オルメカの聖所

オルメカの聖所
遺骨安置所のマップ
マップ
マップティア: 1, 4, 8, 12, 16
ギルドタグエディター: V
モンスターのライフが(40–50)%上昇する
モンスターのダメージが(30–40)%増加する
最後のボスはレベルの高いアイテムをドロップする
このエリアで見つかるアイテムの数量が(120–200)%増加する
彼らは飛び、跳ね、よじ登った。
彼らは這いずり、泳ぎ、滑り込んだ。
未だその古代の秘密を手にした者はおらず
この隠れた寺院については伝説のみが残る。
自身のマップデバイスで使用することでこのマップに移動する。一度のみ使用できる。
Olmec's Sanctum
オルメカの聖所 Attr /6
名前全ての説明を表示
マーケットマーケット
IconArt/2DItems/Maps/olmec
Icon
Release Version1.0.2
BaseType遺骨安置所のマップ
Referencepoe.ninja, Community Wiki
モンスターのライフが(40–50)%上昇する
このエリアで見つかるアイテムの数量が(120–200)%増加する
FamilyMapMonsterLife
DomainsArea (5)
GenerationTypeユニーク (3)
Req. level1
Stats
  • map monsters life +% Min: 40 Max: 50 Global
  • map item drop quantity +% Min: 120 Max: 200 Global
  • Craft Tagsresource life
    モンスターのダメージが(30–40)%増加する
    FamilyMapMonsterDamage
    DomainsArea (5)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • map monsters damage +% Min: 30 Max: 40 Global
  • map item drop quantity +% Min: 0 Max: 0 Global
  • Craft Tagsdamage
    最後のボスはレベルの高いアイテムをドロップする
    FamilyDisplayMapFinalBossDropsHigherLevelGear
    DomainsArea (5)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • display map final boss drops higher level gear Min: 4 Max: 4 Global
  • { "w": 1, "h": 1, "icon": "https://web.poecdn.com/gen/image/WzI4LDE0LHsiZiI6IjJESXRlbXMvTWFwcy9vbG1lYyIsInciOjEsImgiOjEsInNjYWxlIjoxfV0/844fea2e54/olmec.png", "league": "Affliction", "name": "Olmec's Sanctum", "typeLine": "Bone Crypt Map", "baseType": "Bone Crypt Map", "rarity": "Unique", "ilvl": 72, "properties": [ { "name": "Map Tier", "values": [ [ "1", 0 ] ], "displayMode": 0, "type": 1 }, { "name": "Item Quantity", "values": [ [ "+172%", 1 ] ], "displayMode": 0, "type": 2 } ], "explicitMods": [ "43% more Monster Life", "36% increased Monster Damage", "Final Boss drops higher Level Items" ], "descrText": "Travel to this Map by using it in a personal Map Device. Maps can only be used once.", "flavourText": [ "They flew, and leapt, and clambered over,\r", "They crawled, and swam, and slithered under.\r", "Still its ancient secrets await unclaimed\r", "And of this hidden temple, only legends remain." ], "frameType": 3, "extended": { "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_95249895", "min": 40, "max": 50 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1890519597", "min": 30, "max": 40 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2689259705", "min": 4, "max": 4 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_95249895", [ 0 ] ], [ "explicit.stat_1890519597", [ 1 ] ], [ "explicit.stat_2689259705", [ 2 ] ] ] }, "text": "Item Class: Maps
    Rarity: Unique
    Olmec's Sanctum
    Bone Crypt Map
    --------
    Map Tier: 1
    Item Quantity: +172% (augmented)
    --------
    Item Level: 72
    --------
    43% more Monster Life
    36% increased Monster Damage
    Final Boss drops higher Level Items
    --------
    They flew, and leapt, and clambered over,
    They crawled, and swam, and slithered under.
    Still its ancient secrets await unclaimed
    And of this hidden temple, only legends remain.
    --------
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    --------
    Note: ~price 5 alch
    " } }
    アイテム
    オフハンド · 矢筒 ·
    防具 · 手袋 · · ·

    オルメカの聖所

    オルメカの聖所
    Id: MapWorldsBoneCryptUnique
    Act: 11
    Area レベル: 68
    エリアのモンスターの種類が増える
    Olmec's Sanctum
    オルメカの聖所 Attr /9
    名前全ての説明を表示
    Act11
    モンスターレベル68
    Boss全ての石、オルメック
    Tagsdungeon, temple, indoors_area, unique_map, マップ, limited_tempests, map_drops_can_upgrade_to_sanctuary
    Modsエリアのモンスターの種類が増える
    Atlas Linked遺骨安置所のマップ
    (Old) Divination Card墓場の知識
    取り残された者たち
    TopologiesEndGameLegendsMain
    Loading
    レベル名前経験値DamageAttack Timeライフ防具回避力エナジーシールド
    68全ての石、オルメック169,2085871.0053,344,31357,5804,739040404025
    68アリーラのデッドアイ12,3065381.9956,94828,7905,21300000
    68アリーラのブラッドガード10,2555231.357,39834,5485,68700000
    68ゴートマン11,2816161.27,07733,1094,976040000
    68ビアデッドデビル11,2816161.27,07733,1094,976040000
    68ゴートマン・シャーマン10,2555601.1256,43328,7904,7393,06475000
    68ビアデッドシャーマン10,2555601.1256,43328,7904,7393,06400750
    68ヴァールコンストラクト10,2556281.327,65628,7904,7393,06400040
    68フレイム・ヘリオン10,2556911.56,43331,6695,213040000
    68冒涜者15,3835041.1715,44028,7904,7396,12700750
    68アクシオム・フロストガード12,3062241.6055,40428,7905,4506,12704000
    68脆い放火魔12,3062241.6055,40433,1094,7396,12740000
    68アクシオム・サンダーガード12,3062241.6055,40428,7904,7396,12700400
    68サンダー・チャンピオン12,3062241.6055,40428,7904,7396,12700400
    68スパークリングメイジ12,3062241.6055,40428,7904,7396,12700400
    68フロスト・ガーディアン12,3065381.6056,94833,1095,4503,06404000
    68フレイム・ガーディアン12,3065381.6056,94837,4274,7393,06440000
    68フレイム・チャンピオン12,3065381.6056,94837,4274,7393,06440000
    68骨の番人12,3065381.6056,94833,1094,7393,98300400
    68ブランブル・コブラ12,8193741.0956,04733,1095,4500300030
    68シージングブライン13,8446051.56,94828,7904,7393,06440000
    68ショックドミスクリエイション10,2555041.56,43328,7904,739000400
    68キメリッククローカー10,2553741.0056,43328,7907,1090030300
    68ガルヴァニックリボン12,3066721.511,58028,7905,2136,12708500
    68シンダー・エレメンタル15,3839531.1717,37043,1854,739040000
    68死の司教15,3835041.1715,44028,7904,7396,12700750
    68不死の焼却者10,2553741.56,43328,7909,478075000
    68不死の錬金術師10,2553741.56,43328,7909,478075000
    68トキシッククローラー10,2553360.994,50328,7904,739000400
    68焼却されたメイジ12,3062241.6055,40433,1094,7396,12740000
    68悟ったヴィカー12,3062241.6055,40428,7905,4506,12704000
    68冷たい志願者12,3065381.6056,94833,1095,4503,06404000
    68脆い射手12,3062691.9959,26434,5485,21300000
    68不死の書記官10,2554671.2456,43337,4276,16102020200

    Community Wiki

    Edit

    Olmec's Sanctum

    Olmec's Sanctum is a unique Bone Crypt Map.

    The Final Boss drops higher Level Items mod means that Olmec, the All Stone drops items with +4 item level. This means in a 74 level version of the map those items will have level 80 (+2 for being unique, +4 from the mod). The other monsters follow the regular drop rules.

    Bosses

    The map is shaped like an X, with each leg resembling a type of damage. At the end of each leg there is a boss room with a boss totem. When the boss is killed, the player goes back to the middle of the X and can then travel to another leg. When the fourth boss is killed, the final boss called Olmec, the All Stone appears in the middle of the map and the doors close for the duration of the fight. He is a totem as well, dealing all forms of damage. The four previous totems also reappear and fight by his side, and will respawn if killed before Olmec falls. To fully complete the map, a minimum of 9 bosses have to be defeated.

    Boss name Damage type Skills
    Achioc, the Glacier Cold Damage GMP Arctic Breath/Cold Snap/Frost Wall
    Zorioc, the Storm Lightning Damage SparkStorm Call
    Levioc, the Volcano Fire Damage FirestormIncinerateRighteous Fire
    Izioc, the Abyss Chaos Damage Caustic ArrowEthereal Knives
    Olmec, the All Stone Mixed Damage Shock NovaCaustic ArrowSearing BondCold Snap

    Monsters

    Each arm first has several rooms with elementally themed monsters:

    Lightning:

    Fire:

    Cold:

    Chaos:

    When Olmec spawns in the central room, monsters from any of these groups can spawn with him. Additionally, monsters spawned by strongboxes can come from any of the above regardless of which arm the box is in.

    Version history

    VersionChanges
    3.15.0
  • Map tiers and locations have been shuffled (though the "pin" locations for maps have not changed). Most maps are now initially found at a different tier.
  • 3.14.0
  • (In [https://www.pathofexile.com/forum/view-thread/3079980 item filter announcement]) There has not been a shuffle of the Atlas for Ultimatum. Map tiers are unchanged from Ritual.
  • 3.13.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers.
  • 3.12.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers.
  • 3.11.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers.
  • 3.9.0
  • Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
  • Unique maps can now drop with varied tiers based on the state of your Atlas. Maps that previously had monster level overrides (such as Hallowed Ground) now instead rely on the variable tier.
  • 3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • (Not in patch notes) The Atlas will now be shuffled every league, unless otherwise stated.
  • 2.0.0
  • (Not documented in patch notes) The basetype of this map has changed to Catacomb Map (now known as Bone Crypt Map) following the map-system rework.
  • 1.1.4
  • Increased the rewards from Olmec's Sanctum and Acton's Nightmare, to help bring them in line with the rewards gained from other unique maps.
  • 1.0.2
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.