Levioc, el Volcán
Constructo
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
monster penalty against minions damage +% final vs player minions [-20]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
La rareza de los objetos arrojados está aumentada un 15000%
monster penalty against minions damage +% final vs player minions [-20]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Levioc, the Volcano
Spectre | N |
---|---|
Tags | Lanzador de hechizos, construct, fire_affinity, has_bow, immobile, large_height, large_model, mud_blood, not_dex, not_int, stone_armour |
Vida
1200%
Armadura
+100%
Ailment Threshold
1200%
Resistencia
40 40 40 25
Damage
138%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 120
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
300%
Model Size
160%
Type
MonsterTotemMapMidBossLegends
Metadata
MapTotemBossLegends2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
1,672,156
Armadura
57,580
Evasión
4,739
Escudo de energía
0
Damage
587
Daño de hechizos
876
Precisión
290
Attack Time
1.005
Experiencia
169,208
Ailment Threshold
1,053,458
Chill
3,331
Shock
3,331
Brittle
18,845
Scorch
3,331
Sap
9,203
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterFirestormLegends
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Tormenta de fuego
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 0.9 seg
Una lluvia de bolas de fuego cae sobre el área objetivo. Las bolas de fuego explotan al impactar e infligen daño a los enemigos cercanos.
La duración base es de 1 segundos
Inflige de 475.6 a 713.4 de daño de fuego
25% de probabilidad de quemar a los enemigos
Un impacto cada 0.12 segundos
El radio base es de 1 metro
firestorm base area of effect +% [56]
is area damage [1]
Inflige de 475.6 a 713.4 de daño de fuego
25% de probabilidad de quemar a los enemigos
Un impacto cada 0.12 segundos
El radio base es de 1 metro
firestorm base area of effect +% [56]
is area damage [1]
MonsterFlameRedLegends
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Tótem de llamas sagradas
Efectividad del daño agregado: 10%
Tiempo de lanzamiento: 0.25 seg
Invoca un tótem que lanza una oleada de llamas a los enemigos cercanos.
Las Habilidades se Repiten 7 Veces más
Los proyectiles perforan a todos los objetivos
Inflige de 149.3 a 224 de daño de fuego
25% más de velocidad de lanzamiento de hechizos
Velocidad de proyectiles aumentada un 125%
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
Los proyectiles perforan a todos los objetivos
Inflige de 149.3 a 224 de daño de fuego
25% más de velocidad de lanzamiento de hechizos
Velocidad de proyectiles aumentada un 125%
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
MonsterRighteousFireLegends
Spell, Buff, Area, CausesBurning, DamageOverTime, Fire, Totemable, Triggerable, Instant, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Fuego justo
Tiempo de lanzamiento: 1 seg
Te envuelve en un fuego mágico que te incendia rápidamente a ti y a los enemigos cercanos. Tu daño de hechizos aumenta considerablemente bajo este efecto. El efecto termina cuando te queda 1 de vida.
Inflige 398.4 de daño de fuego base por segundo
El radio base es de 1.8 metros
active skill area of effect radius +% final [-28]
El radio base es de 1.8 metros
active skill area of effect radius +% final [-28]
MonsterProximityShieldLegends
Spell, Area, Duration, Triggerable, AreaSpell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 12 seg
No puedes ser dañado por el daño directo de los enemigos fuera del escudo.
inside shield [#]
La duración base es de 7.5 segundos
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Actor { main_hand_unarmed_type = "Bow" } Stats { set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Render { has_light = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/olmec_totem/MapTotemBossLegends2"] = { name = "Levioc, the Volcano", life = 12, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.38, damageSpread = 0, attackTime = 1.5, attackRange = 120, accuracy = 1, skillList = { "MonsterRighteousFireLegends", "MonsterFirestormLegends", "MonsterFlameRedLegends", "MonsterProximityShieldLegends", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterRighteousFireLegends"] = { name = "Righteous Fire", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Instant] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_base_area_of_effect_radius", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, 18, -28, levelRequirement = 74, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterFirestormLegends"] = { name = "Firestorm", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.9, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "base_chance_to_ignite_%", "firestorm_base_area_of_effect_+%", "active_skill_base_area_of_effect_radius", "is_area_damage", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 1000, 120, 25, 56, 10, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterFlameRedLegends"] = { name = "Holy Flame Totem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that fires a stream of flame at nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "skill_repeat_count", "base_projectile_speed_+%", "active_skill_cast_speed_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 7, 125, 25, -25, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterProximityShieldLegends"] = { name = "MonsterProximityShieldLegends", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {7500, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster penalty against minions damage +% final vs player minions [-20]
Id | MonsterDamageVersusPlayerMinions20 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Levioc, el Volcán
Constructo
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
monster penalty against minions damage +% final vs player minions [-20]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
La rareza de los objetos arrojados está aumentada un 15000%
monster penalty against minions damage +% final vs player minions [-20]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Velocidad de lanzamiento de hechizos reducida un 40%
Velocidad de ataque reducida un 40%
Velocidad de ataque reducida un 40%
Levioc, the Volcano
Spectre | N |
---|---|
Tags | Lanzador de hechizos, construct, fire_affinity, has_bow, immobile, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour |
Vida
320%
Armadura
+100%
Ailment Threshold
250%
Resistencia
40 40 40 25
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 120
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
125%
Type
MonsterTotemMapSubBossLegends
Metadata
MapTotemBossLegends2summoned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
445,908
Armadura
57,580
Evasión
4,739
Escudo de energía
0
Damage
425
Daño de hechizos
635
Precisión
290
Attack Time
1.005
Experiencia
56,403
Ailment Threshold
219,471
Chill
694
Shock
694
Brittle
3,926
Scorch
694
Sap
1,917
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterFirestormLegends
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Tormenta de fuego
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 0.9 seg
Una lluvia de bolas de fuego cae sobre el área objetivo. Las bolas de fuego explotan al impactar e infligen daño a los enemigos cercanos.
La duración base es de 1 segundos
Inflige de 475.6 a 713.4 de daño de fuego
25% de probabilidad de quemar a los enemigos
Un impacto cada 0.12 segundos
El radio base es de 1 metro
firestorm base area of effect +% [56]
is area damage [1]
Inflige de 475.6 a 713.4 de daño de fuego
25% de probabilidad de quemar a los enemigos
Un impacto cada 0.12 segundos
El radio base es de 1 metro
firestorm base area of effect +% [56]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Stats { set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_immune_to_curses = 0 } Actor { main_hand_unarmed_type = "Bow" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/olmec_totem/MapTotemBossLegends2summoned"] = { name = "Levioc, the Volcano", life = 3.2, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 120, accuracy = 1, skillList = { "MonsterFirestormLegends", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterFirestormLegends"] = { name = "Firestorm", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.9, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "base_chance_to_ignite_%", "firestorm_base_area_of_effect_+%", "active_skill_base_area_of_effect_radius", "is_area_damage", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 1000, 120, 25, 56, 10, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster penalty against minions damage +% final vs player minions [-20]
Id | MonsterDamageVersusPlayerMinions20 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Velocidad de lanzamiento de hechizos reducida un 40%
Id | MonsterCastSpeedLegends1 |
---|---|
Family | IncreasedCastSpeed |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Adds Tags | has_caster_mod |
Craft Tags | caster speed |
Velocidad de ataque reducida un 40%
Id | MonsterSlowerAttackLegends1 |
---|---|
Family | IncreasedAttackSpeed |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |