MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
นักตรึงวิญญาณเปี่ยมทุกข์
มนุษย์
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning
Harrowed Soulbinder
Spectre
Tagsbones, นักเวท, delve_monster, human, humanoid, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, plate_armour, ranged, slashing_weapon
พลังชีวิต
600%
Energy Shield From Life
100%
Ailment Threshold
600%
ค่าต้านทาน
IconEnemyResistanceFire37% IconEnemyResistanceCold37% IconEnemyResistanceLightning37% IconEnemyResistanceChaos0%
Damage
200%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
100%
Type
DelveAbyssCultist
Metadata
DelveAbyssCultist1
เลเวล
68
พลังชีวิต
38,600
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
โล่พลังงาน
36,762
Damage
747
ความเสียหายเวท
747
ความแม่นยำ
580
Attack Time
1.5
ค่าประสบการณ์
20,510
Minion Life
8,373
Minion Energy Shield
7,974
Minion Damage
597
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
Phys Convert Ele
240%
DelveAbyssCultistFadingProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
เวลาร่าย: 0.4 วินาที
ยิงโพรเจกไทล์ เพิ่มเติม 4 ลูก
ยิงโพรเจกไทล์ออกจาก 2 จุดข้างตัวคุณเช่นกัน
additional projectiles fire parallel y dist [-35]
always pierce [1]
base is projectile [1]
cannot stun [1]
monster projectile variation [45]
skill repeat count [2]
spell maximum base physical damage [606.7]
spell minimum base physical damage [404.4]
volley additional projectiles fire parallel x dist [15]
DelveAbyssCultistFadingProjectileCinematic
Spell, Projectile, Damage
เวลาร่าย: 0.3 วินาที
ยิงโพรเจกไทล์ เพิ่มเติม 2 ลูก
ลดความเร็วโพรเจกไทล์ 50%
always pierce [1]
base is projectile [1]
skill repeat count [6]
spell maximum base physical damage [111.2]
spell minimum base physical damage [74.15]
DelveAbyssCultistFadingProjectileCooldown1
Spell, Projectile, ProjectilesFromUser, Triggerable
เวลาร่าย: 1.2 วินาที
คูลดาวน์: 4 วินาที
ยิงโพรเจกไทล์ เพิ่มเติม 6 ลูก
ยิงโพรเจกไทล์เป็นวงกลม
always pierce [1]
base is projectile [1]
monster projectile variation [45]
monster reverse point blank damage -% at minimum range [50]
spell maximum base physical damage [842.6]
spell minimum base physical damage [561.7]

Object Type

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	on_timer_binding = "StartStateTimer( binding, 0.5 ); DoAction( DelveAbyssCultistFadingProjectileCinematic, crystalobject );"
}

Transitionable
{
	num_states = 3
	on_transition = "CancelStateTimer( binding ); InterruptActionsForDuration( 1 );"
}

Positioned
{
	on_initial_position_set = "this.crystalobject = FindClosestObject( Metadata/Monsters/Daemon/DelveAbyssCultistObject ); crystalobject.allcultist = this;"
}

BaseEvents
{
	on_construction_complete = "StartStateTimer( binding, 0.5 );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/DelveAbyssCultist/DelveAbyssCultist1"] = {
    fireResist = 37,
    coldResist = 37,
    lightningResist = 37,
    chaosResist = 0,
    name = "Harrowed Soulbinder",
    life = 6,
    energyShield = 1,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "DelveAbyssCultistFadingProjectile",
        "DelveAbyssCultistFadingProjectileCooldown1",
        "DelveAbyssCultistFadingProjectileCinematic",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveAbyssCultistFadingProjectile"] = {
    name = "DelveAbyssCultistFadingProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.4,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_additional_projectiles",
        "skill_repeat_count",
        "volley_additional_projectiles_fire_parallel_x_dist",
        "additional_projectiles_fire_parallel_y_dist",
        "support_parallel_projectile_number_of_points_per_side",
        "monster_projectile_variation",
        "base_is_projectile",
        "always_pierce",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 4, 2, 15, -35, 2, 45, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveAbyssCultistFadingProjectileCooldown1"] = {
    name = "DelveAbyssCultistFadingProjectileCooldown1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_additional_projectiles",
        "monster_projectile_variation",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "base_is_projectile",
        "always_pierce",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6, 45, 50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveAbyssCultistFadingProjectileCinematic"] = {
    name = "DelveAbyssCultistFadingProjectileCinematic",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.3,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_repeat_count",
        "base_projectile_speed_+%",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6, -50, 2, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
นักตรึงวิญญาณเปี่ยมทุกข์
มนุษย์
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning
Harrowed Soulbinder
Spectre
Tagsbones, นักเวท, delve_monster, human, humanoid, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, plate_armour, ranged, slashing_weapon
พลังชีวิต
600%
Energy Shield From Life
100%
Ailment Threshold
600%
ค่าต้านทาน
IconEnemyResistanceFire37% IconEnemyResistanceCold37% IconEnemyResistanceLightning37% IconEnemyResistanceChaos0%
Damage
200%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
100%
Type
DelveAbyssCultist
Metadata
DelveAbyssCultist2
เลเวล
68
พลังชีวิต
38,600
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
โล่พลังงาน
36,762
Damage
747
ความเสียหายเวท
747
ความแม่นยำ
580
Attack Time
1.5
ค่าประสบการณ์
20,510
Minion Life
8,373
Minion Energy Shield
7,974
Minion Damage
597
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
Phys Convert Ele
240%
DelveAbyssCultistFadingProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
เวลาร่าย: 0.4 วินาที
ยิงโพรเจกไทล์ เพิ่มเติม 4 ลูก
ยิงโพรเจกไทล์ออกจาก 2 จุดข้างตัวคุณเช่นกัน
additional projectiles fire parallel y dist [-35]
always pierce [1]
base is projectile [1]
cannot stun [1]
monster projectile variation [45]
skill repeat count [2]
spell maximum base physical damage [606.7]
spell minimum base physical damage [404.4]
volley additional projectiles fire parallel x dist [15]
DelveAbyssCultistFadingProjectileCinematic
Spell, Projectile, Damage
เวลาร่าย: 0.3 วินาที
ยิงโพรเจกไทล์ เพิ่มเติม 2 ลูก
ลดความเร็วโพรเจกไทล์ 50%
always pierce [1]
base is projectile [1]
skill repeat count [6]
spell maximum base physical damage [111.2]
spell minimum base physical damage [74.15]
DelveAbyssCultistFadingProjectileCooldown2
Spell, Projectile, ProjectilesFromUser, Triggerable
เวลาร่าย: 1.4 วินาที
คูลดาวน์: 4 วินาที
ยิงโพรเจกไทล์ 20 ลูกเป็นเกลียว
always pierce [1]
base is projectile [1]
cannot stun [1]
monster projectile variation [45]
monster reverse point blank damage -% at minimum range [50]
projectile spiral nova starting angle offset [-180]
projectile spiral nova time ms [2000]
spell maximum base physical damage [269.6]
spell minimum base physical damage [179.8]

Object Type

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	on_timer_binding = "StartStateTimer( binding, 0.5 ); DoAction( DelveAbyssCultistFadingProjectileCinematic, crystalobject );"
}

Transitionable
{
	num_states = 3
	on_transition = "CancelStateTimer( binding ); InterruptActionsForDuration( 1 );"
}

Positioned
{
	on_initial_position_set = "this.crystalobject = FindClosestObject( Metadata/Monsters/Daemon/DelveAbyssCultistObject ); crystalobject.allcultist = this;"
}

BaseEvents
{
	on_construction_complete = "StartStateTimer( binding, 0.5 );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/DelveAbyssCultist/DelveAbyssCultist2"] = {
    fireResist = 37,
    coldResist = 37,
    lightningResist = 37,
    chaosResist = 0,
    name = "Harrowed Soulbinder",
    life = 6,
    energyShield = 1,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "DelveAbyssCultistFadingProjectile",
        "DelveAbyssCultistFadingProjectileCooldown2",
        "DelveAbyssCultistFadingProjectileCinematic",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveAbyssCultistFadingProjectile"] = {
    name = "DelveAbyssCultistFadingProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.4,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_additional_projectiles",
        "skill_repeat_count",
        "volley_additional_projectiles_fire_parallel_x_dist",
        "additional_projectiles_fire_parallel_y_dist",
        "support_parallel_projectile_number_of_points_per_side",
        "monster_projectile_variation",
        "base_is_projectile",
        "always_pierce",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 4, 2, 15, -35, 2, 45, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveAbyssCultistFadingProjectileCooldown2"] = {
    name = "DelveAbyssCultistFadingProjectileCooldown2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_number_of_projectiles_in_spiral_nova",
        "projectile_spiral_nova_time_ms",
        "projectile_spiral_nova_angle",
        "projectile_spiral_nova_starting_angle_offset",
        "monster_projectile_variation",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "base_is_projectile",
        "always_pierce",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20, 2000, 360, -180, 45, 50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveAbyssCultistFadingProjectileCinematic"] = {
    name = "DelveAbyssCultistFadingProjectileCinematic",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.3,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_repeat_count",
        "base_projectile_speed_+%",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6, -50, 2, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
นักตรึงวิญญาณเปี่ยมทุกข์
มนุษย์
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning
Harrowed Soulbinder
Spectre
Tagsbones, นักเวท, delve_monster, human, humanoid, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, plate_armour, ranged, slashing_weapon
พลังชีวิต
600%
Energy Shield From Life
100%
Ailment Threshold
600%
ค่าต้านทาน
IconEnemyResistanceFire37% IconEnemyResistanceCold37% IconEnemyResistanceLightning37% IconEnemyResistanceChaos0%
Damage
200%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
100%
Type
DelveAbyssCultist
Metadata
DelveAbyssCultist3
เลเวล
68
พลังชีวิต
38,600
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
โล่พลังงาน
36,762
Damage
747
ความเสียหายเวท
747
ความแม่นยำ
580
Attack Time
1.5
ค่าประสบการณ์
20,510
Minion Life
8,373
Minion Energy Shield
7,974
Minion Damage
597
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
Phys Convert Ele
240%
DelveAbyssCultistFadingProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
เวลาร่าย: 0.4 วินาที
ยิงโพรเจกไทล์ เพิ่มเติม 4 ลูก
ยิงโพรเจกไทล์ออกจาก 2 จุดข้างตัวคุณเช่นกัน
additional projectiles fire parallel y dist [-35]
always pierce [1]
base is projectile [1]
cannot stun [1]
monster projectile variation [45]
skill repeat count [2]
spell maximum base physical damage [606.7]
spell minimum base physical damage [404.4]
volley additional projectiles fire parallel x dist [15]
DelveAbyssCultistFadingProjectileCinematic
Spell, Projectile, Damage
เวลาร่าย: 0.3 วินาที
ยิงโพรเจกไทล์ เพิ่มเติม 2 ลูก
ลดความเร็วโพรเจกไทล์ 50%
always pierce [1]
base is projectile [1]
skill repeat count [6]
spell maximum base physical damage [111.2]
spell minimum base physical damage [74.15]
DelveAbyssCultistFadingProjectileCooldown3
Spell, Projectile, ProjectilesFromUser, Triggerable
เวลาร่าย: 1.4 วินาที
คูลดาวน์: 4 วินาที
ยิงโพรเจกไทล์ 10 ลูกต่อหนึ่งในสองเกลียวที่สะท้อน
always pierce [1]
base is projectile [1]
cannot stun [1]
monster projectile variation [45]
monster reverse point blank damage -% at minimum range [50]
projectile spiral nova starting angle offset [-90]
projectile spiral nova time ms [1200]
spell maximum base physical damage [370.7]
spell minimum base physical damage [247.2]

Object Type

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	on_timer_binding = "StartStateTimer( binding, 0.5 ); DoAction( DelveAbyssCultistFadingProjectileCinematic, crystalobject );"
}

Transitionable
{
	num_states = 3
	on_transition = "CancelStateTimer( binding ); InterruptActionsForDuration( 1 );"
}

Positioned
{
	on_initial_position_set = "this.crystalobject = FindClosestObject( Metadata/Monsters/Daemon/DelveAbyssCultistObject ); crystalobject.allcultist = this;"
}

BaseEvents
{
	on_construction_complete = "StartStateTimer( binding, 0.5 );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/DelveAbyssCultist/DelveAbyssCultist3"] = {
    fireResist = 37,
    coldResist = 37,
    lightningResist = 37,
    chaosResist = 0,
    name = "Harrowed Soulbinder",
    life = 6,
    energyShield = 1,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "DelveAbyssCultistFadingProjectile",
        "DelveAbyssCultistFadingProjectileCooldown3",
        "DelveAbyssCultistFadingProjectileCinematic",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveAbyssCultistFadingProjectile"] = {
    name = "DelveAbyssCultistFadingProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.4,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_additional_projectiles",
        "skill_repeat_count",
        "volley_additional_projectiles_fire_parallel_x_dist",
        "additional_projectiles_fire_parallel_y_dist",
        "support_parallel_projectile_number_of_points_per_side",
        "monster_projectile_variation",
        "base_is_projectile",
        "always_pierce",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 4, 2, 15, -35, 2, 45, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveAbyssCultistFadingProjectileCooldown3"] = {
    name = "DelveAbyssCultistFadingProjectileCooldown3",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_number_of_projectiles_in_spiral_nova",
        "projectile_spiral_nova_time_ms",
        "projectile_spiral_nova_angle",
        "projectile_spiral_nova_starting_angle_offset",
        "monster_projectile_variation",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "base_is_projectile",
        "always_pierce",
        "projectile_spiral_nova_both_directions",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, 1200, 100, -90, 45, 50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveAbyssCultistFadingProjectileCinematic"] = {
    name = "DelveAbyssCultistFadingProjectileCinematic",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.3,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_repeat_count",
        "base_projectile_speed_+%",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6, -50, 2, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
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