Titubant fétide
Mort-vivant
undead description [1]
Répand du Goudron en Mourant
monster ground effect on death base duration ms [6000]
monster ground tar on death monvement speed pluspercent [-60]
Fetid Shambler
SpectreY
AreaLe Cimetière des navires, La Grotte du cimetière des navires, Le Laboratoire éternel, L'Épreuve du couard
Tagsflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Packs
  • Le Laboratoire éternel: Nécromancien, Titubant fétide
  • Le Laboratoire éternel: Titubant fétide
  • WorldAreas#759: Nécromancien, Titubant fétide, Vicaire illuminé, Archer pestiféré
  • WorldAreas#837, WorldAreas#998, L'Épreuve du couard: Nécromancien, Titubant fétide, Vicaire illuminé, Archer pestiféré
  • WorldAreas#1348: Aberration suturée, Aberration suturée, Aberration suturée, Titubant fétide
  • Vie
    108%
    Pièce d'armure
    +50%
    Ailment Threshold
    108%
    Résistance
    0 40 0 0
    Damage
    180%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    2.4 Second
    Damage Spread
    ±30%
    Expérience
    90%
    Model Size
    100%
    Type
    Zombie
    Metadata
    ZombieTar
    Niveau
    74
    Vie
    13,037
    Pièce d'armure
    69,191
    Évasion
    5,828
    Bouclier d'énergie
    0
    Damage
    962
    Dégâts des sorts
    962
    Précision
    366
    Attack Time
    2.4
    Expérience
    10,441
    Ailment Threshold
    13,037
    Chill
    41
    Shock
    41
    Brittle
    233
    Scorch
    41
    Sap
    114
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 673–1250
    Chances de coup critique: 5%
    Attack Time: 2.4 sec.
    Frappez vos ennemis d'un coup puissant.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MonsterWaitVeryShortWithLongerCooldown
    Temps de recharge: 4.5 sec.
    La Durée de base est de 0.75 secondes
    MonsterWaitVeryShort
    Temps de recharge: 1 sec.
    La Durée de base est de 0.5 secondes

    Object Type

    version 2
    extends "Metadata/Monsters/Zombies/Zombie"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Zombies/Zombie"
    
    Preload
    {
    	preload_ground_effect = "Tar"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ZombieDismember/ZombieTar"] = {
        name = "Fetid Shambler",
        life = 1.08,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.8,
        damageSpread = 0.3,
        attackTime = 2.4,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MonsterWaitVeryShort",
            "MonsterWaitVeryShortWithLongerCooldown",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterWaitVeryShort"] = {
        name = "MonsterWaitVeryShort",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {500, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterWaitVeryShortWithLongerCooldown"] = {
        name = "MonsterWaitVeryShortWithLongerCooldown",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {750, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Répand du Goudron en Mourant
    monster ground effect on death base duration ms [6000]
    monster ground tar on death monvement speed pluspercent [-60]
    IdMonsterGroundTarOnDeath1
    FamilyMonsterEffectOnDeath
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster ground effect on death base duration ms Min: 6000 Max: 6000 Global
  • monster ground tar on death base area of effect radius Min: 16 Max: 16 Global
  • monster ground tar on death monvement speed pluspercent Min: -60 Max: -60 Global
  • Titubant fétide
    Mort-vivant
    undead description [1]
    Répand du Goudron en Mourant
    monster ground effect on death base duration ms [6000]
    monster ground tar on death monvement speed pluspercent [-60]
    Fetid Shambler
    SpectreY
    Tagsflesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
    Packs
  • Titubant fétide
  • Vie
    108%
    Pièce d'armure
    +50%
    Ailment Threshold
    108%
    Résistance
    0 40 0 0
    Damage
    180%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    2.4 Second
    Damage Spread
    ±30%
    Expérience
    90%
    Model Size
    100%
    Type
    Zombie
    Metadata
    ZombieTarHellscape
    Niveau
    68
    Vie
    6,948
    Pièce d'armure
    43,185
    Évasion
    4,739
    Bouclier d'énergie
    0
    Damage
    672
    Dégâts des sorts
    672
    Précision
    290
    Attack Time
    2.4
    Expérience
    9,230
    Ailment Threshold
    6,948
    Chill
    22
    Shock
    22
    Brittle
    124
    Scorch
    22
    Sap
    61
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 471–874
    Chances de coup critique: 5%
    Attack Time: 2.4 sec.
    Frappez vos ennemis d'un coup puissant.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MonsterWaitVeryShortWithLongerCooldown
    Temps de recharge: 4.5 sec.
    La Durée de base est de 0.75 secondes
    MonsterWaitVeryShort
    Temps de recharge: 1 sec.
    La Durée de base est de 0.5 secondes

    Object Type

    version 2
    extends "Metadata/Monsters/Zombies/Zombie"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Zombies/Zombie"
    
    Preload
    {
    	preload_ground_effect = "Tar"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ZombieDismember/ZombieTarHellscape"] = {
        name = "Fetid Shambler",
        life = 1.08,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.8,
        damageSpread = 0.3,
        attackTime = 2.4,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MonsterWaitVeryShort",
            "MonsterWaitVeryShortWithLongerCooldown",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterWaitVeryShort"] = {
        name = "MonsterWaitVeryShort",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {500, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterWaitVeryShortWithLongerCooldown"] = {
        name = "MonsterWaitVeryShortWithLongerCooldown",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {750, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Répand du Goudron en Mourant
    monster ground effect on death base duration ms [6000]
    monster ground tar on death monvement speed pluspercent [-60]
    IdMonsterGroundTarOnDeath1
    FamilyMonsterEffectOnDeath
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster ground effect on death base duration ms Min: 6000 Max: 6000 Global
  • monster ground tar on death base area of effect radius Min: 16 Max: 16 Global
  • monster ground tar on death monvement speed pluspercent Min: -60 Max: -60 Global
  • Titubant fétide
    Mort-vivant
    undead description [1]
    Fetid Shambler
    SpectreY
    Tagsflesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
    Packs
  • Golem en fusion, Titubant fétide
  • Vie
    108%
    Pièce d'armure
    +50%
    Ailment Threshold
    108%
    Résistance
    0 40 0 0
    Damage
    180%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    2.4 Second
    Damage Spread
    ±30%
    Expérience
    90%
    Model Size
    100%
    Type
    Zombie
    Metadata
    ZombieTarCleansingFire_
    Niveau
    68
    Vie
    6,948
    Pièce d'armure
    43,185
    Évasion
    4,739
    Bouclier d'énergie
    0
    Damage
    672
    Dégâts des sorts
    672
    Précision
    290
    Attack Time
    2.4
    Expérience
    9,230
    Ailment Threshold
    6,948
    Chill
    22
    Shock
    22
    Brittle
    124
    Scorch
    22
    Sap
    61
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 471–874
    Chances de coup critique: 5%
    Attack Time: 2.4 sec.
    Frappez vos ennemis d'un coup puissant.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MonsterWaitVeryShortWithLongerCooldown
    Temps de recharge: 4.5 sec.
    La Durée de base est de 0.75 secondes
    MonsterWaitVeryShort
    Temps de recharge: 1 sec.
    La Durée de base est de 0.5 secondes
    CGETarZombieOilGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Temps d'incantation: 1 sec.
    Inflige 1595.9 Dégâts de feu de base par seconde
    La Durée de base est de 6 secondes
    20% de Réduction de la Vitesse de déplacement
    100% de chances de déclencher ce Sort en Mourant
    active skill area of effect radius +% final [-30]
    ground oil art variation [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Zombies/Zombie"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Zombies/Zombie"
    
    Preload
    {
    	preload_ground_effect = "Tar"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ZombieDismember/ZombieTarCleansingFire_"] = {
        name = "Fetid Shambler",
        life = 1.08,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.8,
        damageSpread = 0.3,
        attackTime = 2.4,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MonsterWaitVeryShort",
            "MonsterWaitVeryShortWithLongerCooldown",
            "CGETarZombieOilGround",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterWaitVeryShort"] = {
        name = "MonsterWaitVeryShort",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {500, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterWaitVeryShortWithLongerCooldown"] = {
        name = "MonsterWaitVeryShortWithLongerCooldown",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {750, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGETarZombieOilGround"] = {
        name = "CGETarZombieOilGround",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_movement_velocity_+%",
            "cast_on_death_%",
            "ground_oil_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {2.75, 6000, -20, 100, 1, -30, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Edit

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