Prende-alma Atormentado
Humanóide
Harrowed Soulbinder
| Spectre | |
|---|---|
| Tags | bones, Conjurador, delve_monster, human, humanoid, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, plate_armour, ranged, slashing_weapon |
Vida
600%
Energy Shield From Life
100%
Ailment Threshold
600%
Resistência
Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
DelveAbyssCultist
Metadata
DelveAbyssCultist1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
38,600
Armadura
28,790
Evasão
4,739
Escudo de Energia
36,762
Damage
747
Dano Mágico
747
Precisão
580
Attack Time
1.5
Experiência
20,510
Minion Life
8,373
Minion Energy Shield
7,974
Minion Damage
597
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DelveAbyssCultistFadingProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 0.4 seg
Dispara 4 Projéteis adicionais
Também dispara Projéteis de até 2 pontos de cada lado seu
additional projectiles fire parallel y dist [-35]
always pierce [1]
base is projectile [1]
cannot stun [1]
monster projectile variation [45]
skill repeat count [2]
spell maximum base physical damage [606.7]
spell minimum base physical damage [404.4]
volley additional projectiles fire parallel x dist [15]
DelveAbyssCultistFadingProjectileCinematic
Spell, Projectile, Damage
Tempo de Conjuração: 0.3 seg
Dispara 2 Projéteis adicionais
Velocidade de Projéteis reduzida em 50%
always pierce [1]
base is projectile [1]
skill repeat count [6]
spell maximum base physical damage [111.2]
spell minimum base physical damage [74.15]
DelveAbyssCultistFadingProjectileCooldown1
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 1.2 seg
Recarga: 4 seg
Dispara 6 Projéteis adicionais
Dispara Projéteis em um círculo
always pierce [1]
base is projectile [1]
monster projectile variation [45]
monster reverse point blank damage -% at minimum range [50]
spell maximum base physical damage [842.6]
spell minimum base physical damage [561.7]
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
on_timer_binding = "StartStateTimer( binding, 0.5 ); DoAction( DelveAbyssCultistFadingProjectileCinematic, crystalobject );"
}
Transitionable
{
num_states = 3
on_transition = "CancelStateTimer( binding ); InterruptActionsForDuration( 1 );"
}
Positioned
{
on_initial_position_set = "this.crystalobject = FindClosestObject( Metadata/Monsters/Daemon/DelveAbyssCultistObject ); crystalobject.allcultist = this;"
}
BaseEvents
{
on_construction_complete = "StartStateTimer( binding, 0.5 );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/DelveAbyssCultist/DelveAbyssCultist1"] = {
fireResist = 37,
coldResist = 37,
lightningResist = 37,
chaosResist = 0,
name = "Harrowed Soulbinder",
life = 6,
energyShield = 1,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"DelveAbyssCultistFadingProjectile",
"DelveAbyssCultistFadingProjectileCooldown1",
"DelveAbyssCultistFadingProjectileCinematic",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["DelveAbyssCultistFadingProjectile"] = {
name = "DelveAbyssCultistFadingProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.4,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_additional_projectiles",
"skill_repeat_count",
"volley_additional_projectiles_fire_parallel_x_dist",
"additional_projectiles_fire_parallel_y_dist",
"support_parallel_projectile_number_of_points_per_side",
"monster_projectile_variation",
"base_is_projectile",
"always_pierce",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4, 2, 15, -35, 2, 45, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DelveAbyssCultistFadingProjectileCooldown1"] = {
name = "DelveAbyssCultistFadingProjectileCooldown1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.2,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_additional_projectiles",
"monster_projectile_variation",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"base_is_projectile",
"always_pierce",
"projectiles_nova",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 6, 45, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DelveAbyssCultistFadingProjectileCinematic"] = {
name = "DelveAbyssCultistFadingProjectileCinematic",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.3,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_repeat_count",
"base_projectile_speed_+%",
"number_of_additional_projectiles",
"base_is_projectile",
"always_pierce",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 6, -50, 2, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Prende-alma Atormentado
Humanóide
Harrowed Soulbinder
| Spectre | |
|---|---|
| Tags | bones, Conjurador, delve_monster, human, humanoid, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, plate_armour, ranged, slashing_weapon |
Vida
600%
Energy Shield From Life
100%
Ailment Threshold
600%
Resistência
Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
DelveAbyssCultist
Metadata
DelveAbyssCultist2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
38,600
Armadura
28,790
Evasão
4,739
Escudo de Energia
36,762
Damage
747
Dano Mágico
747
Precisão
580
Attack Time
1.5
Experiência
20,510
Minion Life
8,373
Minion Energy Shield
7,974
Minion Damage
597
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DelveAbyssCultistFadingProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 0.4 seg
Dispara 4 Projéteis adicionais
Também dispara Projéteis de até 2 pontos de cada lado seu
additional projectiles fire parallel y dist [-35]
always pierce [1]
base is projectile [1]
cannot stun [1]
monster projectile variation [45]
skill repeat count [2]
spell maximum base physical damage [606.7]
spell minimum base physical damage [404.4]
volley additional projectiles fire parallel x dist [15]
DelveAbyssCultistFadingProjectileCinematic
Spell, Projectile, Damage
Tempo de Conjuração: 0.3 seg
Dispara 2 Projéteis adicionais
Velocidade de Projéteis reduzida em 50%
always pierce [1]
base is projectile [1]
skill repeat count [6]
spell maximum base physical damage [111.2]
spell minimum base physical damage [74.15]
DelveAbyssCultistFadingProjectileCooldown2
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 1.4 seg
Recarga: 4 seg
Dispara 20 Projéteis em uma espiral
always pierce [1]
base is projectile [1]
cannot stun [1]
monster projectile variation [45]
monster reverse point blank damage -% at minimum range [50]
projectile spiral nova starting angle offset [-180]
projectile spiral nova time ms [2000]
spell maximum base physical damage [269.6]
spell minimum base physical damage [179.8]
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
on_timer_binding = "StartStateTimer( binding, 0.5 ); DoAction( DelveAbyssCultistFadingProjectileCinematic, crystalobject );"
}
Transitionable
{
num_states = 3
on_transition = "CancelStateTimer( binding ); InterruptActionsForDuration( 1 );"
}
Positioned
{
on_initial_position_set = "this.crystalobject = FindClosestObject( Metadata/Monsters/Daemon/DelveAbyssCultistObject ); crystalobject.allcultist = this;"
}
BaseEvents
{
on_construction_complete = "StartStateTimer( binding, 0.5 );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/DelveAbyssCultist/DelveAbyssCultist2"] = {
fireResist = 37,
coldResist = 37,
lightningResist = 37,
chaosResist = 0,
name = "Harrowed Soulbinder",
life = 6,
energyShield = 1,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"DelveAbyssCultistFadingProjectile",
"DelveAbyssCultistFadingProjectileCooldown2",
"DelveAbyssCultistFadingProjectileCinematic",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["DelveAbyssCultistFadingProjectile"] = {
name = "DelveAbyssCultistFadingProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.4,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_additional_projectiles",
"skill_repeat_count",
"volley_additional_projectiles_fire_parallel_x_dist",
"additional_projectiles_fire_parallel_y_dist",
"support_parallel_projectile_number_of_points_per_side",
"monster_projectile_variation",
"base_is_projectile",
"always_pierce",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4, 2, 15, -35, 2, 45, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DelveAbyssCultistFadingProjectileCooldown2"] = {
name = "DelveAbyssCultistFadingProjectileCooldown2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.4,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_number_of_projectiles_in_spiral_nova",
"projectile_spiral_nova_time_ms",
"projectile_spiral_nova_angle",
"projectile_spiral_nova_starting_angle_offset",
"monster_projectile_variation",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"base_is_projectile",
"always_pierce",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 20, 2000, 360, -180, 45, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DelveAbyssCultistFadingProjectileCinematic"] = {
name = "DelveAbyssCultistFadingProjectileCinematic",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.3,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_repeat_count",
"base_projectile_speed_+%",
"number_of_additional_projectiles",
"base_is_projectile",
"always_pierce",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 6, -50, 2, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Prende-alma Atormentado
Humanóide
Harrowed Soulbinder
| Spectre | |
|---|---|
| Tags | bones, Conjurador, delve_monster, human, humanoid, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, plate_armour, ranged, slashing_weapon |
Vida
600%
Energy Shield From Life
100%
Ailment Threshold
600%
Resistência
Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
DelveAbyssCultist
Metadata
DelveAbyssCultist3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
38,600
Armadura
28,790
Evasão
4,739
Escudo de Energia
36,762
Damage
747
Dano Mágico
747
Precisão
580
Attack Time
1.5
Experiência
20,510
Minion Life
8,373
Minion Energy Shield
7,974
Minion Damage
597
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DelveAbyssCultistFadingProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 0.4 seg
Dispara 4 Projéteis adicionais
Também dispara Projéteis de até 2 pontos de cada lado seu
additional projectiles fire parallel y dist [-35]
always pierce [1]
base is projectile [1]
cannot stun [1]
monster projectile variation [45]
skill repeat count [2]
spell maximum base physical damage [606.7]
spell minimum base physical damage [404.4]
volley additional projectiles fire parallel x dist [15]
DelveAbyssCultistFadingProjectileCinematic
Spell, Projectile, Damage
Tempo de Conjuração: 0.3 seg
Dispara 2 Projéteis adicionais
Velocidade de Projéteis reduzida em 50%
always pierce [1]
base is projectile [1]
skill repeat count [6]
spell maximum base physical damage [111.2]
spell minimum base physical damage [74.15]
DelveAbyssCultistFadingProjectileCooldown3
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 1.4 seg
Recarga: 4 seg
Dispara 10 Projéteis em cada uma das duas espirais espelhadas
always pierce [1]
base is projectile [1]
cannot stun [1]
monster projectile variation [45]
monster reverse point blank damage -% at minimum range [50]
projectile spiral nova starting angle offset [-90]
projectile spiral nova time ms [1200]
spell maximum base physical damage [370.7]
spell minimum base physical damage [247.2]
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
on_timer_binding = "StartStateTimer( binding, 0.5 ); DoAction( DelveAbyssCultistFadingProjectileCinematic, crystalobject );"
}
Transitionable
{
num_states = 3
on_transition = "CancelStateTimer( binding ); InterruptActionsForDuration( 1 );"
}
Positioned
{
on_initial_position_set = "this.crystalobject = FindClosestObject( Metadata/Monsters/Daemon/DelveAbyssCultistObject ); crystalobject.allcultist = this;"
}
BaseEvents
{
on_construction_complete = "StartStateTimer( binding, 0.5 );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/DelveAbyssCultist/DelveAbyssCultist3"] = {
fireResist = 37,
coldResist = 37,
lightningResist = 37,
chaosResist = 0,
name = "Harrowed Soulbinder",
life = 6,
energyShield = 1,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"DelveAbyssCultistFadingProjectile",
"DelveAbyssCultistFadingProjectileCooldown3",
"DelveAbyssCultistFadingProjectileCinematic",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["DelveAbyssCultistFadingProjectile"] = {
name = "DelveAbyssCultistFadingProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.4,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_additional_projectiles",
"skill_repeat_count",
"volley_additional_projectiles_fire_parallel_x_dist",
"additional_projectiles_fire_parallel_y_dist",
"support_parallel_projectile_number_of_points_per_side",
"monster_projectile_variation",
"base_is_projectile",
"always_pierce",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4, 2, 15, -35, 2, 45, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DelveAbyssCultistFadingProjectileCooldown3"] = {
name = "DelveAbyssCultistFadingProjectileCooldown3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.4,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_number_of_projectiles_in_spiral_nova",
"projectile_spiral_nova_time_ms",
"projectile_spiral_nova_angle",
"projectile_spiral_nova_starting_angle_offset",
"monster_projectile_variation",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"base_is_projectile",
"always_pierce",
"projectile_spiral_nova_both_directions",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 10, 1200, 100, -90, 45, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DelveAbyssCultistFadingProjectileCinematic"] = {
name = "DelveAbyssCultistFadingProjectileCinematic",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.3,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_repeat_count",
"base_projectile_speed_+%",
"number_of_additional_projectiles",
"base_is_projectile",
"always_pierce",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 6, -50, 2, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















