終わりなき痛み
受ける全てのダメージが増加
base_damage_taken_+%
Endless Pain
Attribute /4
aura_increased_damage_taken
Key | Value |
---|---|
Acronym | Ignite |
BuffGroupsID | -1 |
IsBuffDefinition | 1 |
BuffMergeModesID | 3 |
Code | base damage taken +% |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
終わりなき痛み
コンストラクト
damage taken +% from arrow traps final [-100]
モンスターは倒されてもフラスコチャージを付与しない
敵の被ダメージ増加
モンスターは倒されてもフラスコチャージを付与しない
敵の被ダメージ増加
cant touch this [1]
cant possess this [1]
cant possess this [1]
Endless Pain
Spectre | N |
---|---|
Tags | aura_bearer, construct, extra_extra_small_height, immobile, is_unarmed, large_model, not_dex, not_int, plate_armour |
ライフ
200%
アーマー
+100%
Ailment Threshold
200%
耐性
0 0 0 0
Damage
100%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
経験値
100%
Model Size
100%
Type
LabyrinthMonsterTotem
Metadata
IncaPopUpTotemIncreasedDamageTaken
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
12,867
アーマー
57,580
回避力
4,739
エナジーシールド
0
Damage
374
スペルダメージ
374
命中
290
Attack Time
1.5
経験値
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ReviveAfterDuration
Spell, Triggerable
キャストタイム: 1 秒
基礎持続時間は6秒
死亡すると100%の確率でこのスペルをトリガーする
死亡すると100%の確率でこのスペルをトリガーする
AuraIncreasedDamageTaken
Aura, Area, Spell, AreaSpell, HasReservation
被ダメージ上昇オーラ
キャストタイム: 1 秒
このオーラに影響されている敵が受ける全てのダメージが増加する。
オーラの効果範囲が10%増加する
受けるダメージが50%増加する
受けるダメージが50%増加する
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { blocking = true object_size = 3 force_placement = true } Transitionable { num_states = 3 } Pathfinding { immobile = true } Stats { set_item_drop_slots = 0 set_cannot_be_converted_or_dominated = 1 mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 100000 set_monster_no_drops_or_experience = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_physical_damage_reduction_%_per_endurance_charge = 5 set_resist_all_elements_%_per_endurance_charge = 5 set_immune_vaal_lighting_warp = 1 immune_to_labyrinth_degen_effect = 1 immune_to_lava_damage = 1 damage_taken_+%_from_spike_traps_final = -100 damage_taken_+%_from_arrow_traps_final = -100 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 corpse_cannot_be_destroyed = 1 minion_dies_when_parent_dies = 1 cannot_have_life_leeched_from = 1 cannot_have_mana_leeched_from = 1 } Life { corpse_usable = false } Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/IncaPopUpTotemIncreasedDamageTaken"] = { name = "Endless Pain", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "ReviveAfterDuration", "AuraIncreasedDamageTaken", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ReviveAfterDuration"] = { name = "ReviveAfterDuration", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "cast_on_death_%", }, levels = { [1] = {6000, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AuraIncreasedDamageTaken"] = { name = "Increased Damage Taken Aura", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Enemies affected by this aura will take increased damage from all sources", skillTypes = { [SkillType.Aura] = true, [SkillType.Area] = true, [SkillType.Spell] = true, [SkillType.AreaSpell] = true, [SkillType.HasReservation] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, aura = true, }, baseMods = { }, qualityStats = { }, stats = { "base_damage_taken_+%", "base_aura_area_of_effect_+%", }, levels = { [1] = {50, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
damage taken +% from arrow traps final [-100]
Id | LabyrinthArrowTrapDamageTaken2_ |
---|---|
Family | LabyrinthTrapDamage |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
モンスターは倒されてもフラスコチャージを付与しない
Id | MonsterNoFlaskCharges |
---|---|
Family | MonsterSlainNoFlaskCharges |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | flask |
敵の被ダメージ増加
Id | TotemHasDamageAuraText_ |
---|---|
Family | TotemHasDamageAuraText |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
cant touch this [1]
Id | TormentCantTouchThis |
---|---|
Family | CantTouchThis |
Domains | モンスター (3) |
GenerationType | トーメント (7) |
Req. level | 1 |
Stats |
cant possess this [1]
Id | TormentCantPossessThis |
---|---|
Family | CantPossessThis |
Domains | モンスター (3) |
GenerationType | トーメント (7) |
Req. level | 1 |
Stats |
終わりなき痛み
コンストラクト
damage taken +% from arrow traps final [-100]
モンスターは倒されてもフラスコチャージを付与しない
敵の被ダメージ増加
モンスターは倒されてもフラスコチャージを付与しない
敵の被ダメージ増加
cant touch this [1]
cant possess this [1]
cant possess this [1]
Endless Pain
Spectre | N |
---|---|
Tags | aura_bearer, construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
ライフ
200%
アーマー
+100%
Ailment Threshold
200%
耐性
0 0 0 0
Damage
100%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
経験値
100%
Model Size
100%
Type
LabyrinthMonsterTotem
Metadata
LabyrinthPopUpTotemIncreasedDamageTaken
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
12,867
アーマー
57,580
回避力
4,739
エナジーシールド
0
Damage
374
スペルダメージ
374
命中
290
Attack Time
1.5
経験値
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ReviveAfterDuration
Spell, Triggerable
キャストタイム: 1 秒
基礎持続時間は6秒
死亡すると100%の確率でこのスペルをトリガーする
死亡すると100%の確率でこのスペルをトリガーする
AuraIncreasedDamageTaken
Aura, Area, Spell, AreaSpell, HasReservation
被ダメージ上昇オーラ
キャストタイム: 1 秒
このオーラに影響されている敵が受ける全てのダメージが増加する。
オーラの効果範囲が10%増加する
受けるダメージが50%増加する
受けるダメージが50%増加する
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { blocking = true object_size = 3 force_placement = true } Transitionable { num_states = 3 } Pathfinding { immobile = true } Stats { set_item_drop_slots = 0 set_cannot_be_converted_or_dominated = 1 mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 100000 set_monster_no_drops_or_experience = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_physical_damage_reduction_%_per_endurance_charge = 5 set_resist_all_elements_%_per_endurance_charge = 5 set_immune_vaal_lighting_warp = 1 immune_to_labyrinth_degen_effect = 1 immune_to_lava_damage = 1 damage_taken_+%_from_spike_traps_final = -100 damage_taken_+%_from_arrow_traps_final = -100 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 corpse_cannot_be_destroyed = 1 minion_dies_when_parent_dies = 1 cannot_have_life_leeched_from = 1 cannot_have_mana_leeched_from = 1 } Life { corpse_usable = false } Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/LabyrinthPopUpTotemIncreasedDamageTaken"] = { name = "Endless Pain", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "ReviveAfterDuration", "AuraIncreasedDamageTaken", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ReviveAfterDuration"] = { name = "ReviveAfterDuration", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "cast_on_death_%", }, levels = { [1] = {6000, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AuraIncreasedDamageTaken"] = { name = "Increased Damage Taken Aura", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Enemies affected by this aura will take increased damage from all sources", skillTypes = { [SkillType.Aura] = true, [SkillType.Area] = true, [SkillType.Spell] = true, [SkillType.AreaSpell] = true, [SkillType.HasReservation] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, aura = true, }, baseMods = { }, qualityStats = { }, stats = { "base_damage_taken_+%", "base_aura_area_of_effect_+%", }, levels = { [1] = {50, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
damage taken +% from arrow traps final [-100]
Id | LabyrinthArrowTrapDamageTaken2_ |
---|---|
Family | LabyrinthTrapDamage |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
モンスターは倒されてもフラスコチャージを付与しない
Id | MonsterNoFlaskCharges |
---|---|
Family | MonsterSlainNoFlaskCharges |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | flask |
敵の被ダメージ増加
Id | TotemHasDamageAuraText_ |
---|---|
Family | TotemHasDamageAuraText |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
cant touch this [1]
Id | TormentCantTouchThis |
---|---|
Family | CantTouchThis |
Domains | モンスター (3) |
GenerationType | トーメント (7) |
Req. level | 1 |
Stats |
cant possess this [1]
Id | TormentCantPossessThis |
---|---|
Family | CantPossessThis |
Domains | モンスター (3) |
GenerationType | トーメント (7) |
Req. level | 1 |
Stats |
終わりなき痛み
コンストラクト
damage taken +% from arrow traps final [-100]
モンスターは倒されてもフラスコチャージを付与しない
level [0]
敵の被ダメージ増加
モンスターは倒されてもフラスコチャージを付与しない
level [0]
敵の被ダメージ増加
cant touch this [1]
cant possess this [1]
cant possess this [1]
Endless Pain
Spectre | N |
---|---|
Tags | aura_bearer, construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
ライフ
200%
アーマー
+100%
Ailment Threshold
200%
耐性
0 0 0 0
Damage
100%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
経験値
100%
Model Size
100%
Type
LabyrinthMonsterTotem
Metadata
LabyrinthPopUpTotemIncreasedDamageTakenProximityShield
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
12,867
アーマー
57,580
回避力
4,739
エナジーシールド
0
Damage
374
スペルダメージ
374
命中
290
Attack Time
1.5
経験値
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ReviveAfterDuration
Spell, Triggerable
キャストタイム: 1 秒
基礎持続時間は6秒
死亡すると100%の確率でこのスペルをトリガーする
死亡すると100%の確率でこのスペルをトリガーする
AuraIncreasedDamageTaken
Aura, Area, Spell, AreaSpell, HasReservation
被ダメージ上昇オーラ
キャストタイム: 1 秒
このオーラに影響されている敵が受ける全てのダメージが増加する。
オーラの効果範囲が10%増加する
受けるダメージが50%増加する
受けるダメージが50%増加する
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { blocking = true object_size = 3 force_placement = true } Transitionable { num_states = 3 } Pathfinding { immobile = true } Stats { set_item_drop_slots = 0 set_cannot_be_converted_or_dominated = 1 mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 100000 set_monster_no_drops_or_experience = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_physical_damage_reduction_%_per_endurance_charge = 5 set_resist_all_elements_%_per_endurance_charge = 5 set_immune_vaal_lighting_warp = 1 immune_to_labyrinth_degen_effect = 1 immune_to_lava_damage = 1 damage_taken_+%_from_spike_traps_final = -100 damage_taken_+%_from_arrow_traps_final = -100 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 corpse_cannot_be_destroyed = 1 minion_dies_when_parent_dies = 1 cannot_have_life_leeched_from = 1 cannot_have_mana_leeched_from = 1 } Life { corpse_usable = false } Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/LabyrinthPopUpTotemIncreasedDamageTakenProximityShield"] = { name = "Endless Pain", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "ReviveAfterDuration", "AuraIncreasedDamageTaken", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ReviveAfterDuration"] = { name = "ReviveAfterDuration", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "cast_on_death_%", }, levels = { [1] = {6000, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AuraIncreasedDamageTaken"] = { name = "Increased Damage Taken Aura", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Enemies affected by this aura will take increased damage from all sources", skillTypes = { [SkillType.Aura] = true, [SkillType.Area] = true, [SkillType.Spell] = true, [SkillType.AreaSpell] = true, [SkillType.HasReservation] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, aura = true, }, baseMods = { }, qualityStats = { }, stats = { "base_damage_taken_+%", "base_aura_area_of_effect_+%", }, levels = { [1] = {50, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
damage taken +% from arrow traps final [-100]
Id | LabyrinthArrowTrapDamageTaken2_ |
---|---|
Family | LabyrinthTrapDamage |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
モンスターは倒されてもフラスコチャージを付与しない
Id | MonsterNoFlaskCharges |
---|---|
Family | MonsterSlainNoFlaskCharges |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | flask |
level [0]
Id | PopUpTotemProximityShield |
---|---|
Name | 周辺シールド |
Family | MonsterNemesis |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
敵の被ダメージ増加
Id | TotemHasDamageAuraText_ |
---|---|
Family | TotemHasDamageAuraText |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
cant touch this [1]
Id | TormentCantTouchThis |
---|---|
Family | CantTouchThis |
Domains | モンスター (3) |
GenerationType | トーメント (7) |
Req. level | 1 |
Stats |
cant possess this [1]
Id | TormentCantPossessThis |
---|---|
Family | CantPossessThis |
Domains | モンスター (3) |
GenerationType | トーメント (7) |
Req. level | 1 |
Stats |