Истерзанный страж душ
Гуманоид
Harrowed Soulbinder
| Spectre | |
|---|---|
| Tags | bones, Чародейский, delve_monster, human, humanoid, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, plate_armour, ranged, slashing_weapon |
Здоровье
600%
Energy Shield From Life
100%
Ailment Threshold
600%
Сопротивление
Damage
200%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
DelveAbyssCultist
Metadata
DelveAbyssCultist1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
38,600
Броня
28,790
Уклонение
4,739
Энергетический щит
36,762
Damage
747
Урон от чар
747
Точность
580
Attack Time
1.5
Опыт
20,510
Minion Life
8,373
Minion Energy Shield
7,974
Minion Damage
597
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DelveAbyssCultistFadingProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Время применения: 0.4 сек.
Выпускает дополнительных снарядов: 4
Также выпускает снаряды из 2 точек по обе стороны от вас
additional projectiles fire parallel y dist [-35]
always pierce [1]
base is projectile [1]
cannot stun [1]
monster projectile variation [45]
skill repeat count [2]
spell maximum base physical damage [606.7]
spell minimum base physical damage [404.4]
volley additional projectiles fire parallel x dist [15]
DelveAbyssCultistFadingProjectileCinematic
Spell, Projectile, Damage
Время применения: 0.3 сек.
Выпускает дополнительных снарядов: 2
50% снижение скорости снаряда
always pierce [1]
base is projectile [1]
skill repeat count [6]
spell maximum base physical damage [111.2]
spell minimum base physical damage [74.15]
DelveAbyssCultistFadingProjectileCooldown1
Spell, Projectile, ProjectilesFromUser, Triggerable
Время применения: 1.2 сек.
Перезарядка: 4 сек.
Выпускает дополнительных снарядов: 6
Выпускает снаряды по кругу
always pierce [1]
base is projectile [1]
monster projectile variation [45]
monster reverse point blank damage -% at minimum range [50]
spell maximum base physical damage [842.6]
spell minimum base physical damage [561.7]
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
on_timer_binding = "StartStateTimer( binding, 0.5 ); DoAction( DelveAbyssCultistFadingProjectileCinematic, crystalobject );"
}
Transitionable
{
num_states = 3
on_transition = "CancelStateTimer( binding ); InterruptActionsForDuration( 1 );"
}
Positioned
{
on_initial_position_set = "this.crystalobject = FindClosestObject( Metadata/Monsters/Daemon/DelveAbyssCultistObject ); crystalobject.allcultist = this;"
}
BaseEvents
{
on_construction_complete = "StartStateTimer( binding, 0.5 );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/DelveAbyssCultist/DelveAbyssCultist1"] = {
fireResist = 37,
coldResist = 37,
lightningResist = 37,
chaosResist = 0,
name = "Harrowed Soulbinder",
life = 6,
energyShield = 1,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"DelveAbyssCultistFadingProjectile",
"DelveAbyssCultistFadingProjectileCooldown1",
"DelveAbyssCultistFadingProjectileCinematic",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["DelveAbyssCultistFadingProjectile"] = {
name = "DelveAbyssCultistFadingProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.4,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_additional_projectiles",
"skill_repeat_count",
"volley_additional_projectiles_fire_parallel_x_dist",
"additional_projectiles_fire_parallel_y_dist",
"support_parallel_projectile_number_of_points_per_side",
"monster_projectile_variation",
"base_is_projectile",
"always_pierce",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4, 2, 15, -35, 2, 45, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DelveAbyssCultistFadingProjectileCooldown1"] = {
name = "DelveAbyssCultistFadingProjectileCooldown1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.2,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_additional_projectiles",
"monster_projectile_variation",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"base_is_projectile",
"always_pierce",
"projectiles_nova",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 6, 45, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DelveAbyssCultistFadingProjectileCinematic"] = {
name = "DelveAbyssCultistFadingProjectileCinematic",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.3,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_repeat_count",
"base_projectile_speed_+%",
"number_of_additional_projectiles",
"base_is_projectile",
"always_pierce",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 6, -50, 2, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Истерзанный страж душ
Гуманоид
Harrowed Soulbinder
| Spectre | |
|---|---|
| Tags | bones, Чародейский, delve_monster, human, humanoid, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, plate_armour, ranged, slashing_weapon |
Здоровье
600%
Energy Shield From Life
100%
Ailment Threshold
600%
Сопротивление
Damage
200%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
DelveAbyssCultist
Metadata
DelveAbyssCultist2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
38,600
Броня
28,790
Уклонение
4,739
Энергетический щит
36,762
Damage
747
Урон от чар
747
Точность
580
Attack Time
1.5
Опыт
20,510
Minion Life
8,373
Minion Energy Shield
7,974
Minion Damage
597
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DelveAbyssCultistFadingProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Время применения: 0.4 сек.
Выпускает дополнительных снарядов: 4
Также выпускает снаряды из 2 точек по обе стороны от вас
additional projectiles fire parallel y dist [-35]
always pierce [1]
base is projectile [1]
cannot stun [1]
monster projectile variation [45]
skill repeat count [2]
spell maximum base physical damage [606.7]
spell minimum base physical damage [404.4]
volley additional projectiles fire parallel x dist [15]
DelveAbyssCultistFadingProjectileCinematic
Spell, Projectile, Damage
Время применения: 0.3 сек.
Выпускает дополнительных снарядов: 2
50% снижение скорости снаряда
always pierce [1]
base is projectile [1]
skill repeat count [6]
spell maximum base physical damage [111.2]
spell minimum base physical damage [74.15]
DelveAbyssCultistFadingProjectileCooldown2
Spell, Projectile, ProjectilesFromUser, Triggerable
Время применения: 1.4 сек.
Перезарядка: 4 сек.
Выпускает 20 снаряда(-ов) по спирали
always pierce [1]
base is projectile [1]
cannot stun [1]
monster projectile variation [45]
monster reverse point blank damage -% at minimum range [50]
projectile spiral nova starting angle offset [-180]
projectile spiral nova time ms [2000]
spell maximum base physical damage [269.6]
spell minimum base physical damage [179.8]
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
on_timer_binding = "StartStateTimer( binding, 0.5 ); DoAction( DelveAbyssCultistFadingProjectileCinematic, crystalobject );"
}
Transitionable
{
num_states = 3
on_transition = "CancelStateTimer( binding ); InterruptActionsForDuration( 1 );"
}
Positioned
{
on_initial_position_set = "this.crystalobject = FindClosestObject( Metadata/Monsters/Daemon/DelveAbyssCultistObject ); crystalobject.allcultist = this;"
}
BaseEvents
{
on_construction_complete = "StartStateTimer( binding, 0.5 );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/DelveAbyssCultist/DelveAbyssCultist2"] = {
fireResist = 37,
coldResist = 37,
lightningResist = 37,
chaosResist = 0,
name = "Harrowed Soulbinder",
life = 6,
energyShield = 1,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"DelveAbyssCultistFadingProjectile",
"DelveAbyssCultistFadingProjectileCooldown2",
"DelveAbyssCultistFadingProjectileCinematic",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["DelveAbyssCultistFadingProjectile"] = {
name = "DelveAbyssCultistFadingProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.4,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_additional_projectiles",
"skill_repeat_count",
"volley_additional_projectiles_fire_parallel_x_dist",
"additional_projectiles_fire_parallel_y_dist",
"support_parallel_projectile_number_of_points_per_side",
"monster_projectile_variation",
"base_is_projectile",
"always_pierce",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4, 2, 15, -35, 2, 45, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DelveAbyssCultistFadingProjectileCooldown2"] = {
name = "DelveAbyssCultistFadingProjectileCooldown2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.4,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_number_of_projectiles_in_spiral_nova",
"projectile_spiral_nova_time_ms",
"projectile_spiral_nova_angle",
"projectile_spiral_nova_starting_angle_offset",
"monster_projectile_variation",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"base_is_projectile",
"always_pierce",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 20, 2000, 360, -180, 45, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DelveAbyssCultistFadingProjectileCinematic"] = {
name = "DelveAbyssCultistFadingProjectileCinematic",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.3,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_repeat_count",
"base_projectile_speed_+%",
"number_of_additional_projectiles",
"base_is_projectile",
"always_pierce",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 6, -50, 2, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Истерзанный страж душ
Гуманоид
Harrowed Soulbinder
| Spectre | |
|---|---|
| Tags | bones, Чародейский, delve_monster, human, humanoid, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, plate_armour, ranged, slashing_weapon |
Здоровье
600%
Energy Shield From Life
100%
Ailment Threshold
600%
Сопротивление
Damage
200%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
DelveAbyssCultist
Metadata
DelveAbyssCultist3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
38,600
Броня
28,790
Уклонение
4,739
Энергетический щит
36,762
Damage
747
Урон от чар
747
Точность
580
Attack Time
1.5
Опыт
20,510
Minion Life
8,373
Minion Energy Shield
7,974
Minion Damage
597
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DelveAbyssCultistFadingProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Время применения: 0.4 сек.
Выпускает дополнительных снарядов: 4
Также выпускает снаряды из 2 точек по обе стороны от вас
additional projectiles fire parallel y dist [-35]
always pierce [1]
base is projectile [1]
cannot stun [1]
monster projectile variation [45]
skill repeat count [2]
spell maximum base physical damage [606.7]
spell minimum base physical damage [404.4]
volley additional projectiles fire parallel x dist [15]
DelveAbyssCultistFadingProjectileCinematic
Spell, Projectile, Damage
Время применения: 0.3 сек.
Выпускает дополнительных снарядов: 2
50% снижение скорости снаряда
always pierce [1]
base is projectile [1]
skill repeat count [6]
spell maximum base physical damage [111.2]
spell minimum base physical damage [74.15]
DelveAbyssCultistFadingProjectileCooldown3
Spell, Projectile, ProjectilesFromUser, Triggerable
Время применения: 1.4 сек.
Перезарядка: 4 сек.
Выпускает по 10 снаряда(-ов) в каждой из двух зеркальных спиралей
always pierce [1]
base is projectile [1]
cannot stun [1]
monster projectile variation [45]
monster reverse point blank damage -% at minimum range [50]
projectile spiral nova starting angle offset [-90]
projectile spiral nova time ms [1200]
spell maximum base physical damage [370.7]
spell minimum base physical damage [247.2]
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
on_timer_binding = "StartStateTimer( binding, 0.5 ); DoAction( DelveAbyssCultistFadingProjectileCinematic, crystalobject );"
}
Transitionable
{
num_states = 3
on_transition = "CancelStateTimer( binding ); InterruptActionsForDuration( 1 );"
}
Positioned
{
on_initial_position_set = "this.crystalobject = FindClosestObject( Metadata/Monsters/Daemon/DelveAbyssCultistObject ); crystalobject.allcultist = this;"
}
BaseEvents
{
on_construction_complete = "StartStateTimer( binding, 0.5 );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/DelveAbyssCultist/DelveAbyssCultist3"] = {
fireResist = 37,
coldResist = 37,
lightningResist = 37,
chaosResist = 0,
name = "Harrowed Soulbinder",
life = 6,
energyShield = 1,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"DelveAbyssCultistFadingProjectile",
"DelveAbyssCultistFadingProjectileCooldown3",
"DelveAbyssCultistFadingProjectileCinematic",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["DelveAbyssCultistFadingProjectile"] = {
name = "DelveAbyssCultistFadingProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.4,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_additional_projectiles",
"skill_repeat_count",
"volley_additional_projectiles_fire_parallel_x_dist",
"additional_projectiles_fire_parallel_y_dist",
"support_parallel_projectile_number_of_points_per_side",
"monster_projectile_variation",
"base_is_projectile",
"always_pierce",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4, 2, 15, -35, 2, 45, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DelveAbyssCultistFadingProjectileCooldown3"] = {
name = "DelveAbyssCultistFadingProjectileCooldown3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.4,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_number_of_projectiles_in_spiral_nova",
"projectile_spiral_nova_time_ms",
"projectile_spiral_nova_angle",
"projectile_spiral_nova_starting_angle_offset",
"monster_projectile_variation",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"base_is_projectile",
"always_pierce",
"projectile_spiral_nova_both_directions",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 10, 1200, 100, -90, 45, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DelveAbyssCultistFadingProjectileCinematic"] = {
name = "DelveAbyssCultistFadingProjectileCinematic",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.3,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_repeat_count",
"base_projectile_speed_+%",
"number_of_additional_projectiles",
"base_is_projectile",
"always_pierce",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 6, -50, 2, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















