화산의 레비옥
구조물
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
monster penalty against minions damage +% final vs player minions [-20]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Levioc, the Volcano
SpectreN
Tags시전, construct, fire_affinity, has_bow, immobile, large_height, large_model, mud_blood, not_dex, not_int, stone_armour
생명력
1200%
방어도
+100%
Ailment Threshold
1200%
저항
40 40 40 25
Damage
138%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 120
Attack Time
1.5 Second
Damage Spread
±0%
경험치
300%
Model Size
160%
Type
MonsterTotemMapMidBossLegends
Metadata
MapTotemBossLegends2
레벨
68
생명력
1,672,156
방어도
57,580
회피
4,739
에너지 보호막
0
Damage
587
주문 피해
876
정확도
290
Attack Time
1.005
경험치
169,208
Ailment Threshold
1,053,458
Chill
3,331
Shock
3,331
Brittle
18,845
Scorch
3,331
Sap
9,203
MonsterFirestormLegends
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
화염 폭풍
치명타 확률: 5%
시전 속도: 0.9 초
대상 지역에 화염의 화살이 쏟아져 폭발하며 주변의 적들에게 화염 피해를 줍니다.
MonsterFlameRedLegends
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
신성한 화염 토템
추가 피해 효율: 10%
시전 속도: 0.25 초
주변의 적들에게 불줄기를 뿜어내는 토템을 소환합니다.
MonsterRighteousFireLegends
Spell, Buff, Area, CausesBurning, DamageOverTime, Fire, Totemable, Triggerable, Instant, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
정의의 화염
시전 속도: 1 초
시전자의 생명력과 에너지 보호막을 희생하여, 주변의 적들을 마법 불꽃으로 빠르게 태웁니다. 이 효과가 적용되는 동안 적에게 주는 주문 피해가 상당히 증가합니다. 시전자의 생명력이 1 남으면 효과가 종료됩니다.
MonsterProximityShieldLegends
Spell, Area, Duration, Triggerable, AreaSpell
시전 속도: 1 초
재사용 대기시간: 12 초
보호막 바깥에 있는 적의 직접 타격에 피해를 받지 않습니다.
inside shield [#]
기본 지속시간 7.5

Object Type

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"

Actor
{
	main_hand_unarmed_type = "Bow"
}

Stats
{
	set_immune_to_curses = 0
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"

Render
{
	has_light = true
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/olmec_totem/MapTotemBossLegends2"] = {
    name = "Levioc, the Volcano",
    life = 12,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.38,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 120,
    accuracy = 1,
    skillList = {
        "MonsterRighteousFireLegends",
        "MonsterFirestormLegends",
        "MonsterFlameRedLegends",
        "MonsterProximityShieldLegends",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterRighteousFireLegends"] = {
    name = "Righteous Fire",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Area] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Fire] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Instant] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.InstantNoRepeatWhenHeld] = true,
        [SkillType.InstantShiftAttackForLeftMouse] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "buff_skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "active_skill_base_area_of_effect_radius",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {1, 18, -28, levelRequirement = 74, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterFirestormLegends"] = {
    name = "Firestorm",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Cascadable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.9,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "fire_storm_fireball_delay_ms",
        "base_chance_to_ignite_%",
        "firestorm_base_area_of_effect_+%",
        "active_skill_base_area_of_effect_radius",
        "is_area_damage",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 1000, 120, 25, 56, 10, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterFlameRedLegends"] = {
    name = "Holy Flame Totem",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Summons a totem that fires a stream of flame at nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.SummonsTotem] = true,
        [SkillType.Fire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.25,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "skill_repeat_count",
        "base_projectile_speed_+%",
        "active_skill_cast_speed_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 7, 125, 25, -25, levelRequirement = 74, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterProximityShieldLegends"] = {
    name = "MonsterProximityShieldLegends",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {7500, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
IdMonsterMapBoss
FamilyMonsterMapBoss
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • monster penalty against minions damage +% final vs player minions [-20]
    IdMonsterDamageVersusPlayerMinions20
    FamilyMonsterDamageVersusMinions
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -20 Max: -20 Global
  • Craft Tagsdamage
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • 화산의 레비옥
    구조물
    몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    monster penalty against minions damage +% final vs player minions [-20]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    시전 속도 40% 감소
    공격 속도 40% 감소
    Levioc, the Volcano
    SpectreN
    Tags시전, construct, fire_affinity, has_bow, immobile, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour
    생명력
    320%
    방어도
    +80%
    Ailment Threshold
    250%
    저항
    40 40 40 25
    Damage
    100%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 120
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    경험치
    100%
    Model Size
    125%
    Type
    MonsterTotemMapSubBossLegends
    Metadata
    MapTotemBossLegends2summoned
    레벨
    68
    생명력
    445,908
    방어도
    51,822
    회피
    4,739
    에너지 보호막
    0
    Damage
    425
    주문 피해
    635
    정확도
    290
    Attack Time
    1.005
    경험치
    56,403
    Ailment Threshold
    219,471
    Chill
    694
    Shock
    694
    Brittle
    3,926
    Scorch
    694
    Sap
    1,917
    MonsterFirestormLegends
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    화염 폭풍
    치명타 확률: 5%
    시전 속도: 0.9 초
    대상 지역에 화염의 화살이 쏟아져 폭발하며 주변의 적들에게 화염 피해를 줍니다.

    Object Type

    version 2
    extends "Metadata/Monsters/Totems/MonsterTotem"
    
    Stats
    {
    	set_item_drop_slots = 0
    	set_monster_no_drops_or_experience = 1
    	set_immune_to_curses = 0
    }
    
    Actor
    {
    	main_hand_unarmed_type = "Bow"
    }
    
    Transitionable
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Totems/MonsterTotem"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/olmec_totem/MapTotemBossLegends2summoned"] = {
        name = "Levioc, the Volcano",
        life = 3.2,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 120,
        accuracy = 1,
        skillList = {
            "MonsterFirestormLegends",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterFirestormLegends"] = {
        name = "Firestorm",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.9,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "fire_storm_fireball_delay_ms",
            "base_chance_to_ignite_%",
            "firestorm_base_area_of_effect_+%",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {0.40000000596046, 0.60000002384186, 1000, 120, 25, 56, 10, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • monster penalty against minions damage +% final vs player minions [-20]
    IdMonsterDamageVersusPlayerMinions20
    FamilyMonsterDamageVersusMinions
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -20 Max: -20 Global
  • Craft Tagsdamage
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • 시전 속도 40% 감소
    IdMonsterCastSpeedLegends1
    FamilyIncreasedCastSpeed
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • base cast speed +% Min: -40 Max: -40 Global
  • Adds Tagshas_caster_mod
    Craft Tagscaster speed
    공격 속도 40% 감소
    IdMonsterSlowerAttackLegends1
    FamilyIncreasedAttackSpeed
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • attack speed +% Min: -40 Max: -40 Global
  • Craft Tagsattack speed
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.