MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Carroña fétida
No muerto
IconEnemyResistanceCold
undead description [1]
Esparce brea al morir
monster ground effect on death base duration ms [6000]
monster ground tar on death monvement speed pluspercent [-60]
Fetid Shambler
Spectre
AreaEl cementerio de barcos, La cueva del cementerio de barcos, El laboratorio eterno, La prueba del cobarde, La prueba del cobarde
Tagsflesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie
Packs
  • El cementerio de barcos, La cueva del cementerio de barcos: Carroña fétida
  • El laboratorio eterno: Nigromante, Carroña fétida
  • El laboratorio eterno: Carroña fétida
  • WorldAreas#764: Nigromante, Carroña fétida, Vicario iluminado, Arquero pestilente
  • WorldAreas#842, La prueba del cobarde, La prueba del cobarde: Nigromante, Carroña fétida, Vicario iluminado, Arquero pestilente
  • WorldAreas#1378: Aberración suturada, Carroña fétida
  • Vida
    108%
    Ailment Threshold
    108%
    Resistencia
    IconEnemyResistanceFire0% IconEnemyResistanceCold40% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    180%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    2.4 Second
    Damage Spread
    ±30%
    Experiencia
    90%
    Model Size
    100%
    Type
    Zombie
    Metadata
    ZombieTar
    Nivel
    77
    Vida
    17,845
    Armadura
    58,245
    Evasión
    6,448
    Damage
    1,146
    Daño de hechizos
    1,146
    Precisión
    824
    Attack Time
    2.4
    Experiencia
    10,973
    Minion Life
    3,579
    Minion Damage
    946
    Ailment Threshold
    17,845
    Chill
    56
    Shock
    56
    Brittle
    319
    Scorch
    56
    Sap
    156
    Phys Convert Ele
    285%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 8031490
    Probabilidad de golpe crítico: 5%
    Attack Time: 2.4 seg
    Derriba a tus enemigos con un golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    MonsterWaitVeryShortWithLongerCooldown
    Tiempo de recarga: 4.5 seg
    La duración base es de 0.75 segundos
    MonsterWaitVeryShort
    Tiempo de recarga: 1 seg
    La duración base es de 0.5 segundos

    Object Type

    version 2
    extends "Metadata/Monsters/Zombies/Zombie"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ZombieDismember/ZombieTar"] = {
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        name = "Fetid Shambler",
        life = 1.08,
        damage = 1.8,
        damageSpread = 0.3,
        attackTime = 2.4,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MonsterWaitVeryShort",
            "MonsterWaitVeryShortWithLongerCooldown",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterWaitVeryShort"] = {
        name = "MonsterWaitVeryShort",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {500, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterWaitVeryShortWithLongerCooldown"] = {
        name = "MonsterWaitVeryShortWithLongerCooldown",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {750, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    FamilyMonsterNecromancerRaisable
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • undead description 1 1 Global
  • Adds Tagsnecromancer_raisable
    Esparce brea al morir
    monster ground effect on death base duration ms [6000]
    monster ground tar on death monvement speed pluspercent [-60]
    FamilyMonsterEffectOnDeath
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster ground effect on death base duration ms 6000 6000 Global
  • monster ground tar on death base area of effect radius 16 16 Global
  • monster ground tar on death monvement speed pluspercent -60 -60 Global
  • Carroña fétida
    No muerto
    IconEnemyResistanceCold
    undead description [1]
    Esparce brea al morir
    monster ground effect on death base duration ms [6000]
    monster ground tar on death monvement speed pluspercent [-60]
    Fetid Shambler
    Spectre
    Tagsflesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie
    Packs
  • Carroña fétida
  • Vida
    108%
    Ailment Threshold
    108%
    Resistencia
    IconEnemyResistanceFire0% IconEnemyResistanceCold40% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    180%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    2.4 Second
    Damage Spread
    ±30%
    Experiencia
    90%
    Model Size
    100%
    Type
    Zombie
    Metadata
    ZombieTarHellscape
    Nivel
    68
    Vida
    6,948
    Armadura
    28,790
    Evasión
    4,739
    Damage
    672
    Daño de hechizos
    672
    Precisión
    580
    Attack Time
    2.4
    Experiencia
    9,230
    Minion Life
    1,507
    Minion Damage
    537
    Ailment Threshold
    6,948
    Chill
    22
    Shock
    22
    Brittle
    124
    Scorch
    22
    Sap
    61
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 471874
    Probabilidad de golpe crítico: 5%
    Attack Time: 2.4 seg
    Derriba a tus enemigos con un golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    MonsterWaitVeryShortWithLongerCooldown
    Tiempo de recarga: 4.5 seg
    La duración base es de 0.75 segundos
    MonsterWaitVeryShort
    Tiempo de recarga: 1 seg
    La duración base es de 0.5 segundos

    Object Type

    version 2
    extends "Metadata/Monsters/Zombies/Zombie"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ZombieDismember/ZombieTarHellscape"] = {
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        name = "Fetid Shambler",
        life = 1.08,
        damage = 1.8,
        damageSpread = 0.3,
        attackTime = 2.4,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MonsterWaitVeryShort",
            "MonsterWaitVeryShortWithLongerCooldown",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterWaitVeryShort"] = {
        name = "MonsterWaitVeryShort",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {500, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterWaitVeryShortWithLongerCooldown"] = {
        name = "MonsterWaitVeryShortWithLongerCooldown",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {750, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    FamilyMonsterNecromancerRaisable
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • undead description 1 1 Global
  • Adds Tagsnecromancer_raisable
    Esparce brea al morir
    monster ground effect on death base duration ms [6000]
    monster ground tar on death monvement speed pluspercent [-60]
    FamilyMonsterEffectOnDeath
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster ground effect on death base duration ms 6000 6000 Global
  • monster ground tar on death base area of effect radius 16 16 Global
  • monster ground tar on death monvement speed pluspercent -60 -60 Global
  • Carroña fétida
    No muerto
    IconEnemyResistanceCold
    undead description [1]
    Fetid Shambler
    Spectre
    Tagsflesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie
    Packs
  • Gólem fundido, Carroña fétida
  • Vida
    108%
    Ailment Threshold
    108%
    Resistencia
    IconEnemyResistanceFire0% IconEnemyResistanceCold40% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    180%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    2.4 Second
    Damage Spread
    ±30%
    Experiencia
    90%
    Model Size
    100%
    Type
    Zombie
    Metadata
    ZombieTarCleansingFire_
    Nivel
    68
    Vida
    6,948
    Armadura
    28,790
    Evasión
    4,739
    Damage
    672
    Daño de hechizos
    672
    Precisión
    580
    Attack Time
    2.4
    Experiencia
    9,230
    Minion Life
    1,507
    Minion Damage
    537
    Ailment Threshold
    6,948
    Chill
    22
    Shock
    22
    Brittle
    124
    Scorch
    22
    Sap
    61
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 471874
    Probabilidad de golpe crítico: 5%
    Attack Time: 2.4 seg
    Derriba a tus enemigos con un golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    MonsterWaitVeryShortWithLongerCooldown
    Tiempo de recarga: 4.5 seg
    La duración base es de 0.75 segundos
    MonsterWaitVeryShort
    Tiempo de recarga: 1 seg
    La duración base es de 0.5 segundos
    CGETarZombieOilGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Tiempo de lanzamiento: 1 seg
    La duración base es de 6 segundos
    Velocidad de movimiento reducida un 20%
    100% de probabilidad de que se active este hechizo al morir
    active skill area of effect radius +% final [-30]
    base fire damage to deal per minute [88895]
    ground oil art variation [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Zombies/Zombie"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ZombieDismember/ZombieTarCleansingFire_"] = {
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        name = "Fetid Shambler",
        life = 1.08,
        damage = 1.8,
        damageSpread = 0.3,
        attackTime = 2.4,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MonsterWaitVeryShort",
            "MonsterWaitVeryShortWithLongerCooldown",
            "CGETarZombieOilGround",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterWaitVeryShort"] = {
        name = "MonsterWaitVeryShort",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {500, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterWaitVeryShortWithLongerCooldown"] = {
        name = "MonsterWaitVeryShortWithLongerCooldown",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {750, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGETarZombieOilGround"] = {
        name = "CGETarZombieOilGround",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_movement_velocity_+%",
            "cast_on_death_%",
            "ground_oil_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {2.75, 6000, -20, 100, 1, -30, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    
    undead description [1]
    FamilyMonsterNecromancerRaisable
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • undead description 1 1 Global
  • Adds Tagsnecromancer_raisable
    Edit

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