Trôpego Fétido
Morto-vivoÁrea: Necrópole de Navios, Caverna da Necrópole de Navios, Laboratório Eterno, O Julgamento do Covarde
undead description [1]
Espalha Piche ao Morrer
monster ground effect on death base duration ms [6000]
monster ground tar on death monvement speed pluspercent [-60]
monster ground effect on death base duration ms [6000]
monster ground tar on death monvement speed pluspercent [-60]
Fetid Shambler
| Spectre | |
|---|---|
| Area | Necrópole de Navios, Caverna da Necrópole de Navios, Laboratório Eterno, O Julgamento do Covarde, O Julgamento do Covarde |
| Tags | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Packs |
Vida
108%
Ailment Threshold
108%
Resistência
Damage
180%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
2.4 Second
Damage Spread
±30%
Experiência
90%
Model Size
100%
Type
Zombie
Metadata
ZombieTar
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
77
Vida
17,845
Armadura
58,245
Evasão
6,448
Damage
1,146
Dano Mágico
1,146
Precisão
824
Attack Time
2.4
Experiência
10,973
Minion Life
3,579
Minion Damage
946
Ailment Threshold
17,845
Chill
56
Shock
56
Brittle
319
Scorch
56
Sap
156
Phys Convert Ele
285%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 803—1490
Chance de Crítico: 5%
Attack Time: 2.4 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterWaitVeryShortWithLongerCooldown
Recarga: 4.5 seg
Duração base é de 0.75 segundos
MonsterWaitVeryShort
Recarga: 1 seg
Duração base é de 0.5 segundos
Object Type
version 2 extends "Metadata/Monsters/Zombies/Zombie"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ZombieDismember/ZombieTar"] = {
fireResist = 0,
coldResist = 40,
lightningResist = 0,
chaosResist = 0,
name = "Fetid Shambler",
life = 1.08,
damage = 1.8,
damageSpread = 0.3,
attackTime = 2.4,
attackRange = 8,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"MonsterWaitVeryShort",
"MonsterWaitVeryShortWithLongerCooldown",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterWaitVeryShort"] = {
name = "MonsterWaitVeryShort",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
},
levels = {
[1] = {500, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterWaitVeryShortWithLongerCooldown"] = {
name = "MonsterWaitVeryShortWithLongerCooldown",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
},
levels = {
[1] = {750, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
undead description [1]
| Family | MonsterNecromancerRaisable |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats | |
| Adds Tags | necromancer_raisable |
Espalha Piche ao Morrer
monster ground effect on death base duration ms [6000]
monster ground tar on death monvement speed pluspercent [-60]
| Family | MonsterEffectOnDeath |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
Trôpego Fétido
Morto-vivoundead description [1]
Espalha Piche ao Morrer
monster ground effect on death base duration ms [6000]
monster ground tar on death monvement speed pluspercent [-60]
monster ground effect on death base duration ms [6000]
monster ground tar on death monvement speed pluspercent [-60]
Fetid Shambler
| Spectre | |
|---|---|
| Tags | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Packs |
Vida
108%
Ailment Threshold
108%
Resistência
Damage
180%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
2.4 Second
Damage Spread
±30%
Experiência
90%
Model Size
100%
Type
Zombie
Metadata
ZombieTarHellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,948
Armadura
28,790
Evasão
4,739
Damage
672
Dano Mágico
672
Precisão
580
Attack Time
2.4
Experiência
9,230
Minion Life
1,507
Minion Damage
537
Ailment Threshold
6,948
Chill
22
Shock
22
Brittle
124
Scorch
22
Sap
61
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 471—874
Chance de Crítico: 5%
Attack Time: 2.4 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterWaitVeryShortWithLongerCooldown
Recarga: 4.5 seg
Duração base é de 0.75 segundos
MonsterWaitVeryShort
Recarga: 1 seg
Duração base é de 0.5 segundos
Object Type
version 2 extends "Metadata/Monsters/Zombies/Zombie"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ZombieDismember/ZombieTarHellscape"] = {
fireResist = 0,
coldResist = 40,
lightningResist = 0,
chaosResist = 0,
name = "Fetid Shambler",
life = 1.08,
damage = 1.8,
damageSpread = 0.3,
attackTime = 2.4,
attackRange = 8,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"MonsterWaitVeryShort",
"MonsterWaitVeryShortWithLongerCooldown",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterWaitVeryShort"] = {
name = "MonsterWaitVeryShort",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
},
levels = {
[1] = {500, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterWaitVeryShortWithLongerCooldown"] = {
name = "MonsterWaitVeryShortWithLongerCooldown",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
},
levels = {
[1] = {750, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
undead description [1]
| Family | MonsterNecromancerRaisable |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats | |
| Adds Tags | necromancer_raisable |
Espalha Piche ao Morrer
monster ground effect on death base duration ms [6000]
monster ground tar on death monvement speed pluspercent [-60]
| Family | MonsterEffectOnDeath |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
Tonto Fétido
Morto-vivoundead description [1]
Fetid Shambler
| Spectre | |
|---|---|
| Tags | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Packs |
Vida
108%
Ailment Threshold
108%
Resistência
Damage
180%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
2.4 Second
Damage Spread
±30%
Experiência
90%
Model Size
100%
Type
Zombie
Metadata
ZombieTarCleansingFire_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,948
Armadura
28,790
Evasão
4,739
Damage
672
Dano Mágico
672
Precisão
580
Attack Time
2.4
Experiência
9,230
Minion Life
1,507
Minion Damage
537
Ailment Threshold
6,948
Chill
22
Shock
22
Brittle
124
Scorch
22
Sap
61
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 471—874
Chance de Crítico: 5%
Attack Time: 2.4 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterWaitVeryShortWithLongerCooldown
Recarga: 4.5 seg
Duração base é de 0.75 segundos
MonsterWaitVeryShort
Recarga: 1 seg
Duração base é de 0.5 segundos
CGETarZombieOilGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tempo de Conjuração: 1 seg
Duração base é de 6 segundos
Velocidade de Movimento reduzida em 20%
100% de chance de Ativar esta Magia ao Morrer
active skill area of effect radius +% final [-30]
base fire damage to deal per minute [88895]
ground oil art variation [1]
Object Type
version 2 extends "Metadata/Monsters/Zombies/Zombie"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ZombieDismember/ZombieTarCleansingFire_"] = {
fireResist = 0,
coldResist = 40,
lightningResist = 0,
chaosResist = 0,
name = "Fetid Shambler",
life = 1.08,
damage = 1.8,
damageSpread = 0.3,
attackTime = 2.4,
attackRange = 8,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"MonsterWaitVeryShort",
"MonsterWaitVeryShortWithLongerCooldown",
"CGETarZombieOilGround",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterWaitVeryShort"] = {
name = "MonsterWaitVeryShort",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
},
levels = {
[1] = {500, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterWaitVeryShortWithLongerCooldown"] = {
name = "MonsterWaitVeryShortWithLongerCooldown",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
},
levels = {
[1] = {750, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGETarZombieOilGround"] = {
name = "CGETarZombieOilGround",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"base_skill_effect_duration",
"base_movement_velocity_+%",
"cast_on_death_%",
"ground_oil_art_variation",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {2.75, 6000, -20, 100, 1, -30, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
undead description [1]
| Family | MonsterNecromancerRaisable |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats | |
| Adds Tags | necromancer_raisable |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















