Зловонный хромец
Нежить
undead description [1]
Разливает смолу при смерти
monster ground effect on death base duration ms [6000]
monster ground tar on death monvement speed pluspercent [-60]
Fetid Shambler
SpectreY
AreaКладбище кораблей, Грот погибших кораблей, Лаборатория вечных, Испытание труса
Tagsflesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie
Packs
  • Кладбище кораблей, Грот погибших кораблей: Зловонный хромец
  • Лаборатория вечных: Некромант, Зловонный хромец
  • Лаборатория вечных: Зловонный хромец
  • WorldAreas#761: Некромант, Зловонный хромец, Просвещённый викарий, Чумной стрелок
  • WorldAreas#839, WorldAreas#1000, Испытание труса: Некромант, Зловонный хромец, Просвещённый викарий, Чумной стрелок
  • WorldAreas#1355: Сшитый кадавр, Сшитый кадавр, Сшитый кадавр, Зловонный хромец
  • Здоровье
    108%
    Ailment Threshold
    108%
    Сопротивление
    0 40 0 0
    Damage
    180%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    2.4 Second
    Damage Spread
    ±30%
    Опыт
    90%
    Model Size
    100%
    Type
    Zombie
    Metadata
    ZombieTar
    Уровень
    74
    Здоровье
    13,037
    Броня
    46,127
    Уклонение
    5,828
    Энергетический щит
    0
    Damage
    962
    Урон от чар
    962
    Точность
    366
    Attack Time
    2.4
    Опыт
    10,441
    Ailment Threshold
    13,037
    Chill
    41
    Shock
    41
    Brittle
    233
    Scorch
    41
    Sap
    114
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 673–1250
    Шанс критического удара: 5%
    Attack Time: 2.4 сек.
    Герой наносит обычный удар.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MonsterWaitVeryShortWithLongerCooldown
    Перезарядка: 4.5 сек.
    Базовая длительность - 0.75 секунд(-ы)
    MonsterWaitVeryShort
    Перезарядка: 1 сек.
    Базовая длительность - 0.5 секунд(-ы)

    Object Type

    version 2
    extends "Metadata/Monsters/Zombies/Zombie"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Zombies/Zombie"
    
    Preload
    {
    	preload_ground_effect = "Tar"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ZombieDismember/ZombieTar"] = {
        name = "Fetid Shambler",
        life = 1.08,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.8,
        damageSpread = 0.3,
        attackTime = 2.4,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MonsterWaitVeryShort",
            "MonsterWaitVeryShortWithLongerCooldown",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterWaitVeryShort"] = {
        name = "MonsterWaitVeryShort",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {500, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterWaitVeryShortWithLongerCooldown"] = {
        name = "MonsterWaitVeryShortWithLongerCooldown",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {750, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Разливает смолу при смерти
    monster ground effect on death base duration ms [6000]
    monster ground tar on death monvement speed pluspercent [-60]
    IdMonsterGroundTarOnDeath1
    FamilyMonsterEffectOnDeath
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster ground effect on death base duration ms Min: 6000 Max: 6000 Global
  • monster ground tar on death base area of effect radius Min: 16 Max: 16 Global
  • monster ground tar on death monvement speed pluspercent Min: -60 Max: -60 Global
  • Зловонный хромец
    Нежить
    undead description [1]
    Разливает смолу при смерти
    monster ground effect on death base duration ms [6000]
    monster ground tar on death monvement speed pluspercent [-60]
    Fetid Shambler
    SpectreY
    Tagsflesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie
    Packs
  • Зловонный хромец
  • Здоровье
    108%
    Ailment Threshold
    108%
    Сопротивление
    0 40 0 0
    Damage
    180%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    2.4 Second
    Damage Spread
    ±30%
    Опыт
    90%
    Model Size
    100%
    Type
    Zombie
    Metadata
    ZombieTarHellscape
    Уровень
    68
    Здоровье
    6,948
    Броня
    28,790
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    672
    Урон от чар
    672
    Точность
    290
    Attack Time
    2.4
    Опыт
    9,230
    Ailment Threshold
    6,948
    Chill
    22
    Shock
    22
    Brittle
    124
    Scorch
    22
    Sap
    61
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 471–874
    Шанс критического удара: 5%
    Attack Time: 2.4 сек.
    Герой наносит обычный удар.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MonsterWaitVeryShortWithLongerCooldown
    Перезарядка: 4.5 сек.
    Базовая длительность - 0.75 секунд(-ы)
    MonsterWaitVeryShort
    Перезарядка: 1 сек.
    Базовая длительность - 0.5 секунд(-ы)

    Object Type

    version 2
    extends "Metadata/Monsters/Zombies/Zombie"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Zombies/Zombie"
    
    Preload
    {
    	preload_ground_effect = "Tar"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ZombieDismember/ZombieTarHellscape"] = {
        name = "Fetid Shambler",
        life = 1.08,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.8,
        damageSpread = 0.3,
        attackTime = 2.4,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MonsterWaitVeryShort",
            "MonsterWaitVeryShortWithLongerCooldown",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterWaitVeryShort"] = {
        name = "MonsterWaitVeryShort",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {500, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterWaitVeryShortWithLongerCooldown"] = {
        name = "MonsterWaitVeryShortWithLongerCooldown",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {750, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Разливает смолу при смерти
    monster ground effect on death base duration ms [6000]
    monster ground tar on death monvement speed pluspercent [-60]
    IdMonsterGroundTarOnDeath1
    FamilyMonsterEffectOnDeath
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster ground effect on death base duration ms Min: 6000 Max: 6000 Global
  • monster ground tar on death base area of effect radius Min: 16 Max: 16 Global
  • monster ground tar on death monvement speed pluspercent Min: -60 Max: -60 Global
  • Зловонный хромец
    Нежить
    undead description [1]
    Fetid Shambler
    SpectreY
    Tagsflesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie
    Packs
  • Расплавленный голем, Зловонный хромец
  • Здоровье
    108%
    Ailment Threshold
    108%
    Сопротивление
    0 40 0 0
    Damage
    180%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    2.4 Second
    Damage Spread
    ±30%
    Опыт
    90%
    Model Size
    100%
    Type
    Zombie
    Metadata
    ZombieTarCleansingFire_
    Уровень
    68
    Здоровье
    6,948
    Броня
    28,790
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    672
    Урон от чар
    672
    Точность
    290
    Attack Time
    2.4
    Опыт
    9,230
    Ailment Threshold
    6,948
    Chill
    22
    Shock
    22
    Brittle
    124
    Scorch
    22
    Sap
    61
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 471–874
    Шанс критического удара: 5%
    Attack Time: 2.4 сек.
    Герой наносит обычный удар.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MonsterWaitVeryShortWithLongerCooldown
    Перезарядка: 4.5 сек.
    Базовая длительность - 0.75 секунд(-ы)
    MonsterWaitVeryShort
    Перезарядка: 1 сек.
    Базовая длительность - 0.5 секунд(-ы)
    CGETarZombieOilGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Время применения: 1 сек.
    Наносит 1595.9 базового урона от огня в секунду
    Базовая длительность - 6 секунд(-ы)
    20% снижение скорости передвижения
    100% шанс вызвать срабатывание этих чар при смерти
    active skill area of effect radius +% final [-30]
    ground oil art variation [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Zombies/Zombie"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Zombies/Zombie"
    
    Preload
    {
    	preload_ground_effect = "Tar"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ZombieDismember/ZombieTarCleansingFire_"] = {
        name = "Fetid Shambler",
        life = 1.08,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.8,
        damageSpread = 0.3,
        attackTime = 2.4,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MonsterWaitVeryShort",
            "MonsterWaitVeryShortWithLongerCooldown",
            "CGETarZombieOilGround",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterWaitVeryShort"] = {
        name = "MonsterWaitVeryShort",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {500, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterWaitVeryShortWithLongerCooldown"] = {
        name = "MonsterWaitVeryShortWithLongerCooldown",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {750, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGETarZombieOilGround"] = {
        name = "CGETarZombieOilGround",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_movement_velocity_+%",
            "cast_on_death_%",
            "ground_oil_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {2.75, 6000, -20, 100, 1, -30, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Edit

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