预言 普兰德斯 暴走
万神殿 化石 催化 雾魇宝珠 圣甲虫 裂痕石 徽印 永恒珠宝 命运卡
亘古之灵
远古之印
Olmec, the All Stone

亘古之灵

幽魂N
地区远古之印
词缀monster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-33]
number of additional totems allowed [2]
monster drop higher level gear [4]
monster slain experience +% [0]
monster dropped item quantity +% [3000]
monster dropped item rarity +% [0]
cannot be taunted when taunted ms [0]
monster penalty against minions damage +% final vs player minions [-30]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
标签mud_blood, construct, not_dex, not_int
生命+2400%
护具+100%
抗性
第 1 部1515157
第 2 部30303020
终章40404025
伤害+138%
命中+100%
攻击暴击率7.8%
暴击伤害130%
攻击距离6 ~ 120
攻击间隔1.5 秒
伤害分布0%
异常状态临界值1200%
经验值300%
类型MonsterTotemMapBossLegends
MonsterLightningWarpLegends
teleportball
攻击暴击率: 5%
伤害效用: 100%
施放间隔: 1 秒
冷却时间: 5 秒
闪电传送
指定一个传送目的地,等待一段时间,该时间由距离和你的移动速度决定。传送发生时,对玩家原本所在位置和传送目的地周围同时施加闪电伤害。重复释放会按照顺序反复进行传送。
造成 988.4 - 2965 闪电伤害
is area damage [1]
skill art variation [6]

base_skill_show_average_damage_instead_of_dps 法术 击中 范围 持续时间 陷阱技能 图腾技能 地雷技能 可触发 位移技能 闪电技能 范围法术 快行技能 法术可重复 CanRapidFire
MonsterCausticBombLegends
攻击暴击率: 5%
伤害效用: 100%
施放间隔: 1 秒
陷阱持续 2.5
基础持续时间为 6
造成 391.1 - 521.5 混沌伤害
每秒造成 362.1 基础混沌伤害
trap variation [8]
monster penalty against minions damage +% final vs player minions [-25]
ground caustic art variation [2]

is_trap is_area_damage base_skill_is_trapped ignores_trap_and_mine_cooldown_limit traps_explode_on_timeout create_trap_at_target_location 法术 持续时间 击中 地雷技能 范围 陷阱 持续伤害 混沌技能 范围法术
MonsterColdSnapLegends
iconcoldsnap
攻击暴击率: 4%
伤害效用: 100%
施放间隔: 0.85 秒
冷却时间: 6 秒
霜暴
在指定地点凝聚冰之结晶并从地面窜出. 在此区域的怪物将会受到伤害并被冻结. 释放一颗暴击球能重置其技能冷却.
造成 264.9 - 397.4 冰霜伤害
施法速度提高 50%
敌人被冰缓的持续时间延长 10%
技能可重复施放 3
spell maximum action distance +% [0]

is_area_damage 法术 击中 范围 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 冰冷技能 法术可秘能爆发 范围法术
MonsterSearingBondLegends
SearingBond
攻击暴击率: 0%
伤害效用: 100%
施放间隔: 1 秒
冷却时间: 1 秒
灼热连接
召唤一个图腾, 它会与你和你所操控的所有图腾之间产生火焰连接, 经过火焰连接或是靠近火焰连接尾端的敌人将会受到燃烧伤害.
图腾持续 20
base totem range [200]
base active skill totem level [74]
每秒造成 1410.3 基础火焰伤害
totem art variation [3]
number of totems summoned in formation [3]

is_totem base_skill_is_totemified 法术 持续伤害 陷阱技能 地雷技能 Type27 造成燃烧 图腾 可触发 火焰技能 Type59
MonsterLightningProjectileNovaLegends
攻击暴击率: 4%
伤害效用: 100%
施放间隔: 1 秒
造成 210.5 - 631.6 闪电伤害
额外发射 12 个投射物
spell maximum action distance +% [0]
monster projectile variation [2]

projectiles_nova base_is_projectile 法术 投射物 技能可齐射 可触发
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
84亘古之灵1150103402.91.5190472325308548040404025
MonsterLightningWarpLegends
teleportball
攻击暴击率: 5%
伤害效用: 100%
施放间隔: 1 秒
冷却时间: 5 秒
闪电传送
指定一个传送目的地,等待一段时间,该时间由距离和你的移动速度决定。传送发生时,对玩家原本所在位置和传送目的地周围同时施加闪电伤害。重复释放会按照顺序反复进行传送。
造成 889.6 - 2669 闪电伤害
is area damage [1]
skill art variation [6]

base_skill_show_average_damage_instead_of_dps 法术 击中 范围 持续时间 陷阱技能 图腾技能 地雷技能 可触发 位移技能 闪电技能 范围法术 快行技能 法术可重复 CanRapidFire
MonsterCausticBombLegends
攻击暴击率: 5%
伤害效用: 100%
施放间隔: 1 秒
陷阱持续 2.5
基础持续时间为 6
造成 354.9 - 473.2 混沌伤害
每秒造成 328.6 基础混沌伤害
trap variation [8]
monster penalty against minions damage +% final vs player minions [-25]
ground caustic art variation [2]

is_trap is_area_damage base_skill_is_trapped ignores_trap_and_mine_cooldown_limit traps_explode_on_timeout create_trap_at_target_location 法术 持续时间 击中 地雷技能 范围 陷阱 持续伤害 混沌技能 范围法术
MonsterColdSnapLegends
iconcoldsnap
攻击暴击率: 4%
伤害效用: 100%
施放间隔: 0.85 秒
冷却时间: 6 秒
霜暴
在指定地点凝聚冰之结晶并从地面窜出. 在此区域的怪物将会受到伤害并被冻结. 释放一颗暴击球能重置其技能冷却.
造成 246 - 369 冰霜伤害
施法速度提高 50%
敌人被冰缓的持续时间延长 10%
技能可重复施放 3
spell maximum action distance +% [0]

is_area_damage 法术 击中 范围 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 冰冷技能 法术可秘能爆发 范围法术
MonsterSearingBondLegends
SearingBond
攻击暴击率: 0%
伤害效用: 100%
施放间隔: 1 秒
冷却时间: 1 秒
灼热连接
召唤一个图腾, 它会与你和你所操控的所有图腾之间产生火焰连接, 经过火焰连接或是靠近火焰连接尾端的敌人将会受到燃烧伤害.
图腾持续 20
base totem range [200]
base active skill totem level [74]
每秒造成 1301 基础火焰伤害
totem art variation [3]
number of totems summoned in formation [3]

is_totem base_skill_is_totemified 法术 持续伤害 陷阱技能 地雷技能 Type27 造成燃烧 图腾 可触发 火焰技能 Type59
MonsterLightningProjectileNovaLegends
攻击暴击率: 4%
伤害效用: 100%
施放间隔: 1 秒
造成 195.2 - 585.7 闪电伤害
额外发射 12 个投射物
spell maximum action distance +% [0]
monster projectile variation [2]

projectiles_nova base_is_projectile 法术 投射物 技能可齐射 可触发
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
82亘古之灵1030083035.61.5158351288507945040404025
MonsterLightningWarpLegends
teleportball
攻击暴击率: 5%
伤害效用: 100%
施放间隔: 1 秒
冷却时间: 5 秒
闪电传送
指定一个传送目的地,等待一段时间,该时间由距离和你的移动速度决定。传送发生时,对玩家原本所在位置和传送目的地周围同时施加闪电伤害。重复释放会按照顺序反复进行传送。
造成 719.5 - 2158 闪电伤害
is area damage [1]
skill art variation [6]

base_skill_show_average_damage_instead_of_dps 法术 击中 范围 持续时间 陷阱技能 图腾技能 地雷技能 可触发 位移技能 闪电技能 范围法术 快行技能 法术可重复 CanRapidFire
MonsterCausticBombLegends
攻击暴击率: 5%
伤害效用: 100%
施放间隔: 1 秒
陷阱持续 2.5
基础持续时间为 6
造成 291.8 - 389.1 混沌伤害
每秒造成 270.2 基础混沌伤害
trap variation [8]
monster penalty against minions damage +% final vs player minions [-25]
ground caustic art variation [2]

is_trap is_area_damage base_skill_is_trapped ignores_trap_and_mine_cooldown_limit traps_explode_on_timeout create_trap_at_target_location 法术 持续时间 击中 地雷技能 范围 陷阱 持续伤害 混沌技能 范围法术
MonsterColdSnapLegends
iconcoldsnap
攻击暴击率: 4%
伤害效用: 100%
施放间隔: 0.85 秒
冷却时间: 6 秒
霜暴
在指定地点凝聚冰之结晶并从地面窜出. 在此区域的怪物将会受到伤害并被冻结. 释放一颗暴击球能重置其技能冷却.
造成 211.8 - 317.7 冰霜伤害
施法速度提高 50%
敌人被冰缓的持续时间延长 10%
技能可重复施放 3
spell maximum action distance +% [0]

is_area_damage 法术 击中 范围 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 冰冷技能 法术可秘能爆发 范围法术
MonsterSearingBondLegends
SearingBond
攻击暴击率: 0%
伤害效用: 100%
施放间隔: 1 秒
冷却时间: 1 秒
灼热连接
召唤一个图腾, 它会与你和你所操控的所有图腾之间产生火焰连接, 经过火焰连接或是靠近火焰连接尾端的敌人将会受到燃烧伤害.
图腾持续 20
base totem range [200]
base active skill totem level [74]
每秒造成 1105.5 基础火焰伤害
totem art variation [3]
number of totems summoned in formation [3]

is_totem base_skill_is_totemified 法术 持续伤害 陷阱技能 地雷技能 Type27 造成燃烧 图腾 可触发 火焰技能 Type59
MonsterLightningProjectileNovaLegends
攻击暴击率: 4%
伤害效用: 100%
施放间隔: 1 秒
造成 167.7 - 503 闪电伤害
额外发射 12 个投射物
spell maximum action distance +% [0]
monster projectile variation [2]

projectiles_nova base_is_projectile 法术 投射物 技能可齐射 可触发
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
78亘古之灵797082410.11.5106703226566852040404025
MonsterLightningWarpLegends
teleportball
攻击暴击率: 5%
伤害效用: 100%
施放间隔: 1 秒
冷却时间: 5 秒
闪电传送
指定一个传送目的地,等待一段时间,该时间由距离和你的移动速度决定。传送发生时,对玩家原本所在位置和传送目的地周围同时施加闪电伤害。重复释放会按照顺序反复进行传送。
造成 580.7 - 1742 闪电伤害
is area damage [1]
skill art variation [6]

base_skill_show_average_damage_instead_of_dps 法术 击中 范围 持续时间 陷阱技能 图腾技能 地雷技能 可触发 位移技能 闪电技能 范围法术 快行技能 法术可重复 CanRapidFire
MonsterCausticBombLegends
攻击暴击率: 5%
伤害效用: 100%
施放间隔: 1 秒
陷阱持续 2.5
基础持续时间为 6
造成 239.5 - 319.3 混沌伤害
每秒造成 221.7 基础混沌伤害
trap variation [8]
monster penalty against minions damage +% final vs player minions [-25]
ground caustic art variation [2]

is_trap is_area_damage base_skill_is_trapped ignores_trap_and_mine_cooldown_limit traps_explode_on_timeout create_trap_at_target_location 法术 持续时间 击中 地雷技能 范围 陷阱 持续伤害 混沌技能 范围法术
MonsterColdSnapLegends
iconcoldsnap
攻击暴击率: 4%
伤害效用: 100%
施放间隔: 0.85 秒
冷却时间: 6 秒
霜暴
在指定地点凝聚冰之结晶并从地面窜出. 在此区域的怪物将会受到伤害并被冻结. 释放一颗暴击球能重置其技能冷却.
造成 182 - 273 冰霜伤害
施法速度提高 50%
敌人被冰缓的持续时间延长 10%
技能可重复施放 3
spell maximum action distance +% [0]

is_area_damage 法术 击中 范围 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 冰冷技能 法术可秘能爆发 范围法术
MonsterSearingBondLegends
SearingBond
攻击暴击率: 0%
伤害效用: 100%
施放间隔: 1 秒
冷却时间: 1 秒
灼热连接
召唤一个图腾, 它会与你和你所操控的所有图腾之间产生火焰连接, 经过火焰连接或是靠近火焰连接尾端的敌人将会受到燃烧伤害.
图腾持续 20
base totem range [200]
base active skill totem level [74]
每秒造成 937.5 基础火焰伤害
totem art variation [3]
number of totems summoned in formation [3]

is_totem base_skill_is_totemified 法术 持续伤害 陷阱技能 地雷技能 Type27 造成燃烧 图腾 可触发 火焰技能 Type59
MonsterLightningProjectileNovaLegends
攻击暴击率: 4%
伤害效用: 100%
施放间隔: 1 秒
造成 143.7 - 431 闪电伤害
额外发射 12 个投射物
spell maximum action distance +% [0]
monster projectile variation [2]

projectiles_nova base_is_projectile 法术 投射物 技能可齐射 可触发
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
74亘古之灵631091907.21.574528177525895040404025
MonsterProjectileSpell 3
ColdSnap 3
SearingBond 3
TrapGroundCausticCloud3TargetIsEnemy
LightningWarp 3

Object Type

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"

Stats
{
	set_immune_to_curses = 0
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"

Render
{
	has_light = true
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/olmec_totem/MapTotemBossLegendsMain"] = {
    name = "Olmec, the All Stone",
    life = 24,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.38,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 120,
    accuracy = 1,
    skillList = {
        "MonsterColdSnapLegends",
        "MonsterLightningWarpLegends",
        "MonsterCausticBombLegends",
        "MonsterSearingBondLegends",
        "MonsterLightningProjectileNovaLegends",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterColdSnapLegends"] = {
    name = "Cold Snap",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.1091,
    incrementalEffectiveness = 0.0266,
    description = "Ice crystals protrude from the ground at target location. Monsters in this area take damage and become frozen. The cooldown can be bypassed by expending a Power Charge.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.ColdSkill] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.85,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_cast_speed_+%",
        "freeze_duration_+%",
        "chill_duration_+%",
        "skill_repeat_count",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, 50, 0, 10, 3, 0, critChance = 4, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterLightningWarpLegends"] = {
    name = "Lightning Warp",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.8053,
    incrementalEffectiveness = 0.0428,
    description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Triggerable] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.TravelSkill] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "variable_duration_skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "skill_art_variation",
        "base_skill_show_average_damage_instead_of_dps",
    },
    levels = {
        [1] = {0.5, 1.5, 1, 6, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterCausticBombLegends"] = {
    name = "MonsterCausticBombLegends",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.6776,
    incrementalEffectiveness = 0.0385,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Area] = true,
        [SkillType.Trap] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.ChaosSkill] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_trap_duration",
        "base_skill_effect_duration",
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "base_chaos_damage_to_deal_per_minute",
        "trap_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "ground_caustic_art_variation",
        "is_trap",
        "is_area_damage",
        "base_skill_is_trapped",
        "ignores_trap_and_mine_cooldown_limit",
        "traps_explode_on_timeout",
        "create_trap_at_target_location",
    },
    levels = {
        [1] = {2500, 6000, 0.3, 0.4, 1, 8, -25, 2, critChance = 5, levelRequirement = 74, statInterpolation = {1, 1, 3, 3, 3, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterSearingBondLegends"] = {
    name = "Searing Bond",
    hidden = true,
    color = "1",
    baseEffectiveness = 12.9238,
    incrementalEffectiveness = 0.03,
    description = "Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Type27] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Totem] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.Type59] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        totem = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_totem_duration",
        "base_totem_range",
        "base_active_skill_totem_level",
        "base_fire_damage_to_deal_per_minute",
        "totem_art_variation",
        "number_of_totems_summoned_in_formation",
        "is_totem",
        "base_skill_is_totemified",
    },
    levels = {
        [1] = {20000, 200, 74, 1, 3, 3, levelRequirement = 74, statInterpolation = {1, 1, 1, 3, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterLightningProjectileNovaLegends"] = {
    name = "MonsterLightningProjectileNovaLegends",
    hidden = true,
    color = "3",
    baseEffectiveness = 1.3328,
    incrementalEffectiveness = 0.0273,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "number_of_additional_projectiles",
        "spell_maximum_action_distance_+%",
        "monster_projectile_variation",
        "projectiles_nova",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.5, 1.5, 12, 0, 2, critChance = 4, levelRequirement = 74, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
    },
}
monster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]

monster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]

Mod IdMonsterMapBoss
GroupMonsterMapBoss
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item quantity +% Min: 1500 Max: 1500 全域
  • monster dropped item rarity +% Min: 2000 Max: 2000 全域
  • unique boss curse effect on self +% final [-33]

    unique boss curse effect on self +% final [-33]

    Mod IdMapMonsterReducedCurseEffect
    GroupCurseEffect
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • unique boss curse effect on self +% final Min: -33 Max: -33 全域
  • Craft Tags施法 诅咒
    ModType Tagscaster curse
    number of additional totems allowed [2]

    number of additional totems allowed [2]

    Mod IdMonsterTwoAdditionalTotems
    GroupAdditionalTotems
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • number of additional totems allowed Min: 2 Max: 2 全域
  • monster drop higher level gear [4]

    monster drop higher level gear [4]

    Mod IdMonsterDropsHigherLevelGear
    GroupMonsterHighLevelDrops
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster drop higher level gear Min: 4 Max: 4 全域
  • monster slain experience +% [0]
    monster dropped item quantity +% [3000]
    monster dropped item rarity +% [0]

    monster slain experience +% [0]
    monster dropped item quantity +% [3000]
    monster dropped item rarity +% [0]

    Mod IdMonsterMapBossLegends
    GroupMonsterMapBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 0 Max: 0 全域
  • monster dropped item quantity +% Min: 3000 Max: 3000 全域
  • monster dropped item rarity +% Min: 0 Max: 0 全域
  • cannot be taunted when taunted ms [0]

    cannot be taunted when taunted ms [0]

    Mod IdTauntImmunityDurationMapBoss
    GroupTauntImmunityDuration
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be taunted when taunted ms Min: 0 Max: 0 全域
  • monster penalty against minions damage +% final vs player minions [-30]

    monster penalty against minions damage +% final vs player minions [-30]

    Mod IdMonsterDamageVersusPlayerMinions30
    GroupMonsterDamageVersusMinions
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -30 Max: -30 全域
  • ModType Tagsdamage
    cannot be stunned while stunned [1]
    cannot be stunned for ms after stun finished [2000]

    cannot be stunned while stunned [1]
    cannot be stunned for ms after stun finished [2000]

    Mod IdStunRepeatImmunityMapBoss_
    GroupNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
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