Ольмек, Первокамень
МеханизмОбласть: Святилище Ольмека
15000% увеличение редкости выпадающих предметов
Монстры дают повышенный на 100% опыт
+2 к максимальному количеству установленных тотемов
monster drop higher level gear [4]
3000% увеличение количества выпадающих предметов
% увеличение редкости выпадающих предметов
monster penalty against minions damage +% final vs player minions [-30]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Монстры дают повышенный на 100% опыт
+2 к максимальному количеству установленных тотемов
monster drop higher level gear [4]
3000% увеличение количества выпадающих предметов
% увеличение редкости выпадающих предметов
monster penalty against minions damage +% final vs player minions [-30]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Olmec, the All Stone
| Spectre | N |
|---|---|
| Area | Святилище Ольмека |
| Tags | Чародейский, chaos_affinity, cold_affinity, construct, extra_large_height, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, ranged, stone_armour, unique_map_boss |
Здоровье
2400%
Броня
+100%
Ailment Threshold
1200%
Сопротивление
Damage
138%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 120
Attack Time
1.5 Second
Damage Spread
±0%
Опыт
300%
Model Size
180%
Type
MonsterTotemMapBossLegends
Metadata
MapTotemBossLegendsMain
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
74
Здоровье
10,760,567
Броня
92,254
Уклонение
5,828
Damage
840
Урон от чар
1,253
Точность
732
Attack Time
1.005
Опыт
191,417
Minion Life
2,214,912
Minion Damage
685
Ailment Threshold
2,851,550
Chill
9,017
Shock
9,017
Brittle
51,011
Scorch
9,017
Sap
24,911
Phys Convert Ele
270%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterLightningWarpLegends
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
Грозовой переход
Шанс критического удара: 5%
Время применения: 1 сек.
Перезарядка: 5 сек.
Герой с небольшой задержкой, зависящей от расстояния до точки и скорости передвижения, переносится в указанное место. При переходе по области вокруг точек отправления и назначения бьёт молния. Повторные применения приведут к последовательным переходам.
Наносит от 580.7 до 1742 урона от молнии
base skill show average damage instead of dps [1]
is area damage [1]
MonsterCausticBombLegends
Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Chaos, AreaSpell
Шанс критического удара: 5%
Время применения: 1 сек.
Наносит от 239.5 до 319.3 урона хаосом
Ловушки срабатывают в конце их времени существования
Ловушка длится +2.5 секунд(-ы)
Наносит 221.7 базового урона хаосом в секунду
Базовая длительность - 6 секунд(-ы)
base skill is trapped [1]
create trap at target location [1]
ground caustic art variation [2]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [8]
MonsterColdSnapLegends
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Cascadable, AreaSpell
Укус стужи
Шанс критического удара: 4%
Время применения: 0.85 сек.
Перезарядка: 6 сек.
Герой указывает место, в котором из-под земли вырываются ледяные кристаллы. Они ранят и замораживают подвернувшихся врагов. Умение можно мгновенно перезарядить, потратив заряд энергии.
Наносит от 182 до 273 урона от холода
Умения повторяются ещё 3 раз(-а)
50% повышение скорости сотворения чар
active skill chill duration +% final [10]
is area damage [1]
MonsterSearingBondLegends
Spell, DamageOverTime, Trappable, Mineable, TotemCastsAlone, CausesBurning, SummonsTotem, Triggerable, Fire, DegenOnlySpellDamage
Обжигающие узы
Время применения: 1 сек.
Перезарядка: 1 сек.
Герой устанавливает тотем, который выпускает огненные лучи, соединяющие его с героем и другими подвластными тотемами. Задевая эти лучи, враги получают урон от горения. Враги вокруг героя и связанных тотемов тоже получают урон от горения.
Время существования тотема 20 секунд(-ы)
Наносит 937.5 базового урона от огня в секунду
Призывает тотем, использующий это умение
base active skill totem level [74]
base skill is totemified [1]
base totem range [200]
number of totems summoned in formation [3]
totem art variation [3]
MonsterLightningProjectileNovaLegends
Spell, Projectile, ProjectilesFromUser, Triggerable
Шанс критического удара: 4%
Время применения: 1 сек.
Наносит от 143.7 до 431 урона от молнии
Выпускает дополнительных снарядов: 12
Выпускает снаряды по кругу
base is projectile [1]
monster projectile variation [2]
Object Type
version 2
extends "Metadata/Monsters/Totems/MonsterTotem"
Stats
{
set_immune_to_curses = 0
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/olmec_totem/MapTotemBossLegendsMain"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Olmec, the All Stone",
life = 24,
damage = 1.38,
damageSpread = 0,
attackTime = 1.5,
attackRange = 120,
accuracy = 1,
skillList = {
"MonsterColdSnapLegends",
"MonsterLightningWarpLegends",
"MonsterCausticBombLegends",
"MonsterSearingBondLegends",
"MonsterLightningProjectileNovaLegends",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterColdSnapLegends"] = {
name = "Cold Snap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Ice crystals protrude from the ground at target location. Monsters in this area take damage and become frozen. The cooldown can be bypassed by expending a Power Charge.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.Cascadable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_cast_speed_+%",
"active_skill_chill_duration_+%_final",
"skill_repeat_count",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, 10, 3, critChance = 4, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterLightningWarpLegends"] = {
name = "Lightning Warp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Triggerable] = true,
[SkillType.Movement] = true,
[SkillType.Lightning] = true,
[SkillType.AreaSpell] = true,
[SkillType.Travel] = true,
[SkillType.Multicastable] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "variable_duration_skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_skill_show_average_damage_instead_of_dps",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterCausticBombLegends"] = {
name = "MonsterCausticBombLegends",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Duration] = true,
[SkillType.Damage] = true,
[SkillType.Mineable] = true,
[SkillType.Area] = true,
[SkillType.Trapped] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Chaos] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"base_chaos_damage_to_deal_per_minute",
"base_trap_duration",
"base_skill_effect_duration",
"trap_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"ground_caustic_art_variation",
"is_trap",
"is_area_damage",
"base_skill_is_trapped",
"ignores_trap_and_mine_cooldown_limit",
"traps_explode_on_timeout",
"create_trap_at_target_location",
},
levels = {
[1] = {0.30000001192093, 0.40000000596046, 1, 2500, 6000, 8, -25, 2, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterSearingBondLegends"] = {
name = "Searing Bond",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.TotemCastsAlone] = true,
[SkillType.CausesBurning] = true,
[SkillType.SummonsTotem] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.DegenOnlySpellDamage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
totem = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"base_totem_duration",
"base_totem_range",
"base_active_skill_totem_level",
"totem_art_variation",
"number_of_totems_summoned_in_formation",
"is_totem",
"base_skill_is_totemified",
},
levels = {
[1] = {1, 20000, 200, 74, 3, 3, levelRequirement = 74, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterLightningProjectileNovaLegends"] = {
name = "MonsterLightningProjectileNovaLegends",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"number_of_additional_projectiles",
"monster_projectile_variation",
"projectiles_nova",
"base_is_projectile",
},
levels = {
[1] = {0.5, 1.5, 12, 2, critChance = 4, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, },
},
}
15000% увеличение редкости выпадающих предметов
Монстры дают повышенный на 100% опыт
| Family | MonsterMapBoss |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальные (3) |
| Req. level | 1 |
| Stats |
+2 к максимальному количеству установленных тотемов
| Family | AdditionalTotems |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальные (3) |
| Req. level | 1 |
| Stats |
monster drop higher level gear [4]
| Family | MonsterHighLevelDrops |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальные (3) |
| Req. level | 1 |
| Stats |
3000% увеличение количества выпадающих предметов
% увеличение редкости выпадающих предметов
| Family | MonsterMapBoss |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальные (3) |
| Req. level | 1 |
| Stats |
monster penalty against minions damage +% final vs player minions [-30]
| Family | MonsterDamageVersusMinions |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальные (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Урон |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальные (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.