악취 나는 도축자
| Spectre | Y |
|---|---|
| Area | 배들의 묘지, 배들의 묘지 동굴, 영원한 실험실, 겁쟁이의 시험 |
| Tags | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Packs |
생명력
108%
Ailment Threshold
108%
저항
Damage
180%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 8
Attack Time
2.4 Second
Damage Spread
±30%
경험치
90%
Model Size
100%
Type
Zombie
Metadata
ZombieTar
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
77
생명력
17,845
방어도
58,245
회피
6,448
Damage
1,146
주문 피해
1,146
정확도
824
Attack Time
2.4
경험치
10,973
Minion Life
3,579
Minion Damage
946
Ailment Threshold
17,845
Chill
56
Shock
56
Brittle
319
Scorch
56
Sap
156
Phys Convert Ele
285%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 803—1490
치명타 확률: 5%
Attack Time: 2.4 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterWaitVeryShortWithLongerCooldown
재사용 대기시간: 4.5 초
기본 지속시간 0.75초
MonsterWaitVeryShort
재사용 대기시간: 1 초
기본 지속시간 0.5초
Object Type
version 2 extends "Metadata/Monsters/Zombies/Zombie"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ZombieDismember/ZombieTar"] = {
fireResist = 0,
coldResist = 40,
lightningResist = 0,
chaosResist = 0,
name = "Fetid Shambler",
life = 1.08,
damage = 1.8,
damageSpread = 0.3,
attackTime = 2.4,
attackRange = 8,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"MonsterWaitVeryShort",
"MonsterWaitVeryShortWithLongerCooldown",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterWaitVeryShort"] = {
name = "MonsterWaitVeryShort",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
},
levels = {
[1] = {500, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterWaitVeryShortWithLongerCooldown"] = {
name = "MonsterWaitVeryShortWithLongerCooldown",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
},
levels = {
[1] = {750, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
undead description [1]
| Family | MonsterNecromancerRaisable |
|---|---|
| Domains | 몬스터 (3) |
| GenerationType | 고유 (3) |
| Req. level | 1 |
| Stats | |
| Adds Tags | necromancer_raisable |
사망 시 타르 확산
monster ground effect on death base duration ms [6000]
monster ground tar on death monvement speed pluspercent [-60]
| Family | MonsterEffectOnDeath |
|---|---|
| Domains | 몬스터 (3) |
| GenerationType | 고유 (3) |
| Req. level | 1 |
| Stats |
악취 나는 도축자
언데드undead description [1]
사망 시 타르 확산
monster ground effect on death base duration ms [6000]
monster ground tar on death monvement speed pluspercent [-60]
monster ground effect on death base duration ms [6000]
monster ground tar on death monvement speed pluspercent [-60]
Fetid Shambler
| Spectre | Y |
|---|---|
| Tags | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Packs |
생명력
108%
Ailment Threshold
108%
저항
Damage
180%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 8
Attack Time
2.4 Second
Damage Spread
±30%
경험치
90%
Model Size
100%
Type
Zombie
Metadata
ZombieTarHellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
6,948
방어도
28,790
회피
4,739
Damage
672
주문 피해
672
정확도
580
Attack Time
2.4
경험치
9,230
Minion Life
1,507
Minion Damage
537
Ailment Threshold
6,948
Chill
22
Shock
22
Brittle
124
Scorch
22
Sap
61
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 471—874
치명타 확률: 5%
Attack Time: 2.4 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterWaitVeryShortWithLongerCooldown
재사용 대기시간: 4.5 초
기본 지속시간 0.75초
MonsterWaitVeryShort
재사용 대기시간: 1 초
기본 지속시간 0.5초
Object Type
version 2 extends "Metadata/Monsters/Zombies/Zombie"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ZombieDismember/ZombieTarHellscape"] = {
fireResist = 0,
coldResist = 40,
lightningResist = 0,
chaosResist = 0,
name = "Fetid Shambler",
life = 1.08,
damage = 1.8,
damageSpread = 0.3,
attackTime = 2.4,
attackRange = 8,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"MonsterWaitVeryShort",
"MonsterWaitVeryShortWithLongerCooldown",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterWaitVeryShort"] = {
name = "MonsterWaitVeryShort",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
},
levels = {
[1] = {500, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterWaitVeryShortWithLongerCooldown"] = {
name = "MonsterWaitVeryShortWithLongerCooldown",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
},
levels = {
[1] = {750, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
undead description [1]
| Family | MonsterNecromancerRaisable |
|---|---|
| Domains | 몬스터 (3) |
| GenerationType | 고유 (3) |
| Req. level | 1 |
| Stats | |
| Adds Tags | necromancer_raisable |
사망 시 타르 확산
monster ground effect on death base duration ms [6000]
monster ground tar on death monvement speed pluspercent [-60]
| Family | MonsterEffectOnDeath |
|---|---|
| Domains | 몬스터 (3) |
| GenerationType | 고유 (3) |
| Req. level | 1 |
| Stats |
악취 나는 도축자
언데드undead description [1]
Fetid Shambler
| Spectre | Y |
|---|---|
| Tags | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Packs |
생명력
108%
Ailment Threshold
108%
저항
Damage
180%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 8
Attack Time
2.4 Second
Damage Spread
±30%
경험치
90%
Model Size
100%
Type
Zombie
Metadata
ZombieTarCleansingFire_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
6,948
방어도
28,790
회피
4,739
Damage
672
주문 피해
672
정확도
580
Attack Time
2.4
경험치
9,230
Minion Life
1,507
Minion Damage
537
Ailment Threshold
6,948
Chill
22
Shock
22
Brittle
124
Scorch
22
Sap
61
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 471—874
치명타 확률: 5%
Attack Time: 2.4 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterWaitVeryShortWithLongerCooldown
재사용 대기시간: 4.5 초
기본 지속시간 0.75초
MonsterWaitVeryShort
재사용 대기시간: 1 초
기본 지속시간 0.5초
CGETarZombieOilGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
시전 속도: 1 초
1초마다 1481.6의 기본 화염 피해를 줌
기본 지속시간 6초
이동 속도 20% 감소
사망 시 100%의 확률로 이 주문 발동
active skill area of effect radius +% final [-30]
ground oil art variation [1]
Object Type
version 2 extends "Metadata/Monsters/Zombies/Zombie"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ZombieDismember/ZombieTarCleansingFire_"] = {
fireResist = 0,
coldResist = 40,
lightningResist = 0,
chaosResist = 0,
name = "Fetid Shambler",
life = 1.08,
damage = 1.8,
damageSpread = 0.3,
attackTime = 2.4,
attackRange = 8,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"MonsterWaitVeryShort",
"MonsterWaitVeryShortWithLongerCooldown",
"CGETarZombieOilGround",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterWaitVeryShort"] = {
name = "MonsterWaitVeryShort",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
},
levels = {
[1] = {500, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterWaitVeryShortWithLongerCooldown"] = {
name = "MonsterWaitVeryShortWithLongerCooldown",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
},
levels = {
[1] = {750, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGETarZombieOilGround"] = {
name = "CGETarZombieOilGround",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"base_skill_effect_duration",
"base_movement_velocity_+%",
"cast_on_death_%",
"ground_oil_art_variation",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {2.75, 6000, -20, 100, 1, -30, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
undead description [1]
| Family | MonsterNecromancerRaisable |
|---|---|
| Domains | 몬스터 (3) |
| GenerationType | 고유 (3) |
| Req. level | 1 |
| Stats | |
| Adds Tags | necromancer_raisable |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.