감전된 기형물
악마
지역: 루나리스 사원 1층, 루나리스 사원 2층, 영원한 실험실, 비전의 방, 소각된 문서 보관실, 달이 비치는 방, 기억의 공허, 분열된 기억, 올멕의 지성소, 푸어조이의 은신처, 오바의 저주받은 전리품, InvasionBoss
stance movement speed +% final [112]
stance movement speed +% final [112]
stance movement speed +% final [112]
Shocked Miscreation
생명력
100%
Ailment Threshold
100%
저항
0 0 40 0
Damage
135%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
97%
Type
DemonModularLightning
Metadata
DemonModularLightning
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
83
생명력
32,017
방어도
92,477
회피
7,860
에너지 보호막
0
Damage
1,216
주문 피해
1,216
정확도
518
Attack Time
1.5
경험치
13,132
Ailment Threshold
32,017
Chill
101
Shock
101
Brittle
573
Scorch
101
Sap
280
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 972–1459
치명타 확률: 5%
Attack Time: 1.5 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DemonLightningWarp
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
번개 차원 이동
치명타 확률: 5%
추가 피해 효율: 50%
시전 속도: 1 초
지속시간 동안 대기 후 대상 지점으로 순간이동합니다. 지속시간은 거리와 시전자의 이동 속도에 비례합니다. 순간이동 시 출발 지점과 도착 지점 주변 적들에게 번개 피해를 줍니다. 재시전 시 다수의 순간이동이 예약되어 연속적으로 실행됩니다.
1093~3278 번개 피해
지속시간 50% 감소
base skill show average damage instead of dps [1]
is area damage [1]
지속시간 50% 감소
base skill show average damage instead of dps [1]
is area damage [1]
ModularDemonLightningSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
시전 속도: 1.1 초
1475~4424 번개 피해
active skill area of effect radius +% final [-20]
is area damage [1]
spell maximum action distance +% [100]
active skill area of effect radius +% final [-20]
is area damage [1]
spell maximum action distance +% [100]
Object Type
version 2 extends "Metadata/Monsters/Demonmodular/Demon"
Object Type Codes
version 2 extends "Metadata/Monsters/Demonmodular/Demon" Actor { on_start_ChangeToStance3 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act3/experimenter/lightning_enrage.epk );" on_start_SuicideExplosion = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act3/experimenter/lightning_swell_explosion.epk );" } Life { on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act3/experimenter/lightning_enrage.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act3/experimenter/lightning_swell_explosion.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonModular/DemonModularLightning"] = { name = "Shocked Miscreation", life = 1, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.35, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "DemonLightningWarp", "ModularDemonLightningSuicideExplosion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DemonLightningWarp"] = { name = "Lightning Warp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Movement] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, [SkillType.Multicastable] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "variable_duration_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "skill_effect_duration_+%", "base_skill_show_average_damage_instead_of_dps", "is_area_damage", }, levels = { [1] = {0.5, 1.5, -50, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.5, 1.5, -50, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.5, 1.5, -50, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.5, 1.5, -50, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.5, 1.5, -50, critChance = 5, levelRequirement = 23, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.5, 1.5, -50, critChance = 5, levelRequirement = 27, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.5, 1.5, -50, critChance = 5, levelRequirement = 33, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.55000001192093, 1.6499999761581, -50, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ModularDemonLightningSuicideExplosion"] = { name = "ModularDemonLightningSuicideExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_lightning_damage", "secondary_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 100, -20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
stance movement speed +% final [112]
Id | StanceBanditRun |
---|---|
Family | Stance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
stance movement speed +% final [112]
Id | StanceBanditRun |
---|---|
Family | Stance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
감전된 기형물
악마
stance movement speed +% final [112]
stance movement speed +% final [112]
stance movement speed +% final [112]
Shocked Miscreation
Spectre | Y |
---|---|
Tags | 시전, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, melee, physical_affinity, red_blood, uses_suicide_explode, very_slow_movement |
Packs |
생명력
100%
Ailment Threshold
100%
저항
0 0 40 0
Damage
135%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
97%
Type
DemonModularLightning
Metadata
DemonModularLightningHellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
6,433
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
504
주문 피해
504
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 403–605
치명타 확률: 5%
Attack Time: 1.5 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DemonLightningWarp
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
번개 차원 이동
치명타 확률: 5%
추가 피해 효율: 50%
시전 속도: 1 초
지속시간 동안 대기 후 대상 지점으로 순간이동합니다. 지속시간은 거리와 시전자의 이동 속도에 비례합니다. 순간이동 시 출발 지점과 도착 지점 주변 적들에게 번개 피해를 줍니다. 재시전 시 다수의 순간이동이 예약되어 연속적으로 실행됩니다.
582.8~1748 번개 피해
지속시간 50% 감소
base skill show average damage instead of dps [1]
is area damage [1]
지속시간 50% 감소
base skill show average damage instead of dps [1]
is area damage [1]
ModularDemonLightningSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
시전 속도: 1.1 초
919.4~2758 번개 피해
active skill area of effect radius +% final [-20]
is area damage [1]
spell maximum action distance +% [100]
active skill area of effect radius +% final [-20]
is area damage [1]
spell maximum action distance +% [100]
Object Type
version 2 extends "Metadata/Monsters/Demonmodular/Demon"
Object Type Codes
version 2 extends "Metadata/Monsters/Demonmodular/Demon" Actor { on_start_ChangeToStance3 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act3/experimenter/lightning_enrage.epk );" on_start_SuicideExplosion = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act3/experimenter/lightning_swell_explosion.epk );" } Life { on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act3/experimenter/lightning_enrage.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act3/experimenter/lightning_swell_explosion.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonModular/DemonModularLightningHellscape"] = { name = "Shocked Miscreation", life = 1, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.35, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "DemonLightningWarp", "ModularDemonLightningSuicideExplosion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DemonLightningWarp"] = { name = "Lightning Warp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Movement] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, [SkillType.Multicastable] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "variable_duration_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "skill_effect_duration_+%", "base_skill_show_average_damage_instead_of_dps", "is_area_damage", }, levels = { [1] = {0.5, 1.5, -50, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.5, 1.5, -50, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.5, 1.5, -50, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.5, 1.5, -50, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.5, 1.5, -50, critChance = 5, levelRequirement = 23, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.5, 1.5, -50, critChance = 5, levelRequirement = 27, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.5, 1.5, -50, critChance = 5, levelRequirement = 33, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.55000001192093, 1.6499999761581, -50, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ModularDemonLightningSuicideExplosion"] = { name = "ModularDemonLightningSuicideExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_lightning_damage", "secondary_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 100, -20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
stance movement speed +% final [112]
Id | StanceBanditRun |
---|---|
Family | Stance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
stance movement speed +% final [112]
Id | StanceBanditRun |
---|---|
Family | Stance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |