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Святилище Ольмека

Святилище Ольмека
Карта гробницы
Карта
Требуется Уровень 74
На (40—50)% больше здоровья монстров
(30—40)% увеличение урона монстров
С финального босса падают предметы более высокого уровня
(120—200)% увеличение количества найденных предметов в этой области
Они парили, прыгали, взбирались,
карабкались, и плыли, и ползли.
Но древних тайн им так и не досталось —
сокрытый храм остался там, вдали.
Перейдите на карту с помощью вашей Машины картоходца. Карты одноразовые.
Olmec's Sanctum
Святилище Ольмека Attr /5
ИмяПоказывать полное описание
РынокРынок
IconArt/2DItems/Maps/olmec
Release Version1.0.2
BaseTypeКарта гробницы
Referencepoe.ninja, Community Wiki
На (40—50)% больше здоровья монстров
(120—200)% увеличение количества найденных предметов в этой области
FamilyMapMonsterLife
DomainsArea (5)
GenerationTypeУникальные (3)
Req. level1
Stats
  • map monsters life +% Min: 40 Max: 50 Global
  • map item drop quantity +% Min: 120 Max: 200 Global
  • Craft Tagsresource Здоровье
    (30—40)% увеличение урона монстров
    FamilyMapMonsterDamage
    DomainsArea (5)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • map monsters damage +% Min: 30 Max: 40 Global
  • map item drop quantity +% Min: 0 Max: 0 Global
  • Craft TagsУрон
    С финального босса падают предметы более высокого уровня
    FamilyDisplayMapFinalBossDropsHigherLevelGear
    DomainsArea (5)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • display map final boss drops higher level gear Min: 4 Max: 4 Global
  • { "w": 1, "h": 1, "icon": "https://web.poecdn.com/gen/image/WzI4LDE0LHsiZiI6IjJESXRlbXMvTWFwcy9vbG1lYyIsInciOjEsImgiOjEsInNjYWxlIjoxfV0/844fea2e54/olmec.png", "league": "Keepers", "name": "Olmec's Sanctum", "typeLine": "Bone Crypt Map", "baseType": "Bone Crypt Map", "rarity": "Unique", "ilvl": 73, "properties": [ { "name": "Map Tier", "values": [ [ "1", 0 ] ], "displayMode": 0, "type": 1 }, { "name": "Item Quantity", "values": [ [ "+189%", 1 ] ], "displayMode": 0, "type": 2 } ], "explicitMods": [ "42% more Monster Life", "35% increased Monster Damage", "Final Boss drops higher Level Items" ], "descrText": "Travel to this Map by using it in a personal Map Device. Maps can only be used once.", "flavourText": [ "They flew, and leapt, and clambered over,\r", "They crawled, and swam, and slithered under.\r", "Still its ancient secrets await unclaimed\r", "And of this hidden temple, only legends remain." ], "frameType": 3 }

    {Святилища Ольмека}{Святилище Ольмека}

    {Святилища Ольмека}{Святилище Ольмека}
    Id: MapWorldsBoneCryptUnique
    Act: 11
    Уровень области: 74
    Битвы с боссом: Ольмек, Первокамень
    Область населяют разнообразные монстры
    Olmec's Sanctum
    Святилища Ольмека Attr /8
    ИмяПоказывать полное описание
    Act11
    Уровень74
    БоссОльмек, Первокамень
    Tagsdungeon, temple, indoors_area, unique_map, map, limited_tempests, map_drops_can_upgrade_to_nightmare_boss
    ModsОбласть населяют разнообразные монстры
    Atlas LinkedКарта башни
    Divination CardТёмный маг
    Небесный судья
    Единство
    Император Чистоты
    Topologies
    УровеньИмяОпытDamageAttack TimeЗдоровьеБроняУклонениеЭнергетический щитMonsterResistanceIconFireMonsterResistanceIconColdMonsterResistanceIconLightningMonsterResistanceIconChaos
    74Ольмек, Первокамень191,4178401.00510,760,56792,25440404025
    74Снайпер Алиры13,9217691.99513,03757,6590000
    74Кровавый привратник Алиры11,6017481.3513,88246,1270000
    74Козерог12,7618811.213,27846,12740000
    74Бородатый дьявол12,7615881.213,27846,12740000
    74Шаман козерогов11,6018011.12512,07146,1274,43875000
    74Бородатый шаман11,6018011.12512,07146,1274,43800750
    74Механизм ваал11,6018981.3214,36546,1275,28100040
    74Огненный адский лев11,6019881.512,07146,12740000
    74Осквернитель17,4027211.1728,97146,12721,30200750
    74Морозный страж Аксиомы13,9213211.60510,14046,1277,45604000
    74Истлевший поджигатель13,9213211.60510,14057,6597,45640000
    74Громовой страж Аксиомы13,9213211.60510,14046,1277,45600400
    74Громовой защитник13,9213211.60510,14046,1277,45600400
    74Маг искр13,9213211.60510,14046,1277,45600400
    74Морозный хранитель13,9217691.60513,03757,6594,79304000
    74Огненный хранитель13,9217691.60513,03757,6594,79340000
    74Огненный защитник13,9217691.60513,03757,6594,79340000
    74Костяной надзиратель13,9217691.60513,03757,6596,23100400
    74Игольчатая кобра14,5015341.09511,34746,127300030
    74Бурлящий водяной15,6616041.513,03746,1274,79340000
    74Искрящийся уродец11,6017211.512,07146,12700400
    74Химеровый квакун11,6015341.00512,07146,127030300
    74Стяг разрядов13,9219621.521,72846,12715,97708500
    74Угольный элементаль17,4021,3621.1732,59369,19140000
    74Капеллан смерти17,4027211.1728,97146,12721,30200750
    74Бессмертный крематор11,6015341.512,07146,12775000
    74Бессмертный алхимик11,6015341.512,07146,12775000
    74Ядовитый нечистотник11,6014810.998,45046,12700400
    74Кремированный колдун13,9213211.60510,14057,6597,45640000
    74Просвещённый викарий13,9213211.60510,14046,1277,45604000
    74Мрачный прислужник13,9217691.60513,03757,6594,79304000
    74Крошащаяся лучница13,9213851.99517,38369,1910000
    74Бессмертный архивариус11,6016681.24512,07146,1272020200

    Community Wiki

    Edit

    Olmec's Sanctum

    Olmec's Sanctum is a unique Bone Crypt Map.

    The Final Boss drops higher Level Items mod means that Olmec, the All Stone drops items with +4 item level. This means in a 74 level version of the map those items will have level 80 (+2 for being unique, +4 from the mod). The other monsters follow the regular drop rules.

    Bosses

    The map is shaped like an X, with each leg resembling a type of damage. At the end of each leg there is a boss room with a boss totem. When the boss is killed, the player goes back to the middle of the X and can then travel to another leg. When the fourth boss is killed, the final boss called Olmec, the All Stone appears in the middle of the map and the doors close for the duration of the fight. He is a totem as well, dealing all forms of damage. The four previous totems also reappear and fight by his side, and will respawn if killed before Olmec falls. To fully complete the map, a minimum of 9 bosses have to be defeated.

    Boss name Damage type Skills
    Achioc, the Glacier Cold Damage GMP Arctic Breath/Cold Snap/Frost Wall
    Zorioc, the Storm Lightning Damage SparkStorm Call
    Levioc, the Volcano Fire Damage FirestormIncinerateRighteous Fire
    Izioc, the Abyss Chaos Damage Caustic ArrowEthereal Knives
    Olmec, the All Stone Mixed Damage Shock NovaCaustic ArrowSearing BondCold Snap

    Monsters

    Each arm first has several rooms with elementally themed monsters:

    Lightning:

    Fire:

    Cold:

    Chaos:

    When Olmec spawns in the central room, monsters from any of these groups can spawn with him. Additionally, monsters spawned by strongboxes can come from any of the above regardless of which arm the box is in.

    Version history

    VersionChanges
    3.15.0
  • Map tiers and locations have been shuffled (though the "pin" locations for maps have not changed). Most maps are now initially found at a different tier.
  • 3.14.0
  • (In [https://www.pathofexile.com/forum/view-thread/3079980 item filter announcement]) There has not been a shuffle of the Atlas for Ultimatum. Map tiers are unchanged from Ritual.
  • 3.13.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers.
  • 3.12.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers.
  • 3.11.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers.
  • 3.9.0
  • Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
  • Unique maps can now drop with varied tiers based on the state of your Atlas. Maps that previously had monster level overrides (such as Hallowed Ground) now instead rely on the variable tier.
  • 3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • (Not in patch notes) The Atlas will now be shuffled every league, unless otherwise stated.
  • 2.0.0
  • (Not documented in patch notes) The basetype of this map has changed to Catacomb Map (now known as Bone Crypt Map) following the map-system rework.
  • 1.1.4
  • Increased the rewards from Olmec's Sanctum and Acton's Nightmare, to help bring them in line with the rewards gained from other unique maps.
  • 1.0.2
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.