Olmeca, o Todo Pedra
ConstrutoÁrea: Santuário Olmeca
monster dropped item rarity +% [15000]
monster slain experience +% [100]
+2 ao número máximo de Totens Convocados
monster drop higher level gear [4]
monster dropped item quantity +% [3000]
monster dropped item rarity +% [0]
monster slain experience +% [0]
monster penalty against minions damage +% final vs player minions [-30]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
+2 ao número máximo de Totens Convocados
monster drop higher level gear [4]
monster dropped item quantity +% [3000]
monster dropped item rarity +% [0]
monster slain experience +% [0]
monster penalty against minions damage +% final vs player minions [-30]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Olmec, the All Stone
| Spectre | |
|---|---|
| Area | Santuário Olmeca, Santuário Olmeca |
| Tags | Conjurador, chaos_affinity, cold_affinity, construct, extra_large_height, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, ranged, stone_armour, unique_map_boss |
Vida
2400%
Armadura
+100%
Ailment Threshold
1200%
Resistência
Damage
138%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 120
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
300%
Model Size
180%
Type
MonsterTotemMapBossLegends
Metadata
MapTotemBossLegendsMain
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
74
Vida
10,760,567
Armadura
92,254
Evasão
5,828
Damage
840
Dano Mágico
1,253
Precisão
732
Attack Time
1.005
Experiência
191,417
Minion Life
2,214,912
Minion Damage
685
Ailment Threshold
2,851,550
Chill
9,017
Shock
9,017
Brittle
51,011
Scorch
9,017
Sap
24,911
Phys Convert Ele
270%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterLightningWarpLegends
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
Teleporte Relampejante
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Recarga: 5 seg
Aguarda por uma tempo antes de teleportar o destino alvo, com a duração sendo baseada na distância e sua velocidade de movimento. Quando o teleporte acontecer, o dano de raio é causado na área ao redor tanto de onde o jogador estava, quanto para onde ele teleportou. Conjurar novamente colocará vários teleportes na fila para acontecer em sequência.
base skill show average damage instead of dps [1]
is area damage [1]
spell maximum base lightning damage [1742]
spell minimum base lightning damage [580.7]
MonsterCausticBombLegends
Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Chaos, AreaSpell
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Duração base é de 6 segundos
base chaos damage to deal per minute [13304]
base skill is trapped [1]
base trap duration [2500]
create trap at target location [1]
ground caustic art variation [2]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum base chaos damage [319.3]
spell minimum base chaos damage [239.5]
trap variation [8]
traps explode on timeout [1]
MonsterColdSnapLegends
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Cascadable, AreaSpell
Estalo Gélido
Chance de Crítico: 4%
Tempo de Conjuração: 0.85 seg
Recarga: 6 seg
Cristais de gelo saem do chão no local do alvo. Monstros nessa área sofrerão dano e ficarão congelados. A recarga pode ser ignorada ao gastar uma Carga de Poder.
Velocidade de Conjuração aumentada em 50%
active skill chill duration +% final [10]
is area damage [1]
skill repeat count [3]
spell maximum base cold damage [273]
spell minimum base cold damage [182]
MonsterSearingBondLegends
Spell, DamageOverTime, Trappable, Mineable, TotemCastsAlone, CausesBurning, SummonsTotem, Triggerable, Fire, DegenOnlySpellDamage
Vínculo Cauterizador
Tempo de Conjuração: 1 seg
Recarga: 1 seg
Convoca um totem que conjura um feixe de luz em você e em cada totem que você controla, causando dano incendiário a inimigos pegos no feixe. Inimigos próximos a qualquer extremidade do feixe também sofrerão dano incendiário.
Invoca um Totem que usa esta habilidade
base active skill totem level [74]
base fire damage to deal per minute [56250]
base skill is totemified [1]
base totem duration [20000]
base totem range [200]
number of totems summoned in formation [3]
totem art variation [3]
MonsterLightningProjectileNovaLegends
Spell, Projectile, ProjectilesFromUser, Triggerable
Chance de Crítico: 4%
Tempo de Conjuração: 1 seg
Dispara 12 Projéteis adicionais
Dispara Projéteis em um círculo
base is projectile [1]
monster projectile variation [2]
spell maximum base lightning damage [431]
spell minimum base lightning damage [143.7]
Object Type
version 2
extends "Metadata/Monsters/Totems/MonsterTotem"
Stats
{
set_immune_to_curses = 0
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/olmec_totem/MapTotemBossLegendsMain"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Olmec, the All Stone",
life = 24,
damage = 1.38,
damageSpread = 0,
attackTime = 1.5,
attackRange = 120,
accuracy = 1,
skillList = {
"MonsterColdSnapLegends",
"MonsterLightningWarpLegends",
"MonsterCausticBombLegends",
"MonsterSearingBondLegends",
"MonsterLightningProjectileNovaLegends",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterColdSnapLegends"] = {
name = "Cold Snap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Ice crystals protrude from the ground at target location. Monsters in this area take damage and become frozen. The cooldown can be bypassed by expending a Power Charge.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.Cascadable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_cast_speed_+%",
"active_skill_chill_duration_+%_final",
"skill_repeat_count",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, 10, 3, critChance = 4, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterLightningWarpLegends"] = {
name = "Lightning Warp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Triggerable] = true,
[SkillType.Movement] = true,
[SkillType.Lightning] = true,
[SkillType.AreaSpell] = true,
[SkillType.Travel] = true,
[SkillType.Multicastable] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "variable_duration_skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_skill_show_average_damage_instead_of_dps",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterCausticBombLegends"] = {
name = "MonsterCausticBombLegends",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Duration] = true,
[SkillType.Damage] = true,
[SkillType.Mineable] = true,
[SkillType.Area] = true,
[SkillType.Trapped] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Chaos] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"base_chaos_damage_to_deal_per_minute",
"base_trap_duration",
"base_skill_effect_duration",
"trap_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"ground_caustic_art_variation",
"is_trap",
"is_area_damage",
"base_skill_is_trapped",
"ignores_trap_and_mine_cooldown_limit",
"traps_explode_on_timeout",
"create_trap_at_target_location",
},
levels = {
[1] = {0.30000001192093, 0.40000000596046, 1, 2500, 6000, 8, -25, 2, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterSearingBondLegends"] = {
name = "Searing Bond",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.TotemCastsAlone] = true,
[SkillType.CausesBurning] = true,
[SkillType.SummonsTotem] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.DegenOnlySpellDamage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
totem = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"base_totem_duration",
"base_totem_range",
"base_active_skill_totem_level",
"totem_art_variation",
"number_of_totems_summoned_in_formation",
"is_totem",
"base_skill_is_totemified",
},
levels = {
[1] = {1, 20000, 200, 74, 3, 3, levelRequirement = 74, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterLightningProjectileNovaLegends"] = {
name = "MonsterLightningProjectileNovaLegends",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"number_of_additional_projectiles",
"monster_projectile_variation",
"projectiles_nova",
"base_is_projectile",
},
levels = {
[1] = {0.5, 1.5, 12, 2, critChance = 4, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
+2 ao número máximo de Totens Convocados
| Family | AdditionalTotems |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
monster drop higher level gear [4]
| Family | MonsterHighLevelDrops |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
monster dropped item quantity +% [3000]
monster dropped item rarity +% [0]
monster slain experience +% [0]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
monster penalty against minions damage +% final vs player minions [-30]
| Family | MonsterDamageVersusMinions |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Dano |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















