올멕의 지성소

올멕의 지성소
뼈 지하실 지도
지도
지도 등급: 1, 4, 8, 12, 16
길드 태그 편집: V
몬스터의 생명력 (40–50)% 증폭
몬스터 피해 (30–40)% 증가
최종 보스가 더 높은 레벨의 아이템을 떨어뜨림
이 지역에서 발견하는 아이템 수량 (120–200)% 증가
그들은 날고, 뛰고, 기어서 넘어갔다.
기고, 헤엄치고, 아래로 미끄러져 갔다.
그 오랜 비밀은 여전히 차지한 자가 없고
숨겨진 사원에는 전설만이 남아있을 뿐이다.
전용 지도 장치에서 해당 아이템을 사용해 지도 안으로 이동할 수 있습니다. 한 번만 사용할 수 있습니다.
Olmec's Sanctum
올멕의 지성소 Attr /6
이름상세 설명 표시
시장시장
IconArt/2DItems/Maps/olmec
Icon
Release Version1.0.2
BaseType뼈 지하실 지도
Referencepoe.ninja, Community Wiki
몬스터의 생명력 (40–50)% 증폭
이 지역에서 발견하는 아이템 수량 (120–200)% 증가
FamilyMapMonsterLife
DomainsArea (5)
GenerationType고유 (3)
Req. level1
Stats
  • map monsters life +% Min: 40 Max: 50 Global
  • map item drop quantity +% Min: 120 Max: 200 Global
  • Craft Tagsresource life
    몬스터 피해 (30–40)% 증가
    FamilyMapMonsterDamage
    DomainsArea (5)
    GenerationType고유 (3)
    Req. level1
    Stats
  • map monsters damage +% Min: 30 Max: 40 Global
  • map item drop quantity +% Min: 0 Max: 0 Global
  • Craft Tagsdamage
    최종 보스가 더 높은 레벨의 아이템을 떨어뜨림
    FamilyDisplayMapFinalBossDropsHigherLevelGear
    DomainsArea (5)
    GenerationType고유 (3)
    Req. level1
    Stats
  • display map final boss drops higher level gear Min: 4 Max: 4 Global
  • { "w": 1, "h": 1, "icon": "https://web.poecdn.com/gen/image/WzI4LDE0LHsiZiI6IjJESXRlbXMvTWFwcy9vbG1lYyIsInciOjEsImgiOjEsInNjYWxlIjoxfV0/844fea2e54/olmec.png", "league": "Affliction", "name": "Olmec's Sanctum", "typeLine": "Bone Crypt Map", "baseType": "Bone Crypt Map", "rarity": "Unique", "ilvl": 72, "properties": [ { "name": "Map Tier", "values": [ [ "1", 0 ] ], "displayMode": 0, "type": 1 }, { "name": "Item Quantity", "values": [ [ "+172%", 1 ] ], "displayMode": 0, "type": 2 } ], "explicitMods": [ "43% more Monster Life", "36% increased Monster Damage", "Final Boss drops higher Level Items" ], "descrText": "Travel to this Map by using it in a personal Map Device. Maps can only be used once.", "flavourText": [ "They flew, and leapt, and clambered over,\r", "They crawled, and swam, and slithered under.\r", "Still its ancient secrets await unclaimed\r", "And of this hidden temple, only legends remain." ], "frameType": 3, "extended": { "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_95249895", "min": 40, "max": 50 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1890519597", "min": 30, "max": 40 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2689259705", "min": 4, "max": 4 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_95249895", [ 0 ] ], [ "explicit.stat_1890519597", [ 1 ] ], [ "explicit.stat_2689259705", [ 2 ] ] ] }, "text": "Item Class: Maps
    Rarity: Unique
    Olmec's Sanctum
    Bone Crypt Map
    --------
    Map Tier: 1
    Item Quantity: +172% (augmented)
    --------
    Item Level: 72
    --------
    43% more Monster Life
    36% increased Monster Damage
    Final Boss drops higher Level Items
    --------
    They flew, and leapt, and clambered over,
    They crawled, and swam, and slithered under.
    Still its ancient secrets await unclaimed
    And of this hidden temple, only legends remain.
    --------
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    --------
    Note: ~price 5 alch
    " } }

    올멕의 지성소

    올멕의 지성소
    Id: MapWorldsBoneCryptUnique
    Act: 11
    Area 레벨: 68
    보스전: 원석의 올멕
    지역에 등장하는 몬스터 종류 증가
    Olmec's Sanctum
    올멕의 지성소 Attr /9
    이름상세 설명 표시
    Act11
    몬스터 레벨68
    Boss원석의 올멕
    Tagsdungeon, temple, indoors_area, unique_map, 지도, limited_tempests
    Mods지역에 등장하는 몬스터 종류 증가
    Atlas Linked뼈 지하실 지도
    (Old) Divination Card무덤의 지식
    버림받은 자
    TopologiesEndGameLegendsMain
    Loading
    레벨이름경험치DamageAttack Time생명력방어구회피에너지 보호막
    68원석의 올멕169,2085871.0053,344,31357,5804,739040404025
    68알리라의 데드아이12,3065381.9956,94828,7905,21300000
    68알리라의 피의 수호병10,2555231.357,39834,5485,68700000
    68염소인간11,2816161.27,07733,1094,976040000
    68염소인간 악마11,2816161.27,07733,1094,976040000
    68염소인간 주술사10,2555601.1256,43328,7904,7393,06475000
    68염소인간 주술사10,2555601.1256,43328,7904,7393,06400750
    68바알 구조물10,2556281.327,65628,7904,7393,06400040
    68화염 헬리온10,2556911.56,43331,6695,213040000
    68모독자15,3835041.1715,44028,7904,7396,12700750
    68액시옴 서리수호병12,3062241.6055,40428,7905,4506,12704000
    68말라붙은 방화범12,3062241.6055,40433,1094,7396,12740000
    68액시옴 천둥수호병12,3062241.6055,40428,7904,7396,12700400
    68천둥 용사12,3062241.6055,40428,7904,7396,12700400
    68전기불꽃 마법사12,3062241.6055,40428,7904,7396,12700400
    68서리 수호자12,3065381.6056,94833,1095,4503,06404000
    68화염 수호자12,3065381.6056,94837,4274,7393,06440000
    68화염 용사12,3065381.6056,94837,4274,7393,06440000
    68뼈 간수12,3065381.6056,94833,1094,7393,98300400
    68가시나무 코브라12,8193741.0956,04733,1095,4500300030
    68들끓는 해수13,8446051.56,94828,7904,7393,06440000
    68감전된 기형물10,2555041.56,43328,7904,739000400
    68키메라 물렁이10,2553741.0056,43328,7907,1090030300
    68충격의 리본12,3066721.511,58028,7905,2136,12708500
    68재투성이 정령15,3839531.1717,37043,1854,739040000
    68죽음의 주교15,3835041.1715,44028,7904,7396,12700750
    68산 송장 소각자10,2553741.56,43328,7909,478075000
    68산 송장 연금술사10,2553741.56,43328,7909,478075000
    68맹독성 파행 벌레10,2553360.994,50328,7904,739000400
    68소각된 마법사12,3062241.6055,40433,1094,7396,12740000
    68깨우친 종교인12,3062241.6055,40428,7905,4506,12704000
    68음산한 지망자12,3065381.6056,94833,1095,4503,06404000
    68말라붙은 궁수12,3062691.9959,26434,5485,21300000
    68산 송장 기록 보관자10,2554671.2456,43337,4276,16102020200

    Community Wiki

    Edit

    Olmec's Sanctum

    Olmec's Sanctum is a unique Bone Crypt Map.

    The Final Boss drops higher Level Items mod means that Olmec, the All Stone drops items with +4 item level. This means in a 74 level version of the map those items will have level 80 (+2 for being unique, +4 from the mod). The other monsters follow the regular drop rules.

    Bosses

    The map is shaped like an X, with each leg resembling a type of damage. At the end of each leg there is a boss room with a boss totem. When the boss is killed, the player goes back to the middle of the X and can then travel to another leg. When the fourth boss is killed, the final boss called Olmec, the All Stone appears in the middle of the map and the doors close for the duration of the fight. He is a totem as well, dealing all forms of damage. The four previous totems also reappear and fight by his side, and will respawn if killed before Olmec falls. To fully complete the map, a minimum of 9 bosses have to be defeated.

    Boss name Damage type Skills
    Achioc, the Glacier Cold Damage GMP Arctic Breath/Cold Snap/Frost Wall
    Zorioc, the Storm Lightning Damage SparkStorm Call
    Levioc, the Volcano Fire Damage FirestormIncinerateRighteous Fire
    Izioc, the Abyss Chaos Damage Caustic ArrowEthereal Knives
    Olmec, the All Stone Mixed Damage Shock NovaCaustic ArrowSearing BondCold Snap

    Monsters

    Each arm first has several rooms with elementally themed monsters:

    Lightning:

    Fire:

    Cold:

    Chaos:

    When Olmec spawns in the central room, monsters from any of these groups can spawn with him. Additionally, monsters spawned by strongboxes can come from any of the above regardless of which arm the box is in.

    Version history

    VersionChanges
    3.15.0
  • Map tiers and locations have been shuffled (though the "pin" locations for maps have not changed). Most maps are now initially found at a different tier.
  • 3.14.0
  • (In [https://www.pathofexile.com/forum/view-thread/3079980 item filter announcement]) There has not been a shuffle of the Atlas for Ultimatum. Map tiers are unchanged from Ritual.
  • 3.13.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers.
  • 3.12.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers.
  • 3.11.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers.
  • 3.9.0
  • Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
  • Unique maps can now drop with varied tiers based on the state of your Atlas. Maps that previously had monster level overrides (such as Hallowed Ground) now instead rely on the variable tier.
  • 3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • (Not in patch notes) The Atlas will now be shuffled every league, unless otherwise stated.
  • 2.0.0
  • (Not documented in patch notes) The basetype of this map has changed to Catacomb Map (now known as Bone Crypt Map) following the map-system rework.
  • 1.1.4
  • Increased the rewards from Olmec's Sanctum and Acton's Nightmare, to help bring them in line with the rewards gained from other unique maps.
  • 1.0.2
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.