キメリッククローカー
SpectreY
Area神の杖, 神の杖 -上層-, 狭い渓谷, 封印された通路, 狭い渓谷, 封印された通路, ペランダスの邸宅, オルメカの聖所, InvasionBoss
Tagsamphibian_beast, beast, キャスター, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height
Packs
  • 神の杖, 神の杖 -上層-: キメリッククローカー
  • WorldAreas#820, WorldAreas#887, WorldAreas#980, オルメカの聖所: キメリッククローカー, 脆い射手
  • WorldAreas#910, WorldAreas#1020, ペランダスの邸宅: キメリッククローカー, 不死の貴族, 不死の貴族
  • InvasionBoss: ジェネシス・パラディサエ, キメリッククローカー
  • キメリッククローカー
  • ライフ
    100%
    回避力
    +50%
    Ailment Threshold
    100%
    耐性
    0 30 30 0
    Damage
    100%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 17
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    経験値
    100%
    Model Size
    80%
    Type
    GemFrog
    Metadata
    GemFrog
    レベル
    71
    ライフ
    8,782
    防具
    36,473
    回避力
    7,890
    エナジーシールド
    0
    Damage
    447
    スペルダメージ
    447
    命中
    326
    Attack Time
    1.005
    経験値
    10,949
    Ailment Threshold
    8,782
    Chill
    28
    Shock
    28
    Brittle
    157
    Scorch
    28
    Sap
    77
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 358–537
    クリティカル率: 5%
    Attack Time: 1.005 秒
    強力な一撃で敵を打ち倒す。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GemFrogLeapSlam
    Spell, Movement
    キャストタイム: 1.4 秒
    クールダウン時間: 0.3 秒
    アタックダメージが50%上昇する
    物理ダメージが25%減少する
    cast time overrides attack duration [1]
    is area damage [1]
    walk emerge extra distance [-10]
    GAGemFrogLeapSlam
    Triggerable, Attack
    Base Damage: 358–537
    クリティカル率: 5%
    アタックダメージ: 150%
    アタックダメージ: 150%
    Attack Time: 1.005 秒
    アタックダメージが50%上昇する
    物理ダメージが25%減少する
    cast time overrides attack duration [1]
    is area damage [1]
    MonsterArcticBreath
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Duration, Area, Multicastable, Triggerable, Cold, ChillingArea, CanRapidFire, AreaSpell
    クリーピングフロスト
    クリティカル率: 5%
    キャストタイム: 0.8 秒
    クールダウン時間: 10 秒
    着弾時または指定したエリアに到達したときに炸裂する氷の投射物を放ち、範囲ダメージを与えるとともに、冷気継続ダメージを与える冷却エリアを生成する。このエリアは持続時間が切れるまで近くの敵に向かって地面を這うように移動する。
    866.8から1300の冷気ダメージを与える
    基礎持続時間は3.5
    投射物スピードが50%減少する
    基礎半径は1.5m
    基礎二次半径は1.5m
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Actor
    {
    
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/GemMonster/GemFrog"] = {
        name = "Chimeric Croaker",
        life = 1,
        fireResist = 0,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 17,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GemFrogLeapSlam",
            "GAGemFrogLeapSlam",
            "MonsterArcticBreath",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GemFrogLeapSlam"] = {
        name = "GemFrogLeapSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "physical_damage_+%",
            "walk_emerge_extra_distance",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {-25, -10, baseMultiplier = 1.5, levelRequirement = 2, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGemFrogLeapSlam"] = {
        name = "GAGemFrogLeapSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "physical_damage_+%",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {-25, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterArcticBreath"] = {
        name = "Creeping Frost",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Duration] = true,
            [SkillType.Area] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cold] = true,
            [SkillType.ChillingArea] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_skill_effect_duration",
            "base_projectile_speed_+%",
            "active_skill_base_area_of_effect_radius",
            "active_skill_base_secondary_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 3500, -50, 15, 15, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 3500, -50, 15, 15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 3500, -50, 15, 15, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    キメリッククローカー
    エリア: 空中庭園
    ジーナス: スポーン
    グループ: 両生類
    ファミリー: 深海
    Chimeric Croaker
    SpectreY
    Area空中庭園
    Tagsamphibian_beast, beast, キャスター, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height
    Packs
  • 空中庭園: キメリッククローカー
  • ライフ
    100%
    回避力
    +50%
    Ailment Threshold
    100%
    耐性
    0 30 30 0
    Damage
    100%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 17
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    経験値
    100%
    Model Size
    80%
    Type
    GemFrog
    Metadata
    GemFrogHighGardens
    レベル
    58
    ライフ
    3,253
    防具
    12,902
    回避力
    4,953
    エナジーシールド
    0
    Damage
    224
    スペルダメージ
    224
    命中
    195
    Attack Time
    1.005
    経験値
    7,703
    Ailment Threshold
    3,253
    Chill
    10
    Shock
    10
    Brittle
    58
    Scorch
    10
    Sap
    28
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 179–269
    クリティカル率: 5%
    Attack Time: 1.005 秒
    強力な一撃で敵を打ち倒す。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GemFrogLeapSlam
    Spell, Movement
    キャストタイム: 1.4 秒
    クールダウン時間: 0.3 秒
    アタックダメージが50%上昇する
    物理ダメージが25%減少する
    cast time overrides attack duration [1]
    is area damage [1]
    walk emerge extra distance [-10]
    MonsterArcticBreath
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Duration, Area, Multicastable, Triggerable, Cold, ChillingArea, CanRapidFire, AreaSpell
    クリーピングフロスト
    クリティカル率: 5%
    キャストタイム: 0.8 秒
    クールダウン時間: 10 秒
    着弾時または指定したエリアに到達したときに炸裂する氷の投射物を放ち、範囲ダメージを与えるとともに、冷気継続ダメージを与える冷却エリアを生成する。このエリアは持続時間が切れるまで近くの敵に向かって地面を這うように移動する。
    520.6から780.9の冷気ダメージを与える
    基礎持続時間は3.5
    投射物スピードが50%減少する
    基礎半径は1.5m
    基礎二次半径は1.5m
    base is projectile [1]
    GAGemFrogLeapSlam
    Triggerable, Attack
    Base Damage: 179–269
    クリティカル率: 5%
    アタックダメージ: 150%
    アタックダメージ: 150%
    Attack Time: 1.005 秒
    アタックダメージが50%上昇する
    物理ダメージが25%減少する
    cast time overrides attack duration [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Actor
    {
    
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/GemMonster/GemFrogHighGardens"] = {
        name = "Chimeric Croaker",
        life = 1,
        fireResist = 0,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 17,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GemFrogLeapSlam",
            "GAGemFrogLeapSlam",
            "MonsterArcticBreath",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GemFrogLeapSlam"] = {
        name = "GemFrogLeapSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "physical_damage_+%",
            "walk_emerge_extra_distance",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {-25, -10, baseMultiplier = 1.5, levelRequirement = 2, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGemFrogLeapSlam"] = {
        name = "GAGemFrogLeapSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "physical_damage_+%",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {-25, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterArcticBreath"] = {
        name = "Creeping Frost",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Duration] = true,
            [SkillType.Area] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cold] = true,
            [SkillType.ChillingArea] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_skill_effect_duration",
            "base_projectile_speed_+%",
            "active_skill_base_area_of_effect_radius",
            "active_skill_base_secondary_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 3500, -50, 15, 15, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 3500, -50, 15, 15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 3500, -50, 15, 15, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    キメリッククローカー
    ジーナス: スポーン
    グループ: 両生類
    ファミリー: 深海
    Chimeric Croaker
    SpectreY
    Area永遠なる研究所, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶
    Tagsamphibian_beast, beast, キャスター, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height
    Packs
  • 永遠なる研究所: キメリッククローカー
  • 氷の顕現, 不死の書記官, キメリッククローカー, マーヴェイルに祝福されし者
  • キメリッククローカー, プルームドキメラル
  • 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間: キメリッククローカー, 不死の貴族, 不死の貴族
  • ライフ
    100%
    回避力
    +50%
    Ailment Threshold
    100%
    耐性
    0 30 30 0
    Damage
    100%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 17
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    経験値
    130%
    Model Size
    80%
    Type
    GemFrogMaps
    Metadata
    GemFrogMaps
    レベル
    83
    ライフ
    32,017
    防具
    92,477
    回避力
    11,790
    エナジーシールド
    0
    Damage
    900
    スペルダメージ
    900
    命中
    518
    Attack Time
    1.005
    経験値
    17,072
    Ailment Threshold
    32,017
    Chill
    101
    Shock
    101
    Brittle
    573
    Scorch
    101
    Sap
    280
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 720–1080
    クリティカル率: 5%
    Attack Time: 1.005 秒
    強力な一撃で敵を打ち倒す。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GemFrogLeapSlam
    Spell, Movement
    キャストタイム: 1.4 秒
    クールダウン時間: 0.3 秒
    アタックダメージが50%上昇する
    物理ダメージが25%減少する
    cast time overrides attack duration [1]
    is area damage [1]
    walk emerge extra distance [-10]
    MonsterArcticBreath
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Duration, Area, Multicastable, Triggerable, Cold, ChillingArea, CanRapidFire, AreaSpell
    クリーピングフロスト
    クリティカル率: 5%
    キャストタイム: 0.8 秒
    クールダウン時間: 10 秒
    着弾時または指定したエリアに到達したときに炸裂する氷の投射物を放ち、範囲ダメージを与えるとともに、冷気継続ダメージを与える冷却エリアを生成する。このエリアは持続時間が切れるまで近くの敵に向かって地面を這うように移動する。
    1388から2082の冷気ダメージを与える
    基礎持続時間は3.5
    投射物スピードが50%減少する
    基礎半径は1.5m
    基礎二次半径は1.5m
    base is projectile [1]
    GAGemFrogLeapSlam
    Triggerable, Attack
    Base Damage: 720–1080
    クリティカル率: 5%
    アタックダメージ: 150%
    アタックダメージ: 150%
    Attack Time: 1.005 秒
    アタックダメージが50%上昇する
    物理ダメージが25%減少する
    cast time overrides attack duration [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Actor
    {
    
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/GemMonster/GemFrogMaps"] = {
        name = "Chimeric Croaker",
        life = 1,
        fireResist = 0,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 17,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GemFrogLeapSlam",
            "GAGemFrogLeapSlam",
            "MonsterArcticBreath",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GemFrogLeapSlam"] = {
        name = "GemFrogLeapSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "physical_damage_+%",
            "walk_emerge_extra_distance",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {-25, -10, baseMultiplier = 1.5, levelRequirement = 2, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGemFrogLeapSlam"] = {
        name = "GAGemFrogLeapSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "physical_damage_+%",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {-25, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterArcticBreath"] = {
        name = "Creeping Frost",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Duration] = true,
            [SkillType.Area] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cold] = true,
            [SkillType.ChillingArea] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_skill_effect_duration",
            "base_projectile_speed_+%",
            "active_skill_base_area_of_effect_radius",
            "active_skill_base_secondary_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 3500, -50, 15, 15, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 3500, -50, 15, 15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 3500, -50, 15, 15, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    キメリッククローカー
    Chimeric Croaker
    SpectreY
    Areaアッツォアトル寺院, アッツォアトル寺院, アッツォアトル寺院, アッツォアトル寺院, アッツォアトル寺院, アッツォアトル寺院, アッツォアトル寺院
    Tagsamphibian_beast, beast, キャスター, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height
    Packs
  • アッツォアトル寺院, アッツォアトル寺院, アッツォアトル寺院, アッツォアトル寺院, アッツォアトル寺院, アッツォアトル寺院, アッツォアトル寺院: キメリッククローカー, プルームドキメラル
  • ライフ
    100%
    回避力
    +50%
    Ailment Threshold
    100%
    耐性
    0 30 30 0
    Damage
    100%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 17
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    経験値
    50%
    Model Size
    80%
    Type
    VaalGemFrogTemple
    Metadata
    GemFrogIncursionTemple
    レベル
    55
    ライフ
    2,678
    防具
    10,090
    回避力
    4,422
    エナジーシールド
    0
    Damage
    191
    スペルダメージ
    191
    命中
    172
    Attack Time
    1.005
    経験値
    3,430
    Ailment Threshold
    2,678
    Chill
    8
    Shock
    8
    Brittle
    48
    Scorch
    8
    Sap
    23
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 153–230
    クリティカル率: 5%
    Attack Time: 1.005 秒
    強力な一撃で敵を打ち倒す。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GemFrogLeapSlam
    Spell, Movement
    キャストタイム: 1.4 秒
    クールダウン時間: 0.3 秒
    アタックダメージが50%上昇する
    物理ダメージが25%減少する
    cast time overrides attack duration [1]
    is area damage [1]
    walk emerge extra distance [-10]
    MonsterArcticBreath
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Duration, Area, Multicastable, Triggerable, Cold, ChillingArea, CanRapidFire, AreaSpell
    クリーピングフロスト
    クリティカル率: 5%
    キャストタイム: 0.8 秒
    クールダウン時間: 10 秒
    着弾時または指定したエリアに到達したときに炸裂する氷の投射物を放ち、範囲ダメージを与えるとともに、冷気継続ダメージを与える冷却エリアを生成する。このエリアは持続時間が切れるまで近くの敵に向かって地面を這うように移動する。
    GAGemFrogLeapSlam
    Triggerable, Attack
    Base Damage: 153–230
    クリティカル率: 5%
    アタックダメージ: 150%
    アタックダメージ: 150%
    Attack Time: 1.005 秒
    アタックダメージが50%上昇する
    物理ダメージが25%減少する
    cast time overrides attack duration [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Actor
    {
    
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/GemMonster/GemFrogIncursionTemple"] = {
        name = "Chimeric Croaker",
        life = 1,
        fireResist = 0,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 17,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GemFrogLeapSlam",
            "GAGemFrogLeapSlam",
            "MonsterArcticBreath",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GemFrogLeapSlam"] = {
        name = "GemFrogLeapSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "physical_damage_+%",
            "walk_emerge_extra_distance",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {-25, -10, baseMultiplier = 1.5, levelRequirement = 2, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGemFrogLeapSlam"] = {
        name = "GAGemFrogLeapSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "physical_damage_+%",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {-25, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterArcticBreath"] = {
        name = "Creeping Frost",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Duration] = true,
            [SkillType.Area] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cold] = true,
            [SkillType.ChillingArea] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_skill_effect_duration",
            "base_projectile_speed_+%",
            "active_skill_base_area_of_effect_radius",
            "active_skill_base_secondary_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 3500, -50, 15, 15, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 3500, -50, 15, 15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 3500, -50, 15, 15, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    キメリッククローカー
    Chimeric Croaker
    SpectreY
    Areaアッツォアトル寺院, アッツォアトル寺院, アッツォアトル寺院
    Tagsamphibian_beast, beast, キャスター, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height
    Packs
  • アッツォアトル寺院, アッツォアトル寺院, アッツォアトル寺院: キメリッククローカー, プルームドキメラル
  • ライフ
    100%
    回避力
    +50%
    Ailment Threshold
    100%
    耐性
    0 30 30 0
    Damage
    100%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 17
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    経験値
    100%
    Model Size
    80%
    Type
    VaalGemFrogTempleMap
    Metadata
    GemFrogIncursionTempleMap
    レベル
    78
    ライフ
    18,238
    防具
    62,934
    回避力
    10,001
    エナジーシールド
    0
    Damage
    675
    スペルダメージ
    675
    命中
    428
    Attack Time
    1.005
    経験値
    12,377
    Ailment Threshold
    18,238
    Chill
    58
    Shock
    58
    Brittle
    326
    Scorch
    58
    Sap
    159
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 540–810
    クリティカル率: 5%
    Attack Time: 1.005 秒
    強力な一撃で敵を打ち倒す。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GemFrogLeapSlam
    Spell, Movement
    キャストタイム: 1.4 秒
    クールダウン時間: 0.3 秒
    アタックダメージが50%上昇する
    物理ダメージが25%減少する
    cast time overrides attack duration [1]
    is area damage [1]
    walk emerge extra distance [-10]
    MonsterArcticBreath
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Duration, Area, Multicastable, Triggerable, Cold, ChillingArea, CanRapidFire, AreaSpell
    クリーピングフロスト
    クリティカル率: 5%
    キャストタイム: 0.8 秒
    クールダウン時間: 10 秒
    着弾時または指定したエリアに到達したときに炸裂する氷の投射物を放ち、範囲ダメージを与えるとともに、冷気継続ダメージを与える冷却エリアを生成する。このエリアは持続時間が切れるまで近くの敵に向かって地面を這うように移動する。
    1141から1711の冷気ダメージを与える
    基礎持続時間は3.5
    投射物スピードが50%減少する
    基礎半径は1.5m
    基礎二次半径は1.5m
    base is projectile [1]
    GAGemFrogLeapSlam
    Triggerable, Attack
    Base Damage: 540–810
    クリティカル率: 5%
    アタックダメージ: 150%
    アタックダメージ: 150%
    Attack Time: 1.005 秒
    アタックダメージが50%上昇する
    物理ダメージが25%減少する
    cast time overrides attack duration [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Actor
    {
    
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/GemMonster/GemFrogIncursionTempleMap"] = {
        name = "Chimeric Croaker",
        life = 1,
        fireResist = 0,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 17,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GemFrogLeapSlam",
            "GAGemFrogLeapSlam",
            "MonsterArcticBreath",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GemFrogLeapSlam"] = {
        name = "GemFrogLeapSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "physical_damage_+%",
            "walk_emerge_extra_distance",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {-25, -10, baseMultiplier = 1.5, levelRequirement = 2, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGemFrogLeapSlam"] = {
        name = "GAGemFrogLeapSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "physical_damage_+%",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {-25, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterArcticBreath"] = {
        name = "Creeping Frost",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Duration] = true,
            [SkillType.Area] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cold] = true,
            [SkillType.ChillingArea] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_skill_effect_duration",
            "base_projectile_speed_+%",
            "active_skill_base_area_of_effect_radius",
            "active_skill_base_secondary_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 3500, -50, 15, 15, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 3500, -50, 15, 15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 3500, -50, 15, 15, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Edit

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