苦悶のソウルバインダー
人型
Harrowed Soulbinder
| Spectre | |
|---|---|
| Tags | bones, キャスター, delve_monster, human, humanoid, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, plate_armour, ranged, slashing_weapon |
ライフ
600%
Energy Shield From Life
100%
Ailment Threshold
600%
耐性
Damage
200%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
経験値
200%
Model Size
100%
Type
DelveAbyssCultist
Metadata
DelveAbyssCultist1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
38,600
アーマー
28,790
回避力
4,739
エナジーシールド
36,762
Damage
747
スペルダメージ
747
命中
580
Attack Time
1.5
経験値
20,510
Minion Life
8,373
Minion Energy Shield
7,974
Minion Damage
597
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DelveAbyssCultistFadingProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
キャストタイム: 0.4 秒
追加の投射物を4個放つ
プレイヤーの両側最大2箇所からも投射物を放つ
additional projectiles fire parallel y dist [-35]
always pierce [1]
base is projectile [1]
cannot stun [1]
monster projectile variation [45]
skill repeat count [2]
spell maximum base physical damage [606.7]
spell minimum base physical damage [404.4]
volley additional projectiles fire parallel x dist [15]
DelveAbyssCultistFadingProjectileCinematic
Spell, Projectile, Damage
キャストタイム: 0.3 秒
追加の投射物を2個放つ
投射物スピードが50%減少する
always pierce [1]
base is projectile [1]
skill repeat count [6]
spell maximum base physical damage [111.2]
spell minimum base physical damage [74.15]
DelveAbyssCultistFadingProjectileCooldown1
Spell, Projectile, ProjectilesFromUser, Triggerable
キャストタイム: 1.2 秒
クールダウン時間: 4 秒
追加の投射物を6個放つ
放射状に投射物を放つ
always pierce [1]
base is projectile [1]
monster projectile variation [45]
monster reverse point blank damage -% at minimum range [50]
spell maximum base physical damage [842.6]
spell minimum base physical damage [561.7]
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
on_timer_binding = "StartStateTimer( binding, 0.5 ); DoAction( DelveAbyssCultistFadingProjectileCinematic, crystalobject );"
}
Transitionable
{
num_states = 3
on_transition = "CancelStateTimer( binding ); InterruptActionsForDuration( 1 );"
}
Positioned
{
on_initial_position_set = "this.crystalobject = FindClosestObject( Metadata/Monsters/Daemon/DelveAbyssCultistObject ); crystalobject.allcultist = this;"
}
BaseEvents
{
on_construction_complete = "StartStateTimer( binding, 0.5 );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/DelveAbyssCultist/DelveAbyssCultist1"] = {
fireResist = 37,
coldResist = 37,
lightningResist = 37,
chaosResist = 0,
name = "Harrowed Soulbinder",
life = 6,
energyShield = 1,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"DelveAbyssCultistFadingProjectile",
"DelveAbyssCultistFadingProjectileCooldown1",
"DelveAbyssCultistFadingProjectileCinematic",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["DelveAbyssCultistFadingProjectile"] = {
name = "DelveAbyssCultistFadingProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.4,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_additional_projectiles",
"skill_repeat_count",
"volley_additional_projectiles_fire_parallel_x_dist",
"additional_projectiles_fire_parallel_y_dist",
"support_parallel_projectile_number_of_points_per_side",
"monster_projectile_variation",
"base_is_projectile",
"always_pierce",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4, 2, 15, -35, 2, 45, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DelveAbyssCultistFadingProjectileCooldown1"] = {
name = "DelveAbyssCultistFadingProjectileCooldown1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.2,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_additional_projectiles",
"monster_projectile_variation",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"base_is_projectile",
"always_pierce",
"projectiles_nova",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 6, 45, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DelveAbyssCultistFadingProjectileCinematic"] = {
name = "DelveAbyssCultistFadingProjectileCinematic",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.3,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_repeat_count",
"base_projectile_speed_+%",
"number_of_additional_projectiles",
"base_is_projectile",
"always_pierce",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 6, -50, 2, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
苦悶のソウルバインダー
人型
Harrowed Soulbinder
| Spectre | |
|---|---|
| Tags | bones, キャスター, delve_monster, human, humanoid, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, plate_armour, ranged, slashing_weapon |
ライフ
600%
Energy Shield From Life
100%
Ailment Threshold
600%
耐性
Damage
200%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
経験値
200%
Model Size
100%
Type
DelveAbyssCultist
Metadata
DelveAbyssCultist2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
38,600
アーマー
28,790
回避力
4,739
エナジーシールド
36,762
Damage
747
スペルダメージ
747
命中
580
Attack Time
1.5
経験値
20,510
Minion Life
8,373
Minion Energy Shield
7,974
Minion Damage
597
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DelveAbyssCultistFadingProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
キャストタイム: 0.4 秒
追加の投射物を4個放つ
プレイヤーの両側最大2箇所からも投射物を放つ
additional projectiles fire parallel y dist [-35]
always pierce [1]
base is projectile [1]
cannot stun [1]
monster projectile variation [45]
skill repeat count [2]
spell maximum base physical damage [606.7]
spell minimum base physical damage [404.4]
volley additional projectiles fire parallel x dist [15]
DelveAbyssCultistFadingProjectileCinematic
Spell, Projectile, Damage
キャストタイム: 0.3 秒
追加の投射物を2個放つ
投射物スピードが50%減少する
always pierce [1]
base is projectile [1]
skill repeat count [6]
spell maximum base physical damage [111.2]
spell minimum base physical damage [74.15]
DelveAbyssCultistFadingProjectileCooldown2
Spell, Projectile, ProjectilesFromUser, Triggerable
キャストタイム: 1.4 秒
クールダウン時間: 4 秒
螺旋状に投射物を20個放つ
always pierce [1]
base is projectile [1]
cannot stun [1]
monster projectile variation [45]
monster reverse point blank damage -% at minimum range [50]
projectile spiral nova starting angle offset [-180]
projectile spiral nova time ms [2000]
spell maximum base physical damage [269.6]
spell minimum base physical damage [179.8]
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
on_timer_binding = "StartStateTimer( binding, 0.5 ); DoAction( DelveAbyssCultistFadingProjectileCinematic, crystalobject );"
}
Transitionable
{
num_states = 3
on_transition = "CancelStateTimer( binding ); InterruptActionsForDuration( 1 );"
}
Positioned
{
on_initial_position_set = "this.crystalobject = FindClosestObject( Metadata/Monsters/Daemon/DelveAbyssCultistObject ); crystalobject.allcultist = this;"
}
BaseEvents
{
on_construction_complete = "StartStateTimer( binding, 0.5 );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/DelveAbyssCultist/DelveAbyssCultist2"] = {
fireResist = 37,
coldResist = 37,
lightningResist = 37,
chaosResist = 0,
name = "Harrowed Soulbinder",
life = 6,
energyShield = 1,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"DelveAbyssCultistFadingProjectile",
"DelveAbyssCultistFadingProjectileCooldown2",
"DelveAbyssCultistFadingProjectileCinematic",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["DelveAbyssCultistFadingProjectile"] = {
name = "DelveAbyssCultistFadingProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.4,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_additional_projectiles",
"skill_repeat_count",
"volley_additional_projectiles_fire_parallel_x_dist",
"additional_projectiles_fire_parallel_y_dist",
"support_parallel_projectile_number_of_points_per_side",
"monster_projectile_variation",
"base_is_projectile",
"always_pierce",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4, 2, 15, -35, 2, 45, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DelveAbyssCultistFadingProjectileCooldown2"] = {
name = "DelveAbyssCultistFadingProjectileCooldown2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.4,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_number_of_projectiles_in_spiral_nova",
"projectile_spiral_nova_time_ms",
"projectile_spiral_nova_angle",
"projectile_spiral_nova_starting_angle_offset",
"monster_projectile_variation",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"base_is_projectile",
"always_pierce",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 20, 2000, 360, -180, 45, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DelveAbyssCultistFadingProjectileCinematic"] = {
name = "DelveAbyssCultistFadingProjectileCinematic",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.3,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_repeat_count",
"base_projectile_speed_+%",
"number_of_additional_projectiles",
"base_is_projectile",
"always_pierce",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 6, -50, 2, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
苦悶のソウルバインダー
人型
Harrowed Soulbinder
| Spectre | |
|---|---|
| Tags | bones, キャスター, delve_monster, human, humanoid, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, plate_armour, ranged, slashing_weapon |
ライフ
600%
Energy Shield From Life
100%
Ailment Threshold
600%
耐性
Damage
200%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
経験値
200%
Model Size
100%
Type
DelveAbyssCultist
Metadata
DelveAbyssCultist3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
38,600
アーマー
28,790
回避力
4,739
エナジーシールド
36,762
Damage
747
スペルダメージ
747
命中
580
Attack Time
1.5
経験値
20,510
Minion Life
8,373
Minion Energy Shield
7,974
Minion Damage
597
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DelveAbyssCultistFadingProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
キャストタイム: 0.4 秒
追加の投射物を4個放つ
プレイヤーの両側最大2箇所からも投射物を放つ
additional projectiles fire parallel y dist [-35]
always pierce [1]
base is projectile [1]
cannot stun [1]
monster projectile variation [45]
skill repeat count [2]
spell maximum base physical damage [606.7]
spell minimum base physical damage [404.4]
volley additional projectiles fire parallel x dist [15]
DelveAbyssCultistFadingProjectileCinematic
Spell, Projectile, Damage
キャストタイム: 0.3 秒
追加の投射物を2個放つ
投射物スピードが50%減少する
always pierce [1]
base is projectile [1]
skill repeat count [6]
spell maximum base physical damage [111.2]
spell minimum base physical damage [74.15]
DelveAbyssCultistFadingProjectileCooldown3
Spell, Projectile, ProjectilesFromUser, Triggerable
キャストタイム: 1.4 秒
クールダウン時間: 4 秒
両方の向きの螺旋状に投射物を10個放つ
always pierce [1]
base is projectile [1]
cannot stun [1]
monster projectile variation [45]
monster reverse point blank damage -% at minimum range [50]
projectile spiral nova starting angle offset [-90]
projectile spiral nova time ms [1200]
spell maximum base physical damage [370.7]
spell minimum base physical damage [247.2]
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
on_timer_binding = "StartStateTimer( binding, 0.5 ); DoAction( DelveAbyssCultistFadingProjectileCinematic, crystalobject );"
}
Transitionable
{
num_states = 3
on_transition = "CancelStateTimer( binding ); InterruptActionsForDuration( 1 );"
}
Positioned
{
on_initial_position_set = "this.crystalobject = FindClosestObject( Metadata/Monsters/Daemon/DelveAbyssCultistObject ); crystalobject.allcultist = this;"
}
BaseEvents
{
on_construction_complete = "StartStateTimer( binding, 0.5 );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/DelveAbyssCultist/DelveAbyssCultist3"] = {
fireResist = 37,
coldResist = 37,
lightningResist = 37,
chaosResist = 0,
name = "Harrowed Soulbinder",
life = 6,
energyShield = 1,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"DelveAbyssCultistFadingProjectile",
"DelveAbyssCultistFadingProjectileCooldown3",
"DelveAbyssCultistFadingProjectileCinematic",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["DelveAbyssCultistFadingProjectile"] = {
name = "DelveAbyssCultistFadingProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.4,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_additional_projectiles",
"skill_repeat_count",
"volley_additional_projectiles_fire_parallel_x_dist",
"additional_projectiles_fire_parallel_y_dist",
"support_parallel_projectile_number_of_points_per_side",
"monster_projectile_variation",
"base_is_projectile",
"always_pierce",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4, 2, 15, -35, 2, 45, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DelveAbyssCultistFadingProjectileCooldown3"] = {
name = "DelveAbyssCultistFadingProjectileCooldown3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.4,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_number_of_projectiles_in_spiral_nova",
"projectile_spiral_nova_time_ms",
"projectile_spiral_nova_angle",
"projectile_spiral_nova_starting_angle_offset",
"monster_projectile_variation",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"base_is_projectile",
"always_pierce",
"projectile_spiral_nova_both_directions",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 10, 1200, 100, -90, 45, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DelveAbyssCultistFadingProjectileCinematic"] = {
name = "DelveAbyssCultistFadingProjectileCinematic",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.3,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_repeat_count",
"base_projectile_speed_+%",
"number_of_additional_projectiles",
"base_is_projectile",
"always_pierce",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 6, -50, 2, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















