    Spectre
    Tagsaura_bearer, construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour
    Vie
    200%
    Armure
    +100%
    Ailment Threshold
    200%
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    100%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Expérience
    100%
    Model Size
    100%
    Type
    LabyrinthMonsterTotem
    Metadata
    LabyrinthPopUpTotemIncreasedDamageTakenProximityShield
    Niveau
    68
    Vie
    12,867
    Armure
    57,580
    Score d'Évasion
    4,739
    Damage
    374
    Dégâts des sorts
    374
    Précision
    580
    Attack Time
    1.5
    Expérience
    10,255
    Minion Life
    2,791
    Minion Damage
    298
    Ailment Threshold
    12,867
    Chill
    41
    Shock
    41
    Brittle
    230
    Scorch
    41
    Sap
    112
    Phys Convert Ele
    240%
    ReviveAfterDuration
    Spell, Triggerable
    Temps d'incantation: 1 sec.
    La Durée de base est de 6 secondes
    100% de chances de déclencher ce Sort en Mourant
    AuraIncreasedDamageTaken
    Aura, Area, Spell, AreaSpell, HasReservation
    Aura d'Augmentation des Dégâts subis
    Temps d'incantation: 1 sec.
    Les Ennemis affectés par cette aura subissent des dégâts augmentés de la part de toutes les sources.
    10% d'Augmentation de la Zone d'effet des Auras
    50% d'Augmentation des Dégâts subis
    IllusionaryWolf

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	blocking = true
    	object_size = 3
    	force_placement = true
    }
    
    Transitionable
    {
    	num_states = 3
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	set_item_drop_slots = 0
    	set_cannot_be_converted_or_dominated = 1
    	mana_regeneration_rate_per_minute_% = 100
    	base_maximum_mana = 100000
    	set_monster_no_drops_or_experience = 1
    	set_max_frenzy_charges = 0
    	set_max_power_charges = 0
    	set_physical_damage_reduction_%_per_endurance_charge = 5
    	set_resist_all_elements_%_per_endurance_charge = 5
    	set_immune_vaal_lighting_warp = 1
    	immune_to_labyrinth_degen_effect = 1
    	immune_to_lava_damage = 1
    	damage_taken_+%_from_spike_traps_final = -100
    	damage_taken_+%_from_arrow_traps_final = -100
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	corpse_cannot_be_destroyed = 1
    	minion_dies_when_parent_dies = 1
    	cannot_have_life_leeched_from = 1
    	cannot_have_mana_leeched_from = 1
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Actor 
    { 
    	basic_action = "Emerge"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/LabyrinthPopUpTotemIncreasedDamageTakenProximityShield"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Endless Pain",
        life = 2,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "ReviveAfterDuration",
            "AuraIncreasedDamageTaken",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ReviveAfterDuration"] = {
        name = "ReviveAfterDuration",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "cast_on_death_%",
        },
        levels = {
            [1] = {6000, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AuraIncreasedDamageTaken"] = {
        name = "Increased Damage Taken Aura",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Enemies affected by this aura will take increased damage from all sources",
        skillTypes = {
            [SkillType.Aura] = true,
            [SkillType.Area] = true,
            [SkillType.Spell] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.HasReservation] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            aura = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_damage_taken_+%",
            "base_aura_area_of_effect_+%",
        },
        levels = {
            [1] = {50, 10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    damage taken +% from arrow traps final [-100]
    FamilyLabyrinthTrapDamage
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • damage taken +% from arrow traps final -100 -100 Global
  • Les Monstres n'octroient pas de charges de Flacon lorsqu'ils sont Tués
    FamilyMonsterSlainNoFlaskCharges
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster grants no flask charges 1 1 Global — Valeur fixe
  • Craft Tagsflask
    level [0]
    NameBouclier de proximité
    FamilyMonsterNemesis
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • level 0 0 Global
  • Les Ennemis ont une Augmentation des Dégâts subis
    FamilyTotemHasDamageAuraText
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster has damage taken aura text 1 1 Global — Valeur fixe
  • cant touch this [1]
    FamilyCantTouchThis
    Domainsmonstre (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant touch this 1 1 Global — Valeur fixe
  • cant possess this [1]
    FamilyCantPossessThis
    Domainsmonstre (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant possess this 1 1 Global — Valeur fixe
  • Douleur infinie
    Fabrication
    damage taken +% from arrow traps final [-100]
    Les Monstres n'octroient pas de charges de Flacon lorsqu'ils sont Tués
    level [0]
    Les Ennemis ont une Augmentation des Dégâts subis
    67% de Réduction des Dégâts subis
    cant touch this [1]
    cant possess this [1]
    Endless Pain
    Spectre
    Tagsaura_bearer, construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour
    Packs
  • Douleur infinie, Danger infini, Léthargie perpétuelle, Douleur infinie, Danger infini, Léthargie perpétuelle
  • Vie
    400%
    Armure
    +100%
    Ailment Threshold
    400%
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    100%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Expérience
    100%
    Model Size
    100%
    Type
    LabyrinthMonsterTotemUberMap
    Metadata
    LabyrinthPopUpTotemIncreasedDamageTakenProximityShieldUberMap_
    Niveau
    68
    Vie
    25,733
    Armure
    57,580
    Score d'Évasion
    4,739
    Damage
    374
    Dégâts des sorts
    374
    Précision
    580
    Attack Time
    1.5
    Expérience
    10,255
    Minion Life
    5,582
    Minion Damage
    298
    Ailment Threshold
    25,733
    Chill
    81
    Shock
    81
    Brittle
    460
    Scorch
    81
    Sap
    225
    Phys Convert Ele
    240%
    ReviveAfterDuration
    Spell, Triggerable
    Temps d'incantation: 1 sec.
    La Durée de base est de 6 secondes
    100% de chances de déclencher ce Sort en Mourant
    AuraIncreasedDamageTaken
    Aura, Area, Spell, AreaSpell, HasReservation
    Aura d'Augmentation des Dégâts subis
    Temps d'incantation: 1 sec.
    Les Ennemis affectés par cette aura subissent des dégâts augmentés de la part de toutes les sources.
    10% d'Augmentation de la Zone d'effet des Auras
    50% d'Augmentation des Dégâts subis
    IllusionaryWolf

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	blocking = true
    	object_size = 3
    	force_placement = true
    }
    
    Transitionable
    {
    	num_states = 3
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	set_item_drop_slots = 0
    	set_cannot_be_converted_or_dominated = 1
    	mana_regeneration_rate_per_minute_% = 100
    	base_maximum_mana = 100000
    	set_monster_no_drops_or_experience = 1
    	set_max_frenzy_charges = 0
    	set_max_power_charges = 0
    	set_physical_damage_reduction_%_per_endurance_charge = 5
    	set_resist_all_elements_%_per_endurance_charge = 5
    	set_immune_vaal_lighting_warp = 1
    	immune_to_labyrinth_degen_effect = 1
    	immune_to_lava_damage = 1
    	damage_taken_+%_from_spike_traps_final = -100
    	damage_taken_+%_from_arrow_traps_final = -100
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	corpse_cannot_be_destroyed = 1
    	minion_dies_when_parent_dies = 1
    	cannot_have_life_leeched_from = 1
    	cannot_have_mana_leeched_from = 1
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Actor 
    { 
    	basic_action = "Emerge"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/LabyrinthPopUpTotemIncreasedDamageTakenProximityShieldUberMap_"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Endless Pain",
        life = 4,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "ReviveAfterDuration",
            "AuraIncreasedDamageTaken",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ReviveAfterDuration"] = {
        name = "ReviveAfterDuration",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "cast_on_death_%",
        },
        levels = {
            [1] = {6000, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AuraIncreasedDamageTaken"] = {
        name = "Increased Damage Taken Aura",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Enemies affected by this aura will take increased damage from all sources",
        skillTypes = {
            [SkillType.Aura] = true,
            [SkillType.Area] = true,
            [SkillType.Spell] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.HasReservation] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            aura = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_damage_taken_+%",
            "base_aura_area_of_effect_+%",
        },
        levels = {
            [1] = {50, 10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    damage taken +% from arrow traps final [-100]
    FamilyLabyrinthTrapDamage
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • damage taken +% from arrow traps final -100 -100 Global
  • Les Monstres n'octroient pas de charges de Flacon lorsqu'ils sont Tués
    FamilyMonsterSlainNoFlaskCharges
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster grants no flask charges 1 1 Global — Valeur fixe
  • Craft Tagsflask
    level [0]
    NameBouclier de proximité
    FamilyMonsterNemesis
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • level 0 0 Global
  • Les Ennemis ont une Augmentation des Dégâts subis
    FamilyTotemHasDamageAuraText
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster has damage taken aura text 1 1 Global — Valeur fixe
  • 67% de Réduction des Dégâts subis
    FamilyDamageTaken
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base damage taken +% -67 -67 Global
  • cant touch this [1]
    FamilyCantTouchThis
    Domainsmonstre (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant touch this 1 1 Global — Valeur fixe
  • cant possess this [1]
    FamilyCantPossessThis
    Domainsmonstre (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant possess this 1 1 Global — Valeur fixe
  • Edit

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