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깨우친 종교인
언데드
MonsterResistanceIconCold
스킬이 투사체 2개 추가 발사
undead description [1]
Enlightened Vicar
SpectreY
Area올멕의 지성소, 겁쟁이의 시험
Tagsbone_armour, bones, 시전, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Packs
  • WorldAreas#764: 네크로맨서, 악취 나는 도축자, 깨우친 종교인, 역병 활잡이
  • WorldAreas#842, WorldAreas#1003, 겁쟁이의 시험: 네크로맨서, 악취 나는 도축자, 깨우친 종교인, 역병 활잡이
  • WorldAreas#825, WorldAreas#892, WorldAreas#985, 올멕의 지성소: 액시옴 서리수호병, 깨우친 종교인
  • 죽음의 주교, 음산한 지망자, 깨우친 종교인
  • 생명력
    84%
    Energy Shield From Life
    100%
    회피
    +15%
    Ailment Threshold
    84%
    저항
    MonsterResistanceIconFire0 MonsterResistanceIconCold40 MonsterResistanceIconLightning0 MonsterResistanceIconChaos0
    Damage
    60%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 46
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    경험치
    120%
    Model Size
    100%
    Type
    SkeletonCasterCold
    Metadata
    SkeletonCasterColdMultipleProjectiles2
    레벨
    77
    생명력
    13,879
    방어도
    58,245
    회피
    7,415
    에너지 보호막
    8,954
    Damage
    382
    주문 피해
    382
    정확도
    824
    Attack Time
    1.605
    경험치
    14,630
    Minion Life
    2,784
    Minion Energy Shield
    1,796
    Minion Damage
    315
    Ailment Threshold
    13,879
    Chill
    44
    Shock
    44
    Brittle
    248
    Scorch
    44
    Sap
    121
    Phys Convert Ele
    285%
    SkeletonProjectileCold
    Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
    치명타 확률: 5%
    시전 속도: 1.95 초
    2288~3568 냉기 피해
    15%의 확률로 적을 동결
    base is projectile [1]
    spell maximum action distance +% [-60]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/SkeletonCaster"
    
    StateMachine
    {
    	define_shared_state = "glow;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/SkeletonCaster"
    
    Actor
    {
    	on_start_Revive =
    	"
    		AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_ice.ao, R_Weapon );
    		AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_ice.ao, L_Weapon );
    	"
    }
    
    StateMachine
    {
    	on_or_create_state_glow_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );"
    	on_or_create_state_glow_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonCasterColdMultipleProjectiles2"] = {
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        name = "Enlightened Vicar",
        life = 0.84,
        energyShield = 1,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 46,
        accuracy = 1,
        skillList = {
            "SkeletonProjectileCold",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonProjectileCold"] = {
        name = "SkeletonProjectileCold",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.95,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "base_chance_to_freeze_%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -60, 15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, -60, 15, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3},  cost = { }, },
            [3] = {2.7000000476837, 4.210000038147, -60, 15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    스킬이 투사체 2개 추가 발사
    FamilyMonsterMultipleProjectile
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • number of additional projectiles Min: 2 Max: 2 Global
  • undead description [1]
    FamilyMonsterNecromancerRaisable
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Edit

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